I'm not 100% against this, but only if they finally start porting Saturn, Dreamcast and arcade games that we've been waiting for better access to since 2001.
I think a few people referenced this, but a while back they launched Sega Forever on mobile and said they wanted to get "everything" on there and it was gone in a couple years. They never got past the same 50 odd Genesis games and half-dozen Dreamcast games that always get ported.
They have the library to make something like this work, if it's priced competitively AND they dig up a lot more of their past.
My friend and I have plans to see it in the theater. I don't think they're great movies, but they're amusing and I thought the second was an improvement - although, admittedly, that might have just been due to a correction of my expectations.
I had honestly forgotten Heist 2 even came out. I'm not really familiar with any of Thundeful's stuff outside of Steamworld, and I don't entirely understand their relationship to Image & Form - they own them? But, would be a major bummer if they got pulled under along with them. I guess I don't understand how an indie publisher even has that many employees to begin with.
I think it's silly to call out big pubs over chasing Fortnite. They are huge corporations with tons of shareholders. Do I want them to champion artsy games? Sure, but I get why they don't- I think his game is a perfect example, I don't think EA had any idea how to market it.
There are spaces for these games with numerous indie pubs now. I don't know if ZAU would have done better there but it would have made more sense.
I actually really enjoyed ZAU. I think it was a challenging game to market, period. We don't see a lot of games with African settings and roots, and frankly the hook for me was the story, which is not easily communicated, nor something I think many players would be drawn to.
I really don't like the look of this. I like the idea of these "HD-2D" games, but I just don't feel like there is any harmony between the sprites and the environmental rendering. It just looks weird, to me.
I also have to say it's jarring to see the animation in this game with things like Sea of Stars out now. Just the walking animation is so dated, I think is part of my world and character disconnect.
I've become a little bit of DQ fan recently, but I'll probably skip these and wait for XIII, whenever that manifests.
I'm not a huge Ubisoft fan, but I play their games on occasion. Ill echo a few others, they make solid titles that largely don't interest me, personally. With that said, PoP: Last Crown was excellent.
I hope they figure things out. The industry would be a lot worse off without them.
Huh, I want to like the look, but I think a lot of the stuff in the trailer is super busy. I think they could have simplified a little more, it's pretty over stimulating - the cutting of the trailer and dynamic cameras certainly didn't help.
Anyway, I'd like see how the game looks when it's jusy simply being played. I love the Sword & Sorcery style of pixel art, so I'm not totally writing this off.
$500 is too much, IMO. I think $400 is the right price point, it allows Nintendo some mobility up and down for deluxe or paired down versions of the console.
At $500 though, you're getting into Steam Deck territory. I get you can't play Mario and Zelda on a Steam Deck, but at least for some us there's a perception about what tech you're getting.
For me personally, anything over $300 is probably a no go. Switch is my secondary machine and Switch 2 will be the same way, if I get one at all. I'll be waiting for Switch Lite 2, or whatever.
Glad to see this getting re-released, even if it's not my favorite. I do love seeing Capcom's characters in SNK's style. Really happy to see both companies collaborating so closely again.
So maybe this is a dumb question, but does this game have button controls? I totally forgot this game even existed, but I have a Switch Lite. Does it work in handheld?
This is a great game. I played a bit on PS5 before bouncing off of it with other games. I think I would have loved it more if it wasn't an open worlder, which I'm pretty tired of. Definitely recommend others check it out.
I was hype when I read the headline of 2D with Zelda starring, but then the gameplay... ugh. I'm all for Zelda having a different interaction with the world than Link, but this sort of crafting-lite gameplay makes me think of TotK, which is not for me at all.
I'll see what people think when it comes out. I hope it's a rad reinventing of the formula.
This is neat. I really wish we'd get Fallout 1/2 ported to modern hardware in a Beamdog style Enhanced Edition. It just seems like Bethesda is unwilling to touch Black Isle's work, which I get, but it really keeps the franchise separated in a weird way.
I think doubling down on their major IP is easily the most boring path, but it's basically the same strategy that every major publisher is doing. Ubisoft reportedly has 7 AC games in development, Capcom is remaking basically every Resident Evil game, etc.
It's a major bummer that major pubs cannot seem to figure out moderate budget games and studios. Another great example is Take Two closing Roll7 last week. Rollerdrome and OlliOlli World were fantastic small games, and I can't imagine their studio was wrecking Take Two's bottom line.
@Theghostofkeithmoon Yes, I loved that it still channeled the 2D design ethos in a new light. I liked how small that game felt too, but not in a bad way. It let them really focus on level design.
Hahaha haha, dang, my game is at 0%. Super Mario 3D Land is my game, with Galaxy a close second. Something about the goal based levels and the light 3D, plus the amazing 3D effects, I just think it's the best Mario has been. I also feel like it works so well because it's the last smaller Mario game that wasn't designed to support 4 player co-op. Those games always feel slightly different to me, even playing alone.
This comment section seems to confirm it was the genre that threw off their sales target, along with people playing on Game Pass.
I'll add my hat to the ring, I didn't check out Build because I'm not a big sim fan. I used to enjoy Sim City way back, but I'm not sure what would get me interested in a new city builder.
I'll also add that I really disliked the art in Build. I've loved the 2D aesthetics of Dig, Heist and Quest, and Build's 3D just looked generic besides those games. When I first saw it I didn't really believe it was a Steamworld game.
While I'd love to see a Heist sequel most, I'm happy that Image & Form do not rest on their laurels, trying out new genres. It just seems like Build was a little bit of a misfire. Hopefully it doesn't do their company too much harm.
Shining Force, baby. And I mean a legit SRPG, none of these weird spin offs. Get Camelot and make a true Shining Force IV, or, and I'd honestly prefer this, remake III with all 3 scenarios rolled into one game.
I don't see why they can't do both. They were making 3D Zeldas and 2D Zeldas for a long time side by side.
I haven't tried TotK because I never finished BotW, which I appreciated for what it was but craved a more directed experience. If Zelda is just this huge sparse adventure series now, we'll it's not all Zelda'y to me.
I feel like it's kind of dismissive that Aunoma thinks it's just nostalgia. People like linear games and open world games for different reasons. Neither is inherently better or worse.
I was very excited about this little sizzle reel, but I also have a healthy dose of skepticism and questions. My major question is: who are developing these games? I don't think Sega has the internal teams to handle this many games in house, in addition to new Like a Dragon and Sonic titles which are undoubtedly in development. I'm not opposed to them partnering (SoR4 was a miracle), I'm just curious.
I probably wouldn't subscribe, but I'm not inherently against it.
I'd like to see a baby step first. I'd like to see some Microsoft Studio releases ported to other hardware, like Starfield on PS5 and Hi-Fi Rush on Switch. Make gamers on other platforms feel like part of the "Xbox community".
But yeah, this definitely in response to how poor Series X/S is selling and likely stagnant Game Pass numbers, and oh yah, a $70b bill 🙄
@Vexx234 This. Not really a fan of Shadow, kind of represents a turning point into the super mediocre years for the series.
I'll watch the third though. I found the first two amusing and forgettable. I preferred the second of the two, probably because I had lowered my expectations after the first.
Sad for fans of the game but it never seemed to find a large enough audience. Hopefully it'll continue to have its small, passionate scene like Skull Girls has found.
Tbh I've never tried the game. It looks cool and I have it on PC but I'm not as into Versus series style games and frankly don't have the bandwidth to play a second fg on top of SF6, which I haven't played much of recently either.
I'm not super invested in Zelda so my reaction is a bit muted, but my immediate thought was Sony couldn't make a great film out of their own property in Uncharted. What hope is there with a brand like Zelda?
I don't necessarily have a problem with live action. They just need good people coming up with the aesthetics of the film.
I absolutely loved the original on PS2. I think Dan Paladin's style is still fresh and fun. It does recall the Flash era, but only because that's when he came to prominence on Newgrounds.
I'm actually disappointed that they moved away from linear level-based gameplay for Invasion, but certainly will give it a shot at some point. I'm also really bummed that once again The Behemoth has left PlayStation players in the cold - we aren't getting either HD or Invasion.
I only have a Lite and I can't imagine playing Hominid on that, given how chaotic the games get.
I thought the characters were pretty cool in trailers, but it's pretty difficult to show that style with the gameplay. I think it's a hard game to sell (I know its F2P), but it just doesn't look all that snappy or fun.
I would like to see Konami retire the franchise or totally reimagine it. I don't have an issue with them porting games and such, but if they intend on making a new game I think they need to drastically revise what the series is. It's so synonymous with Kojima that I can't see them making a game that faithfully follows what came before - although maybe it could be a little more reigned in lol
XII is the only DQ announcement I'm interested in. XI was my first time with the series and I enjoyed it, but I can't imagine going backwards from here. I played a bit of the VII remake and found it a bit tedious.
I think this is a really cool collector's item. And I don't think people are complaining that it isn't worth $200, I certainly think it is, but even if you're getting all the games at a little bit of a discount, you're still dropping $200 at once. Sure people may spend s similar amount on a single game and it's expansions, but that is over months, if not years.
They're all bad, but I'll take Japan because I like the art. The info on both the NA and Japan ones is unfortunate, but the design of the Euro is drab and haphazard.
Like the staff most of my Switch library is digital. I only tend to buy first party games on cart because indie games are almost always cheaper digital AND actually available at launch.
If it was significantly cheaper I would consider a digital only. Nintendo products are my secondary consoles and the realities of me returning to a physical library down the road is highly unlikely.
There is definitely a stubborn part of me that likes having physical games still, but it's just increasingly impractical.
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Re: NieR:Automata Surpasses Another Sales Milestone, Plans For 2025 Teased
Played and loved Automata on PS4. I have Replicant, but still haven't given that a shot yet. Maybe I'll put it on my 2025 to play list.
Re: Sega Is "Evaluating" Its Own Netflix-Style Subscription Service
I'm not 100% against this, but only if they finally start porting Saturn, Dreamcast and arcade games that we've been waiting for better access to since 2001.
I think a few people referenced this, but a while back they launched Sega Forever on mobile and said they wanted to get "everything" on there and it was gone in a couple years. They never got past the same 50 odd Genesis games and half-dozen Dreamcast games that always get ported.
They have the library to make something like this work, if it's priced competitively AND they dig up a lot more of their past.
Re: Round Up: The First Impressions Of The Sonic 3 Movie Are In
My friend and I have plans to see it in the theater. I don't think they're great movies, but they're amusing and I thought the second was an improvement - although, admittedly, that might have just been due to a correction of my expectations.
I actually hate Shadow, so we'll see ;P
Re: Thunderful Announces Its Second Restructuring Program In One Year
I had honestly forgotten Heist 2 even came out. I'm not really familiar with any of Thundeful's stuff outside of Steamworld, and I don't entirely understand their relationship to Image & Form - they own them? But, would be a major bummer if they got pulled under along with them. I guess I don't understand how an indie publisher even has that many employees to begin with.
Re: Tales Of Kenzera Director Slams Publishers' Desire To Create "The Next Fortnite"
I think it's silly to call out big pubs over chasing Fortnite. They are huge corporations with tons of shareholders. Do I want them to champion artsy games? Sure, but I get why they don't- I think his game is a perfect example, I don't think EA had any idea how to market it.
There are spaces for these games with numerous indie pubs now. I don't know if ZAU would have done better there but it would have made more sense.
I actually really enjoyed ZAU. I think it was a challenging game to market, period. We don't see a lot of games with African settings and roots, and frankly the hook for me was the story, which is not easily communicated, nor something I think many players would be drawn to.
Re: Dragon Quest III HD-2D Remake Gets Gorgeous Overview Trailer
I really don't like the look of this. I like the idea of these "HD-2D" games, but I just don't feel like there is any harmony between the sprites and the environmental rendering. It just looks weird, to me.
I also have to say it's jarring to see the animation in this game with things like Sea of Stars out now. Just the walking animation is so dated, I think is part of my world and character disconnect.
I've become a little bit of DQ fan recently, but I'll probably skip these and wait for XIII, whenever that manifests.
Re: Talking Point: Is It Time For Another Side-Scrolling Zelda Game?
Zeldroidvania?
Re: Sonic X Shadow Generations Offering Free 'Sonic Jam' Skin To Email Subscribers
Lol this is the only reason I want this.
Re: Ubisoft's Disastrous 2024 May Lead To The Company Going Private
I'm not a huge Ubisoft fan, but I play their games on occasion. Ill echo a few others, they make solid titles that largely don't interest me, personally. With that said, PoP: Last Crown was excellent.
I hope they figure things out. The industry would be a lot worse off without them.
Re: Stunning Sci-Fi RPG 'Beyond Galaxyland' Blasts Off On Switch Next Month
Huh, I want to like the look, but I think a lot of the stuff in the trailer is super busy. I think they could have simplified a little more, it's pretty over stimulating - the cutting of the trailer and dynamic cameras certainly didn't help.
Anyway, I'd like see how the game looks when it's jusy simply being played. I love the Sword & Sorcery style of pixel art, so I'm not totally writing this off.
Re: Talking Point: Would $499 Be Too Much For 'Switch 2'?
$500 is too much, IMO. I think $400 is the right price point, it allows Nintendo some mobility up and down for deluxe or paired down versions of the console.
At $500 though, you're getting into Steam Deck territory. I get you can't play Mario and Zelda on a Steam Deck, but at least for some us there's a perception about what tech you're getting.
For me personally, anything over $300 is probably a no go. Switch is my secondary machine and Switch 2 will be the same way, if I get one at all. I'll be waiting for Switch Lite 2, or whatever.
Re: 'The Knightling' Takes Inspiration From 3D Zelda In A Promising Debut Trailer
I was curious, but is there any traditional Zelda stuff? I don't want a BotW-like. I want something that fills the old Zelda void
Re: Poll: Are You Ready To Move On From The Switch?
My Switch is my secondary machine, so I am in no hurry to upgrade.
Re: SNK vs. Capcom: SVC Chaos Announced For Nintendo Switch
Glad to see this getting re-released, even if it's not my favorite. I do love seeing Capcom's characters in SNK's style. Really happy to see both companies collaborating so closely again.
Re: Review: Samba De Amigo: Party Central (Switch) - Sega's Cult Classic Returns In Need Of A Shake-Up
So maybe this is a dumb question, but does this game have button controls? I totally forgot this game even existed, but I have a Switch Lite. Does it work in handheld?
Re: Review: Tchia (Switch) - A Brilliantly Fun (And Surprisingly Adult) Animal-Hopping Adventure
This is a great game. I played a bit on PS5 before bouncing off of it with other games. I think I would have loved it more if it wasn't an open worlder, which I'm pretty tired of. Definitely recommend others check it out.
Re: Round Up: Limited Run Games Showcase 2024 - Every Switch Announcement & Physical
That is sure a lot of games I have very little interest in!
Re: New 2D Adventure 'The Legend Of Zelda: Echoes Of Wisdom' Announced For This September
I was hype when I read the headline of 2D with Zelda starring, but then the gameplay... ugh. I'm all for Zelda having a different interaction with the world than Link, but this sort of crafting-lite gameplay makes me think of TotK, which is not for me at all.
I'll see what people think when it comes out. I hope it's a rad reinventing of the formula.
Re: Dredge's Next Expansion Update 'The Iron Rig' Launches This August
I actually started this on Plus today as well. I'm liking it so far. Funny playing this and Dave the Diver side-by-side.
Re: Random: Fallout Fan Ports Original Game Onto The Nintendo 3DS
This is neat. I really wish we'd get Fallout 1/2 ported to modern hardware in a Beamdog style Enhanced Edition. It just seems like Bethesda is unwilling to touch Black Isle's work, which I get, but it really keeps the franchise separated in a weird way.
Re: Soapbox: Square Enix's "Extraordinary Losses" And This Whole Xbox Mess Have Me Scared For The Future
I think doubling down on their major IP is easily the most boring path, but it's basically the same strategy that every major publisher is doing. Ubisoft reportedly has 7 AC games in development, Capcom is remaking basically every Resident Evil game, etc.
It's a major bummer that major pubs cannot seem to figure out moderate budget games and studios. Another great example is Take Two closing Roll7 last week. Rollerdrome and OlliOlli World were fantastic small games, and I can't imagine their studio was wrecking Take Two's bottom line.
Re: SteamWorld Heist Is Getting A Surprise Sequel On Switch This Summer
This is also my favorite SteamWorld game, edging out Dig 2. Very happy to have another one of these.
Re: Talking Point: What's Your Personal Favourite Super Mario Game?
@Theghostofkeithmoon Yes, I loved that it still channeled the 2D design ethos in a new light. I liked how small that game felt too, but not in a bad way. It let them really focus on level design.
Re: Talking Point: What's Your Personal Favourite Super Mario Game?
Hahaha haha, dang, my game is at 0%. Super Mario 3D Land is my game, with Galaxy a close second. Something about the goal based levels and the light 3D, plus the amazing 3D effects, I just think it's the best Mario has been. I also feel like it works so well because it's the last smaller Mario game that wasn't designed to support 4 player co-op. Those games always feel slightly different to me, even playing alone.
Re: New SteamWorld Game Sales Fell "Slightly Short" Of Thunderful's Expectations
This comment section seems to confirm it was the genre that threw off their sales target, along with people playing on Game Pass.
I'll add my hat to the ring, I didn't check out Build because I'm not a big sim fan. I used to enjoy Sim City way back, but I'm not sure what would get me interested in a new city builder.
I'll also add that I really disliked the art in Build. I've loved the 2D aesthetics of Dig, Heist and Quest, and Build's 3D just looked generic besides those games. When I first saw it I didn't really believe it was a Steamworld game.
While I'd love to see a Heist sequel most, I'm happy that Image & Form do not rest on their laurels, trying out new genres. It just seems like Build was a little bit of a misfire. Hopefully it doesn't do their company too much harm.
Re: Tactical RPG 'Unicorn Overlord' Demo Gallops Onto eShop, Save Data Carries Over
Played the demo and definitely getting this on PS5. Way too much tiny info to play on a Switch Lite.
Re: Endless Ocean: Luminous Is Coming To Switch In May
Lol I literally got an old Wii and bought the original Endless Ocean for my son, who is obsessed with marine life.
Guess we'll upgrade to this in May
Re: Three More Sega Classics Are Being Revived, It's Claimed
Proper, new Shining Force and Phantasy Star games!
Re: Nintendo Expands Switch Online's GBA Library With Two RPG Classics Next Week
These are solid games. I wish Camelot would get back to making their charming, straightforward brand of RPG.
Re: Talking Point: What Classic Sega Franchises Do You Want To See Rebooted?
Shining Force, baby. And I mean a legit SRPG, none of these weird spin offs. Get Camelot and make a true Shining Force IV, or, and I'd honestly prefer this, remake III with all 3 scenarios rolled into one game.
Re: Zelda Producer Responds To Fans Who Want A More "Traditional Linear" Adventure
I don't see why they can't do both. They were making 3D Zeldas and 2D Zeldas for a long time side by side.
I haven't tried TotK because I never finished BotW, which I appreciated for what it was but craved a more directed experience. If Zelda is just this huge sparse adventure series now, we'll it's not all Zelda'y to me.
I feel like it's kind of dismissive that Aunoma thinks it's just nostalgia. People like linear games and open world games for different reasons. Neither is inherently better or worse.
Re: Sega Plans To Revive Even "More" Legacy Franchises
I was very excited about this little sizzle reel, but I also have a healthy dose of skepticism and questions. My major question is: who are developing these games? I don't think Sega has the internal teams to handle this many games in house, in addition to new Like a Dragon and Sonic titles which are undoubtedly in development. I'm not opposed to them partnering (SoR4 was a miracle), I'm just curious.
Re: Sega Appears To Be Teasing A Game Awards Surprise
No idea what to think, but I doubt it's a new Sonic since they won't want to divert attention from Superstars, which is underperforming so far.
I won't get my hopes up. Sega is largely unpredictable, outside of Sonic and Like a Dragon sequels.
Re: Xbox Reiterates Interest In Bringing Game Pass To "Every Screen" Including Nintendo Platforms
I probably wouldn't subscribe, but I'm not inherently against it.
I'd like to see a baby step first. I'd like to see some Microsoft Studio releases ported to other hardware, like Starfield on PS5 and Hi-Fi Rush on Switch. Make gamers on other platforms feel like part of the "Xbox community".
But yeah, this definitely in response to how poor Series X/S is selling and likely stagnant Game Pass numbers, and oh yah, a $70b bill 🙄
Re: Shadow Sneaks Into View In 'Sonic The Hedgehog 3' Image Tease
@Vexx234 This. Not really a fan of Shadow, kind of represents a turning point into the super mediocre years for the series.
I'll watch the third though. I found the first two amusing and forgettable. I preferred the second of the two, probably because I had lowered my expectations after the first.
Re: My Little Pony-Inspired Release Them's Fightin' Herds Ending Active Development
Sad for fans of the game but it never seemed to find a large enough audience. Hopefully it'll continue to have its small, passionate scene like Skull Girls has found.
Tbh I've never tried the game. It looks cool and I have it on PC but I'm not as into Versus series style games and frankly don't have the bandwidth to play a second fg on top of SF6, which I haven't played much of recently either.
Re: Review: ASTLIBRA Revision (Switch) - Flawed, But One Of 2023's Most Intriguing Action RPGs
Never heard of this, but something that is a 7/10 and interesting is basically my jam
Re: Anniversary: Zelda: A Link Between Worlds Is 10 Years Old Today
This game has a special place for me. I actually played a bunch of it on my honeymoon in France when my wife was feeling ill
Re: Poll: So, Will You Be Getting Super Mario RPG On Switch?
I would love to play this, I loved it on SNES, but I'm not paying $60 for it.
Re: Talking Point: If 'Switch 2' Is Backwards Compatible, What Will You Do With Your Switch?
I'd probably give it to my son when he's a bit older. It would be a great little first console for him.
Re: Reaction: What's Your Gut Feeling On The Zelda Movie News?
I'm not super invested in Zelda so my reaction is a bit muted, but my immediate thought was Sony couldn't make a great film out of their own property in Uncharted. What hope is there with a brand like Zelda?
I don't necessarily have a problem with live action. They just need good people coming up with the aesthetics of the film.
Re: Mini Review: Alien Hominid Invasion - An Explosive, Superior Sequel
I absolutely loved the original on PS2. I think Dan Paladin's style is still fresh and fun. It does recall the Flash era, but only because that's when he came to prominence on Newgrounds.
I'm actually disappointed that they moved away from linear level-based gameplay for Invasion, but certainly will give it a shot at some point. I'm also really bummed that once again The Behemoth has left PlayStation players in the cold - we aren't getting either HD or Invasion.
I only have a Lite and I can't imagine playing Hominid on that, given how chaotic the games get.
Re: F2P eShop Title 'Omega Strikers' Ends Development Just Months After Launch
I thought the characters were pretty cool in trailers, but it's pretty difficult to show that style with the gameplay. I think it's a hard game to sell (I know its F2P), but it just doesn't look all that snappy or fun.
Re: Talking Point: "This Is Only The Beginning" - What Should Konami Do With Metal Gear Next?
I would like to see Konami retire the franchise or totally reimagine it. I don't have an issue with them porting games and such, but if they intend on making a new game I think they need to drastically revise what the series is. It's so synonymous with Kojima that I can't see them making a game that faithfully follows what came before - although maybe it could be a little more reigned in lol
Re: Square Enix Appears To Be Teasing Another Dragon Quest Announcement
XII is the only DQ announcement I'm interested in. XI was my first time with the series and I enjoyed it, but I can't imagine going backwards from here. I played a bit of the VII remake and found it a bit tedious.
Re: Annapurna Interactive Collection Contains 12 Acclaimed Games On One Switch Cartridge
I think this is a really cool collector's item. And I don't think people are complaining that it isn't worth $200, I certainly think it is, but even if you're getting all the games at a little bit of a discount, you're still dropping $200 at once. Sure people may spend s similar amount on a single game and it's expansions, but that is over months, if not years.
Re: Poll: Box Art Brawl: Wario Land: Shake It!
Honestly, I like them all. I went NA just because I love the illustration of Wario shaking that enemy so violently.
Re: Poll: Box Art Brawl: Professor Layton And The Unwound Future
They're all bad, but I'll take Japan because I like the art. The info on both the NA and Japan ones is unfortunate, but the design of the Euro is drab and haphazard.
Re: Sonic Superstars Street Date Broken, Inside Cover And Cartridge Design Revealed
I was going to say my interest increased significantly with that reversible cover art.
Re: Talking Point: Would You Buy A Digital-Only 'Switch 2'?
Like the staff most of my Switch library is digital. I only tend to buy first party games on cart because indie games are almost always cheaper digital AND actually available at launch.
If it was significantly cheaper I would consider a digital only. Nintendo products are my secondary consoles and the realities of me returning to a physical library down the road is highly unlikely.
There is definitely a stubborn part of me that likes having physical games still, but it's just increasingly impractical.