sketchturner

sketchturner

Gaming since the Atari 2600.

Comments 3,651

Re: Feature: Nintendo Life eShop Selects & Readers' Choice (May 2024)

sketchturner

@Rooty Animal Well didn't seem brilliant to me at first, either. But how far into it have you gotten? It gets more clever the further you go.

@RygelXVIII @somnambulance Regarding Braid, I don't have any negative impressions of Jonathan Blow, and his game The Witness is one of my all time favorites. But Braid I bought several years ago and it just wasn't fun for me at all. Felt like a really creative idea that wasn't actually an enjoyable game. To me, it feels like the definition of an overhyped game just because it did something innovative. But that's just me.

Re: Nintendo Download: 23rd May (North America)

sketchturner

Nothing new for me. I'm still working through Corn Kidz 64, which is a much fuller experience than some reviews led me to believe. Sure there aren't a bunch of levels but getting 100% is quite a challenge with how densely the game is packed. I've put in 10 hours and still have plenty to do.

Re: Poll: A New Donkey Kong Game Must Be Coming, But What Should It Be?

sketchturner

1. I actually would love another bongo platformer. Jungle Beat is absolutely one of the most fun games I've ever played. (GameCube version only, the Wii version absolutely ruined the fun of the game).

2. I think a proper sequel to Diddy Kong Racing would be awesome. That mixture of racing and adventure was so well done.

3. A 3D game could be great, but I fear that comparisons with DK64 would doom the game. Whether it's "too different" or "too similar", a follow up to DK64 is going to be polarizing and being in that game's shadow is risky.

4. My favorite games in the series are DKC2 and DKC3, so part of me really wants a 2D DK. But the Retro games, while well done, made me realize how hard it is to do a 2D platformer that lives up to my expectations, so I don't have much confidence in a new 2D DKC.

Re: Sonic Adventure-Like 3D Action Platformer 'Spark The Electric Jester 3' Coming To Switch

sketchturner

@Not_Soos Thanks for the response!
Yeah it's unfortunate that Tinykin gets commonly labeled as a Pikmin style game. Despite appearances, it shares almost no DNA with that series and is a 3D platformer through and through. Can't recommend it highly enough!

Also, It Takes Two is fantastic but I recommend playing it on PS4 or PS5 if possible. The graphics are genuinely wonderful but take a huge hit on Switch, both in resolution and frame rate. I don't normally care but in this case it does make a difference.

Re: Review: Infernium (Switch eShop)

sketchturner

Now that it has been 6 years since this game released, I can absolutely say this little hidden gem will always be in my memory as one of the system defining experiences on Switch.
When it came out, I got completely immersed in this game, and it was truly a special experience that I'm so glad I didn't miss out on.

Re: Prince Of Persia: Sands Of Time Remake Dev Update Shared In New "Exclusive"

sketchturner

I bought Prince of Persia on Gamecube when it released and to this day I consider it one of the most overrated games I've ever played. It received INCREDIBLE review scores at the time, but I found it quite simplistic, unchallenging, and unremarkable.

Don't get me wrong... it's in no way a bad game. Just as average as average gets. The only thing I truly loved about the game was the song in the credits. I still remember it to this day.

All that said, I have zero hype for this remake.

Re: Surprise! A New Listing For Hollow Knight: Silksong Has Appeared Online

sketchturner

@CJD87 @SolBlazer
FWIW, on my first playthrough I also thought Hollow Knight was too long, confusing, and disjointed.
When I decided to replay it, I absolutely loved it.
Now I've fully beaten the game several times and it is undoubtedly my favorite game ever and I doubt anything other than Silksong could dethrone it. (For reference, I've been gaming on all systems/genres since Atari 2600).

All that to say, you may want to give it another chance as my opinion changed for the better in a massive way.

Re: Watch Out, 'Rain World' Is Getting Another Major Expansion

sketchturner

I bought this game years ago and have great admiration for it. Spent hours learning the nuanced hidden move sets and watching tutorials. But I never managed to get all that far.

It's a brutal game that I wish I found more enjoyable to play. I've started new files a few times over the years but the frustration level is always higher than I remembered.

I love Dark Souls frustration. But this is like playing Dark Souls with a broken dagger, no armor, and no leveling up... on your first playthrough. Maybe one day it will click for me.

Re: Poll: So, Do You Prefer Zelda: Breath Of The Wild Or Tears Of The Kingdom?

sketchturner

BotW is very good, but too much of the really cool stuff requires creative crafting way beyond my ability.
TotK actually made crafting simple enough that I could feel like a genius. Also, the challenge and variety of enemies/bosses is way better.

BotW I had to work to appreciate. TotK was effortlessly one of the most fun games I've played in 40 years of gaming.

There were way more immersive sidequests in TotK and also, the shrines of TotK were WAY better than BotW. No contest, IMO.

My only preference for BotW is that it's a little less intimidating because there's way less interesting content for me to feel like I completed it. But in TotK, I want to do absolutely everything, making returning to the game a little more daunting.

Re: Feature: 33 Games We're Surprised Still Aren't On Switch

sketchturner

@Isoph0451 DKC Returns is a solid pick. As time goes on, I realize I actually like its level design better than Tropical Freeze. The thing I don't like though is the ridiculous Wii waggle to roll. If they removed that in a Switch port, it would be so much better.

I'd also love to see a cartridge with DKC 1-3 on it. I know they're available on NSO, but I'd still totally buy a collection like that.

Re: Feature: 33 Games We're Surprised Still Aren't On Switch

sketchturner

1001 Spikes*
A Link Between Worlds
F-Zero GX
Kid Icarus Uprising
Mario Galaxy 2 (best Mario)
Metroid Prime 2: Echoes (best Metroid)
Metroid Prime 4
Metroid: Samus Returns
Wario Land (SML3)
Yoshi's Woolly World (best Yoshi)

*not only is this one of my favorite platformers, but this port/remake was announced back when the Switch was first announced!

Re: Soapbox: 30 Years Later, Super Metroid's Foreboding Atmosphere Is Still Unmatched

sketchturner

@Dang_69 Yeah, I do think the music and atmosphere of the E.M.M.I. sections is amazing! Those sound effects are really unsettling, as is the sort of static filter over the screen.

When I criticized the lack of atmosphere, I meant the game overall, but those sections are certainly tense in an incredible way. I replayed Dread recently for the 5th time and am still super impressed with the mood they created for the EMMI chases.

Re: Soapbox: 30 Years Later, Super Metroid's Foreboding Atmosphere Is Still Unmatched

sketchturner

@Dang_69 I love Dread, but it leaves little impression in terms of atmosphere. It feels pretty sterile. I guess defining "atmosphere" can be subjective, but I just don't happen to think that was something Dread did well at all compared to Prime, Echoes, Super, Fusion, etc. Heck, even Other M has a better sense of atmosphere, and I don't think that was an especially strong suit of that game either.

Re: Soapbox: As Splatoon's Online Wraps Up Nearly 9 Years On, How Does It Compare To Splatoon 3?

sketchturner

Splatoon 1 was the only one that really hooked me. The 2nd and 3rd just didn't.
In the first game... the level design, aesthetics, music, costumes, weapons, Callie & Marie... everything was just a lot more interesting to me (even after playing the sequel).

I normally don't play online games very much, but Splatoon 1 was a big exception. In fact, I played it so much that I sold it to make myself stop playing 😂. I LITERALLY BOUGHT IT, SOLD IT, AND REBOUGHT IT 3 SEPARATE TIMES!! That's how hooked I was and how desperate I was to get un-hooked.