As wonderful a series as Monster Hunter is, there's no doubt that it's not something you can just hop into and pick up in five minutes like Super Mario Bros.. It's a very dense and complex affair which aids in its charm, but it can be supremely annoying and imposing for new hunters just starting out, and Monster Hunter Generations Ultimate is no different.
To give such players a leg up, we've chucked together nine quick tips to help you out in the video above, talking about various elements that might have passed you by, and mechanics that are woefully under-explained in game. If you fall into that category or you just fancy spending a few minutes comparing microphone quality, check out the video that we've previously mentioned that happens to be the whole point of this article.
Comments 16
Is Monster Hunter Stories a good starting point? I've heard good things about the series, but haven't ever played it. Also, does Stories require long play sessions because I've unfortunately stopped playing my 3DS for much more than 30 mins unless I'm on a long journey.
Tried a demo of one of the monster hunters on 3DS, it was way too overcomplicated for me to get to grips with.
Give me a sidescrolling 2D platformer any day.
I see a lot of "flop control" going on with this game, defenders left right and center desperately trying to salvage something from it.
The reality is, its a late 3DS port thats badly over priced and is miles behind World in terms of overall gaming experience, especially from the standpoint of new entrants.
I mean hell even a large number of MH faithfuls who are not prone to straw grasping have come to terms with this and openly admit they wont be going back after World.
The reviews outside Nintendo fansites are average at best.
The flop control for this game needs to stop, we need to forget it and move onto more important games already.
Dragon ball fighterZ is just around the corner and its a contender for goty this year... We need to get off this burning MH band wagon and start looking to greener pastures.
No disrespect to Alex, but this video might have been useful when the demo dropped. I, and several others, tried the demo and was put off instantly. That baby was uninstalled inside of 60 seconds. And now the damage has been done. It'll be another 6 months before I sum up the prunes to bother trying again.
But I hope everyone else is loving it
Just one pro tip. Don’t rush it, go slow, read, visit the wikia and after several hours, congrats, your social life is currently over, the game just sucked you in.
@gcunit my point exactly.
You and 90% of the gaming public have had this experience.
It's honestly time to drop this MH attention and move on.
Got Monster Hunter 4 on my 3DS. Cool game, but couldn't properly get into it. I guess I may have rushed it slightly. Can't remember what put me off.
I am not going to watch the video.
Great guide. New players need guidance for sure.
Best to have a vet show them the ropes though. Gamers are super impatient these days.
@Razer
Ok, for one we don't need to get off anything. All video games are here to be enjoyed and if people want to enjoy this game, let them. For two, the game has been ranking the Amazon best sellers list for months and now instantly to the top of the eShop- that's not a "flop". Third, even if it was, so what? Let people enjoy what they want. If you dont like it, go do something else.
There was a lot of demand for this game, an entire movement that by Capcom's own admission convinced them to localize. So what's your issue? The reviews are only a few points lower than previous games (80 vs 84, wow huge difference), but who cares anyways? I don't need a review to justify or validate what I like, and I dont need you to approve either. This is a great game.
Yes, World is great. I loved it. BUT that has absolutely nothing to do with this game, a game which many MH fans are enjoying to death. My brother got into the series with World, ran out of content in a month and has been playing 3DS entries ever since, and now this. You may have some warped idea about some imagined collective hive mind, but plenty of people can AND DO enjoy both games.
Grow up, and learn to stop attacking games for reasons that are just beyond my comprehension. This game coming to Switch is an incredible blessing- no longer do the actual fans have to put up with 240p handheld Monster Hunter.
This isn't some 4th grade console war. There is no "burning bandwagon". There is only a great game plenty of people are loving. Play it or dont, I dont think anyone really cares. But stop harassing those that do, and attacking the game they enjoy. If you have no interest, go play something else. But there are a lot of people into this game, and a lot of new players from World who have never played a classic game.
I wanted to start playing it, but the level of complexity is so bad that I did not care.
Tried the Demo and lost all my interest tbh.
The complexity seemed rather forced than neccessary. I mean lots of this has been done way easier before in other games.
Also the loading screen looks like my 2 year old painted it. Did I miss something there?
@Razer MHGU is the culmination of all the best pre-World monsters and features that the series has to offer.
As a player that has over 1500 hours across the MH series I can tell you that this game is not miles behind MHW (all World really has is a few nice QOL improvements and a shiny new coat of paint).
Any experienced player can easily switch between the old and new style games and MHGU has a huge amount more content than World, granted it may be a polished port of a 3ds game but the improvements and added content make it easily worth the price of admission.
If anything this should be the game that players turn to when they run out of things to do in World.
Cheers for this!!
@Razer
I don't think DB Fz is goty material.
On the MH subject, controls, movement and all that are clunky since the beginning of the series, it's not because it's a ported 3DS game ( with buckets upon buckets of extra content).
Anyway, clunky? Yes. Does that works for it's formula? Yes. A big part of classic MH is knowing when to do things, if you go in mindless of your environment and your enemy then you'll die very easily.
Classic MH is hard, clunky and not newbies friendly but it is a lot of fun regardless.
Capcom should have released it here when it released in Japan though ( a lot of time before MHW), but that's Capcom for you.
@SteveF
The loading screens embody the colorful art of the series. It's meant to be cute.
As for complexity, if by forced you mean intentional, then yes, the complexity is intentional. It's a complex game, like Dark Souls is a complex game or like how Skyrim is a complex game. Its depth is part of the appeal.
The older games are notoriously hard to get into though because of the steep learning curve. If you invest the time to learn some basics though, like how to run, how to sheath, combos to keep your attacks flowing, when to attack, dodge roll out of the way, sheath, then run to reposition (since you can't run with weapon drawn and are very immobile, which is intentional), you'll have a much better chance of finding the same addiction as fans do.
It's a game that requires a certain level of investment. But if you invest, it pays dividends 1,000 fold. That's not to say it's for everyone, but almost everyone I've ever met who didnt like MH, it was because they never took the time to learn the game proper. They didnt like it as someone who didnt understand it. But I'd say most who understand it end up loving it. So it's just a question of commitment.
If you want to commit to learning the game though, I'd be happy to help in any way I can. The community is great and always willing to teach new players. Best thing to do is hop in the forum and ask questions, do some single player quests until you get to real monsters (and vets can give you a list of key quests needed to progress), then join a few hunts online and learn the ropes.
MH requires an investment from the player. I started with Tri on the Wii and couldn’t beat a Great Jaggi. It wasn’t until I properly learned how to use a lance did I progress. And that’s another thing. Finding the proper weapon for your play style takes a while as it’s a lot of trial and error. It’s good that the current game has built in tutorials per weapon.
This post here is for the new people that want to give it a try but feel overwhelmed to press on (or perhaps even those that are underwhelmed). I felt your pain, and I am definitely not one of those meta-junkies that knows every nuance... but I DID learn a LOT to survive in MH. Here we go...
I tested this series with MHTri, and my first experience was, "wow is this involved... I can't run with my weapon, have to do this combo to do this, sheath that, shift item menu this, etc.", and, I put it down lol. Internet situation wasn't stable, life was silly busy for any sort of online gaming, etc. Fast forward, I came across a co-worker telling me all about MH3U, but by the time I got into it, it's prime had passed. Later, I came across a different co-worker who was playing MH4U, and this time, my situation was right to give everything a go. So, this time, along with the help of a veteran (this helps greatly), I was "shown the ropes". I was told what I should, shouldn't do, and why, basic stuff to have, watched and learned from the pros, took some licks and learned the hard way, etc. I took the time to learn each of the classes and find the class and playstyle that I liked, but more importantly, learned the strengths and the weaknesses. I prefer not to tank, prefer to be agile and evasive but not so much defensive, be a supporter to cripple a monster, and strike from the shadows. This fit well with the bow class, and I actually have an affinity for bow using characters anyway-- Now came learning all the button combos, movement, where I should stand, etc. With dedication, I mastered MH4U's worst, went straight into MHG, mastered that, and now here I am about to kick off MHGU. It's truly a game of the most fundamental thing in nature: Adaptation. I fight a new monster, I may get creamed a bit, until I learn it's tells, change my strategy to maximize my bow user's effectiveness, TRUST in my teammates, and WIN. Carve those parts. Make stronger armor and weapons. And destroy the one up the food chain.
It's not a game for everyone, but if you a person that needs more than instant gratification to feel like you've truly conquered something and are patient, then you belong in MH. I'm Melomus, coming to an MHGU soon near you. I'd be more than happy to work with newbs to show them the ropes and guide them on the ranks. Just say the word, and we can hunt
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