The games shown so far are using the controller screen for either visualization of the game or really heavy rendered visuals on par with the action happening on the T.V, which isn't small potatoes processing power wise. None of the other consoles are doing this, so the fact that the Wii u games look just as good is good indication. Sure it could have been more powerful, but I sure as hell won't give a crap when I'm playing the next version of metroid on HD.
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Re: Wii U Power Lacks a 'Generational Leap'
The games shown so far are using the controller screen for either visualization of the game or really heavy rendered visuals on par with the action happening on the T.V, which isn't small potatoes processing power wise. None of the other consoles are doing this, so the fact that the Wii u games look just as good is good indication. Sure it could have been more powerful, but I sure as hell won't give a crap when I'm playing the next version of metroid on HD.