
One of the most exciting games announced during the latest Nintendo Direct was The Legend of Zelda: Echoes of Wisdom - a brand new entry in Link's top-down adventures, where you'll be taking on the role of Princess Zelda after Link goes missing.
There's already been all sorts of discussion about the game online, but one of the biggest talking points seems to be the game's map. Now, we know this new chapter will look much like the remake of Link's Awakening on the Switch, and it seems the map has at least taken some inspiration from certain other entries in the series.
As highlighted by many fans, in one scene you can see certain points of interest on the map match up with the layout of the map in The Legend of Zelda: A Link to the Past. Some other comments also suggest there are similarities to the 3DS outing, The Legend of Zelda: A Link Between Worlds, and even connections to the Game Boy Color 'Oracle' entries. Of course, this new game is also filled with "strange rifts" which may alter the layout.

Many comments (as you can see above) have also noted how there seem to be multiple areas in the trailer like Gerudo town that simply didn't exist in the older top-down Zelda games. Then there are also some theories suggesting this might just be one aspect of a much bigger (and newer) map. At the very least, we know this new entry is still set in the Kingdom of Hyrule, with the people of this land being "stolen away by strange rifts that have appeared" - and even Link isn't safe this time!
What are your thoughts about the game's map layout, based on what we've seen so far? Share your thoughts in the comments.
Comments 56
Definitely has some similarities with the exception of the NW area. That's normally reserved for the lost woods and the master sword.
So where's my Link Between Worlds Switch port Nintendo?
Now Zelda must rescue Link who will go on to rescue Zelda afterwards. Only for Link needing to be rescued again by Zelda, who then needs to be rescued by Link once more. Leading Link needing to be rescued a third time by Zelda, in which Link then proceeds to rescue Zelda.
This is slightly disappointing, given it means Minish Cap is still the last traditional 2D game with a wholly new overworld, but...I mean, it's not 1:1, and there seem to be a lot of new areas. If it's a bit more akin to how Zelda II had a section of the map dedicated to remaking the original's overworld in miniature, I definitely won't have any gripes with it.
The icy mountain looks like the original Death Mountain from Link to the Past and Link Between Worlds, while the Death Mountain looks more like the one from Ocarina of Time. Kakariko looks similar to the Ocarina of Time version of the area, whilst Castle Town has some similarities to Breath of the Wild. The Deku Tree is more like it is in Ocarina as well- but there's both types of Zoras which feel like they're referencing the Oracle games. Then there's things like Deku sprouts- which come from Majora's Mask.
It seems like if this is the same Hyrule as A Link to the Past/Link Between Worlds- it's an entirely different era. Sometime probably around 200 years or so after.
Removed - flaming/arguing
@onlyonemello It's okay to let people enjoy things, but it's also okay to let people not enjoy things. Different strokes for different folks.
The 2D Zelda maps, with their terrain quadrants and central castle area are pretty easy to overlap. Not a big combination for very a unique map.
The game looks to take from BotW with the crafting and manipulation mechanics the Rod bestows. Hopefully Zelda gets access to a bow and arrows later on, and then the sword to get action flowing. Makes me wonder if the Zelda team played a lot of Trine before BotW
For the most part one could say it's a coincidence, but cmon, the rock field and the EASTERN PALACE are pretty damning pieces of evidence
Sure, but also the very same picture has a huge volcano where the Lost Woods should be. Maybe it's the same place at a different time, or maybe they will have a "the world was transformed" gimmick to the story. Or maybe even they did it as an easter egg for old players and it's a completely new Hyrule (like how Lurelin Village was almost a copy of Outset Island but it really couldn't be the same place)
I don't really hold Zelda timeline stuff as gospel anymore. Not after BotW and the travesty that was Tri Force Heroes. Still, it's fun to join in the speculation. I think this game is part of the Downfall timeline for sure. Probably in an era either before or after ALttP/ALBW.
...Or it's its own thing where everything comes together like in BotW/TotK's Hyrule. A separate merging of timelines and series tropes.
There will be enough variant. A Link Between Worlds was fantastic because of its gameplay. Not because it was a mostly reused map. This will be no different in that regard — fantastic for the gameplay.
I'm looking forward to being able to explore in a whole new way, using the "infinite possibilities" Tri mechanic. Can't wait.
@DripDropCop146 Dude, spoilers.
Isn't the most likely thing that the rifts are opening to me areas, dimensions, or even time? Then you could include pieces of many different maps or part games.
Day one buy, which is very rare for me. I can imagine the wealth of puzzle and battle solutions that I will never be smart enough to come up with.
At a glance I just assumed this was ALttP/ALBW map.
The other side of the rift is BoTW lol
Hylia’s Grace. I’m just going to wait for the reveal from Nintendo.
Sometimes people take Game Geography way too seriously. Feels like Elder Scrolls games all over again.
@Not_Soos Ok fair enough. Sometimes I just can’t deal with the complaints of people who want more, more, more, when clearly Nintendo is giving us nearly everything (besides ALBW haha) on the Switch. The implication in the OP’s comment is that Nintendo doesn’t listen to “the people” when I just don’t think that’s true. For example: Super Mario RPG, Thousand Year Door, Metroid Prime Remaster, Pokémon Let’s Go games, Advance Wars Reboot Camp, Mario vs. Donkey Kong, Link’s Awakening, Pikmin 1+2, AND 3, Skyward Sword, LiveALive, Kirby Return to Dreamland, Xenoblade Chronicles, DKCR, Luigi’s Mansion 2, etc etc etc. The original comment just made me annoyed — Don’t bite the hand that feeds you, and especially when they’ve been cooking up excellent HD ports and remasters during the Switch’s tenure.
So there are similarities between maps of different Zelda games ... really! XD
And how about the story, is it a brand new story each time or ... are there also maybe similarities there 😉
@Bobb I think the Lost Woods are still there, just in front of the volcano.
But there appears to be a big treehouse where the sanctuary/graveyard are meant to be, and Link’s (Uncle’s) house is missing (though there may be a steam trail coming from a chimney near there?)
once i seen the building aspect introduced totally put me off, thats not what Zelda is about. seems alot of these newer rpgs want to add minecraft type elements into it. pass..... =(
Zelda's Awakening
I don’t think Aonuma cares to keep consistent maps across all games. That said, this map looks like a variation of BtoW before the Calamity, which would make sense as Zelda players are already familiarized with this layout of the land.
@Papasears1982
Same here. It looks like the developers got too excited for TotK's building aspect and decided to redesign it for a new game. Even the submenu is back.
Then again, this game is obviously a side chapter and not a new big Zelda game. I just hope they ditch the building aspect after this game.
@RonF
If it was the same map again it would be incredibly boring. This game already looks like it isn't too interesting in terms of exploration. I can already imagine how every village and area will look like, which is not fun. The whole point of exploration should be "surprise."
@Bobb @NintendoByNature No, you can see the woods east of the volcano, above the castle in the image. The woods are still there, the map has been expanded to include a volcano to the west of the woods.
@Cia i mean right? where is our dark Unreal Eng 5 Zelda? The new Switch should be more than enough to handle a good one /shrug and to be honest the building aspect of Totk totally put me off from that as well. it was more like Botw version 1.6 with more filler added =/
Not a huge fan of this art style. I wanted a game with playable Zelda, but definitely not in this art style
@dojmin yea im done with the cartoony "cell-shaded" type graphics.. its time for a serious Zelda...
This is already looking incredible - the art style really deserves an original adventure. A dark art style didn’t really help Twilight Princess and it would be even more out of place in a top down Zelda.
I’m almost looking forward to hearing the soundtrack more than anything.
Even though it borrow a few similar locales from A Link to the Past and A Link Between Worlds, my guess is that was probably the opening world that Princess Zelda would start in, once she journey further into the game the rest of the world will open up just like how the Dark World and Lorule opened up.
@dojmin Well you always got the two other options as well that is if you don't prefer Hyrule Warriors and Cadence of Hyrule.
@Papasears1982
I don't want a Unreal 5 Dark Zelda and so shouldn't you.
Waiting 10 years for a Twilight Princess-esque game where I can count every single strain of hair on Epona is the most boring outcome we could ever become.
@ZombAid82 yea neither would I, there are alot better things to do with UE5 then that XD
Honestly, it's Hyrule. So you are going to reconize parts of it.
Would be pretty cool if they took the Link to the Past map and didn't just change it like in Link Between Worlds but expanded it as speculated by some (similarly to Zelda II, forgot about that so thanks for the reminder @PikaPhantom), fingers crossed that will be the case if it's not straight up a different map only with some similarities!
Speculations aside, love to see Deku Scrubs back and Zoras, Gerudos etc. with more classic designs as much as I personally love the BotW/TotK ones, too!
Looking forward to decorating Hyrule with tables and beds
@Octane @gaga64 I know a video game world doesn't have to follow our world's rules of logic but a lush forest below an active volcano should have burned down ages ago.
Now, the lack of church, graveyard and uncle's house, plus the amount of trees everywhere could indicate this is alttp prequel, years before the larger settlement. Maybe the volcano will die down during the story, before it can erupt.
@Bobb yeah, Nintendo have never really given realistic geography much thought…
The extra foliage does lend itself to LttP prequel placement, but Ganon should be stuck in the Sacred/Dark Realm at that point, so I’m thinking this in the “Era of Decline” between Link Between Worlds and original LoZ.
@DripDropCop146 Ah, both Link and Zelda recuse themselves. They both take the Hyrulean legal system very seriously.
Who thought it was a good idea to show all of those repetitive trees at the same time?
So-called Zelda ''historians'' need to get a grip. ... And newsflash: THERE IS NO TIMELINE !!!
@gaga64 Good point!
I'm really looking forward to exploring an expanded map but it's always fun to revisit old well known places
@Scarmucci There absolutely is a timeline. What a silly thing to say.
this is epic: I actually said that it was going to be a Link to the Past, and I love it when I say the most random things, and I'm apparently correct (at least that we know of for now, and at least in one sense), haha!
@Octane ah gotcha! I see it there now.
If true, this is just even more disappointing. Would love a Link To The Past remake with this engine. Can't believe this is the new Zelda content.
@Tasuki dude if only. That game is the best. I'm just holding out now at this point that they'll release like a Zelda collection or something on the next console like they did on game cube. Maybe the collection will be called like "remasters and spiritual successors" and have all the hits over the WiiU and 3DS eras and the 3DS titles are upgraded to HD.
@Tasuki There's something so Nintendo Fan about getting a brand new Zelda game, where we FINALLY get to play as Zelda which fans have been wanting for as long as I can remember, and the reaction being "I WANT A PORT OF THIS OTHER ONE"
@mikejs78 No. There isn't. The Zelda creators came up with the one for Hyrule Historia just to stop the speculation that was running rampant on the internet. Unfortunately it did not work and has only made timeline speculation even worse. The Zelda creators do not care about any supposed timeline - fan-created or otherwise.
This is the problem when they created a timeline that had to be adhered to, every version of Hyrule has to contain certain basic landmarks/areas in roughly the same parts of the map to have continuity. They've tied their own hands in this regard. This is why I'm begging for a Zelda game set outside of Hyrule again like Link's Awakening, the Oracle games, Majora's Mask. It'll allow them to be creative with the map again instead of being stifled by timeline continuity.
@ZombAid82 Yeah we’ve already experienced that with Zelda too — fans thought they wanted a realistic Zelda, but got Wind Waker instead. Then I guess Nintendo listened and went darker and more realistic with Twilight Princess. Arguably, time has been kinder to WW and Nintendo realized we don’t need photorealistic Zelda. I don’t need HD browns and grays and tans and forest greens.
As much as I love maps and The Legend of Zelda you would think that I'd be an expert on Zelda maps. I may have to make that a side thing to have knowledge of all the Hyrule maps. The map from what I can tell has a strong resemblance to A Link to the Past, but if it is the same world, then an enormous volcano has just sprouted where the Lost Woods would be, so that's a problem. Then again if it's a few generations after that era, it can easily be allowed in. I still got to figure out where BOTW and TOTK fit into the timeline.
Removed - flaming/arguing
You don't even know what your talking about so I suggest you stop before you make yourself look stupid. Nostalgia has nothing to do with it. The fact that a great game like Link Between Worlds is locked on a defunct console is.
@Serpenterror wouldn't it be neat if these games got remade with the nintendo touch.
I hope it doesn't turn out too similar. ALBW was an amazing game but it could have been so much better if it had its own map.
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