Pokémon Rumble Rush is the fifth in the Pokémon Rumble series and the first to enter the mobile fray. This game takes the mechanics of the series to new levels by providing another Pokémon “Game as a Service” Experience, and unlike the previous Pokémon Rumble games, there’s not much of a story to this game. You get sent out to explore some islands and beat the bosses of the island – that’s really all there is to it. The game includes access to all seven generations of Pokémon presently in the game, but with a catch: the entire game is an 'event'.
Basically, after the tutorial, you gain access to an island, which contains a few dozen Pokémon and loads of areas to explore. However, the area will rotate out every two weeks meaning you’ll need to keep coming back to get more Pokémon. This is a very interesting way of keeping people invested in the game as there are 809 available Pokémon, and this number is set to rise when Sword and Shield drops; this means there could be a year’s worth of content for this title, if not more. However, with each island, you have to start anew with fresh Pokémon as you can’t take the Pokémon with you to an island they weren’t found in.
The gameplay is fairly simple, even more so than previous Pokémon Rumble games. When you go into a stage, the Pokémon will automatically move forward towards an enemy. It will also auto-attack opponents, but you can take over to increase the number of attacks or dodge incoming blows. At the end of each level is a larger, more powerful boss that requires more hits to take out. There are also two dozen Super Bosses that are even stronger and require a lot more strategy. The setup is fairly simple but it does feel somewhat rewarding when you manage to defeat a strong boss; it’s quintessentially a mobile game in that regard. Pokémon are also dropped randomly, with random stats and moves, but the stats generally get higher as you progress through the island.
You can even improve the Pokémon with various Gears you obtain when you refine Ores. Ores are rare drops at the end of stages and come in three varieties. Each takes a certain amount of time to refine, from 30 minutes up to 10 hours (yes, this is a mobile game alright). Each Pokémon can have up to two slots for Gears to improve their stats, as well as a slot for Summon Gear. Summon Gears bring another Pokémon in to unleash a powerful move. This actually turns out to be very necessary as you progress through the stages towards the end, as CP requirements for getting to Super Bosses exceed the CP range you can obtain.
Getting to the stages themselves is another matter. To do so, you get Guide Feathers that you can place on a map which can take you to a stage based on the co-ordinates of the map. To do this, you simply touch the screen, but this can be frustrating inaccurate on your typical smartphone display. Each area has a specific set of co-ordinates, and you're able to discover areas yourself or find areas other players have discovered by sharing the coordinates with your friends; however, we lost count of the number of times we accidentally missed and selected a different stage; the UI in this part of the game really doesn't do the player any favours. Thankfully, the last two to three stages you played are saved and can be accessed at any time, and you can even bookmark a stage so it doesn’t get knocked off the list. You can even see hints of general locations that other people have found stages of certain Pokémon.
There is no cool-down with the stages so you can go through them repeatedly without having to purchase anything, but you do need to collect Guide Feathers in order to find a new location. This is a random drop at the end of a stage which means that, along with trying to get a good Pokémon, you’ll be going through stages repeatedly just in the hope of getting a Guide Feather. Due to the imprecise nature of the map screen, you may not find the one you want, which makes it quite frustrating having to grind to get a feather and then have to repeat it because you didn’t succeed in picking the island you desired. A method which allows you to input the coordinates for an island when looking for a specific Pokémon would be welcome, even if it’s only unlocked when you’ve beaten all the Super Bosses of the island.
The game's microtransactions come in the form of Poké Diamonds which are used to speed up the refinement of ore. You can easily play the game without these, but as Gear and Coins come from Ore and are needed to boost your Pokémon up, you will definitely find yourself struggling if you’re playing without spending any cash. There are also a few bonuses that come from buying bundles, including getting more Pokémon for three days, and another slot for refining Ore for three days. This does feel a bit exploitative in that it’s only a limited time boost, rather than an unlocked feature.
Graphically, the game looks exactly like the previous Pokémon Rumble games. It uses the same models that have been in place since the series began, with new Pokémon being adapted into this style. As the game is based on Toy Pokémon this simplicity is forgivable, but the 'mon don’t look their best and there aren’t that many improvements over the 3DS Rumble games, other than resolution. The overall presentation otherwise is still fairly decent. The music is catchy and the sound effects and move animations are solid.
Conclusion
Overall, Pokémon Rumble Rush is a charming game, and fun for those who like collecting things. However, the awkward map feature and the requirement of refining ore to get gears to boost the Pokémon mean it can be a needlessly frustrating grind, and the inclusion of a two-week deadline between area swaps, there's the perhaps some unwelcome added pressure thrown into the mix as well. As we all perhaps expected, this free-to-play Pokémon outing doesn't set the world on fire, but the truly dedicated fans who have followed the Rumble series this far will enjoy it all the same.
Comments 24
It's regrettable that the Rumble games are hit and miss.
For where the 3DS games were particularly fun for a keen sense of progression, even with how Rumble World handled microtransactions with its Poké Diamonds, the home console entries left much to be desired.
Maybe it can be salvaged with a dedicated Switch game with an actual adventure behind it.
Ouch... 🙄
3DS version in physical is All the Way.
No thank you! I'll be getting Sword/Shield instead.
I really want to love it. But I can’t actually download it yet. 🤷🏻♂️
I hope one day we get a new proper Pokemon Rumble game. It was a fun little Pokemon spinoff series until they turned it into more free-to-play trash. Oh well I guess.
@BenAV the previous free to play game wasn’t bad at all.
Yeah I'll pass. I've been craving some Pokemon action recently but I'd rather just let the craving build for Sword and Shield. Or I will go back and play one of the other games in the series. Or look into one of the many interesting fan games around.
@Morpheel
It really wasn't, it was more like an extended demo that you unlock however much you feel like paying for, it was a really fair model.
Which was the basis for the physical release of the game too.
@Morpheel To each their own I guess.
@Anti-Matter That’s not a 3DS version, that’s a separate game from years ago that only goes up to Unova Pokemon.
"However, with each island, you have to start anew with fresh Pokémon as you can’t take the Pokémon with you to an island they weren’t found in."
Sounds like the 1 aspect of Dragon Quest Builders nobody liked. And the main reason I never played it, and the main reason I'll never play this.
This review sounds like they took the worst aspect out of all the previous Rumble games, and Quest which is a Rumble game in all but name, and made it even worse.
I'm not exactly sure what there even is to like? Not b/c it's a free-to-start Rumble game, I've liked a few of those and a few free-to-start games (better than $60-to-start in my book) but this just sounds like "watching a game grind itself then starting over every other week". It's the Pokémon Rumble of Super Mario Maker play-themselves levels. 😝
@Anti-Matter That's not even the same game.
Wheelie wheelie stupid head
@RupeeClock yeah it was an interesting model. Basically, paying for what you want, but with the smaller investments adding up to more in total, compared to just buying the game in full from the start.
Other than the purchasing system, it was just as good (if not better) compared to the other games in the series.
@Anti-Matter
Wrong game
Those pokemon models could be rendered on an N64!
I've admittedly never been able to get into the Pokemon Rumble spin-offs. I recognize some enjoy the series - which is perfectly fine, we all have our own tastes - but I just don't care for them. I was contemplating trying this one since it's free, but it looks as though I'd reap more frustration than fun here.
@Matthew010
I know they are quite different games, but i still stick on 3DS version than smartphone version. 😏
3DS version have physical release while smartphone version will be always digital download.
It's s shame it's not very good as I've liked all the rumble games and the free to play 3DS one was actually really good with a good f2p model so I'm disappointed. I hope eventually the Switch gets a goodrumble game. I liked Quest but it only having gen 1 was very annoying
I wasn't expecting this to be that good simply due to using awkward touch controls in what is essentially a beat 'em up collectathon, but man they really screwed this one up. (The way the review reads, it deserves a score of 3 or 4. Why in the world did the reviewer then give it a 6?!)
@Tyranexx If you want to try a free-to-play game in the series, go with "Pokémon Rumble World" on the 3DS.
@Morpheel Why buy anything at all in "Rumble World" if you don't want to do so, though? It's perfectly playable without spending a dime, as I have done.
Heck, I'm still playing it today. I've caught all the Pokémon species, but I'm still working on some of the alternate form(e)s while also saving up my coins and diamonds towards some of the upgrades I've yet to buy, plus I still haven't beaten the last story mission or some of the alternate goals on a few of the previous missions.
@BulbasaurusRex well yeah, that's why the model was interesting.
You can customize the experience. Or buy it all in bulk to speed the process.
You can go into options, and set the resolution, image thing, etc even more options by clicking more...
This """game""" completely plays itself. How can you possibly give it more than 1/10?
Absolutely ridiculous.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...