Comments 1,537

Re: Talking Point: Cloud Gaming On Switch – The Pros And Cons Of The Cloud

brunojenso

I just hope it doesn't make too many dev from making native games/ports.

After-all the Switch is a portable console with the intention that you can game anywhere. Cloud gaming is anywhere there is a decent WIFI that you have permission to steam on.

It's not very flexible, which is what the Switch is meant to be.

Also - if anyone takes 'my game away' when the servers are taken offline or whatever – it's tantamount to stealing our games – something Apple and Android have been guilty of for years although I'm sure the small-print exempts them.

Re: Rumour: 'Switch Pro' Could Feature A Mini-LED Display, According To A New Report

brunojenso

... because Nintendo has a history of being one of the first to adopt cutting edge technology... not.

Nintendo are about new clever uses of existing technologies - right back to using LCD to create the Game & Watch handhelds.

Look what they just did with Mari Kart Live: clever use of existing technology.

Still, anything can happen these days - but I highly doubt this news. Even with the potential cost and battery savings I think Nintendo will let the technology 'play out' in the wild for a while.

Re: "Nintendo Isn't That Smart": Pachter Says Nintendo Should Scrap Switch And 'Only Have Switch Lite'

brunojenso

I'll say this – I love my Switch Lite so much that it upsets me immensely that Nintendo didn't make docking an option through an option 'special' cable.

It didn't NEED to be 'dedicated for handheld play only'. It just seemed cruel not to make it optional to buy a 'dock' later.

So for now I keep an old full Switch around for the 25% of the time I want to go docked. Nintendo wins then on selling me two Switches but loses from the point of view of making their users lose a bit more faith in them as a good and decent company.

Re: Random: Someone Made A Manual For Super Mario 3D All-Stars To "Complete The Physical Set"

brunojenso

I think the product is not the main point here.

It's highlighting the question of why we're getting half of a physical product with the official release? Finding a tiny cart in a big, otherwise empty, plastic case is ridiculous - and the fact the cases are the size for a manual is cruelly rubbing salt in the wound. It's just another modern-company con – that and digital copies costing the same despite the lower overheads. Our favourite companies are taking us for a ride people, and we don't seem to be putting up much of a fight.

I don't know what we can do - but it isn't right.

Re: Yooka-Laylee and the Impossible Lair Celebrates Its First Birthday With A Tasty 60% Discount

brunojenso

The dev team really need to carry on working on the handheld visuals.

Docked it looks great - but compare this game to DKC TF on handheld and it's has rather shockingly muddy visuals – blurry and with some very rough anti-aliasing. You may say that it's a much smaller team – but this very same team got the fully more demanding 3D original Yooka Laylee game looking amazing on handheld – so it's not a valid reason. The original Yooka Laylee looks sharper than Mario Oddysey does in parts! This game just wasn't given as much love/final touches when transitioning it to un-docked play – and it's such a shame - because the gameplay and visual style is amazing - top tier.

Please Playtonic – revisit it with a patch so both your games can look equally amazing on the Switch Lite too.

Re: Feature: Best Nintendo Switch Flight Sim And Space Combat Games

brunojenso

This is a good selection of good games. I love this genre. It's a bit different but if you have Star Fox on here, Panzer Dragoon needs a mention since they are both 3D rail shooters (mostly).

I still hope we get another Star Fox, or Zero's complex controls fixing for Switch.

Much as I admire Starlink, It's absolutely no substitute for a new Star Fox game because it doesn't control anything like a Star Fox game.

Star Fox is fun because you can not stop in mid-flight and turn around like a helicopter. It's the constant forward motion that makes the game exciting and give it the risk and reward of trying to shoot as much as possible before you either miss something or crash into it.

I wish Starlink had understood that. But hey, it's its own thing.

Re: Video: The Problem With The Super Mario 3D All-Stars Release

brunojenso

@MidnightLaces Looking at the replies and likes - It seems people do thank goodness - but even if they didn't that's kind of the point - I was opposing the normal, but maybe not great view people have of animals. Anyway no problem - I was just picking up on a small thing in your comment that gave me food for thought – but it was a really little thing - I didn't mean it as an attack on you and it was just something that got me pondering. Your comment was fine.

Re: Video: The Problem With The Super Mario 3D All-Stars Release

brunojenso

@electrolite77 Absolutely, people thinking they are above animals makes me laugh. The only way we might be superior in a way that actually means something, or leads to something good is our ability to increase our minds of compassion/empathy/care of others - particularly other creatures.

That and our ability for creative and artistic expression. Animals may have compassion - but they can't train in actively increasing it like we can - and that I personally think is our main saving grace (if we use it). Our intelligence doesn't naturally or necessarily lead to good things. Of all the planets 'consumers' we are the most deserving of the word.

Re: Review: Hades - A Heavenly Trip Into Hell That's Utterly Essential For All Switch Owners

brunojenso

Cue people having issues with 10/10 scores. Me, I'm utterly delighted when a game impresses a reviewer enough for such an occasional scoring.

We all know no game is 'perfect' and giving a game a 10/10 doesn't mean that. It means it's a very special game that deserves to be placed alongside a finite group of other masterpieces – and we all know it's a subjective view – so let's not go round in circles with this, and just celebrate another masterpiece coming to the Switch.

Re: Ori And The Will Of The Wisps Launches On Switch Today

brunojenso

@HotGoomba I wish I could share your enthusiasm for Balan Wonderworld. I LOVE 3D platformers - but only if the physics are good, and this, speaking frankly looks to have some of the worse movement physics I've seen since the worst of the late 90s 3D platformers. Also some of those protagonist models are just awkwardly modelled/shaped. It looks in need of a complete movement redesign.

I was genuinely shocked to see Square Enix's name tied to it. But who knows - maybe it'll play a lot better than it moves.

ORI on the other hand! - wow, just wow!