Comments 859

Re: Have The Post-E3 Blues? The Dates For E3 2020 Have Already Been Confirmed

Matthew010

@JHDK I understand your point, but most people expected tbis to release in November or December so a delay of 3 or 4 months isn't too bad for me. Sure, we've all worked hard to meet deadlines, but does anyone here work in making large video games that are constantly changing with different requirements? I don't have any experience in the industry, but I'd have thought video games were more difficult to put deadlines on than other fields of work.

Re: Video: 4chan And Its Totally Real E3 2019 Leaks

Matthew010

Most of these leaks (while clearly just for fun) have no chance of fooling anyone and I don't see the purpose of creating a leak that just says "nintendos e3 features nintendo games". It seems like a waste of time, but each to his own, I suppose...

Re: The Next Super Smash Bros. Ultimate Update Will Be Released This Week

Matthew010

@Timsworld2 Smash isn't just made by Sakurai - there was probably a social team who didn't think to remove Miiverse links when the service was shut down. Even if there wasn't a social team, the developers would have had bigger things to deal eith, bug fixes, character buffs and nerfs, etc. "Flipping him the middle finger" doesn't sound right to me.

Re: Once Again, EA Angers Switch Fans By Falsely Advertising FIFA 19 Content

Matthew010

@Anti-Matter Please, please don't take this the wrong way, but some people are getting tired of you consistently bashing the PS4. We know you hate it, we know you regret buying it, we know you only like a few games on it.
Would you consider lowering the amount of hatred that you show towards the console, because as I said above, some people are starting to get annoyed with it. Thanks.

Re: Fortnite Developers Discuss The Constant Crunch Required To Maintain The Game

Matthew010

@Banemus Can we please stop arguing with other users please? What @shaneoh meant by "haven't found a niche I can fill" is that if there are 50 electricians in your town, everyone will already have a favourite electrician and so becoming the 51st electrician means people won't choose you as they have no experience with your work.

Starting a larger business isn't as easy as just asking for money, either. Clients aren't going to pay you unless you have a proof of concept, which takes time and money to develop and produce.

Not all of the employees at Epic will wan't to complain for fear of losing their jobs and not earning any money at all to support themselves.

What I am trying to say is that it isn't easy to just quit your job and find a new one - that will take time whilst you're on a limited budget, so please can we try and end this argument here? Thanks.

Re: Fortnite Developers Discuss The Constant Crunch Required To Maintain The Game

Matthew010

@akash8899 Don't advertise please.

Related to the article, crunch happens at most major studios, but normally only in the few weeks up to release or before a major expansion releases. Permanently crunching on a game for minor updates and to keep your game alive isn't good, and will probably sacrifice some of the quality these new features would have received if they had the time.
From my own personal experience, this game's popularity is decreasing, so Epic should relax the pressure on employees and work on some features for longer and sllow staff to feel comfortable taking breaks.