Comments 255

Re: Late 3DS Tactical RPG 'Fragrant Story' Lands On Switch With 'Papaya's Path' DLC

XiaoShao

@JohnnyMind From what I've read in interviews, the developer was originally making a SNES-style JRPG for the 3DS in which he had a tactical mini-game. Nintendo's announcement of closing the eShop caught him unawares and with the RPG nowhere near completion, so he released the mini-game as a standalone game with a promise to add more content later. He made good on the promise with the Papaya DLC.

I have the 3DS game, and it's fun. Not a classic, but a solid few hours of game play and well worth the price!

Update: IGN article with more background: https://www.ign.com/articles/meet-last-developers-releasing-games-3ds-wii-u

Re: Upcoming Tactics Game 'Warside' Sure Looks Familiar

XiaoShao

Some of these comments are overly harsh for a game that hasn’t released yet. When Nintendon’t seem inclined to make a new Advance Wars game, I’m not opposed to Indies filling the gap. I’ll wait for release to see how well the developers have flushed out the game to give it their own take.

Re: Talking Point: Would $499 Be Too Much For 'Switch 2'?

XiaoShao

I think the ultimate popularity of the system will go a long way to determining its price. If Nintendo release it at a premium and it doesn’t sell, I would expect a price cut like 3DS. If it’s as popular as the Switch, they can maintain the initial price and presumably enjoy increasing profit margins over the system’s life. So I hope Nintendo is thinking about the long term with their initial price.

It’s honestly crazy Switch has never gotten a price cut. What was good value for the tech in 2017 is slightly ridiculous in 2024.

Re: Mini Review: Conscript (Switch) - A WWI-Themed Love Letter To Resident Evil, Minus The Scares

XiaoShao

This game sounds intriguing, and I will definitely give it a try.

Even without having played, I have to wonder about the game not being "scary" purely because it involves people, not monsters/zombies. The Battle of Verdun was one of the most horrifying experiences in history, and it utterly shattered many of the people that experienced it. I read the Price of Glory in college, a history book about Verdun, and it gave me nightmares. Are you saying the game doesn't capture that? Or are you saying war is not scary, only monsters?

Re: Video: Satisfye's New Switch Grip Should Satisfy Handheld Fans

XiaoShao

Grips like this make it more comfortable to hold a Switch with Joy Cons, but that still leaves you stuck with Joy Cons, which I find to be really flawed controllers: drift, lack of real d-pad, and buttons with little travel.

@Picola-Wicola Another satisfied Nitro Deck user here! Totally agree it's been perfect for my Switch, and I haven't taken my Switch out since getting it. I feel bad for those turned off by NL's review, since I've never had issues with the right thumb stick placement. I think it really comes down to hand size and how you prefer to hold controllers.

@-wc- I used Hori Split Pad Pro for a couple of years before getting a Nitro Deck, and I had been happy with them until the material on the left thumb stick started disintegrating. But it's amazing how much better the Nitro feels in the hands than the Hori. The Nitro makes the Switch feel like a high-end gaming device, and the Hori feel cheap and flimsy in comparison.

Re: Thunderful Sells Publisher Headup For €500k After Acquiring The Studio For 11 Million

XiaoShao

I suspect this is more about Thunderful trying to downsize and cut costs, not something shady. They've just structured this as a "sale" to move the company off their books but allow it to continue under a new owner, as opposed to shutting down the firm and laying everyone off.

I don't think comparing Thunderful and Embracer is at all fair. Embracer was/is a parasite trying to buy up firms and make itself a AAA publisher; Thunderful is a bunch of indies pooling their resources for more stability. I'm really sorry that Thunderful appears to be struggling.

Re: Xbox's Pentiment Is Getting A Limited Run Physical Switch Release, Pre-Orders Live

XiaoShao

@EVIL-C On shipping times, LRG has greatly sped up the past year. I’ve gotten a couple of games just 3-4 months after orders closed (even when the projected release was 8 months). I’m sorry shipping is so expensive for wherever you’re located (it’s nowhere near what you describe for me in the US), but I don’t know that’s LRGs fault. When I order games from Super Rare or Red Art, shipping to the US is similarly expensive. I think that’s just the reality of shipping now.

I wish more major publishers were committed to physical releases, but I fear the limited editions/collector/FOMO releases are the future for physical games. Publishers have every incentive to go all in on digital, and the only way physical releases make money is with more expensive limited editions. It’s better than nothing!

Re: Stolen Realm Is A Turn-Based Fantasy RPG Adventuring Onto Switch Next Month

XiaoShao

@Diogmites Agreed. Simultaneous turns is an intriguing idea, but I’m skeptical whether it will work. Vandal Hearts 2 actually had a system like this, where both an enemy and one of your units would move simultaneously, but it was easy to game the system and manipulate the computer into doing what you wanted. Will be fascinating if this game pulls it off!

Re: Soapbox: With Switch Online, It's The Perfect Time To Bring Back These Wii U Gems

XiaoShao

100% agree! I loved these titles, and I thought they were the perfect way to distill the fun elements of 8-bit games. Games from this era can be obtuse and frustrating, but they were often built around some fun mechanics. The remix games were brilliant in pulling out the fun elements for games that I would never otherwise want to play, like Balloon Fight.

I see a lot of people still advocating for a SNES remix as well, and this was a popular sentiment when the NES ones were released as well. But I actually don’t think the format would work as well for that generation. Game designs were often better on the whole, and you might lose as much as you gain pulling out micro games. For instance, id rather play micro games from the original Metroid, but can’t imagine micro games from Super Metroid would be an improvement.

Re: CRKD's New Wireless Switch Controller Comes In A Stunning Famicom Design

XiaoShao

@Qwiff I also love my nitro deck, and the right stick placement does not bother me at all. I think it's just very personal based on the size of your hands and how you prefer to hold a controller. Not a guarantee it will work for everyone, but equally that NL's critiques will not be true for everyone.

But while I think the nitro deck is excellent, this controller doesn't interest me. I play handheld 95% of the time, and the nitro deck is vastly superior to joy con. The Switch pro controller is more than adequate for when I play docked.

Re: Golfinite Tees Off On Switch Next Month With Some OG Mario Golf-Style Putting

XiaoShao

The games seems to have the graphical style of GBC Mario Golf, but the gameplay is more modern Mario Golf games that have ditched the RPG elements. It looks intriguing and will give it a try, even though I wish more games leaned into the RPG aspects.

Anyone know if Sports Story ever got patched and was more playable? I’d really hoped that was going to scratch that GBC era itch…

Re: Square Enix To Slim Down Its Gaming Lineup To Ensure Higher Quality

XiaoShao

I would generally prefer companies focus on quality over quantity, but I've appreciated how SE has stood out among major publishers in taking risks on more experimental quirky games. I've enjoyed games like Paranormasight, Diofield Chronicles, and Triangle Strategy. I imagine these all fall between a AAA and indie game, and I hope SE isn't planning to drop these types games all together to focus on AAA games.