For many Nintendo fans, last month’s Valkyria Chronicles 4 was their first experience with the franchise, and it no doubt was a pleasant one at that. Valkyria Chronicles 4 acted as a lovely return to form for SEGA's strategy series, but this was largely due to how the game essentially went back to the gameplay template that Valkyria Chronicles laid out and added some polish on top of it. Now, fans who want to see where it all began can play the debut outing on Switch, and though it’s a little rougher around the edges than the fourth instalment, it’s still a fantastic SRPG experience that’s more than worth your time.
Valkyria Chronicles takes place in the same window of time as Valkyria Chronicles 4, following the conflict between the Atlantic Federation and the East Imperial Alliance over a precious resource called Ragnite, obviously alluding to the conflict between the Axis and Allies during World War II. The story follows a band of militia hailing from the neutral nation of Gallia, which quickly gets swept up in the war machine. To fight for freedom, Welkin Gunther — a dorky, nature-loving son of a former war hero — and Alicia Melchiott — a baker who takes up the mantle of leading the town watch — enlist in the military and lead the ragtag Squad 7 against impossible odds.
It’s a fantastic underdog story filled with likeable, complex characters and plenty of heart; highlighting what happens when ordinary people are called to fulfil their duty for a greater good. The realities of war are not sugarcoated throughout this narrative — peaceful towns go up in flames and beloved characters die in the line of duty — but it’s all undercut by an undeniable sense of hope that keeps you rooting for this small squad. What’s more is that there’s plenty of fun anime humour to keep things lighthearted, such as the introduction of a winged pig named Hans who becomes the mascot of the squad.
Gameplay is primarily focused on strategy first, but imbues this more thoughtful playstyle with some much-needed action by putting you directly in control of each unit that you command. In a typical battle, a map of the battlefield displays where all allies and known units are located and you’re given a certain allotment of Command Points (CP) each turn; one is consumed every time you order a unit to action, which puts you in control of that unit. The perspective then shifts to an over-the-shoulder third person view of that character, and you can move them about freely, though how far they can travel is limited by the Action Gauge which displays at the bottom of the screen. Once in position (preferably behind some sandbags), you can then choose to fire, throw a grenade, or perform a similar action, and you have to manually aim to pull off most actions.
This system is refreshing for the amount of emphasis that it equally puts on player skill and strategic thinking, requiring adequate usage of both to eke out a victory. Most battles pit you against an enemy force significantly larger than yours, and poor management or placement of your units will lead to a rapidly rising body count. For example, a character may have an Action Gauge that allows them to reach and dispatch an enemy, but if they’re left out in the open when the turn ends, the other four enemies around the corner will quickly avenge their fallen comrades. It becomes a deliberate balancing act, then, as you weigh how aggressively you want to push forward into enemy lines; go too fast and you could quickly lose several units, but go too slow, and you’ll get less experience and money upon completion of the battle.
Underlying the action is a simple 'rock, paper, scissors' class set up that favours diverse squads that cover all the bases. Each unit type has key strengths and weaknesses that counter or are countered well by other unit types and terrains, encouraging players to continuously experiment and try out fresh tactics as new challenges present themselves. For example, lancers are great at blowing up tanks, but they can’t move very far in a turn and aren’t very accurate. Scouts have an enormous Action Gauge that lets them comfortably run long distances on recon, but they don’t have very much firepower. Occasionally, this class setup feels a little basic — many RPGs are notorious for the staggering number of classes and subclasses that characters can fall under — but the simplicity is appreciated, allowing players plenty of freedom for diversity without bogging them down with too many options.
There is, however, a rather minor issue with overall balancing that permeates each battle, somewhat lessening the experience. The scout and shocktrooper units are simply too strong for their own good, and when properly buffed and groomed for a scenario, act as a nearly unstoppable force that do a fine job on their own of cutting a narrow gap through enemy lines and seizing a quick victory. A player can certainly choose to play the game in a more tactically-focused and balanced way, but having that easy option of blitzing for the finish line somewhat cheapens the experience. Valkyria Chronicles is certainly an unforgiving yet fair game in many respects, but the ease with which a player can ‘break’ the battle system makes this release feel a bit less polished than the more balanced fourth entry.
Unlike most RPGs, experience is not doled out per individual after every kill, but entire classes are levelled up at once when in the training ground between battles, conveniently equalizing your team and putting all class members more or less on the same footing. Players are given the option of distributing experience between classes however they’d like, and along with the expected stat bumps, levelling up occasionally grants other boons through new ‘Potentials’ for that class. These are abilities that differentiate units from each other, granting them stat buffs and debuffs for things like sneaking through grass or being caught in a crossfire, and they go a long way towards making each unit feel like a real, fleshed out person, even if the main storyline barely mentions their existence.
It’s a rather unconventional system, but having this focus on group levelling rather than individual levelling is a smart move that we wish more RPGs would integrate into their design; nobody gets left behind, and you don’t need to focus on cycling teams and characters to ensure everybody gets the experience they need. Even so, the Potentials system keeps units from becoming too homogenous, with there being important distinctions between similar units that make a big difference in team composition.
Valkyria Chronicles employs SEGA’s unique Canvas Engine in displaying its visuals, making for a striking, 'watercolour-come-to-life' style that makes each frame look like a handmade work of art while aiding in keeping the lighthearted tone despite the heavy subject matter. Battlefields are bright, colourful and full of details, with things like a subtle, white border around the screen or light scribble lines contributing to the storybook aesthetic. Characters are well animated, too, conveying a remarkable amount of emotion through their facial expressions in the many fully-voiced cutscenes that are interspersed between battles. Similarly, Hitoshi Sakimoto's soundtrack goes for a cheery and sometimes thoughtful tone, packed with a diverse array of tracks. Battle music is high tempo and full of pounding drums while practically every scene featuring Hans has an equally silly ditty to accompany the comic relief.
Though not the remastered port that saw a debut on other consoles earlier this year, Valkyria Chronicles still features all the DLC from the initial release, which acts as a nice cherry on top of the lengthy campaign that the story offers. Valkyria Chronicles looks gorgeous on either the TV or the Switch’s portable screen, and though some slowdown rears up occasionally during more busy fights, its rarely enough to affect one’s enjoyment of the gameplay. Considering the nearly unnoticeable difference between docked and portable modes, we’d suggest you play this one primarily on the go; the segmented, chapter-based pace makes this feel ideal for fifteen to twenty-minute sessions throughout a day.
Conclusion
As a ten-year-old game, Valkyria Chronicles still holds up impressively well; this is some of the best strategy action that gaming has to offer and having it available on the go is an enormous plus. Although there are some minor balancing and performance issues, Valkyria Chronicles offers up an emotionally-gripping, beautiful and fun strategy experience that offers a considerable amount of value for the price of admission. We’d give this one a high recommendation to anybody looking for a quality strategy RPG for their Switch; it may be marginally rougher than Valkyria Chronicles 4, but you really can’t go wrong here.
Comments 52
Have it on ps4, but tempted to get it on the switch!
Currently playing through Valkyria Chronicles 4 and I’m loving it. It’s a long game though. I’m 22 hours in and I’ve just reached chapter 6 (1/3rd of the game).
Great game. Valky4 is also great - on sale at $49 on Amazon.
Double dip one last time on PC so will not loose it again. I am good.
Played it earlier in the year on PC.
The game is a modern classic. I'd recommend it to anyone who hasn't experienced Valkyria 4 yet and is on the fence.
With that said, Valkyria 4 is shaping up to be even better.
Alright, added to my list. Will get to it... Eventually.
I am 101% committed to finishing Valkyria Chronicles 4, but once that is done I want to revisit this one. I did not have the time to finish it on the PS3 before the Switch came out so glad I got a second chance at it.
By the way, the anime series is also quite good.
This game is amazing! I am so loving it! Anyone who is on the fence should plop down the money and buy it... and then buy the newest one too while you're at it!
I always thought this should have gotten a better following. I have a lot of games on my plate but I'll triple dip later
Please let there be a physical edition.
This is on my to-do list as well. I really enjoyed the demo of VC4 and this strategy gems comes off to me as both familiar and new at the same time. Very refreshing in my Fire Emblem worn, Advanced Wars starved life.
It is quite a solid game, and quite tough, at least for someone like me who doesn't know what he's doing.
Scouts do seem to be the way to go for most situations though, it's a really potent class.
This was my favorite game in the PS3/360 era, and I'm glad it made it onto Switch. Definitely double dipping.
If you haven't played this yet, I cannot recommend it enough. If you'd like a taste of the type of game it is before committing, I would try the VC4 demo. The stories are not sequential, and both games can be played independently of each other. They focus on different theaters of battle of the same war.
On one hand, with scouts being overpowered (one character in particular being especially broken), they aren't always the win option when a tank or gatling is sitting on a camp, and interception fire can be pretty deadly, unless you ultilse defence "orders" (something the review didn't mention - orders are essentially buffs you can bestow on your units at the cost of Command Points (CP)).
Then again, I've heard people say the game almost encourages you to rush through maps when the higher ranks (and thus, greater EXP/ducat rewards) neccesitate beating a map with a low turn count.
It may be "marginally rougher" than Valkyria Chronicles 4, but it is also 1/3 the price.
Also, no mention of Vyse and Aika in the review? For shame!
PSA to all Skies of Arcadia fans: this game features Vyse and Aika as playable recruits. Fina cameos as your medic.
Every mainline Valkyria Chronicles is a masterpiece.
As a strategy rpg fan, have VC, Fire Emblem and soon Digimon Survive on the same console is beyond my wildest dreams.
Hmm... maybe I should give this one a shot. I didn’t love V4’s demo, but I also didn’t think $60 was worth it. But a slightly rougher game for $20... maybe
Well the price is good for this one. Does it play about the same as V4?
@MeloMan yes, advanced wars starvation, or advanced wars food insecurity, is something I'm suffering from. I've been playing it on DS, but damn I would like a new entry on 3ds or even better on Switch!
I love this game and am hoping for a patch to fix the frame rate issues along with a physical release.
$20 for this is absolutely a steal. I haven't played any of the games but I loved the VC4 demo. Why you gotta break my bank eShop?!
I'll buy this sometime next week. Almost 100% Starlink and Super Mario Party. Loved Valkyria Chronicles 4, so I can only imagine this is about as good.
Wow 10 years already. I loved this game when it came out. Really enjoyed the second on the Ps Vita. An will play the fourth sometime this year on the Switch.
Might consider it with a strong price drop or a retail announcement.
Have it on every system it was released on.
Having a really good time with it myself. I'm veering more towards a 7 (due to how A ranking missions depends solely on the number of turns you take, which directs your hand towards doing rushdowns with just a few units), but still a solid strategy game for sure.
I'd always been curious about the franchise, so I'm glad I finally jumped in. I'll definitely play the others afterwards.
@Moroboshi876 Price drop? It's already a steal at that price. I can understand waiting for physical if that's your thing, but I wouldn't count on it in this case. I think SEGA is just cashing in and hoping to help boost VC4 a bit more with the release.
@NoxAeturnus I was expecting this kind of reply, and I understand. But in my case I don't like it being only digital, so if I have to buy it this way it'll have to be a little cheaper.
People complains about Hamster games' 6.99 price tag too, and I respect that. It's a matter of value perception.
@Moroboshi876 Sure, value is subjective. In my case I think in terms of $$/hour of fun. VC1 is easily 20-30 hours of fun just to beat it, putting it comfortably at or below $1/hour. From my perspective you're quibbling over pennies. But hey, you do you.
@LinkSword I agree that A-rank based on speed is weak, especially since they overuse the "capture the enemy camp" win condition. They should have had a better objectives mix, maybe capture-all-enemy-camps, or even just kill-all-enemies. Even VC4 kind of has this problem, though they've fixed it in some ways. When I pick up VC1 again for Switch, I plan to use those two things as my personal objectives on each map. I'll probably replay VC4 that way eventually too.
@Moroboshi876 It's a little absurd to compare Hamster's arcade ports to to Valkyria Chronicles, which is a full console JRPG. The game is easily 30 hours and includes all of the DLC as well. $20 is more than fair. That's just under the price of 3 Hamster games.
This will definitely be one of my next eShop purchases.
4 is realllllllly good. Def buying this when I finish 4.
@RushDawg I compare the fact that people can complain about 7 bucks as much as I can about 15.
Problem is exactly what you say: a full console game. It shouldn't be digital only. And I'm not saying I won't buy it. But not now. Eventually it will be on sale.
This game is an absolute steal for 20 bucks. A must own for fans of the genre!
This seems like a good game for a good price, so its a when, not an If thing. Might get it before it's on sale..
@Moroboshi876
That's a false equivalence between the complaints though.
Do you not see the difference in complaining about a $7 port of ExciteBike compared to a $20 port of Valkyria Chronicles? The first game is a 30-year old arcade port with hardly any content, the second is a 10-year old HD JRPG with dozens of hours of gameplay.
Yes, you have the right to complain if you want to, but don't act like complaining about a retail HD JRPG that is priced at $20 is the same as complaining about a 30-year old arcade rom that's priced at $7. Apples and oranges.
I played this ALOT when it was on PS3, so I can attest to a few things mentioned in the article.
A true classic.
I'm SO happy they localized this game. Can't believe the longstanding Sony exclusive series actually landed on Nintendo Switch, and not just the brand new one, but the masterpiece original.
This is the kind of third party support that's made Switch a real winner. The games it gets are hand picked creme de la creme, so we're really getting a lot of bang for our buck with the titles being released. If 15 3rd party games release on Switch, 12 of them are absolute must-haves. It's doing a lot with a little. And I love that.
While I'm still playing Valkyria Chronicles 1, Valkyria Chronicles 4, Monster Hunter Generations Ultimate, Dark Souls, The World Ends With You, Starlink, Dragonball Fighter Z, Okami HD, and dozens more in backlog, we're about to swan dive in head first with Diablo 3, Civilization VI and World of Final Fantasy. Makin em count...
Added too the list
@RushDawg Again, the problem is something you mention: a retail game for 20 bucks is great. An old one ported now at that price I mean. But no, it's digital only. And digital only for 20 bucks is too much.
20 bucks is a steal. I played it on PC for my first time a few years ago, and I spent 40-60 hours within a week in this game. It was THAT good!
@Moroboshi876 In what world is $20 too much for a digital-only port of a full HD retail game? Can you name a single example of a game that was previously a $60 full-retail HD title that was rereleased for under $20 digitally?
@RushDawg You don't get my point. I respect what you think and understand it, I just don't agree. I'm saying for this price it should have been physical too. It has its age, they can't charge us 60 now.
I mean, is 20 too much for this game? Probably not. But I'm not the only one who deems this price for a digital only game a little steep. When I see a digital game which is a port of a retail one for 20 bucks I expect to see a retail release too, maybe for 30 or 35.
But saying a 30 year old arcade game is too expensive at 7 bucks shows how much you respect those games.
I tried it on PC a few years ago and I found the anime cutscenes grating and the combat system obtuse. I'd rather they decided if they wanted an action game or a turn based strategy.
I now own this on ps3, ps4 pc and switch. I will finish this version. Fantastic game
@Moroboshi876
I fundamentally disagree with your point.
You're upset that there's no physical release? Fair enough.
But you've totally failed to put together a coherent argument as to why the digital price is "too high". Should SEGA be charging less for the digital version just because there's no physical release? That would make zero sense. The lack of a physical release is totally unrelated to digital pricing.
@RushDawg Agree, I was just saying FOR ME 20 bucks for a digital game is a little too much and I would wait for a sale. Of course, 40 for Yooka-Laylee seems downright criminal to me, as you can imagine. But 20 for Valkyria Chronicles 10 years later and it not being a remaster, but a port (unlike PS4 version) and digital-only... well, 20 maybe is fair, but not a steal. That's a bit excessive.
@Moroboshi876
Skyrim, a 7 year old game, released on the Switch for $60 digitally.
Dark Souls, another 7 year old game, just came out at $40 for the Switch digitally.
South Park Stick of Truth, a 4-year old last gen port, got a $30 digital-only release for the Switch.
$20 for Valkyria Chronicles is absolutely a good deal by industry standards anyway you slice it.
@RushDawg It can be argued and you do.
The other cases make me almost puke. Much lower distribution costs but still the same (even higher!) price than retail. These practices are among the worst in this industry.
I grabbed a copy of Valkyria Chronicles 4 when it was released but decided to play this first (as I haven't played the series before). Just finished it now, extremely enjoyable and a bargain for the price. Look forward to playing 4 when I'm in the mood for it.
@Moroboshi876 reading this a few months later but I’m kind of agreeing with you. I’m here as the game is currently 7.99 and I know nothing about this series. I’m buying it but wouldn’t at its normal price of 15.99. My price point for digital is usually 10 quid and I rarely go over that. Once we start hitting 15, I’m very uncomfortable paying that for something I don’t outright own. I’d rather pay 25 for a cartridge than 15 on digital. But hey ho- I’m buying it now.
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