At first glance you could be forgiven for thinking that Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition is no more than a colour-matching puzzle game with fancy visuals, and whilst there is certainly a level of truth to that, the grander picture is something quite different.
To start off with Puzzle & Dragons Z, you take on the role of a silent protagonist that you name after yourself – or whatever amusing title you can think of – in order to tackle the great looming evil that threatens to break the world into convenient puzzle piece-shaped islands. In order to best your foe you must traverse through 'dungeons' that more often than not take place in the open air, defeating enemies as you go. The plot is nothing terribly special, but the game insists that the story must be progressed inch by inch practically every time you complete a dungeon, which feels largely unnecessary unless there is some information of actual importance that you need; that doesn't happen as frequently as perhaps it should. Some characters will chime in with surprisingly funny dialogue on occasion which is certainly a nice touch, but these instances are mostly buried amongst piles of tiring lore.
Luckily the storyline is only a very small part of the overall experience, and the gameplay is where things really matter. Whenever you enter a dungeon you have to select a team of Dragons in a process not dissimilar to Pokémon, but rather than commanding one monster at a time you have to use the touch screen to re-arrange coloured Orbs to complete a line of three or more of the same colour. Each colour represents one of five elements, namely Fire, Wood, Water, Light, and Dark, and every Dragon also bears at least one of these elements. If you successfully create a line of appropriate size any Dragon in your team who shares that element will attack, with power dependant on their level, how many Orbs were cleared, and whether or not their attack type is strong against the enemies'.
The way that the Orbs are moved is easily the most unique aspect of the gameplay, as rather than simply swapping them around or rotating a group you can slide an Orb over the entire grid for a set period of time, repeatedly switching places with any others you glide over. This allows you to re-arrange a great number of Orbs in any one turn, like a traditional sliding puzzle game, meaning you can set up several lines in a single turn that results in massive damage to the opposing side. It's an ingenious way to make the game not only more difficult, but more involving and exciting. Other puzzle games feel pedestrian in comparison, and the quick-thinking required is beautifully balanced out by the ability to plan out your movement path in advance.
As for your dragons, you must raise them and increase their level in order boost your fighting ability. Every Dragon has a unique ability that can be activated in battle, such as changing one type of Orb into another should there be a drought of a particular kind, or simply increasing your attack power. Some also have passive Leader Abilities that are activated by putting the Dragon first in your team, and these usually involve strengthening a particular elemental attack. All Dragons are hatched from eggs that are sometimes dropped when a foe is defeated, and they do not require any resources to do so. However, these eggs can also be sacrificed to bolster the strength of another Dragon in your team, meaning that what would have otherwise been a useless egg that you had no use for can have a very important role in raising the level of your favourite Dragons.
The variety in Dragons is fairly nice as well, ranging from your more typical draconian-themed lizard to huge suits of armour that supposedly have some sort of Dragon inside. These can not only be levelled up, but in true Pokémon style they can also be upgraded into new, more fearsome forms with stronger abilities and stats. The Dragons certainly look good for the most part and all have a level of uniqueness to them, but considering you only see a static picture of them when actually in battle it's difficult to feel any real attachment to them. This does make it easier to be ruthless in cutting members of your team for a strategic advantage, but it's a shame nonetheless.
The overall presentation in Z is mostly very good, with a few hiccups here and there. The overworld and artwork look very nice, but the character sprites look out of place in their surroundings. Thankfully you rarely see this, as most of the time you'll be locked in combat where the art style and bright colours are a joy to look at. Animations are mainly smooth and silky, and the attention to detail is laudable.
Puzzle & Dragons Z also comes with Puzzle & Dragons: Super Mario Edition, which as the name implies is a Mario-themed adventure which features the same gameplay as the main game. Unfortunately the experience is significantly less involving in this spin-off variant; the Dragons being replaced by enemies from the Mario series feels inherently wrong as they battle their fellow Koopas and Goombas alongside Mario, and the number of available allies is significantly less compared to the Dragons in the main game. There's no storyline to speak of as one might expect, but whilst this omission doesn't take away from the experience the lack of variety certainly does. Enemy animations are bland and some even feel unfinished, which is not really acceptable in a completed product.
The entirety of the Super Mario Edition portion of the game seems like an afterthought - though it had its own release in Japan - that doesn't really pay off. The gameplay is still just as good, but it generally feels lifeless and lacking in character compared to the main game. There's still plenty to be enjoyed in the Mario mode, but there are no unique gameplay features or anything that sets it out against the main game, other than the visual differences. You'll still get a lot of enjoyment out of it as it's essentially just more of the same, but it's definitely better to play this in tandem with the main game for a bit of variety rather than as a completely separate experience.
Conclusion
Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition is a decent offering - the gameplay is absolutely rock-solid and the visuals are bright and engaging. It's not without its blemishes, but once you learn to largely ignore the cookie-cutter characters and simply pay attention to the occasional amusing dialogue this really is an entertaining game. The Super Mario mode isn't as enjoyable as the main game; it's a nice change of scenery if you become bored with overgrown lizards parading in front of you, but it's best to stick with Puzzle & Dragons Z for the most part.
Comments 35
Well that pretty much sums up which version I'll play first. Sorry Mario but you have been just kicked to the curb!
Picked it up today with Kirby for Wii U. I should have waited for your review, but... I think it's a wonderful time waster, it was worth it.
The Z sides theming is just not my cup of tea. I'm usually a sucker for.any Mario but it sounds like this may not be worth $30 for just the Mario side
The Mario side is just a small bonus, everyone is going to get this game just for Z.
sees 5 nontraditional elements
ragequits
I have a serious question. What is the "free Immortal Dragon Relic Present Code?" I don't suppose you have it yet, but surely your time with the game has given you an idea on what to expect.
"it generally feels lifeless and lacking in character" - Isn't that the same for all Mario games? :<
I'm definitely gonna get this, but I'm not really in a hurry to do so. Nonetheless, it's unsurprising, yet sad, that the Mario side of the game is so much less of what it could've been.
@TobiasAmaranth Not really. Mario games always have their unique charm that mainly rises from the adventurous feel combined with the colorful environment, and get spiced up by Mario & gang interacting with these worlds in the form of exclusive powerups and/or unique mechanics.
@TobiasAmaranth I hope you weren't trying to be funny with biting comment of yours.
Just put the Mario version on the eShop for 1/3 of the price, or even half the price and I'll get that
Can't wait for this game(s), with a bit of luck I'll get it tomorrow at launch!
The iOS version was very fun for 2-3 hours, but the ridiculus grinding and low drop rate for push the Free2Play formula and the purchase of "magic stones" was game-ruining for me. I'll take the lack of complains about slow progressing in the review as a good sign I can trust this version(s) and finally get a P&D game I will be able to enjoy fully
I guess a 7 score for a puzzle game is OK, but what about the price? Is £25 justified? When there are hundreds of free puzzle games on Android.
The price is absolutely justified when you buy the physical copy. But if it comes down to having a download only? No way. Just get the free version. Thankfully they actually are releasing this as a physical copy though, so I preordered it
@Kiyata_Hamasaki Curious as to why you think the physical release is worth buying but the digital isn't? I was planning to get this digitally tomorrow and now I'm paranoid that I'll be missing out on something .
@TobiasAmaranth "Lifeless" isn't a word I'd ever even think of using to describe any Mario game I've ever played.
i will get this game for P&D Z only
@MetalGear_Yoshi It's not different in content. It's just a matter of having nothing but a bunch of data to download or a real box with a real cart and a real manual...along with all the data.
$30 is too steep for me on a game like this. $10-15 seems more in line.
Tried the iOS version, and I did not care for it. It was too complicated to be a time waster, and seemed to be trying to pillage my wallet the whole time.
@TobiasAmaranth I get you never played one ?
I always had a weakspot for these more in depth puzzle / RPG games, like Puzzle Quest or M&M-Clash of Heroes.
And there is something really satisfying chaining up a 20x Combo to be greeted with lots and lots of Numbers flying around, tearing your opponents up
Its deep enough to satisfy in the long run and uncomplicated so that its playable in short bursts. It was well worth the money so far.
And it hooked me so bad, that i didnt even had the time to boot up Kirby !
I think it would have been smart to have two separate downloads for this game. Either at $15 each or at $20 each but a $10 discount if you own the other one.
I played the demo over and over and over again. I really enjoy the gameplay and would love to have this game...but I just can't justify the price. And I don't buy the "but it's like getting two whole games" argument. It's like getting an otherwise free game and a lazy clone. I would put down $15 in a heartbeat, but even if it's the best match three game in the world, a match three game ain't worth $30.
Here's hoping I can find it cheap someday.
An absolutely superb match 3. Best match 3 money can buy. It truly is. And because its a match 3 its also worth about 8 bucks tops.
@TobiasAmaranth - shots fired
I think it is pretty cool so far, I think for 24.99 it is a good deal and will provide lots of playtime. I bought it as I am travelling to China soon and need something to play while over there and have never played a dragons Z game before so am looking forward to it. I think the Super Mario side is done well as a bonus, nice use of the Mario sound and music effects.
This game's price is comparable to that of every other 3DS game as well as Puzzle Quest's launch price. I don't see the problem here.
I've played this game for hours on my iPad so I'm definitely getting this.
No more micro transactions yay
Of course the Mario part is the more underwhelming, you can't just turn Mario into a puzzle game and call it a day.
I'm looking forward to this. I initially wished that they would have offered the Mario version as a separate download because I wasn't really interested in the original game itself. But after reading this, it seems like the original is more intriguing.
I think it's great both games have different depth levels, so the Mario one can be more of a pick up and play, where the other is more the adventure and other stuff.
@Einherjar I friggin' LOVED MIght & Magic: Clash of Heroes!! A 3DS Clash of Heroes would be the bomb!
I think the biggest problem here is that the hard mode in the demo totally kicked my ass and I want a refund!! LOL (even though it was free) I also have not learned the trick to this game as I just swiped the orbs, devil may care, and all my enemies died in the easy mode but it didn't work the same in the hard mode.
Funny, that game costs 1 euro less in the mmoga shop than on release day in the official nintendo shop ...
@TobiasAmaranth
Not all but maybe some of the latest titles.
Could someone please tell me whether this is the first time that there has been a two game cartridge offer or if there has been others featuring Mario or other Nintendo characters?
I dont know, I just started playing the Mario version yesterday, and I cant stop playing it.
I think its one of the most addictive games Ive played in a while.
I enjoy P&D on Android, but feel the push to get you to either purchase magic stones or constantly sell off excess monsters in your inventory ends up slowing the game down too much. It really feels like you can never make the best of your inventory without the microtransactions. $30 is certainly a little steep for a puzzle game, but there are people who have spent hundreds of dollars on magic stones. I'll definitely be picking it up.
I never played P&D before and enjoy P&D Z quite a lot. Yes, the story is forgetable and the game seems to follow almost every JRPG trope I know, but it is a lot of fun and reminds of good old Puzzle Quest. Collecting and evolving your dragons is quite fun and some of those designs are very cool and creative.
The Mario spinoff is a different story. I enjoyed the demo a lot, but on the real thing I got stuck in World 3. The game seems to have some kind of design flaw in giving you frequently new leaders. You spread the, already rare, XP thinly over every one. In a result, the game got very hard! Grinding is almost no option and good monsters or usefull items are too rare. You would this far to say, that the Mario game needs a balancing patch!
Oh... and the Mario game also just feels lazy.
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