
The announcement of a Switch remake of the beloved SNES game Super Mario RPG: Legend of the Seven Stars set many a nostalgic heart racing during the June 2023 Nintendo Direct, and sharp-eyed gamers have noted that the upcoming return of Square's 16-bit classic will bring some previously blurry elements into much sharper focus. In fact, it's now possible to spot cameo appearances from other Nintendo characters that were difficult to discern back in 1996.
On current evidence (check out the trailer at the bottom of the page if you'd like a reminder), the modernised art style is being used to sensitively adapt the original isometric visuals for modern hi-res displays, and @BridgeOfFaust on Twitter noticed a cameo from none other than Diskun in the new trailer. Playdate's Cabel Sasser noted a potential nod to Stunt Race FX beside the Japan-only Famicom Disk System mascot, too:
The Samus doll was easier to see on SNES, but it's great to see the developers referencing the original game so precisely in this remake — to the point where it's revealing details you couldn't make out before, even though they were there all along!
You can check out the exact moment in the trailer in the time-stamped video below:
We're excited to play this one when it launches in November. Do you think we'll see more revelations along these lines throughout the game? Eager to get a better look at a sleeping Link and Samus? Did you spot anything else in the trailer? Let us know below.
Comments 66
I probably won't get this right away because of the exorbitant price tag. It's a remake. I won't pay 60 for that - especially if with SE is involved.
I wonder if the Culex battle will still be unlockable.
Wasn’t the original done using renders of 3D models?
If they still had the source models, they might’ve already have been in HD.. so this would’ve been a super quick easy port.
I’d imagine donkey Kong could be done same way.
… which makes the price tag even more grating..
I hope that Samus is resting for Metroid Prime 4 this time around
I kinda wanna see Mario ride a Chocobo lol
@Clammy They remade textures basically from scratch from what's seen in the trailer.
Who cares if it's a port. It was basically done from scratch when it comes to 3D modeling and probably game engine. I'm okay with the price tag.
Metroid Prime was more obviously just some upscaled textures, and it was actually a bit cheaper.
The detail comparison is like normal telescope vs Webb Telescope.
I never noticed the Diskun and Stunt Race FX cameos before
I'm very surprised that they're still kept in for the remake - because that would mean that the artists at Square Enix also recognised them too? From the low res pixel original?
The other explanation is that they still have access the original 3D models they can use as reference.
I'm so happy they're staying this faithful to the original game, from the unique Toad designs to simple cameos like this. I really really really hope this game will do well, outselling any recent Paper Mario as well as prompting them to make a proper sequel to this game. That's my wish to the stars!
It's a direct copy with graphic updates. Is this surprising for some people? Also I might label this article with spoilers. Will this be any different from the SNES mini version?
@Cheez
Ehh, it's using footage from the reveal trailer, it's hardly spoilers, but it's using elements that fans of the original are definitely going to notice, such as spotting Boshi for a split second.
@CharlieGirl I was wondering the same thing, first thing I thought of. Never did beat him.
Seeing Valentina's head and face in a higher resolution cleared up some confusion for me too. Glad to see what she actually looks like.
Okay that's neat. Really interested in seeing the differences.
On a discord I’m on, they were discussing that the original had a FF Cameo, and if that would still be included. And another friend I think mentioned being interested in what the translation/localisation will be like. I’m waiting until reviews before committing to a purchase, since I own the original version on WiiU VC.
I also own the original on Wii U VC, but I'm still picking this one up at some point. I love how pretty it looks, and for me, I don't mind spending $60 for the massively updated visuals and improved soundtrack. I love stuff like this.
And how dope is it that Diskun has two cameos in 2023?
I'd love it if they tossed in a few more random cameos. Imagine one of the toad kids owning a Cloud figure.
One other cool addition they could add would be revising the NES Mario cameo to make it so Mario turns into the low-poly Mario from Mario 64 when he walks behind that one curtain. edit - OR, even better, he could turn into the sprite-based version from the original.
And to go even further...it would be incredible if they could implement a New Game Plus mode that allows you to recruit a slightly OP Luigi to the party.
@Daniel36 why wouldn't it be?
This is an incredibly minor detail, but it would be a lot cooler if Samus had the Dread suit or Varia suit from Samus Returns. The Other M suit is really overused
@Clammy I highly doubt the file types of models made that long ago would be compatible with modern game engines. And even after updating them, they'd need to be completely rerigged and animated, so I doubt it's as easy as that.
I don't get people arguing it's a remake and therefore not worth the price of a new game It's not like they can just put the snes game into somekinda switch upscaler machine.
@burgerkingsauce
I feel like they probably aren't going add stuff from games created after the SNES original.
Both Link and Samus have actual in-person cameos in the SNES original, where they can be found resting in a bed if you check places under certain conditions.
They'll probably still use the classic design for Link, it'd be weird to put his BotW or Skyward Sword design in there.
It's nice to see how faithful this game is. I'm just happy for the fact that Toads have unique designs again, which I'm surprised people aren't making a bigger deal about.
@RupeeClock other m came out after SMRPG tho. It would be way cooler if they used her Super design in 3D
@Clammy There's not a chance that they're using the original 3D renders for this remake. Look at them. https://nintendo.fandom.com/wiki/Super_Mario_RPG:_Legend_of_the_Seven_Stars/gallery#Art
I have never played the game before, but after I accidentally found optional boss battle Culex from Youtube, I was surprised it used FF IV Boss Battle theme.
I curious to see Culex in 3D form.
Holy crap, never thought I'd see a Stunt Race FX cameo in a Nintendo game in 2023! The game I used to hire from the video-shop when all the other 1st party Snes games were out, lol
@Manxman64 Well, it's owned by Square Enix, and I don't know how much they will be involved this time around. So that would make it a trademark thing.
@Olmectron Mario RPG is definitely a bigger undertaking than the Prime Remaster with it likely being remade from scratch but “just upscaled textures” isn’t fair to MPR. New models, textures, shaders, lighting are all over that game, there was clearly a lot of work put into it- far from a trivial upscale as seems to be the case with the Pikmin re-releases
@Bret : I said original 3D models, not renders.
@ElRoberico : why would they use a modern engine, rather than porting the code? Why do people nowadays seem to think the only way to make a game is to use unity or unreal?
And the game uses sprites, no need to re rig anything.
Also is that ROB that the Peach doll is on top of?
@Clammy those 3D models are rotting in those silicon graphics 3Dstations in a basement at nintendo HQ if they still have them.
Might not be worth it to some but I will gladly throw my $60 at this especially to spot new details like this as I've played the original cart so many times. Like the Link's Awakening remake I expect a lot of weird pointless arguments about the value of a game based on a bunch of arbitrary data points when it all really comes down to the subjective desires of each gamer. There's no universal scale of game value.
I still hope they put the original version on NSO. Would be kind of lame if they didn't.
Also, I wonder if they're going to censor Peach's ???????
This many comments and no-one else asking for a modern remake/remaster of Stunt Race FX with higher resolution and a proper usable framerate? Something akin to the Sega port of Virtua Racing. Stunt Race seemed like it should be so much fun and had so much personality hidden in there, but the tiny window, low res and chugging framerate makes it extremely hard to go back to.
@crosslice That makes a LOT more sense than having her standing on a toilet, which is what I thought it was 😂
@Not_Soos They probably will. Link's Awakening DX game boy color version is in there.
@Cashews Games are trying to be $70 now and you’re still complaining about $60?
@Clammy That's not how this works, that's not how any of this works.
Edit: Unless you ment a HD version of the original rendered sprites but even then they needed to draw new frames, I think just reworking everything creates a cleaner more cohesive game overall.
It does look really fatefull and it is one of my favorite RPG games.
If they ever make a Chrono Trigger remake I wish the Dragon Quest team would handle the graphics because they have mastered the Akira Toriyama art.
@Cheez The writing might be different, most RPG's had character limits in their text boxes. that really hampered western translations compared Japanese.
Also it seems the cutscenes are more dynamic with camera angles and more animation.
Maybe some areas got a bit more detail as the game is no longer restriced by the SNES tile based graphics
Oh, so THAT'S who those two were!
@Clammy Whatever, the renders are based on the models. The point stands that they aren't using those ancient things. Modeling tech has, believe it or not, advanced in the past 27 years. And a SNES cart holds 8 MB. Whatever models they made were posed and had those poses compressed into sprites, and that's what's in the game, not 3D models. If they have the old rigs then MAYBE it saves that one step, but there's no knowing if the old models still exist, if they are compatible with how Nintendo makes games now, etc.
This looks fantastic. The (apparent) care and faithfulness with which this game is modernizing the original… this is basically what I wanted an FFVII remake to be like. Looking forward to buying this.
@Clammy You think you know what you're talking about but you have no idea. Port the code to what exactly?
Why do people nowadays seem to think they know how to make a game... or anything about computers for that matter.
@Clammy Right, I'm sure porting 65c816 assembly language to a ARM processor is trivial at best
I wonder if Coolex is still the same, I would imagine them keeping the entire Coolex section all 16-bit to reference the SNES game as part of the easter egg, that would be really cool imo. Or maybe it will be a new Final Fantasy boss, guess will find out soon. 😁
Is Nintendo still using that Other M model of Samus?
This is the main reason I am interested. Loved the original but many sprites my little dumb brain didn’t properly comprehend as a kid!
Cool to see, but what about Peach's other, umm, toy?
Eh, kinda lame that they're still using the Other M model, should've gone with Dread or Prime Remastered.
You all know that when I start taking pictures in my adventure (via the Capture button) I'm gonna get the ones of Samus and Link eventually.
@Clammy “porting the code”
Lmao
@SpoonySpoons : Okay, I'll bite.
As someone who has been writing game engines for 30+ years.. What is so funny about "porting the code"?
I hope Culex is still in this game AND not converted to a 3D model. Maybe they could get the Octopath sprite artists to give him an HD-2D treatment?
Alright peeps, we been asking for this for decades. I don't care what happens, this is a miracle and should be rightfully looked into by the Vatican.
@Cashews But Remakes deserve it more than Remasters
But i am with you, i'll wait for an Price Drop
@Cashews honestly, I thought this too when I first saw it, however, it’s not like they upscaled it, they are all knew models, everything here had to be remade from scratch, if it was a remaster, I would agree, but in this case it’s not, so I think it’s justified tbh
@Cashews I would agree to that argument is it was a cheap remaster.
But for a full on remake, I'd be happy to pay full price.
Ah yes, the toy box in Booster Tower. Diskun was hard to see. So is the beetle in the Pipe House cage in the room. I never knew what was jumping around in there. Of course it makes sense because Booster loves beetles.
We are lucky to have so many experts in gaming code and how to build massive million copy selling games posting here on our little corner of the internet. We should all be thankful for their input. Like I always feel lucky on purexbox how many experts in multibillion dollar merger laws there are….
Sometimes we have to be thankful these people bless us with their time. They are not in their mums basement typing nonsense. No sir. They know best
@Stocksy I have no issue with the game’s pricing and am very eager for it but this is always an unfathomably stupid argument. You do not need to know how to do something to have an opinion on it, just like you don’t need to be a chef to know something tastes bad.
Sigh here we go again with the complaints about the MSRP being $60 for a remake (completely new assets, cutscenes, arrangements etc.), more ridiculous than ever , but at least I'm glad that this time so many people countered them!
Again, absolutely fair if you personally want to buy it at a lower price - I do it most of the time thanks to discounts on physical releases by retailers or you can use the vouchers for the digital version -, but that's not a good reason for the starting price to be lower, making completely new or remade and quality videogames costs a lot!
Anyway, leaving those aside, so cool that thanks to this remake we can also identify cameos practically unrecognizable in the original!
@JohnnyMind exactly!
A full-on remake with remade music. new graphics, etc deserves to be full-price alongside new releases.
@Not_Soos Who cares if they censor it?
@CharlieGirl if not it might be replaced with a familiar Nintendo boss. I'm hoping for Ganon or Ganondorf or something. I'd like it too if the there was a sign on the door that said "out to lunch" or "For Rent".
@Cashews Man, it must be nice to be American and to think $60 is too much for a game. Try being Canadian. Our Switch games average $90, plus our GDP is lower, so the price hurts the wallet even more
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