Comments 1,058

Re: Preview: Sakurai's Kirby Air Riders Is A Kaleidoscopic Adrenaline Rush

Yoshi3

Great track design not bogged down to straight lines by an open world? It’s already sounding better than Mario Kart World… (not that it was difficult to begin with) … and I can bet this will be cheaper as there’s no open world tax.

Now add the City Trial mode, the unique gameplay, the ability-based racing experience, the colors, the music, the stadiums, … and to be honest… the content. It’s not a Sakurai game if it’s not brimming with content around the main game. And maybe a story mode???

I wish F-Zero got this love.
I’d rather have a racer that caters to my abilities than item luck based.

Re: Review: UFO 50 (Switch) - A Wondrous Smorgasbord Of Retro Delights

Yoshi3

Dont get me wrong... because I'm interested in the game and eventually buy it.
But isn't this a copy of that DS game where there was a developer who wanted a kid to playtest all his games and its a collection of around 30 or so retro games?
Can't remember the name but the games kept evolving from eras ...70's, 80's, 90's, 00's

Edit: I remember the name now: Retro Game Challenge

Found out someone comparing them too
https://www.thegamer.com/ufo-50-play-retro-game-challenge/

Re: Nintendo's LEGO Game Boy Officially Revealed, Releasing October 2025

Yoshi3

@DaGoldenBoo you mean the Mario LEGOs that are aimed as KIDS sets?
Again, Lego Adult sets are for displaying and usually have some kind of interactivity and easter eggs.
If I wanted to play a Gameboy I would either play my switch or my OG Gameboy.

This is not the thing for that.
For it to work with the buttons and everything it would need wiring, and that’s not the selling point for why people buy Legos in the first place.

“It’s a buildable rectangle” yeah, that’s a Gameboy for you. What would make it more interesting for you? A circle?

That’s like saying the Deku Tree set is just a “buildable tree”.
Or the coin block just a “buildable yellow cube”

Re: Random: Players Are Completely Destroying Donkey Kong Bananza Levels, Because They Can

Yoshi3

@The_Nintend_Pedant tbh there are really good collectathons... but the ones that are contained and know how creativity can flourish on diverse levels and environments without making everything feel like a chore.

Mario 64, Sunshine, Banjo Kazooie & Tooie are pretty good examples that are FUN and don't need 900 stars or main trinkets within 200 hours. And even if they had small amounts, each one was unique. Unlike rising the collectible count and start repeating things like "bring the ball to the hole" in shrines or "bring the korok" for the 900th time in BotW and TotK.

Re: The First Review For Donkey Kong Bananza Is In

Yoshi3

Famitsu’s scores have been over inflated for almost 2 decades…. So 38/40 means nothing.

Having said that… I still have confidence this can be a good game…. And better taste than the bitter one that Mario Kart left.

Re: Japanese Charts: Switch 2 Storms Past 1.5 Million Units Sold

Yoshi3

@Shwing lol no… they are ALL Switch 1 in different versions/models
What, you’re telling me the Gameboy OG, Gameboy Lite, and Gameboy Pocket are not Gameboy 1s?

But let’s use another numbered example… aren’t the PlayStation and PsOne not … well PS1s?

Or aren’t the PS3 Phat, PS3 Slim and the PS3 Super Slim not… PS3s??

Or are the PS4 OG, PS4 Slim and the PS4 Pro not… PS4s???

And so on and on and on.

Sorry dude, it’s ok to say you messed up 😉

Re: Feature: Three Laps, Two Players, One Vegas Jumpsuit - 10 Things We'd Love To See Added To Mario Kart World

Yoshi3

Imagine admitting to sitting 2 years on an unfinished game because you thought it was “finished” … and releasing an open world game without the most basic features like pins or map markers for progress tracking.

And with no reason at all to sell it at a higher cost than the average videogame. THAT baffles me just like it did with TotK.

Shame and greed Nintendo…. Shame and greed

Re: Random: Final Fantasy 14 Director Thinks "Aspiring" Game Devs Should Play Echoes Of Wisdom

Yoshi3

@LikelySatan I'm one of those. It was a great game with great dungeon designs. But I think its what gave way to BotW and TotK becoming a thing. This "lets reuse a remixed map" and go wherever you want, that destroyed the structure of progression of accessing new areas with new items that you worked to obtain, the Metroidvania / Zeldavania formula that we all grew up to love. I hate being given everything from the start. There's no discovery or surprise.

Great game though and I loved it too .... it was just... the start of a downfall for me. Didn't like where it took the series after.

Re: Switch 2's Welcome Tour Developer Has Been Revealed

Yoshi3

@Benri4761 I agree... and I bet the negative marketing and reception was waaaaaaay more expensive to them in damage control than what would have been another nice incentive to buy the console in the first place.
People won't be buying this demo either way after the honeymoon phase of the Switch 2 is over.

Re: Of Course Mario Kart World Is Being Review Bombed

Yoshi3

The 0s are a form of discontent protest at the direction Nintendo took with the game, not the real score. I would give it a 0 too, even though its a 7 for me.... if it makes sense.

It's not a disastrous game by all means, but its not the direction I want for the franchise, not now, nor for the future.... so a 0 it is