Comments 2,899

Re: Gallery: Metroid Prime 4: Beyond Is Looking Absolutely Stunning On Switch

Octane

@Qwertyninty I don't think it does either. It just like another Metroid Prime. Which is fine, but I was hoping for a little more.

As far as the looks go. Meh, I'd say Uncharted 4 looks better than this easily, and that's an 8 year old game. The Switch just doesn't handle these types of visuals very well. So when people say it looks ''stunning'', yeah no, it looks like a Metroid Prime for Switch.

Re: Hand-Drawn Adventure 'Bo: Path Of The Teal Lotus' Launches On Switch This July

Octane

@the_beaver I understand. I just find it weird that the 2D platformer genre is the only one where people feel the need to differentiate the pixel/flat sprites from the 3D models. Especially because it doesn't even affect the gameplay at all.

Like, even within RPGs you could specify top-down or 3D, and that would change how the game feels and plays, but it's not even in the name. People don't say 3D-RPGs and 2D-RPGs.

Re: 2.5D Metroidvania 'Bo: Path Of The Teal Lotus' Launches On Switch This July

Octane

@the_beaver Honestly the distinction is really stupid. Even Dread is 2D. You move in a 2D plane that's what matters, I don't understand why it's so important to differentiate between 3D models and 2D art that it needs to be in the name. And it's not like a "2.5D" game plays different from a game with 2D art. On top of that, half a dimension doesn't make any sense.

But yeah, this is definitely 2D.

Re: Best Pikmin Games

Octane

@EaglyPurahfan Nah, it's 3>4>1>2 for me as well. 3 is still the best in terms of machnics, also I liked the boss fights more than the reused stuff that was in 4. A lot of 4 was recycled from older games. The game does a lot of cool things, but some of the mechanics like auto focus, and automated stop when throwing Pikmin make it a little frustrating at times. I also don't need so many side quests and RPG light elements in a Pikmin game.

Pikmin 3 also has the best multiplayer/co-op. It's a little disappointing they couldn't continue that in 4.

Re: Rumour: Aubrey Plaza Is Supposedly "Top Choice" For Sonic The Hedgehog 3's Villain

Octane

@blockfight You can do whatever you want, but promoting the dairy industry, which is a huge contributor to greenhouse gases, is very questionable if you ask me. Especially when we should be doing way more to reduce the consumption of dairy and promote environmentally friendly alternatives. Not to mention that the mass production of milk often comes with a lot of animal abuse. And it's the large-scale industry that is paying for ads like these.

Also, this isn't about do's and don'ts. I enjoy some cheese from time to time, but I think it's very good for people to realise where it comes from, the industry behind it, and what it does to the environment. I've personally subbed all my milk/yoghurt products for plant-based alternatives, and reduced by cheese consumption. There are great alternatives available these days. Vegan cheese doesn't do it for me, but I can live with a little bit less.

Re: Yes, Monolith Soft Really Did Help Out With Zelda: Tears Of The Kingdom

Octane

FYI, Monolith has two studios, one located in Nintendo's HQ in Kyoto, this is the one that works on Nintendo's games. And the other one is located in Tokyo, the studio that works on Xenoblade. Not that it really matters, both are studios owned by Nintendo, but the former will be more in direct communication with Nintendo than their other branch no doubt.

But it's weird saying ''they'' also worked on Xenoblade, when it was the Tokyo studio that handled those games. They are really just two separate studios, but they share the same name which makes it confusing. No doubt some people worked on both games, but the Kyoto studio is just a support studio that works on all kinds of Nintendo IP.

Re: Hands On: The Lord Of The Rings: Gollum Plays Like Small Taters

Octane

It looks hideous.

I'm more annoyed by the fact that they didn't stick to the books for the visual design. It's clear they went and copied the films, which is fine, but at least get the rights to make it look like the films and not some amateur rip-off because they didn't want to put up with the licensing issues. Then just stick to the books.

Re: Bowser Defends $70 Zelda Pricing, Nintendo Still "Very Bullish" About Switch

Octane

@NorwegianMate Judging games on a price per hour isn't a good measure IMO. A game like Tetris can provide countless hours of play, but I don't think anyone agrees it should be $70, or even $60. Meanwhile, a short linear action-heavy story driven game will be a lot more expensive to produce, but it may only last a few hours, should that game be cheaper than a game like Tetris? BOTW, like other open world games, has a ton of fluff and repetition to fill out the world. There's a lot of copy-paste content regardless of how you look at it. A great amount of time will be spent just mindlessly walking from A to B.

Re: Video: Splatoon 3 DLC Wave 1 Is All Style And No Substance

Octane

@tonygruff I mean they are. Why not give people the option of buying them separately, like any other company would do? Because then nobody would buy this one, as it's simply not worth it. It's just pointless padding and fluff to attempt to justify a higher price for the DLC. I don't need this, so I see the second wave as $25, as that's the only one I'm interested in.

Re: Poll: What Did You Think Of The February 2023 Pokémon Presents, Then?

Octane

Even the DLC looked kinda bland. The new Paradox Pokemon are just handed out like raid battles. That's just as boring as the mystery gift stuff from a few generations ago. Why can't there be a unique quest? Integrate them into the DLC at least. This feels so lame for what should be a cool announcement.

I guess they're bringing back the battle tower with the second DLC, but of course, you have to get both DLC packs, and it's more than half the price of the base game. A game that still plays like a hot mess. I'm not going to buy this DLC.

Re: This Donkey Kong 'LEGO Ideas' Project Is Halfway To An Expert Review

Octane

@blindsquarel These ''ideas'' get heavily adjusted by official LEGO designers anyway, so it's more a proof of concept than anything else. Sometimes the final product looks quite a lot like the original concept, if it was good, other times the only resemblance is the concept.

Either way, these licensed ideas have a incredibly low chance of succeeding anyway, especially Nintendo stuff.

Re: Pikmin Bloom Sprouts Clover Decor In Upcoming St. Patrick's Day Event

Octane

@Joeynator3000 It was never going to be as big as Pokémon GO, because it isn't Pokémon. It also doesn't need to be Pokémon GO. This game doesn't require much involvement, and that's great. You maybe put it on when you're going on a walk, or you don't open the app all day, and you're still making some kind of progress. The best thing is that you don't need to be glued to your screen all day, unlike GO.

Re: Round Up: The Reviews Are In For Kirby's Return To Dream Land Deluxe

Octane

@daveMcFlave Not really. That's also saying that if a developer releases enough broken games with poor performance, it is what you should expect, and therefore you shouldn't judge their games based on the poor performance.

If a game is too easy, that's perfectly fair criticism, just as when a game is too hard, or when it doesn't offer any difficulty options. Even though it may be the thing it is well known for.

Re: Round Up: The Reviews Are In For Kirby's Return To Dream Land Deluxe

Octane

@Axecon Eh, it's fair criticism. HLTB has the game pegged at 6.5 hours, which is rather short for a full-priced game. People complain all the time about play length when a $20 indie game is only 2 hours. DK Tropical Freeze is about twice as long, so 2D platformer isn't the excuse.

The game also doesn't offer much of a challenge, which is fair, but then I'd rather see other things to keep me engaged. Games like Epic Yarn and Rainbow Curse had interesting visuals (that didn't really affect gameplay unfortunately), but this one is visually also pretty standard.

It's a short and easy platformer, that doesn't do anything special. I think some criticism is perfectly fair. If it's worth $60 to you, more power to you! I definitely wouldn't recommend it to everyone though.

Re: Lego Issues Copyright Strikes On Legend Of Zelda Deku Tree Set Videos

Octane

@Coalescence I'd argue it's more recognisable than sets like Hyrule Castle or Kakariko village, which drastically change in appearance from game to game anyway. The Deku Tree is at least consistently recognisable as it's a giant tree with a face. It also makes for a better showpiece than just another building IMO. If they're only doing one set, like Horizon, it better stand well on its own.

Re: Pikmin 4 Sprouts July Release Date In New Trailer

Octane

@RareFan I don't like time limits in games either, but in Pikmin it makes sense. And it adds to the experience. I wouldn't want it without it. They are quite lenient though, but they all have a time limit for every day, and 1 and 3 also had a day limit, but I never lost because of that. You get plenty of time, way more than you need to.

Re: Pikmin Bloom Celebrates Valentine's Day With 'Present Sticker' Gold Seedlings

Octane

@GogGogGogGog I think the base storage is still 300 (though I believe they upgraded that to 350 maybe). However, you can "buy" upgrades with coins you earn from planting flowers. Early game you don't need more than 300 Pikmin, there were only like 100 types of decor anyway. At the moment it's a little under 300 I think. But I have upgraded storage to 600 something. It's just another way to motivate you to keep walking (and planting flowers).

It's no different from Pokémon GO really.