Remember, this dynamic ranking is governed by every entry's User Rating on our database and is subject to real-time change, even now. Don't agree with the order? Feel free to get rating your game collection and potentially influence the ranking below. Enjoy!
Back when Nintendo announced the very first Mario Kart game in the early '90s, there were some in the industry who proclaimed it as a sign that the veteran firm had finally lost its marbles. Sure, Mario had appeared in other games, but his forte was 2D platformers – he had no place on the racing track, and Super Mario Kart was initially viewed as a questionable attempt to shoe-horn the famous mascot into a genre where he simply didn't belong. As you might expect, when these same nay-sayers actually got to play it, they changed their tune.
Since then, Mario Kart has become one of Nintendo's most successful properties and has sold in excess of 160 million copies worldwide across all titles. But, you may well ask, which one is best? That's not an easy question to answer in a series of solid gold console classics, so we turned to you, dear readers, to rate and rank every game in the series.
Before you ask, no we've not included the arcade entries, because we like being stubborn traditionalists at Nintendo Life. We have added the mixed reality racer Mario Kart Live: Home Circuit and the mobile-only Mario Kart Tour, though. We've also lumped both Mario Kart 8 and its Deluxe Switch upgrade together to keep things tidy.
Remember: the order below is updated in real-time according to each game's corresponding User Rating in the Nintendo Life game database. Even as you read this, it's entirely possible to influence the ranking below. If you haven't rated your favourites yet, simply click the 'star' of the game you wish to rate below and assign a score right now.
So stash those banana skins and start those karts — it's time to hit the track and see who ends up on the podium...
10. Mario Kart Tour (Mobile)
The first entry in the series to make the jump to mobile devices which aren't Nintendo handhelds, anyone coming to Mario Kart Tour expecting a facsimile of the console games will probably be disappointed. This free-to-play version was never going to rival the majesty of a full-fat, fully operational Mario Kart 8. The game was built around one-handed mobile play and landscape mode wasn’t available initially. Couple that with some confusing and questionable monetisation mechanics and it could be easy to see this as a blight on the series' good name.
However, you're not obliged to go in for all those unseemly microtransactions, there's no limit on playtime as found in many other mobile games (including some of Nintendo's), and — taken in context — it's a pleasantly diverting mobile take on your favourite kart racer. Crucially, it costs nothing to find out for yourselves, so there's no reason not to take this for a test drive, even if it doesn't fire on all cylinders.
9. Mario Kart Live: Home Circuit (Switch)
Mario Kart Live: Home Circuit is a startlingly authentic "mixed reality" recreation of Nintendo's most popular racing series which encourages you to be inventive with your course designs and does an excellent job of combining your real-world surroundings with the fantasy environments of the Mushroom Kingdom; add in a second player (or three, or four) and it becomes even more compelling. The tech side of things is undeniably impressive and it's impossible to not raise a smile the first time you play; the question is how long that magic will last, especially if your home limits your track designs and you've only got the budget to cover the cost of a single car.
We can confirm that simply free-roaming around the house while being chased by small children and/or pets is a pretty great way to spend an afternoon, though.
8. Mario Kart Super Circuit (GBA)
Returning to the flat tracks and tight power-sliding gameplay of the original Super Mario Kart, the GBA was capable of replicating SNES-like performance — it certainly wasn't up to the tech standard of the N64 or GameCube — so Mario Kart Super Circuit ended up feeling like the Super Mario Kart sequel we never got on Nintendo's 16-bit console. Sure, the visual style has arguably aged worse than the SNES version, but this pint-sized speed-fest packs in plenty of content. The fun foundation was there at the very beginning of the series and it's definitely present in the GBA entry.
While the 3DS Ambassador and Wii U Virtual Console re-releases lacked the multiplayer features of the original, the Nintendo Switch Online version thankfully rectifies that situation if multiplayer is your thing (which, with Mario Kart, it really should be). No need for link cables these days! Super Circuit still holds up well and serves as a great 'successor' to the SNES original, if that's your favourite MK flavour.
7. Super Mario Kart (SNES)
The game that birthed an entire genre (albeit a genre it dominates to the point where you wonder why any other company bothers making a kart racer), Super Mario Kart got so much just right from the starting line that it still remains surprisingly playable and accessible decades later.
There's no worrying about picking karts or wheels here; you select your character and hit the track. The split-screen layout (which is present even when racing solo) encourages a second player to pick up the pad, and it's certainly a game that is best enjoyed with a friend - or foe. The Battle mode has also stood the test of time superbly, and that iconic power-slide move still feels natural and intuitive.
The mainline games that followed may have refined the formula to the Nth degree, but despite feeling bare-bones by comparison, controls, track design, and item balance are still nigh-on perfect in this first outing. Super Mario Kart is fun distilled, and the original's narrow focus can end up being a benefit – especially if you're looking for the ideal pick-up-and-play multiplayer challenge.
6. Mario Kart 7 (3DS)
The DS entry in the series did a marvellous job of giving players the full-blooded 3D experience, but 3DS’ extra horsepower made this feel more like a home console release than ever before. Mario Kart 7 (the first game in the series to have a number at the end of its title, fact fans) is perhaps one of the finest racers ever made, and certainly one of the best on the 3DS.
Bringing back coins during races and introducing vehicle customisation and underwater driving to the series, its excellent autostereoscopic 3D once again proved that, in the right hands, the system's namesake feature could really add some special sauce, helping flesh out the world just that little bit more. Booting it up now makes us miss having the option — roll on Nintendo 3DSwitch! (Calm down, that’s a joke… or is it?)
5. Mario Kart 64 (N64)
While the racers themselves might not have been truly 3D (rather they were detailed Donkey Kong Country-style sprites created from 3D character renders), Mario Kart 64's huge, undulating circuits still showed off the benefits of 64-bit hardware. It added inclines, items, obstacles, and a four-player multiplayer mode to the winning formula Nintendo cooked up on Super NES. This is also the game which gave us Toad's Turnpike.
Each iteration of the Mario Kart series adds a little something new, but following on from the flat circuits of Super Mario Kart, there's arguably been nothing quite like this first jump to 3D-except-for-the-racers. Like any Mario Kart game, add three friends and you'll have an epic time in no time.
4. Mario Kart Wii (Wii)
Following the online exploits of Mario Kart DS, it was almost a given that Mario Kart Wii would follow suit and include the ability to play against the world — thankfully, despite the console's rather anaemic online capabilities, the experience was nothing short of stunning.
From the outside, the Wii entry might have sacrificed some of the kart racing series' personality, but the online multiplayer with support for up to twelve players, optional motion controls (who could forget that plastic wheel accessory?), and additional vehicles and characters helped make it one of the most accessible entries in the series. Successful, too. It sold a staggering 37.14 million copies.
3. Mario Kart DS (DS)
Whether you can forgive its snaking ways or not, this was still a cracking entry in a series which arguably doesn't have a dud.
If you're unfamiliar, 'snaking' — a technique which involves using power slide boosts — did admittedly dampen the online experience back in the day if you hadn't mastered it, but online (sadly) isn't an option now. So if you're unhappy with how your local competitors are snaking, you can simply lean over and communicate your dissatisfaction in a direct manner. In the ribs, perhaps.
It should also be remembered that Mario Kart DS was the first in the series to offer online play – and that was a real game-changer in 2005. Of course, it's been surpassed since by its sequels, but having a fully 3D Mario Kart in your hands was a special feeling back in the day, and MKDS holds a special place in many a kart-lover's heart, including ours.
2. Mario Kart: Double Dash!! (GCN)
Your favourite Mario Kart game tends to depend very much on which one you played first, or which one you've played the most in multiplayer. This can lead to much contentious debate, but we have wonderful memories of Mario Kart: Double Dash!! despite it often getting short shrift from many.
While not overflowing with new ideas, the racers were presented as gorgeous fully 3D models for the first time, the two-driver gimmick was extremely satisfying and introduced a new layer of strategy as you switched characters and juggled items, and it has some great courses, including DK Mountain (ah, that little shortcut at the end!) and perennial favourite Baby Park, the hilariously hectic mini-course.
It might lack a certain je ne sais quoi if you're devoted to other entries in the series, but make no mistake, this remains a chaotic karting classic. We love it.
1. Mario Kart 8 Deluxe (Switch)
Mario Kart 8 delivered a huge amount of racing goodness right out of the box on Wii U and was only a proper Battle Mode away from being top of the class. The big twist this time around was the introduction of 'anti-gravity' sections which allow tracks to bend and twist on themselves in surprising ways, making it possible to collide with other racers and gain a small speed boost, adding a welcome layer of tactical play.
And then Mario Kart 8 Deluxe repackaged the original on Switch and added in that excellent (and sorely missed) Battle Mode for good measure, making it the pinnacle of the entire series; a fast, attractive, sublimely playable romp which has to rank as one of the best racing games of all time; the definitive Mario Kart experience, content-rich and a delightful feast of comedic, cartoonish karting action.
Switch's best-selling game continually raises a smile and, occasionally, induces that trademark Mario Kart rage as shells strike and positions are lost. It's addictive, unifying, unfiltered fun that draws in anyone daring enough to take up the wheel.
And the addition of 48 more courses with the awkwardly named Mario Kart 8 Deluxe Booster Course Pass DLC? Well, that's just more icing on an already-grand cake, isn't it? Essential.
I'm-a Luigi, number one! Hold up, Luigi wasn't even an option.
So there you have it; the running order of the Mario Kart series. Surprised by the result? Remember, the ranking above is subject to change according to each game's User Ratings on the site, so if you're not happy with one of your favourites being in the bottom half, have your say by giving it a personal score out of 10 and watch to see if/how that influences the table.
Feel free to let us know your thoughts and share a comment about your personal favourites below.
Comments 106
Not a bad list. I would just reverse the DS with the 3ds entry.
“ The game has been built around one-handed mobile play and can't even be played in landscape mode. “
WTH?! It can be played in landscape mode AND with two hands SINCE LAST YEAR!’
Have you really played the goddamn game or you just jumpec in the hate bandwagon like all the cool kids of the site?
Talk about “professional journalism “
@DK-Fan landscape mode or not it's still the worst mario kart and a trash game
@DK-Fan
While it’s still a bad game, they don’t update these.
They still say Units is p2w which has always been objectively false
Not a bad list overall, but if slide Mario Kart Wii back to 8th, 64 to 7th and swap Super Mario Kart and Super Circuit. Super Circuit is just better. Better controls, better visuals in some ways, all the original courses and twenty new ones.
In my opinion...
Mario Kart 8 Deluxe >>> previous Mario Kart games
But in my honest opinion...
3rd party kart racing games > Mario Kart games
Better Nintendo upgrade their Mario Kart games like the 3rd party developers already did.
Why isn’t Mario Kart DS number 1?
MK:DS holds such amazing memories for me. 8 player 4v4 team battles with my friends. Simply brilliant!
@Lyricana I agree that Super Circuit is better than Super. Every track in Super Circuit is unique (such as Sky Garden, Sunset Wilds etc., whereas in Super you have Mario Circuit 1, Mario Circuit 2, Mario Circuit 3, Mario Circuit 4 (and I might point out that Tour has a SNES themed track called RMX Mario Circuit 1). Also Super Circuit is just under appreciated in the Mario Kart Community imo
@WhiteTrashGuy Yeah and I play a lot of games alone and so I feel DS has one of the best Single Player mode with things like Single Player Battle Mode and Mission Mode introduced for the first time.
I wish I didn't, but I still think the original is the best. Yeah it's only two player, crap frame rate etc. but I still think it's got the most exciting racing, by quite a distance. Those dinky little courses are just so well designed, and the handling allows such precision. I'm mostly talking single player here, so maybe I could be persuaded I'm wrong when it comes to multiplayer. But if I'm on my own, the original is still the one I'll always go back to. And I'm pretty certain that's not just the fault of nostalgia.
@DK-Fan I missed that out-of-date detail when editing the Tour text, it’s been a while since I played it. I’ve tweaked the entry now. As the entry (and review) says, we liked the game — we hardly jumped on the “hate bandwagon”!
@Screen We do our best to keep lists updated — let me know what you’re referring to and I’ll take a look.
Excellent list! I hope Nintendo brings back the Double Dash mechanic for MK9
Is it me or wasn't Mario Kart 64 the first MK game to have a number after the title? Ok I'm just being pedantic, I know what you meant...
But still...
I still think Mario Kart 64 is the best and I will die on that poorly textured piramidal hill
MK8 is a decent MK game but imo the whole series is becoming stale now and needs a propper good shake up with something new adding in to the mix. More track just doesnt cut the mustard anymore. An adventure mode would be my choice. They added the low grav mechanic in to 8 but imo its pointless ans is only there just to be there. It really offers nothing to the expierience.
The best kart game imo is easily Diddy Kong racing. A great Adventure mode, lovely track design within the 4 beautifully themed worlds, collectables in said tracks, multiple crafts to pilot which in turn allows them to design off road tracks, a great power up system, a great Time attack mode where you face TT(an in game represented character) and boss races. It really is a complete, joyous racing game.
Oh.... and an African elephant on a flying carpet.
SMK is still the best IMO. Simple and clean visuals with sharp and frame based gameplay. And the tracks aren't too long so the skill game is infinite and easily accessible for anyone. If you can't beat the Rainbow Road in Time Trial without falling you can't give your opinion about this game.
Surprised by Double Dash so high but won't hate on it even if not a favorite..
MK:DS was amazing for me, was my first ever game where I competed on a world leaderboard and competed for the top on many tracks (early on). So yeah I did do the snaking bit but the journey to mastering that and squeezing in just one extra boost along certain passages was so rewarding. Also had a blast joining my first ever Mario Kart online sessions with friends from the NintendoExpress site.
I personally found MK64 truly awful, and completely missed the point of what made the original so charming.
Agreed that the series has become stale.
The frame rate chugs on Mario Kart Wii, I'd have that lower and MK7 much higher.
As a game I always thought the original is one of the most refined. It's a great single player Mario Kart with, each character has a rival with specific powers instead of the crazy item fest of a multiplayer game.
It shows its age when playing with a friend though...
8 Deluxe at number 1, as I knew would happen. By such a large score margin too, thats crazy. Still believe that its a dull and infuriating experience most of the time, has nothing interesting at all. Boring driving mechanics, god awful item balancing, anitgravity being just okay. Still a solid game, but nothing more than a 6/10 to me.
Of course 8 Deluxe would win, it’s the best by a Country mile.
Personally I’d move the SNES and GBA games up a bit, the Wii and N64 games down a bit, and Double Dash down a lot, but it’s all personal taste.
Swap out Double Dash with Wii and I think this list would be perfect
So nice to see how beloved Double Dash is around here 😊
For me:
1. 8 Deluxe Switch
2. 7 (3DS)
3. Wii
4. DS
5. Double Dash
6. 64
7. SNES
8. Super Circuit
Controls perfect on the snes game? It feels like driving on ice.
@retroman64 Yeah, looking back it’s really weird, like what were they thinking… but I loved it back then
Glad to see Double Dash getting some respect - been a Kart fan since game 1 and that was my favorite until 8 - Deluxe. Still think the Kong Mountain track is one of the best.
@dartmonkey
Specifically the fact that since launch Pokémon Unite has added in the campaign that gives you 3 max level item enhancers. IMHO if a game gives you at least 1 character at a competitive level that shouldn’t be classified as P2W, but pay to expand.
@VancouverVelocityFan
recency bias
@VancouverVelocityFan I think it's probably underappreciated because many people haven't played it and they automatically score the games they have played and like higher than the ones they haven't played, rather than abstaining from that vote.
Something about the Wii entry I found so fun and addicting compared to the rest. My top 3 are probably:
MK Wii
MK 64
MK 8 deluxe
@Anti-Matter
What are your favourite 3rd party racing games? Just curious.
@Jhena
Well...
I played Chocobo Racing PS1, Skylanders SuperChargers Wii U, Modnation Racers PS3, Team Sonic Racing PS4, Cars 3 (Disney Pixar) PS4, the racing with various vehicles on Go Vacation.
DD actually did something different. All the other ones got boring and tired over years.
Best vanilla one was the ds one.. but even that got boring.
@Anti-Matter
Watched a longplay of chocobo racing. Pretty good with storymode. Also played team Sonic Racing, Cars 3 and Go Vacation. Good games. Have you played the new Chocobo GP?
@Jhena
No.
Already heard about micro transaction behind the game (Chocobo Racing GP) so I changed my mind and looking for another games.
on mario kart 7, it says its the first game to end with a number in the title for mario kart games.... even tho mario kart 64 has a number
(altho mario kart 7 is the first mario kart game to end with the number of games released so far so, kinda)
Double Dash was such a disappointment to me, even playing when it was new. The tracks felt like weaker versions of tracks from MK64 (Wario Stadium destroys Waluigi Stadium for example), and the AI racers spam items like crazy, & the 2 characters per cart was & still is a terrible gimmick.
I've actually been playing it over the weekend, along with Twilight Princess.
8 Deluxe may objectively be the best Mario Kart game yet, but Wii, DS, 7, and Double Dash are so nostalgic to me and keep me from saying it’s my favorite.
People here are sleeping on Super Circuit. By far the best of the first 3 games. It has the best handling plus all SNES tracks are unlockable.
Mario Kart 7 is also way too low. Yes, it sucks that it lacks a vs. mode, but the track selection is stellar, and first person mode is an interesting novelty.
I can only play some mk. All those are not great games.. For me 64 ,mk7, mk8 and double dash are it. All these others were eh at best.
Why do you insist in calling TOUR a one-handed game with no depth? You can play in landscape and two hands for almost 2 years, its drifting system is the most precise and controlable of the series, and that is the way the dedicated players mostly play.
Also, the game is ever changing with the most number of tracks and characters of any MK game.
Yes, gacha sucks and all... but seems like you are talking about a game you dont play.
Yikes, I don’t agree with this list. Opinions are still valid though. Here’s mine:
Have not played: Home Circuit
9: Super Mario Kart: Has aged like a fine brick tbh, it just doesn’t feel great to control. The modes are fine, but some of the track design is also lacking, like the literal dead end in one of the Bowser Castle courses.
8: Mario Kart: Super Circuit: Feels much better to control, and the track design is good. No big standouts, but nothing bad either.
7: Mario Kart Tour: I really like this game. I haven’t spent a dime, and I have plenty of characters, karts and gliders, and can get 5 stars every once in a while. All the remixed courses are so fun, and having a mobile version of Mario Kart is good. It loses points for having those micro transactions though.
6: Mario Kart 64: A very charming game, but the racing is a bit janky. Drifting does not want to follow your wishes, and you don’t get that satisfying feeling of speed when you perform a terrific drift. I will say that the battle mode is probably the best in the franchise, as balloon battle turns into a game of manhunt.
5: Mario Kart 7: Virtually the exact opposite of 64: the mechanics are buttery smooth, but the soul just isn’t there. Gliding and underwater opened the door for excellent track design, but here it feels like they’re just scratching the surface. Battle mode similarly suffers from being sterile: the time limit just makes the experience not fun.
4: Mario Kart Double Dash: The basic system is a blast to control. Switching characters will never not get old. If there was just a bit more meat on the bones in terms of tracks and additional modes, this would be in contention for the best one.
3: Mario Kart Wii: The nostalgia glasses are strong with this one, it’s true, but everything about this game is just fun. I love the look of the game, it has some of the best tracks in the series (there’s probably only 3 mediocre and 1 bad course in the whole game), and the battle modes, while not amazing, do have great tracks to just roam around in, like Funky Stadium or Delfino Pier. Finally, the game is just fun to control. It’s not overly bouncy or completely rigid, it strikes a great balance.
2: Mario Kart 8 Deluxe: This one’s pretty easy to explain: the best controls and tracks in the series, but a somewhat lifeless character roster and mediocre battle mode (even on Switch, with the exception of Renegade Roundup) keep it from being my favorite.
1: Mario Kart DS: Okay, this one’s definitely nostalgia, but this has all I want in the series: a good character roster, great tracks, with the introduction of retro tracks to the series, a great feel to control (I like drifting in this one more than any other), the last great battle mode, and mission mode make this my favorite. Hooking up a few DS together and playing this game on bus rides were some of my fondest family memories as a kid.
Do you guys have a problem with the GameCube or something? I swear half the times a game from that era shows up on a list, the description's something like "while it's a divisive entry, and definitely not our favorite, it's still pretty ok I guess".
Played some MK64 this weekend...forgot how BS the rubber banding was in that game 😕
DS and Double Dash have the best mechanics in the franchise; however, I do think there will be a point where 8 DLX surpasses them just purely through content (it's not there yet). 7 also currently has the best track selection of the series, but failed to capitalize on that with the omission of single player VS. Tour needs respect for laying down the foundation for the better half, by the end of 2023, of Mario Kart 8 Deluxe's track selection.
@NintendoWife I was one of the rare scrooges who hated it as a kid when it was new, my parents loved it though. Mario Kart 64 made me fall in love with the series instead, so many good memories with that game.
@Matl I agree on Antigrav, tend to not play those tracks. Along with underwater which is worse still.
Mario Kart 7 is too low imo. Otherwise it looks about right to me.
I feel like the newest games in the series are the best, in that order, besides the mobile and toy game.
For me, the original is now the worst in the series, and as much as it pains me to say it, MK64 is near the bottom too. MK8 is the best looking, best playing MK game....period.
Personally, I would have MK7 and Wii higher then Double Dash.
Mk8 is really polished. So polished that it is an incredibly sterile experience. It's a great game but there's no actual racing challenge. No Uber skillful shortcuts or tricks to land. It's all so clinical. MK64 and Double Dash had the chaotic gameplay in spades.
@BusterMove totally agree. It's one of the few, if not the only Mario Kart that is actually a proper racing game. The others are more like party games built around racing.
@betterman the time trials are amazing too. Even more than the racing IMO actually - and that's speaking as someone who has zero interest in things like speed runs. I must have spent more time trying to perfect Bowser Castle 3 than I have playing all the other MKs combined.
It really surprises me to see Double Dash that high, to me it's one of the worst entry in the series. It's still a very fine game, but the double character counts doesn't add much and the tracks are not very inspired. I vastly prefer the new drift system introduced in Mario Kart Wii too. Also the soundtrack is pretty bad.
As of my favorites, it's a tie between Super Mario Kart (for nostalgic reasons, it was so mind blowing back then), Mario Kart 8 (nothing too special about this one, but it's the last one, the soundtrack is amazing and it looks awesome). I really love the mission mode of Mario Kart DS too, and the game was very impressive for the hardware too.
@RodrigoCard
lots of sheep and bandwagoners out there, frenzys and action counts changed the game and I hope there is a mode like that in mk 10. yeah I said it tour is 9 and a mainline game, haters get over it.
mk 8
tour
64
7
ds
dd
smk
wii
sc
7 being lower than 64 is an utter travesty. Apart from that, can't say I really disagree with anything on here.
I see MK8 & MK7 as being roughly the same, since they mostly play the same. I like them both!
To me, Mario Kart 8 Deluxe is the best from a content and online standpoint, but Double Dash is my favorite when it comes down to the mechanics and gameplay. Double Dash also has the best battle mode for local play by far, since it was one of the last ones designed with only four players in mind. The battle maps are all a bit too big for local play in the games that came after.
question- how much is circuit really considered a "real MK game"? would it be MK9 or is Tour MK9?
MK8D is Mario Kart perfection, sadly it means that the series have nowhere to go from here. Thats why i like that they add new tracks instead of trying to make a new entry.
Home Circuit embodies everything Nintendo to me. Innovation, creativity, weirdness. I'd rank it higher or remove it entirely because of what an oddball it is.
Mario kart 8 Deluxe is indeed the best kart racing game ever.
Though, it desperately needs customization options. Custom cups, custom items, custom everything.
Just throwing some kudos to 'Mario Kart Super Circuit (GBA)'
I love that game and it gets a hard rep.
Like others said, this isn’ta bad list. I would also make changes for my own, notably increasing snes and gba entries, while lowering n64 and Wii. And then probably swap ds and 3ds.
My order:
.
.
.
.
(i did not play the handhelds versions)
.
.
.
Mario Kart wii (slooooooowwwwww, no fun....i played...5..10 hours and never more...)
Mario Kart 64 (Terrible game. This game was the most frustrating purchase I've ever had in my player story..... tied with Fighting Vipers 2 and Sonic Adventures)
All of them are great games with different people to play at different times of my life.
I think whoever wrote this is a bit nostalgic for Super and 64. Good back in the day, but they have aged terribly.
I will always say Super Mario Kart is the best! Mario Kart 64 is the worst. Super Mario Kart was sweet as, if you were last you couldn't come back to first place also you could lap all the computer opponents if you were good enough.
Had skipped 7 since I didn't own a 3DS until later on. Surprised DS beat it on here since I heard a lot of praise toward 7.
I mainly remember DS for that dreadful snaking everyone was doing online & for it being the only Kart where I had to main someone other than Toad to win.
@betterman @BusterMove I wish you two were around back when Xband for SNES was out. Every time I selected vs racing on that thing, the other player would drop out. All anyone wanted to do was battle mode.
Mario kart 8 deluxe is like a best of compilation and has so many tracks, and more on the way, it's mind boggling.
Well, in personal experience, tour has considerably more to do than home circuit.
The Coin item and Lakitu bring down MK8 DLX for me. At some point during the BCP, it could become my favorite. Mario Kart DS is my favorite, and I would say Double Dash!! has the best gameplay but lacks in content compared to more recent entries. Mario Kart 7 also has the best current track selection, even with Deluxe having twice as many tracks right now; however, it lacks single player VS...which is one of the worst omissions Nintendo has done for a game.
The stereoscopic 3D certainly was a great feature in MK7... but it ALSO had a first-person view! That was incredible! It absence is literally the only flaw in MK8 — which is otherwise perfect.
I feel like Mario Kart 7 and DS are underrated. They should both be ahead of N64 and Double Dash IMO.
Missed this vote, but my top 3 would be (1st, 2nd, 3rd): Double Dash, DS, 7. Stereoscopic 3D is underrated.
I really enjoyed Mario Kart Wii more than Mario Kart 8 Deluxe... Something about all racers and cars being unlocked from the beginning took away some motivation for one player gaming.
Still, great game. Dont know what to expect for Maio Kart 9
@Zequio
Mario Kart 8 for Wii U is better than Deluxe since you need to unlock all those things. I really don't know why they devalued single player experience in Deluxe.
Mario kart ds is the best
I can agree with this! Although double dash will always have my favorite artstyle and courses! ❤️
Mario Kart DS is definitely the most content-heavy entry in the series, with the Mission mode that was great but never showed up again, and was also the first to introduce choosing a racer AND a separate kart. Plus getting to re-play a lot of the N64 tracks in a handheld blew my little mind when I first played it.
I'll never understand the love for Double Dash.
Mario Kart 8 Deluxe is insane in its track options, great control, online joy, etc. It's almost unfair to compare it against the others. No idea how Mario Kart 9 will outdo 8
Idc what any says mario kart wii will always be my fav
I was tempted just to type someone elses comment word for word to see if anyone notices but important subject definitely age plays a factor. I like all TBH but old favourites are Snes, N64 the GBA one with all Snes in was great on micro back in the day.
Deluxe is best but the 3ds version comes 2nd.
Having been lucky to play the majority of these games when they first came out I think mario kart 8 just beats the SNES version. I have double dash and 64 and I enjoy them the least. 64 aged badly and the courses on double dash are rather boring. The SNES game is simple and the one I enjoy the most. Battle mode is hilarious, and time trial feels rewarding when seconds are shaved off and beating the ghost car. The SNES game has aged the best, A timeless classic.
@retroman64 I agree. I remember when I first played the original SMK on SNES, the controls were very hard to get the hang of, especially for DK Jr. and Bowser, but once you put the time and energy into really learning them, you can get the hang of them. Seriously, you will be able to maneuver your kart in ways that you would've thought impossible. Also, and I'm not exaggerating anywhere in this comment, if you're able to master the controls, you will be able to (depending on what character you choose) throw banana peels almost anywhere on any course with pinpoint accuracy. I have been gaming since the Atari 2600 days (yeah I know I'm an old head lol) and still do to this day to a lesser extent, but I can honestly say that, once you learn them of course, there isn't a game with controls more solid. Well, that has been my experience and opinion, at least. Sorry for the long and boring reply. I just felt compelled to throw that out there. Lol
@Nutsalad I am inclined to agree with pretty much everything you said. I think the original SMK on the SNES is probably the best and has held up great. I loved Battle Mode and the Time Trials ghost was really cool. I loved the ghost because when you raced against it, you could see where you needed to improve and where you were doing well. In my opinion, the original SMK had the best controls, hands down. Not even close. No exception. Yes, it was hard to learn ,especially with DK Jr. and/or Bowser, but if you put the time and effort into mastering the controls you can do things that seemed impossible. For instance, if you master the controls well enough, you can throw banana peels anywhere you want, from any part of the track on almost any stage with pinpoint accuracy, even with DK Jr. and Bowser. I can't overstate how great the game control is. I have played all of the Mario Kart games (all of the official ones, at least....I think I did anyway🤔) I remember I was kinda disappointed when SMK 64 first came out. I thought they could have done a much better job with it. Disappointing. I have Mario Kart 8 Deluxe on Switch and I think it's a great game. There are some really good Mario Kart games but I think, overall, MK8 on Switch comes the closest to the original SMK. The controls are really responsive, the items are cool, the tracks are great and, most importantly, it's a lot of fun. The only real complaint I have is that a LOT of the time it isn't even worth it to try to be in 1st place. You're better off being several positions behind because you're much more likely to get a good item that you can use. When you're leading the pack, you're more than likely going to get (almost) useless coins or, if you're really lucky you might get a single banana peel or green shell......but only if you're really lucky. Lol I understand why it is important to give the people in the back the more valuable items and the front positions lesser valuable items, but I think it could be balanced a bit better. I don't expect 1st place to get lightning, Bullet Bills or stars, and I don't expect last place to get coins or banana peels. That being said, it still should be more balanced. The original SMK would give 1st place less valuable items than 8th place, also. How many times does it give lightning to 1st place compared to the players in 6th, 7th or 8th place? I don't know if I ever got lightning while in 1st place, and that's fine. I don't expect to. Sorry to go on and on with a stupid rant, but it's frustrating playing MK8 for those reasons I mentioned. Lol Plus, when I see people talking about the original SMK, I can't help but to rant about how great that game was, and still is. Anyway, good comment.
@JakedaArbok I respect your opinion and agree with a lot of what you say. The only thing I think you're way off on is when you said the original Super Mario Kart doesn't feel great to control. I will say that the controls are definitely hard to master and seem hard to get the hang of at first (especially with DK Jr. and/or Bowser), but I believe that once you really master them, it is literally as good as it gets. You will start doing things that previously seemed literally impossible. Honestly, I've been playing games since the Atari 2600 days (yeah I know I'm an old head lol) and I'm still gaming these days, admittedly to a much lesser extent, and there hasn't been a game, that I've ever come across at least, with better, more responsive controls than SMK. I'm not saying there aren't any games with controls equally as good as SMK, but I haven't played any that had better control. Anyway, sorry for the rant. Lol I just wanted to throw my two cents in.
@Agent069 I think your comments are spot-on. In my opinion, I think the original SMK is probably my favorite and the overall best Mario Kart game, but MK8 Deluxe on Switch is close behind and probably takes 2nd place. My only complaint is that the item distribution is too lopsided. Don't get me wrong. I think there should be some kind of system which gives a leg up to the ones who are in the back and need some help. Also, I don't expect to get the better items when in 1st place, nor for last place to get crappy items like coins and banana peels. The people in front should get the less valuable items. However, I just think it should be a little bit more balanced. Most of the time you're better off NOT being in front.....at least not until the race is on it's last lap and almost over. It just seems that nothing good ever comes from being in 1st place, at least not during the first or second laps. Sorry, I just felt the need to whine and complain a little bit. Lol Also, I completely agree with you about the original holding a lot of nostalgic value. It does for me, as well. Good comment.
I’d reverse the 3DS version with the DS version and the Wii version with MK8. Otherwise spot on.
ngl i think the next mariokart game will be open world and will help launch the switch 2
To be fair, none of these games are bad. However, it's obvious that 8DX is the best due to polished controls, epic track selection, and an antigrav gimmick I actually like (I mean, several good tracks would not exist without it). Double Dash is a close second.
@LEGEND_MARIOID
thats a pretty tasty list there heres mine
10. MK tour
9. MK live
8. Super mario kart
7. MK double dash
6. MK 64
5. MK Super circut
4. MK DS
3. MK 7
2. MK 8
1. MK Wii
@buckett I'm actually tempted to move 64 and Double Dash around on my list. I found myself playing 64 on the Wii VC a lot even though the superb Wii version was in existence (I played that a heck of a lot more of course!). They are quite even for me. I didn't play enough of Tour to rate it, I just dabbled over th course of 2 months. Of what I did play, it would be bottom, lol
1. 8dx
2. 64
3. tour
4. dd
5. wii
6. 7
7. ds
8. smk
9. sc
8 is probably the best game but great memories of 64 and Double Dash. Also loved playing Super Circuit on my GBA. The second Sonic Racing game is a fantastic kart racer that I think is as good as any Mario Kart. Crash racing underrated as well.
Wii is my absolute favorite. It has a level of challenge that later entries don't have, and the battle arenas are ace (especially Funky Stadium)
@Deepdoop not anymore. I actually now like it more than DS.
@Cia NGL Mariokart single player content sucks. It's the same problem I have with Smash. These games are just better if you're simply racing or fighting for fun.
@Clammy I wouldn't call 8DX boring nowadays. It's track selection is WILD.
@glaemay I play Mariokart for chaos and adventure, not for sheer skill.
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