
Bayonetta 3 is the latest Switch exclusive to join the 1 million club. In Nintendo's latest financial report, the company reports that the long-awaited sequel from PlatinumGames just squeaked over the line with 1.04 million units sold.
Launching early-ish into Q3, those sales figures are pretty decent for the Umbra Witch's third outing. The Switch version of Bayonetta 2 managed to hit 1.04 million units by December 2021, while it struggled to even reach 400k on the Wii U. The first Bayonetta has seen multiple releases, first launching on the PS3 and Xbox 360, and managed 2 million copies between those systems.
With Bayonetta 3's strong critical reception, we'll have to wait and see if it approaches those higher figures. And we also have a prequel game coming out in just over a month in Bayonetta Origins: Cereza and the Lost Demon.
Are you happy with Bayonetta 3's sales figures? Have you picked the game up yet? Tell us in the comments below!
[source nintendo.co.jp]
Comments 50
Removed - unconstructive feedback
Good to hear its done well. I must admit though I think Nintendo's marketing around it, was a bit played down. Unlike say something like Metroid Dread which seemed to be everywhere. I can't really remember seeing lots of advertising around B3. May be I just missed it, wrong place, wrong time kinda deal.
I've yet to jump in on Bayonetta 3, still have 1 & 2 to finished.
My copy is still unopened.. I think the numbers are a touch disappointing, but isn't there performance issues?
Anyhow I will play this, once I clear the other 100+ games in the backlog.
This is my game. Happy with this. Well done Bayonetta 3.
Much higher than I thought.
Taylor marketed this game for Nintendo.
Normally, I'd side with someone who was shorted but she wasn't, even if that overall pay is arguably unfair. This is unfortunate because now conversations surrounding fair pay will have that cloud.
1.04 million for both Bayo 2 and 3. Nice.
I find 1m disappointing, but I also didn't buy it due to mediocre framerates and mediocre reception by Bayonetta experts.
@Multi
I have over 60 hours with this game and have not ran into any bugs or performance issues.
Played through and an over average game but let down a bit by old tech for now a days.
@Max_the_German That's pretty stupid to be honest. I still dont see framerates as an issue. I play the same games on switch and the series x and can't see much diffeenace and they dont make games unplayable.
@Multi It's not that bad, just that Viola was annoying as hell, didnt have any issues in frame rate.
But with the way it ended, I think that's the end of me playing these games (no spoilers)
@DarkTron We're a Nintendo site covering Nintendo news — in this case, various details around the latest financial report which always deliver interesting nuggets. We've picked out what we consider to be the most interesting stories, including figures for fans of specific games/series that may not be interested in overall hardware sales stats or other details from the report.
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@D_Munk You expect Bayonetta to receive the same amount of marketing as Metroid?
"The Switch version of Bayonetta 2 managed to hit 1.04 million units by December 2021, while it struggled to even reach 400k on the Wii U."
Viewed another way, that is an impressive attach rate on the Wii U, where the game was far more popular within the total playerbase.
Great to see it do well. Definitely not my favourite of the trilogy, found it a bit disappointing overall but still a good game that deserves success.
@Max_the_German
I’m certain Nintendo are happy with those numbers. Bayonetta never has and likely never will be a blockbuster franchise, over a million is great going for something so niche
@Switch_Pro I do if say Nintendo funded its development. Of course I would. they just seemed to not really push it for some reason. Still it got to a million, which is kinda decent I suppose for a niche fighter. Still I'd have hoped it would have got a few million more.
@DarkTron It’s a financial report. Do you expect it to cover much besides sales?
@BIttyBotty So you call my behaviour of avoiding games with bad framerates stupid. Thank you
1 million is a good milestone, but for the Switch that's not very high. +/-3 million is more or less the benchmark for the console in terms of significant sales.
@DarkTron Almost as if there was a recent financial report, uncanny!
Also, there aren't many big game releases to talk about, that contributes as well...
This game is kind of slept on. Alot of people in my circles either don't like it or never heard of it.
@Bunkerneath Activating Viola's witch time is terrible.
@Max_the_German Your loss. It's awesome.
If Bayonetta 3 can just barely break 1 million sales after people have been waiting for it for 4 years that can’t be a good sign for $60 Cereza that looks like a $30 indie. My guess is 300-400k at that price if they’re lucky.🤷🏻♂️
@D_Munk If you’re someone who was going to buy a third Bayonetta then let’s be real, you already knew it was happening and whether you were going to buy it or not. It’s the third in a series of games that already has limited appeal; they could have done the most aggressive marketing campaign possible but that wouldn’t have guaranteed much stronger sales. It’s a subsection of a subsection of the Switch audience buying it, mainstream appeal is not there so it’s no surprise they didn’t go nuts with marketing.
Dread was the first big game in a franchise that was largely dormant before it released, one that has seen moderate success in prior years so it made sense for them to push that hard. It also came after a huge renaissance of the 2D Metroidvania genre in the last few years so it would’ve been silly not to get it in front of as many eyes as possible.
@dartmonkey keep up the good work
Nice work by Hellena Taylor. There's nothing she won't do for this series.
Awesome. Congratulations to the Bayonetta developers.
As long as there's music, she'll keep on dancing!
So much for that "boycott" huh?
🤣🤣🤣
Easi;y deserves it. The story is not my favorite but my god this game was incredible. Most fun I had in 2022!
@DarkTron Yay! Would suck to have only the one for commenting, in my opinion.
@rjejr Which might be fine as the budget is likely a tenth of Bayonetta 3.
Nice to hear, those are great numbers for this franchise.
Winning best action game was some free advertising as well.
@uptownsoul No, it's pretty niche.
@uptownsoul
No, not by a long shot. Which is why I got really irritated when I saw clueless bystanders insist that it was, last year.
@Bunkerneath In my opinion, Viola was a great character, fun to play and felt like a real human being.
@uptownsoul it is still a niche game..
@uptownsoul No. Maybe if it were multi platform it’d have sold a significant chunk more (or a big chunk of people who bought it on Switch would buy it elsewhere and the needle wouldn’t have moved all that drastically, who knows). Moot point either way since it’s ultimately a Nintendo game and 1mil+ for a niche one at that is great
This is Nintendo's Devil May Cry, they should push it a little bit more but overall i don't think its bad by any means, i think it just shows how far the genre has fall. Good game that could have benefit for more powerful hardware
@rjejr I doubt they have the same sales expectations for Bayonetta Origins as they had for B3. BO seems more like a spinoff than an actual major installment.
@uptownsoul Games like Bayonetta are niche when compared to older, more mainstream series such as Devil May Cry, God of War and the like. One million in a few months is quite a lot for it.
@aaronsullivan The game engine demo was inside the game they already sold. They probably need to sell like 3 copies to break even. 😂
@SmileMan64 At $60 they better have those expectations way down low. I like Bayonetta, and I like the artwork, but I’m not paying $60.🤑
Very nice, such a great game. So much for that dumb boycott, lol.
@BIttyBotty wow so just a flat out lie.
@larryisaman yeah you do make a good point there. Sequels tend to have diminishing returns. Maybe Nintendo knew that it was really only appealing to the hardcore fans by this point. Who where already aware and already sold on the game.
@BIttyBotty I'm the same way with frame rates, tbh. Though I do notice, it never makes a game feel unplayable if it's not a smooth 60 FPS.
@D_Munk What does the publisher have to do with anything? Obviously Mario Kart gets more marketing than Arms for example although both are Nintendo.
@WhiteUmbrella late but the wiiu sales was never updated prior to the smash reveal... We have no concrete sales from the wiiu besides the launch sales comparison for b2 wiiu to switch.
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