
In the West, the release of Pokémon Red & Blue was followed just weeks later by the arrival of a new console, and it was on Game Boy Color that many of us caught our very first Pocket Monster
We've compiled this list of the very best Game Boy Color games ever, to highlight the gems the console has to offer for anyone looking to expand their collection or just dive into popular GBC games.
You'll find both dual 'black cart' games (which also play on the original console) and the sexier Game Boy Color exclusives that came on clear cartridges. The GBC was fully backwards compatible, but the monochrome games have their own list!
So, grab yourself a fresh pair of AAs and let's delve into our definitive guide to the 50 best Game Boy Color games of all time...
Top Game Boy Color Games
50. Duke Nukem (GBC)
This 1999 run 'n' gun port is actually Duke Nukem II reworked heavily for the 8-bit handheld by Torus Games. While it's quite different from its source, Duke Nukem on Game Boy Color is still an impressive little action platformer in its own right.
49. Driver (GBC)
A handheld version of the PlayStation hit, Driver for Game Boy Color got a top-down makeover that brought it in line with the original GTA games. With satisfying, varied gameplay that worked nicely on the more modest hardware, it captured the caper-filled essence of the stylish PS1 original and gave fans the chance to take the game on the road for real.
48. Perfect Dark (GBC)
Rare did a great job of squeezing so many features and technical magic into the little cart, and this GBC rendition of Perfect Dark certainly looks impressive considering the hardware, but this focus on the tech seems to have had an adverse effect on the gameplay.
It's not a bad game by any stretch, but as a stealthy Metal Gear-alike, it's lacking a little in the 'Fun' department. If you're forgiving of its flaws, you might have a pretty good time with it, but it's far from Perfect.
The non-backlit Game Boy Color screen provides plenty of Dark, mind.
47. Harry Potter And The Philosopher's Stone (GBC)
Bucking the trend of low-quality movie-licensed tie-ins on handheld platforms, Harry Potter and The Philosopher's/Sorcerer's Stone was a wonderfully solid little RPG and, in our opinion, legitimately in the running for Best Harry Potter game ever — certainly in the top three. Not that the series boasts a host of stone-cold classics, but still.
Its turn-based RPG gameplay fit Harry's spell-filled wizarding world perfectly and it remains one of the best interpretations of the source material in video game form. Flipendo!
46. Dragon Ball Z: Legendary Super Warriors (GBC)
A strategic turn-based card fighter, Dragon Ball Z: Legendary Super Warriors launched in 2002 (in Europe first, funnily enough) and brought the series' colourful cast of characters to GBC in a thoroughly decent card battler.
45. Legend of the River King 2 (GBC)
A fantastic fishing-focused adventure with lots of heart, Legend of the River King 2 is a portable delight. There’s plenty to see and do, with bug catching, flower picking, and diving joining the line-casting central hook from the previous game. Two different routes through the story add significant replay value for avid anglers, too.
Fishing fans and RPG fans will both have a blast, though those who come for the atmosphere will get the most out of the experience; the soundtrack, setting, and sense of scale all work in concert to deliver one of the most charming depictions of seaside summer ever put on an 8-bit cartridge.
A real catch, even all these years later.
44. Pac-Man: Special Color Edition (GBC)
A Pac-Man port for the series' 20th anniversary, Pac-Man: Special Color Edition was most 'special' due to the inclusion of Pac-Attack as an added bonus. Otherwise, it's pretty much just good ol' Pac-Man. Classic.
43. Legend of the River King (GBC)
The sequel might have expanded on this game, and Legend of the River King might be a short ride, but it's highly entertaining while it lasts; there aren't a huge amount of fishing-focused RPGs out there (for shame!), so the series is pretty unique. Besides, not every RPG has to be 200 hours. This bite-sized delight from Natsume is still worth casting a line for.
42. Mega Man Xtreme (GBC)
Mega Man Xtreme is an interesting curio, but its ambitions exceed its abilities. As fantastic as a portable Mega Man X game sounds on paper, in practice, Xtreme is little more than a lesser imitation of the console originals.
Little in the way of unique content, copious spelling errors, and inferior visuals and audio — as well as control issues, too-frequent loading screens and repetitious padding — mean that all its big ideas are better handled elsewhere.
41. Street Fighter Alpha: Warriors' Dreams (GBC)
Visually, Street Fighter Alpha: Warriors' Dream is a big step down from the arcade original — as you'd expect — but this is a fairly good-looking port considering the hardware. Gameplay is the most important thing and luckily it feels like a Street Fighter game despite the occasional irritation of an unintended special move.
As a single-player experience, this is a decent little fighter that will keep you occupied for quite a while, but some extra modes would have been welcome. Sound effects are straight-up bad and an ending bug also annoys (should you have already beaten your current character's final opponent with someone else, you are shown Ryu’s ending after your penultimate fight), but the lack of two-player mode is the big disappointment here. If you can't rub a pal's face in it, what's the point?
40. Bionic Commando: Elite Forces (GBC)
Bionic Commando: Elite Forces has some problems (a few dull boss battles, forgettable music and it could use a few more of the well-put-together sniper sections) but for the most part it's an entertaining, challenging title with enough swinging action to keep you busy for some time.
Once cleared it may be a while before you feel the urge to go back to it, but it's a decent entry in Capcom's series and a good choice for people who consider jumping overrated.
39. Toki Tori (GBC)
Toki Tori is a game many players probably missed the first time around, though it's easy to catch up with the game these days on Switch.
With 40 increasingly challenging main stages and several optional hard stages, you're likely to be entertained for a good amount of time before reaching the end of the GBC original, and there's something to be said about experiencing this fun puzzle platformer on the system it was originally designed for.
38. Mega Man Xtreme 2 (GBC)
Mega Man Xtreme 2 is a major improvement in every way over its predecessor. It looks fantastic, plays very well, offers a smooth and varied experience and draws from a whopping four Mega Man X games.
This is much closer to the portable X experience that fans were looking for back in 2001, and while screen size, some minor control issues and a few unresolved problems from the first game contribute a bit of a drag factor, it's still an ultimately enjoyable experience.
37. Harry Potter and the Chamber of Secrets (GBC)
Building on the fine work of the previous GBC entry, Harry Potter and the Chamber of Secrets captured the spirit of the books (and subsequent films) far better than you might expect — and certainly better than the many lacklustre platformers and alternate takes on the source material that littered consoles for years to come. A gem.
36. Lufia: The Legend Returns (GBC)
Lufia: The Legend Returns is a solid entry in a series that really doesn't get enough attention these days. This is a big adventure with plenty to keep players occupied, and it looks good for a Game Boy Color title, with some impressive (if sometimes repetitive) music.
It's by no means perfect and certainly has some issues, not least overly complicated menus, but the combat system is a fine one and it's still worth a look.
35. Crystalis (GBC)
Developed by SNK before it became the fighting game factory of the 1990s, Crystalis made quite an impression on the NES when it was released in 1990, and this Game Boy Color remake — coded by Nintendo Software Technology, no less — is viewed by many fans as a step backwards. Sweeping plot changes are involved, and there's a whole new soundtrack. The visuals are also a little cramped due to the Game Boy Color's smaller display.
Even so, it's still one of the best RPGs on Nintendo's handheld, and if you're approaching it having never played the NES original (which is on the SNK 40th Anniversary Collection on Switch, by the way, and also features in the Nintendo Switch Online subscription lineup), then you'll find plenty to enjoy.
34. Mickey's Racing Adventure (GBC)
A great little licensed racer from none other than Rare, Mickey's Racing Adventure was the Game Boy Color precursor to Mickey's Speedway USA (which also received a less-well-regarded N64 counterpart).
This one essentially combined the developer's isometric 8-bit racer R.C. Pro-Am (or more specifically Super R.C. Pro-Am on the Game Boy) with some of Diddy Kong Racing's adventurous spirit and stirred it all up with vintage Disney characters.
Featuring enormous character sprites wandering around a top-down overworld between land and water races, plus a host of puzzles and minigames, this is far more in-depth than your average licensed game. Worth investigating if you get the chance.
33. Rayman (GBC)
Rayman's Game Boy Color port absolutely has its charms, but it also has its share of irritations. Stiff controls, a confusing layout and a few troubling glitches mar an otherwise fine experience.
It's still a lot of fun, and it offers some incentive to play through it again upon completion, but it's a port that sacrificed a lot of content in order to make the transition to handheld, and that leaves it feeling rather slight compared to the Ubisoft mascot's more celebrated platformers.
32. Harvest Moon (GBC)
The original GBC Harvest Moon is a reasonably addictive, concise entry in the series that throws out any chaff, but that's also its downfall: there's not enough variety to keep it interesting for huge stretches, especially if you've played other games in the series.
If you're after a super simple farming simulator with repetitive-but-satisfying mechanics, this could still be worth several of your precious hours – but these days you'll likely be disappointed if you're looking for something with more depth.
31. Harvest Moon 2 (GBC)
Harvest Moon 2 for the Game Boy Color expands (slightly) on the previous game, although it's not exactly a significant enhancement. With the original SNES game and Harvest Moon 64 both including a relationship system, it's disappointing to go back and see that feature absent here (it wouldn't arrive until the sequel). There are new animals to raise, of course, not to mention an actual village to explore rather than just a menu.
Nostalgic farmers look back on this game very fondly indeed — and there's plenty of enjoyment to harvest from its tried-and-true systems — although, inevitably, newer iterations on the template might have spoiled HM2 for modern fans. In its day, though, this was portable farming sim perfection.
30. Kirby Tilt 'n' Tumble (GBC)
Released in 2000 in Japan and the following year in North America, this GBC spin-off never came to PAL shores, at least not until it was added to Nintendo Switch Online in June 2023. The cartridge included a tilting sensor which enabled you to control Kirby by rolling him around levels, guiding him to the goal.
Kirby Tilt 'n' Tumble isn't ground-breaking, but it's a fun Kirby curio and worth playing if you can track it down. Make sure you're playing it in a regular GBC or GBA, though — the accelerometer doesn't like being held upside down in a GBA SP, and you won't get very far plugging it into a Game Boy Player, either. Thankfully, the version on Switch uses that console's gyro sensors.
29. Survival Kids (GBC)
Best described as a cross between the TV series Lost and The Legend of Zelda, Survival Kids (or Stranded Kids as it was known in Europe) is groundbreaking in how much agency it affords the player; despite looking like your typical cute and cuddly RPG, it allows you to tackle the game at your own pace and in a largely non-linear fashion.
Gameplay revolves around tracking various elements such as hunger, thirst, and tiredness, and there's even a crafting system present that enables you to create weapons and tools. Survival Kids is a standout GBC title and got a Japan-only sequel in 2000, and the series would go on to inspire the Lost in Blue franchise on DS and Wii.
28. Harvest Moon 3 (GBC)
Harvest Moon 3 faced a bit of a conundrum. While it may provide some top-notch farming simulation and finally introduced the marriage system to the portable series, this game could have offered so much more. The core mechanics you know and love are present and work well, but the overall package feels like little more than a re-release of the previous Game Boy Color entry.
If you haven't played any of the early portable Harvest Moon games then this is probably the one to get, but don't expect much beyond the basics if you're a veteran of its predecessor(s).
27. Warlocked (GBC)
Coming from British company Bits Studios (who had a sizable portable back catalogue, including the excellent R-Type DX), this Real Time Strategy game was published by Nintendo itself in North America — the only territory to get the game.
Despite the limitations of the hardware, Warlocked offered an intelligently designed handheld take on a complicated genre and stands out as an impressive achievement two decades on.
26. R-Type DX (GBC)
Another remarkable GBC port, Bit Studios squeezed both Game Boy ports of R-Type and R-Type II onto one cart with added colour and created a remarkable piece of software — one of the best shmups available on any portable, let alone an underpowered 8-bit console.
Not much else to say, really. It's a real winner and no fan of the series should be without it.
25. Game & Watch Gallery 3 (GBC)
Game & Watch Gallery 3 mostly sticks to the formula of its predecessors, and it does a fine job of offering up some simple handheld gaming classics in a more convenient form, with a large number of games and a good, varied selection to boot.
There are a lot of things to unlock for those willing to put the time in, and if you manage to get everything, you can always revisit any of the titles to improve your scores. Definitely worth a look for G&W fans.
24. Hamtaro: Ham-Hams Unite! (GBC)
Would you rather have a hand made out of ham or an armpit that dispenses sun cream? That's just one of the questions not posed by Hamtaro: Ham-Hams Unite! — the title immediately made us think of Richard Herring's emergency interview question, is all.
The Hamtaro series, based on the anime, has delighted fans with a number of entries across portable Nintendo systems, and this little game is a diverting, diminutive adventure. Who could resist those cheeks?
Ham-Hands unite!
23. Game & Watch Gallery 2 (GBC)
As with the first game on Game Boy, Game & Watch Gallery 2 features a collection of several highly addictive score-based games. There's a lot to do, and with both faithful ports and remakes being included in the same package, you're sure to be entertained for a while as you attempt to earn all the stars available.
And after that, maybe you can go in for seconds with the super hard difficulties.
22. Shadowgate Classic (GBC)
The 1999 GBC port of this classic adventure is based on Kemco's NES version, although it would arrive a decade afterwards. Tasked with defeating the Warlock Lord by point-and-clicking through the titular castle, Shadowgate Classic presents a slow-paced, text-heavy quest, but one that's perilous, grisly, and satisfying if you've for the constitution for it.
21. Pokémon Puzzle Challenge (GBC)
Pokémon Puzzle Challenge is a deceptively meaty experience from Intelligent Systems, with plenty of content to keep you occupied for hours at a time, or you can simply dip into it every so often for a few minutes if that’s what you prefer.
The Pokémon theme was hardly a necessity, but it gives the Challenge mode a bit more substance, and probably drew in a lot of people that might have otherwise overlooked this brilliant little puzzler.
20. Pokémon Pinball (GBC)
Built on the foundation of Kirby's Pinball Land from HAL Laboratory, the original Pokémon Pinball on Game Boy Color released back in 1999 and combined the fundamentals of pinball with the Pocket Monsters' mantra, Gotta Catch 'em All.
Developed by Jupiter (the talented team pumping out Picross after Picross these days), it featured two tables — Red and Blue — and charged you with not only scoring big points, but also capturing the 151 Kanto region Pokémon as you did so.
Throw in a special rumble-enabled cartridge, and you've got one of the best Pokémon spin-offs ever. Its GBA sequel played with the same idea to similarly great effect.
19. Dragon Warrior I & II (GBC)
Dragon Warrior I & II pulls together the first two NES / Famicom Dragon Quest games – a pair of RPGs that arguably established the template for the genre in Japan — in lovely handheld form. Enix remastered the two games for release on the Super Famicom in 1993, later porting the games to the Game Boy Color in 1999 (2000 in North America).
While the visuals and sound take an obvious hit, a host of improvements are also included which improve both games. If you don't fancy pulling the Game Boy Color out of the cupboard, then you can experience both of these titles on Switch. And very soon, both will be bundled together in glorious HD-2D.
18. Donkey Kong Country (GBC)
A port of Rare's SNES original that somehow recaptures nearly every facet of the game on a Game Boy Color cart, Donkey Kong Country adds some minigames and a couple of other bells and whistles to make up for the inevitable audio-visual downgrades from 16-bit to 8-bit hardware.
The GBC really shouldn't have been able to pull off such a full-featured version — a near-1:1 port — but here it is. A remarkable effort.
17. Shantae (GBC)
Available to play on Switch these days, with original Shantae is a game brimming with character and challenge. It's undeniably old-school in its approach, and modern players might tire of its outdated design, but it still has some impressive ideas up its sleeve and platforming fans will get a kick out of it.
The Half-Genie Hero's subsequent adventures improved on the formula, but the GBC original isn't without charm.
16. Mario Golf (GBC)
Much like Mario Tennis on GBC, Mario Golf is another game revolving entirely around human characters (Kid, Sherry, Joe, and Grace). In fact, there's a total of eight playable humans and only three Mario characters.
This is a story-heavy adventure where you can freely move your character around an overworld and rounds of golf take the place of traditional RPG battles. You can level up your golfer to enhance their stats and even transfer them to the also-excellent N64 version using the Transfer Pak.
It may not mirror the scope or ambition of Dragon Quest or Pokémon, but this is a compelling little clubhouse treat which stands proud among the Mario Golf series.
15. Tetris DX (GBC)
It's Tetris, in colour — what's not to like? The colour helped differentiate the pieces and a couple of new modes were added, plus a save feature, but this was really just the original Game Boy entry with added hues.
In any other case that might feel like a disappointment, but a quick bash on Tetris DX is enough to make you forget you've played it for hundreds of hours before in black and white green.
14. Pokémon Trading Card Game (GBC)
The Pokémon Trading Card Game successfully shows newcomers the ropes while providing the initiated with a slick, faithful adaption of the tabletop experience. It’s all the fun with none of the clutter, and the ability to save multiple decks allows for both experimentation and control over your play style.
The main story would benefit from having some more unpredictable AI opponents, but overall we're very pleased this is now more widely available via Nintendo Switch Online and we’re definitely ready for a console-based sequel. You've done New Pokémon Snap, Nintendo — let's be having this, too!
13. Dragon Warrior III (GBC)
A fine handheld entry in this seminal line of JRPGs, Dragon Warrior III is based on the Super Famicom remake of the original Famicom Dragon Quest III and it's one of the most ambitious RPGs available on the Game Boy Color, filling out a (then) massive 32 Mb ROM cart.
This version boasts a wide range of improvements when compared to the original, including a new character class (thief), mini-games, medals, dungeons and a brand-new introduction sequence. It's little wonder, then, that Dragon Warrior III is considered to be one of the finest examples of the genre on Nintendo's handheld system. Whether it's here, the NES, or the Switch remake, you can't go wrong.
12. Dragon Warrior Monsters (GBC)
There are very few Game Boy titles that contain the mammoth amount of playability that Enix has been able to squeeze into Dragon Warrior Monsters. While the quest itself will easily keep you engrossed, it's the monster capturing and breeding that will keep you coming back to the title for countless hours, even after you've likely finished the quest itself.
Whether you're a fan of the Dragon Quest series or not, you owe it to yourself to check this amazing title out. It's easily one of the most engrossing Game Boy titles ever created and a true testament to what could be done on the Game Boy system when developers took the time to get it right.
11. Mario Tennis (GBC)
What's a Mario sports game without iconic characters such as *checks notes*... Alex, Kate, and Harry, eh?
Camelot's handheld Mario sports entries were bizarre; not only is Mario absent from this game until you unlock him in the story mode... but there's a story mode.
Mario Tennis may not have swords, magic, or random encounters, but each Tennis match is tied together in a charming overworld that feels like it's ripped straight out of a traditional RPG. Just imagine rounds of Tennis replacing battles and it becomes much clearer why many consider these more than simple sports games - and some of the best games in Mario's sporty lineup.
10. Dragon Warrior Monsters 2: Tara's Adventure & Cobi's Journey (GBC)
With over 300 monsters to capture, Dragon Warrior Monsters 2 is a beast (sorry) of a game, and really builds on the good work seen in the original. Taking a leaf out of Pokémon's book, the game is available in two versions: Cobi's Journey and Tara's Adventure.
While both titles are essentially identical in terms of story, they possess unique monsters and keys which are only present in that particular version. If you want the full experience then you'll need both games.
The vast array of monsters on offer really does make this a fantastic RPG experience. Square Enix would remaster Dragon Warrior Monsters 2 for the Nintendo 3DS with Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key (only in Japan, though) which included both versions rather than splitting them into two releases.
9. Super Mario Bros. Deluxe (GBC)
At the time, Super Mario Bros. Deluxe felt like something a bit special. This handheld port offered not only a great version of the original game, but also packed in The Lost Levels, plus bespoke red coin collecting challenges and minigames to enjoy which almost made up for the reduced view of the Mushroom Kingdom on the Game Boy Color's diminutive screen.
For some reason, one thing that sticks in our memories is the Calendar. The ability to look into the dim and distant future — or look back and see the exact day of the week we were born — felt like witchcraft back in those pre-millennium days.
Or it did to us! Perhaps we'd melted our brain a bit by playing too much Super Mario Bros. in the back of the car.
8. Metal Gear Solid (GBC)
Shifting the perspective from Solid's 3D back to the series' 1987 roots, it's incredible just how faithful this 8-bit portable Metal Gear Solid is to both the 2D games of the MSX/NES and the later polygonal PlayStation entries in terms of gameplay, tone, and aesthetic.
Known in Japan as Metal Gear: Ghost Babel, this one isn't part of official canon - it's one of those alternate-timeline jobs, but don't let that put you off. Lengthy, challenging and rewarding, MGS GBC is far and away one of the best carts you can put in your Game Boy Color.
7. Wario Land II (GBC)
Released in both monotone and 'Color' versions, big fans of the first game might lament Wario Land II's sudden and significant change in gameplay, but it'll surely grow on you if you give it a try.
Its unique new features and approach to platforming turn the series in a wildly different direction from the Mario games — Wario forges ahead and creates his own bespoke platforming path that's equally entertaining in its own way.
6. Wario Land 3 (GBC)
Like Wario Land II before it, Wario Land 3 is, in some ways, more of a puzzle game than an action game and it's essential to know going in that this is very different from a standard Mario platformer.
The Wario concept was refined further in this third entry, with a ton of stages and different paths making it easily the biggest Wario Land in terms of scope. If you enjoyed the previous adventure, then this generously expanded outing is likely to please you even more. If this is your first Wario Land, you absolutely must try it.
And if the previous one wasn't your cup of tea? Waaaaaaaaaaaaah!
5. Pokémon Crystal (GBC)
Pokémon Crystal is the perfect swan song to what many fans consider the best generation of Pokémon games and the series' final Game Boy Color entry.
It featured a plethora of welcome new features over the base games — including the ability to play as a female character for the first time — plus more things to do, tweaked graphics and UI, and a slight notch up in the challenge department.
Crystal took what Pokémon Gold and Silver did so marvellously and made Johto worth exploring once more – and Kanto for the umpteenth time, for that matter. It truly proves that nostalgia is far from the sole factor that makes this game so great to pick up again.
4. Pokémon Gold And Silver (GBC)
Pokémon Gold and Silver have always been a highlight in the Pokémon series and even now, decades since they were originally released, they remain a truly brilliant experience. Perhaps its indicative of the series' slow-and-steady iterative approach, but these games feel just as good as they did all those years ago.
They're fantastic games that evoke warm, fuzzy memories for anybody who played them all those years ago. Updating the original with a gorgeous splash of colour on GBC, adding 100 new Pocket Monsters, and throwing in the entire Kanto region for good measure (thanks, Satoru Iwata), even people who adore the entire series have been known to argue that Pokémon peaked at Gen II.
3. The Legend of Zelda: Oracle of Seasons (GBC)
If you're looking for a straightforward Zelda adventure, this battle-heavy quest is about as straightforward as it gets. Oracle of Seasons put combat centre stage but adds in enough originality to keep it from feeling monotonous.
Developed by Capcom subsidiary Flagship and helmed by Hidemaro Fujibayashi, director of several later games including Breath of the Wild and Tears of the Kingdom, Seasons was most notable for allowing you to use the Rod of Seasons (shocker!) to shift the world's climate and solve a variety of puzzles, from freezing lakes to growing Deku Flowers. This smart weather-switching system would later be revisited in various other Zelda entries.
There is much incentive to play these games together, and if you're wondering which Oracles game to play first, we'd recommend tackling this one second. Doing so adds in interesting plot twists that enhance the relatively barebones storytelling and enables crucial weapon upgrades that help against the challenging end boss.
It may not be as engrossing as Ages, but Seasons still offers up an old-school adventure that will feel fondly familiar to long-time franchise fans.
2. The Legend of Zelda: Oracle of Ages (GBC)
Oracle of Ages manages to feel both new and familiar at the same time. Link wields the Harp of Ages, which you could use to travel through time.
Now, he may have already done some time-travelling with his ocarina, but in Oracle of Season's companion piece, it becomes the central aspect of gameplay, primarily used to solve puzzles, by moving a stone in the past to redirect the flow of water in the future, for example, or planting seeds that will grow into trees and vines.
This makes for a puzzle-heavy adventure, one that's enhanced by nuanced, colourful characters, interesting items, and a plot much unlike those previously seen in the franchise.
While many beloved Zelda tropes remain, the game still takes plenty of chances, many of which really pay off. It may have been built on Link's Awakening's engine, but Ages feels like its own game.
1. The Legend of Zelda: Link's Awakening DX (GBC)
Link's Awakening is a game of contrasts: sadness and joy, bleakness and whimsy, dream and reality, confusion and comfort. Its success lies in its ability to balance these contradictory elements with tight, compelling gameplay and a timeless presentation.
The extra dungeon and other features of this DX version don't add up a huge amount over the original monochromatic release, but it's still a mighty fine game enhanced by the upgraded console's colour palette.
Grezzo's Switch remake might have prettified Koholint Island, but the joyous, quirky characters, melancholy, and beauty of Link's first portable adventure were there right from the very beginning. If you own a Game Boy Color or have any other way to access it — like, say, a Nintendo Switch — this game is essential.
Congratulations - you've made it through our best GBC games ranked list!
What a lovely system! We're quite partial to the teal variant ourselves, although it seems the majority favour purple of the Atomic variety. You can't go wrong with any colour, really.

Nintendo Game Boy Color FAQ
Before we sign off, let's answer some common questions Nintendo Life readers have about the Nintendo GBC.
Where can I buy Game Boy Color games in 2024?
If you want to buy original GBC carts, eBay or Facebook Marketplace should probably be your first port of call.
Dedicated retro stores and retro conventions may well have a Game Boy Color selection, although it's very unlikely you'll find GBC games preowned in mainstream retail stores these days.
One thing to consider is how to spot fake GBC games - there are a lot of repros (that's 'reproduction') cartridges out there, so if you want authentic, original carts, be sure to examine what's on sale very carefully.
What Game Boy Color games are on Switch?
At the time of writing, the following Game Boy games are available on Nintendo Switch, and via Nintendo's online service.
Note that this list includes games released across Game Boy and Game Boy Color consoles, not just the original! (We've bolded the GBC games for you, though.)
- Tetris
- Super Mario Land 2 - 6 Golden Coins
- The Legend of Zelda: Link's Awakening DX
- Gargoyle's Quest
- Game & Watch Gallery 3
- Alone in the Dark - The New Nightmare
- Metroid II: Return of Samus
- Wario Land 3
- Kirby's Dream Land
- Kirby's Dream Land 2
- BurgerTime Deluxe
- Kirby Tilt 'n' Tumble
- Blaster Master: Enemy Below
- The Legend of Zelda: Oracle of Ages
- The Legend of Zelda: Oracle of Seasons
- Pokémon Trading Card Game
- Quest for Camelot
- Castlevania Legends
- Dr. Mario
- Mario Golf
- Mario Tennis
- Super Mario Land
- Alleyway
- Baseball
- Mega Man: Dr. Wily's Revenge
- Mega Man II
- Mega Man III
- Mega Man IV
- Mega Man V
- Donkey Kong Land
- Donkey Kong Land 2
- Tetris DX
- Donkey Kong ('94)
- Mario's Picross
How can I add a game to this article?
Can't see your favourite on the list? Use the handy search bar below to find Game Boy Color games and input your own ratings and influence the ranking.
Note. In order for games to become eligible, they need a minimum of 10 User Ratings in total. You can also search for all Game Boy Color games in our database.
Comments 77
Resident Evil Gaiden didn’t even make the top 50? Who was spamming it with low reviews? There’s no chance it’s worse than a Yu-Gi-Oh and DBZ game.
I regret not participating, but am super happy legendary super warriors made the list. Its actually a decent game boy game. To pull off both a turned based and card based system was pretty cool, plus there were tons of characters.
I wish king of fighters was on the list. Glad mario tennis and wario made it.
Pokemon Cristal is better than Gold/Silver by far. The only advantage gold and silver have is that they are playable on Super Game Boy (and DMG Gameboy too)
How did Pokemon Gold and Silver rank about both Pokemon Crystal AND both Zelda Oracle games?!
Pokemon Crystal and Gold Silver are basically the same game! So yeah Pokemon used to be the very best back then
@PlusUltra You can still participate! The list is dynamic and depends on each game's User Rating.
Gold/Silver is not better than Crystal.
Tetris DX also has a working high score table, OG Tetris' biggest annoyance. Mr Driller, sadly doesn't, which is a reason just to go for Mr Driller 2 on GBA.
While some will argue the specific ranks, the Zelda games and Pokemon games for me were the absolute best of the GBC library. So seeing Oracles, Link's Awakening, and Gold/ Silver/ Crystal all in the top 10 just makes sense.
Ranks will always vary slightly, but the right ones are near the top, for me. Solid list — makes me want to dig out these carts and give em another go.
You say the first Harry Potter is the best, but it ranks lower?
As how Pokemon Crystal ranks lower than Gold/Silver.
I mean, leaving out Mareep was a huge mistake, but I don't think GS should still be better.
Not sure why the two Oracle games have different release dates, but I've learned not to pay too much attention to NL's retro release dates.
Survival Kids sounds like an idea that was used in a Super Famicom game that has not yet been even fan-translated. Mujintou Monogatari (which I'm guessing means something like Uninhabited Island Story).
Sports games with a RPG mode I think has been done only a couple times before. Final Lap Twin for the TurboGrafx had that, as well as the unreleased NES port of the arcade hockey game Hit the Ice (it was released on other consoles, but that RPG mode would've been an NES exclusive feature).
I'm still sour S-E never localized the 3DS Dragon Quest Monsters games.
@Screen
Actually, Gold and Silver ARE better than Crystal. Gold is currently at 1900 dollars an ounce, and silver is at 28 dollars an ounce. An ounce of crystal, on the other hand, is worth a few cents at the most.
It's not a good sign when the first 15 of the top 50 are full of reviews saying the games are crap. The original Gameboy had way more great games.
Pokemon and Zelda in the top 10 was expected but is correct. Those games are endlessly replayable.
@KingMike Not having Mareep in Crystal was the biggest flaw of the game.
❗NO 'Blade'?
SHAM!
😛😛😛
Genuinely my least favorite Nintendo library.
@Screen @ObeseChihuahua2 @abdias Crystal is obviously better, as it's an enhanced version of the other two, but it actually adds just a little more content and was sold as a full-price game. Sure, I grew up with Crystal, and loved it to bits, but look at it this way: when Gold/Silver came out, they were absolutely incredible games, in themselves or compared to the first generation. Then Crystal came out a year later, and it was much less exciting, as it was pretty much the same game with some minor stuff added. The achievements of Crystal are pretty much just the extra stuff, but we can thank everything else we love about gen 2 to G/S.
@PickledKong64 What about the Virtual Boy? N64 DD? DSi?
This is a decent list. The only glaring omission for me is Motocross Maniacs 2 - genuinely one of the most addicting games I've ever played.
A lot of those Pokemon and Zelda games in the top 10 are also on 3DS VC, probably cheaper to go that route than find the carts on Ebay.
I never really got into the GBC back in the day, but when i got my 1st 3ds a few years ago I started to check out a bunch of GBC games on the eshop.
There have been some really awesome games on it, between the Zeldas, Wario Lands, Shantae, etc. I have been really happy to have the ability to play a bunch of them now.
@dartmonkey Thanks
May they all come to switch online soon.
Hey, a reference to Richard Herring's Leicester Square Theatre Podcast! I actually appear in an episode of that show asking a question to one of his guests! It's my very minor claim to fame. Lovely to see a reference to a love of mine in another love of mine
No Cannon Fodder in the list what now? In all seriousness, the GBC port was fantastic given the hardware it was on.
@TheWingedAvenger depends on what crystal it is.
I was very much into the Neo Geo Pocket when the Game Boy Color was current, so I only played a little bit of GBC here and there. A list like this is a good way to see what's worth checking out if I feel the need. I do remember keeping up with news and reviews then and seeing clever ways developers were using the GBC which is something I always appreciated. Making Street Fighter Alpha work well on the system may be a good example of that. There's not much reason to play that version now other than to see how they dealt with the hardware limits, but the single-player only wouldn't have bothered me. Most of my time with fighting games has been against the CPU and, despite what most people say, I've always found that to be quite fun.
I have been reluctant to try the Wario Land sequels. The shift toward puzzle platforming sounds less appealing to me. I was a big fan of the original Wario Land on the original Game Boy. I last played it about six months ago and had a great time still. I'll have to read more about the follow ups. Hearing that Zelda Oracle of Seasons is combat heavy and straightforward sounds like my style. I've been meaning to dive into all the old Zeldas I missed and a few I haven't played in a long time but did enjoy. As for Metal Gear Solid, I really like how they shrunk the game down. It looks good and plays well. As with most things MGS, I found the dialogue parts far too wordy, and I didn't love the stage design as much. I would have preferred more emphasis on stealth and combat and less on exploring and looking for items. But the game is what it is. The VR missions are closer to what I enjoy. I'm glad I played it though.
I think it's stupid to give separate ranks for Gold, Silver, and Crystal, as they're all virtually the same game (with Crystal being a glorified deluxe version).
But the Gen II Pokémon games are my absolute favourites in the series, perhaps followed closely by the excellent Gen V games (which I would love to play again, but couldn't bear to write over my save data!).
I absolutely love GB and GBC games though, and I would throw myself at compilations of the library's very best.
Not to get too pedantic, but Pokemon Gold/Silver are actually Gameboy games that can be played in color on the GBC. So they're kinda hybridish? Not sure it's a big deal, but they are technically GB games.
Pokemon Crystal is the one that is GBC exclusive.
@Harmonie A bunch of the games on this list are the same way, but they're still advertised as GBC games on their boxes. It would be a truly pathetic list if they stuck solely to the relatively small amount of GBC exclusives.
I've played NONE of these games. I actually didn't get a Gameboy until quite late, and never a GBC. I was content with the NES and saw the Gameboy as something for kids. My mom, who bought the NES for me one Christmas, was the one to buy me a transparent Gameboy complete with Space Invaders & Galaxians in the box. I would have bought about 5 more games for it myself over time.
DON'T WORRY, GUYS, CRYSTAL IS BEATING GOLD & SILVER NOW
I can't believe Harvest Moon outranks Harvest Moon 3.
I feel like the Dragon Warrior games would rank a lot higher if more than 40 people had played them. I, II, and III on GBC are the sole reasons that I never played Gold/Silver when they came out.
Very good list!
But I thinking will be counting only GBC exclusive titles.
Fun fact: the first dedicated cartridge to the system is Top Gear Pocket.
@Strumpan
Hey, this is a G-rated website! You mustn't talk about crystal m___.
Donkey Kong GB: Dinky Kong and Dixie Kong should be included, but it's not catalogued on Nintendo Life. A definite 9/10.
Good to see MGS at 4, it is certainly my number one as i have never been a fan of Pokemon at all. Links Awakening was brilliant too, but i always consider that a GB game as that is my first fond memory of that game.
@MajorasLapdog we stopped listening after he called my wife a bitch (as a joke). We've just about forgiven him however many years later. I used to feature on the Edinburgh Fringe podcasts a lot.
@NerdyBoutKirby Is it not just (basically) Japanese 'Donkey Kong Land III'?
@TryToBeHopeful oof that’s rough. His humour does come across as mean-spirited and bitter sometimes and I can’t imagine he’s a particularly pleasant bloke. His podcasts are always amusing though, the emergency questions spruce things up and his guest list is basically unparalleled (except for maybe Adam Buxton’s) if you want to hear some candid conversations with some of Britain’s biggest names in comedy.
While we’re on the topic of podcasts (and decidedly not on actual topic), everybody should check out Athletico Mince. Not many podcasts have me grinning ear to ear so consistently
Weird that neither of the Spider-Man games cracked top 50.
@BulbasaurusRex I see. TBH, I didn't have too many GB or GBC games, so I wasn't aware of other GB games that played in color on the GBC.
@Krisi do those really count tho?
Where the heck is Micro Machines 1 + 2?
@PickledKong64 I mean sure, they are Nintendo libraries, right?
@TryToBeHopeful But in color, and Bear isn’t animated for some reason. It’s the definitive way to experience DKLIII.
Megaman Extreme 1/2 are missing, excellent games.
Has anyone on their staff even played the oracle games, from their description, I highly doubt it.
Every bomberman game I on here and I love it! There's hope for humanity! 🤯🤣
I'd put Little Magic on here
❗️My Top 5️⃣ GBC Games:
1️⃣Blade
2️⃣Super Mario Bros. Deluxe
3️⃣Tetris DX
4️⃣Power Rangers: Time Force
5️⃣Power Rangers: LightSpeed Rescue
@TheWingedAvenger crystal meth though…
Wario didn't even break the top 5? Booo.
I am currently playing through LoZ:OoA and OoS and am really enjoying Seasons (which I started first). Really hoping for a two-pack remake some day!
I might be the only one who thinks Link's Awakening sad story is exaggerated.
I keep hearing fans talk about how you form a connection it's with characters only to be heartbroken in the end.
I'm not knocking the gameplay. That part is stellar, but I do question if alot of this supposed deep story stem from outside influences, because I found none of it in the game.
Link is a mute, you interact with the inhabits for no more than a few seconds, and the supposed closed bond you form with Marin seems questionable. There is virtually no character development, from start to finish. You just meet a cast of quirky individuals and then done.
You meet her a couple of times, she tells you about wanting to be reborn a bird, and then you're gone. You don't remotely spend enough time with the cast of characters to form any sort of believable bond.
The ending asks you to feel sad, but the game doesn't immersive you enough in it's world to feel sad at all. The remake, which had a chance to do that, doesn't.
That's why I wonder if some of that supposed deepness comes from outside factors, than from the actual game itself.
Only really liked the wario games, really good.
I will die on the hill that the Oracle games are overrated, bottom-tier Zelda and not very good.
@RappinRootbeer They are still fun, but the best way I can explain this is, they feel fragmented.
After reading up on how the supposed original idea was 3 games, it looks Capcom might have had this huge idea, but due to issues, just scrapped the supposed 3rd game and split in between the current two.
As, the article sates Oracle of Seasons has a barebones story, while Ages doesn't. However, playing the latter first, enhances the former.
My belief is due to the original idea failing, Capcom couldn't make this quite complete epic trilogy they wanted. As a result, some of the story ideas had to be scrapped because of limitations.
I'm happy with the 3 Zeldas at the top, and I'm glad Wario 2 is as well, but Survival Kids should 100% be in the top 5. Phenomenal game. For me it would be #2 after Link's Awakening.
It's too bad that fan-translated games never make it to these lists, because Star Ocean Blue Sphere is an amazing action rpg with one of the best sprite works on the console (if we take out non-action games like the sakura taisen ones), the second Pokemon TCG game and Samurai Kid, all really good games.
When Link's Awakening, which will be in my best games ever list, is your competitor, it's really hard to win, but my favorite GBC game is Ganbare Goemon - Hoshizorashi Dynamites Arawaru!! It's got a lot of elements which make gameplay really fun both for your first play or replays (excellent 8-bit 2d platforming, nice bosses with great diversity, a nice overworld map that allows you to go back to previous stages to get items, towns to visit, shops where you can buy upgrades and other items). I really recommend it!
It was never released out of Japan, but there's little text and it won't be a problem for you
It seems so bizarre to me now that there would be a 3 year gap between hardware being released in Japan and Europe.
Metal Gear destroys every other title not named Zelda. It's sooooo good! Still worth the $100+ for a loose cartridge.
Very good list, i couldn't agree more.
I quite enjoyed Magi Nation, wish more people would give it a chance (it's based on a card game, but I had no problem with zero knowledge of this before hand, it just came off as more of a really good Pokemon knockoff with hilarious dialogue)
Just seeing Harry Potter on this list makes me proud. 😌
If you're into modding you should play Mega Man 5 World. It's a Gameboy Color mod of Mega Man 5 and it's excellent!!
The Game Boy Color was my first handheld ever. Cheers to 25 years!
@dartmonkey Actually only Europe got both versions of Pocket Bomberman. Japan only got the monochrome version and North America only got the color version.
I don't know if it's telling of the Game Boy Color's short history that the game rated the best is an incremental upgrade of a previously available game.
@KingMike But the Game Boy Color itself was an incremental upgrade of a previously available console.
I was more of a GBA man in the GB era of consoles. I did have a cousins hand me down, second hand GBC though which I enjoyed a number of their games, and a handful of additional, self bought ones. Links Awakening DX was superb and "signature game" of the console for me. Loved Pokemon Pinball, Tetris DX, Mario Golf and Tennis, Pokemon Crystal, Metal GS. Ah good times.
@mauhlin12 There is another
Of the games listed, I've owned:
-Yu-Gi-Oh! Dark Duel Stories
-Game & Watch Gallery 2
-Pokémon Pinball
-Pokémon Trading Card Game
-Super Mario Bros. Deluxe
-Pokémon Gold
-The Legend of Zelda: Oracle of Ages
-The Legend of Zelda: Oracle of Seasons
The definitive version of Link’s Awakening is still the monochrome original. It is very well designed, very atmospheric and just perfect in every way.
The remake and the game boy color port are nice too, but I will always recommend the original one over those, due to the garish colors and overpowered items available in the GBC port and the fact that the remake is an entirely different game.
The description of Tetris DX proves they haven't played it describing it as the same game as the original GB one, only in colour.
It controls far more tightly and accurately. Play them side by side and the diffence was huge.
@WaffleRaptor01 I think it has to do with the idea.
You wash up on an island, Marin brings to back to consciousness, and as you adventure through the small island, you see all these people and creatures just going about their daily lives. I think interacting with them helps give a better understanding. And even though you don't spend a lot of time with Marin, the moments you do spend feel special, especially when she sings. The DX version even encourages spending time with Marin thanks to the photography side quest.
As you play the game, though, the dialogue of the monsters suggests what you're doing isn't going to end well, but you don't care. You're here to get yourself off the island.
Or are you?
Then, when you get to the Southern Shrine, you read the warning, and all of a sudden, you realize what the monsters were talking about. You now have a choice: stay on the island, never to return to Hyrule, or wake the Wind Fish at the cost of Koholint. You don't want to see these people disappear forever, since they've done nothing wrong. However, you realize that if you don't move forward, Hyrule is left without a hero, and Koholint will be overtaken by nightmares anyway.
You know what you have to do, and you do it with a heavy heart.
Eventually, you defeat the monsters, get all the instruments, and wake the Wind Fish. He asks you to play the melody one more time, and Koholint disappears. As you do, though, your sorrow turns to comfort, as you know that even if the people on the island weren't truly real, the memory of them will always stick with you. This is compounded with the post credit cutscene with Marin (which is a very good reward for beating the game without dying once).
Knowing the stories found in other games and how subjective it all can be, I understand if you didn't gel with this one. And you're right about the game itself: all versions feel great to play, Koholint's compact nature means less tedium, and the dungeons are still my favorite from a top down game (even after Link Between Worlds). For me, though, similar to something like Kirby Planet Robobot, it's little elements like these that really sell the game for me.
I hope this gave you a better understanding.
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