Back in 2011, L.A. Noire was a revelation. It captured the feel of 1940s Los Angeles in manner that was so convincing and immersive that it put many live-action TV shows and Hollywood movies to shame; centered around the earnest and driven detective Cole Phelps, the now-defunct Team Bondi's one and only masterpiece managed to combine snappy writing with engaging action to produce one of the most mature video games yet seen – mature not just because of its violence, nudity and gore, but of its slow-burn storytelling, impeccable attention to period detail and uncharacteristically accomplished acting, made possible by some groundbreaking facial animation technology. Despite being published by Grand Theft Auto owner Rockstar Games, L.A. Noire was not simply a 1940s version of that controversial series; it instead represented a spiritual successor to Sony's The Getaway, a 2002 PlayStation 2 release from the same director, Brendan McNamara. Team Bondi may have collapsed amid stories of overworked staff and questionable management, but the studio's sole magnum opus is getting a second shot on modern-day formats – including the Switch.
You begin the adventure as a humble beat cop, and the game's opening missions serve as a handy tutorial that guides you through the game's mechanics. These can be roughly broken down to three distinct sections: hunting for clues at crime scenes, chasing and subduing suspects either on foot or by car, and interrogation. In the first, you'll have to snoop around for vital pieces of evidence which not only give you additional leads to go on but also arm you with the facts you need to nail guilty parties during the interrogation phase. HD Rumble is employed to alert you to objects you can interact with, but not everything you can pick up and inspect is connected to the case at hand. Combing the environment for that vital clue can become laborious but you're always given a tight perimeter to explore and musical cues tell you when a crime scene or location has surrendered all of its secrets, allowing you to move onto the next phase of the investigation. Rockstar has made quite a song and dance about the new touchscreen-based interface included in the Switch port, but truth be told it's far easier to simply use the sticks and buttons. We also turned off the motion controls – enabled by default when playing docked – which replicate the movement of the camera, mapped to the right-hand analogue stick. It's nice touch, but strikes us as needless duplication.
Car chases happen often in the world of L.A. Noire and despite the Switch's lack of analogue triggers, they're exciting enough – even if the suspects you're chasing often slow down or drive erratically to the point where they're practically begging you to ram them off the road and make an arrest. Elsewhere, you're often expected to tail a suspect vehicle without alerting their attention – it's relatively tense but ultimately superficial as even weaving all over the road and ignoring red lights isn't enough to spook the suspect as long as you remain well behind. Driving around L.A. is one of the game's admittedly piecemeal attempts to offer freedom and it's genuinely stunning how well the city has been rendered and how much there is to explore, but like McNamara's aforementioned PS2 title The Getaway, the city feels bare and lifeless at times, giving you little incentive to explore its narrow streets and wide highways.
During some cases, suspects will crack under pressure and give flight on foot, so you'll need to direct ex-army man Phelps as he vaults over obstacles and clambers up drainpipes in the hope of bagging his man. These sections are exciting and give a neat change of pace to all the sleuthing, especially when they end in a confrontation; fist-fights involve slugging your enemy and dodging incoming blows, while shoot-outs are naturally riskier and require you to use cover effectively, as well as brandish different weapons such as shotguns and long-range rifles. Unfortunately, combat is too stiff to be genuinely thrilling and the gunplay is painfully awkward during some missions. Enemies make little attempt to move around and will simply remain rooted to the post in many cases, popping their heads up obediently so you can get a clean shot.
The third element of the game is perhaps the one which made the most impact back in 2011. L.A. Noire boasts some of the most convincing virtual actors yet seen in a video game – they've arguably never been bettered. The use of real actors (Mad Men's Aaron Staton plays Phelps, for example) means there's a more professional air to the whole production, but MotionScan – which uses 32 cameras to record a subject's face and turns that into 3D data – is perhaps the true star here; the faces of L.A. Noire's denizens are so realistic you can look for clues and visual reactions which help you determine their guilt, or if they're hiding some vital piece of information. The only downside to this incredible facial animation is that it makes the puppet-like traditional motion capture used on the characters' bodies look stiff and unconvincing in comparison.
Interrogations are peppered with moments where you can make a choice on how the conversation proceeds. In the 2011 original, these options were "Truth" (if you believed what you were being told), "Doubt" (if you felt the subject was withholding information) or "Lie" (if you felt sure enough that you could produce a piece of evidence to discredit what you were being told). These options were criticized at the time for not being specific enough – "Doubt" could result in Phelps making a sarcastic yet superfluous wisecrack at the suspect's expense or – at the other end of the scale – threatening to smash their head against the nearest brick wall, causing them to clam up completely and refuse to give you any more information. It was an imperfect system that often made picking the right response more a matter of blind luck than solid detective work.
Rockstar has altered these responses to "Good Cop", "Bad Cop" and "Accuse" in this new version of the game. While this does help a little – the difference between a "Good" and "Bad" response is self-explanatory – the system is still too vague to be totally satisfying, and it would have made more sense to offer the player the chance to see beforehand what Phelps would say in each situation. Interrogations are quite hard to read and often switch from pleasantries to outright accusations and back again in a heartbeat, leading to a rather unrealistic conversational structure. You can spend intuition points – earned when you level up by performing successful duties – to eliminate one wrong response, but there's no escaping the fact that L.A. Noire's clever dialogue system does sometimes stumble over itself.
It's possible to trip the game's narrative up at points too, often without even trying. For example, during one case it becomes clear that the suspect's partner has been having an affair – the clue is a photograph signed by his mistress. However, we were able to open up this line of questioning with the man's wife before discovering the photo – we spoke to her before we'd thoroughly inspected every room in the house. Later in the game, we visited a key location in the case and spoke to a chief suspect, yet a few minutes later another detective bumped into us and gave this suspect – and his location – as a potential lead; Phelps' canned response suggests it's all entirely new information. L.A. Noire's ambition is commendable however, and it's a sign of how grand a piece of storytelling it is that these moments occasionally happen; for the most part, each case flows logically and there's a satisfying arc to the investigation – even if it's impossible to really "fail" in each case. When you get multiple questions wrong it rarely leads to a dead end – the result is that you receive a lesser score at the conclusion of the case. Failed action scenes, however, can be replayed. For all of their issues and linearity, L.A. Noire's investigative sequences are rarely anything less than enjoyable; like Capcom's Ace Attorney series, it's impossible not to feel a twinge of satisfaction each and every time you corner a suspect with irrefutable evidence or make them trip over their story to reveal the actual truth.
As you work your way through L.A.'s underbelly Phelps rises through the ranks and gains a degree of notoriety and fame, with bystanders commenting admirably on his admirable record under their breath as you walk around the streets. Each case you take on seems unconnected, and the only thread you have to hold onto is a series of flashbacks from Phelps' time in the army, as well as a series of vignettes which play out as you pick up newspapers. However, as you solve more and more crimes a pattern begins to emerge – perhaps too slowly for some players – that changes the direction of the narrative and sets the scene for a surprisingly emotional conclusion and a brief change of protagonist. Even so, it's a shame that more freedom isn't given to the player to strike out on their own; while L.A. feels like an expansive and realistic city, the scope for interaction is limited solely to where the designers want you to be; even when you're entering buildings, it's only possible to open doors with gold handles – a visual mechanic which simultaneously reduces player frustration in picking the right path but also serves to highlight just how narrow a corridor you're being funnelled down. Creating a game world with a compelling narrative that also gives the player total agency is perhaps beyond the skill of current game designers and technology, but it doesn't make L.A. Noire's linearity any less disappointing.
From a technical standpoint, L.A. Noire on Switch is utterly remarkable. Sure, it's not a new game but to be able to play it on the move with no real loss in visual fidelity is amazing. Even in handheld mode the game's 720p graphics are impressive, but play docked and you'll appreciate the full effect of 1080p sharpness. This isn't an entirely flawless port, however; there are a few moments – in both modes – when the frame rate plunges and Phelps appears to be moving in slow-motion. These usually occur when you're on foot and striding through a particularly detail-rich area – like one of L.A.'s immaculately-rendered streets, lined with skyscrapers, traffic and pedestrians. It's not a deal breaker by any means, and while it might lack the visual finery seen in the PS4 and Xbox One editions, L.A. Noire on Switch still looks amazing – and the fact that you can play it anywhere is remarkable.
Conclusion
L.A. Noire's troubled development resulted in accusations of poor management at Team Bondi, the fallout of which was enough to effectively sink the studio. Despite its troubled history, it's heartening that players are being given the chance to revisit Los Angeles on the Nintendo Switch. While the game's myriad faults remain and the revised interrogation system fumbles its chance to fix one of the most egregious part of the game, the great acting, stunning atmosphere and amazing facial animation all combine to make this a detective adventure that's worth experiencing, despite its rough edges. L.A. Noire wasn't a faultless game back in 2011 and that hasn't changed in 2017, yet it somehow manages to be more than the sum of its parts. We suspect it will be regarded as a pioneering classic for the next few years regardless; few games treat the player to such a grown-up and mature experience as this, and that's important for the video game industry as a whole.
Comments 73
I played it back in the day on the PS3. It was a decent game with a good story and characters, but really it's one of those one and done sort of games. I have no interest in ever playing this one again.
Playing it now and I'm loving it.
I didn't have a chance to play it on other consoles and I'm just glad that Rock* ported it to the Switch.
Highly recommended if you like this kind of games.
I played it when it came out, and it was good (not great), up until it came to a plot twist two thirds of the way through that made little sense and ruined much of the plot for me.
The open world aspect is on par with Mafia III that was released last year. A lot of detail, but ultimately serves more for the setting rather than being a major draw for the game.
I'll probably just stick to the PC version.
Framerate is bad, its clunky, but I'm loving playing it
Scoring it just a 7 seems harsh to me (especially compared to other scores handed out on this site) ..still, better than GameSpot's review at least: they claimed that the game isn't even the remastered version and that the developers actually had to dial down the PS3/360 version to port it to the Switch!
**face palm!**
(n.b. worry not, it most definitely is the remastered version!)
If you like R*'s open world games, you'll like this - if you really like R*'s open world games, you'll no doubt love the unique take on the tried and trusted formula that this game manages to deliver! ..don't hesitate to buy it if you're still on the fence - you won't be disappointed!
I really enjoyed this game back when it was released on the 360, to the point that I fully completed it. I recommend it for anyone who is interesting in a fun story with detective based gameplay, which is something we need more of. Shame we will never get a sqeuel because as far as Rockstar type games go this is one of the better ones.
I never played the original so this does interest me, but I think there are other 3rd party games that I would like for the Switch first when I find them at the right price (£25-£30), like WWE 2K18, Doom, Fifa 18 and Sonic Forces. I guess if I see this for around that sort of price over Christmas I may just cave.
I really don't think Rockstar has produced many copies of this game for the Switch and might be happy with the current sales figures even though to the rest of us they appear to be underwhelming. Not one copy was in stock at my local Walmart, which I believe to be a result of low stock levels.
I've also noticed that retailers are not displaying third party games such as Doom, Skyrim, Sonic Forces, Dragonball Xenoverse 2 etc. face forward in some cases. Again I've noticed this past weekend at three different Walmarts that all these titles were on the same shelf turned on their side while Mario Odyssey, Just Dance, Zelda, Rabbids, Arms, Splatoon 2, Fifa 18, etc. were all facing forward easily catching the eye of any potential buyer whereas you had to really look hard and know what you wanted for the others. I hope this isn't the case everywhere as it will be difficult for those looking to purchase the Switch and a few games as a gift during the holidays to potentially pick up these quality third party titles.
When I picked up Doom I told the cashier that I wanted Doom for the Switch and his response was "That game is only on PS4 and Xbox One...". I had to take him to the Switch section and point it out (1 of three copies), squeezed between all those others games where he then said "Oh that seems odd".
Sorry end of rant! I have L.A. Noire on order and am looking forward to playing it.
I saw this being played a fair bit back when it was first released and always thought it seemed a bit dull. Everyone was raving about it at the time so I feel kind of a reassured to see a 7/10 now that it has ceased to be Rockstar's big new thing.
This game is like the ultimate AAA Ace Attorney.
There's nothing like it. And I love that about this game. I think its an 8/10 but, if you like the genre you're gonna love it alot more
I've never been a fan of the endless sequel 3rd party title, but this and Skyrim have peaked my interest, so much so that I've gone all in for 3rd party by upgrading to a 200gb memory card to accomodate those inevitable required downloads for retail games.
This sort of looks like Arkham Asylum mixed with Ace Attorney- a bizzarre enough combination to peak my interest.
@JaxonH
You beat me to it with the Ace Attorney resemblance!
Great setting, music, and atmosphere; most everything else is half-baked, rushed Meh of the highest order. Also, still the benchmark for facial animation in games media since 2011.
I didn't know about this game until now and that's the kind of game I've hardly played before so I'm happy they ported it on the Switch !
So thanks Rockstar !
As a fan of detective novels, I'm loving my time with this game. It's far from perfect, but its setting and unique gameplay more than makes up for it.
And yeah, now I want a sequel set in England. Gotta scratch that Sherlock/Poirot itch properly.
JIf you buy the physical copy what are the download requirements? How much space is the patch?
@JaxonH So like a Westernised, much worse Ace Attorney? I do look forward to playing it when I can find the time.
Please buy this game if you're interested, this is a very good port. About the same amount of framedrops as BOTW but it's much less action oriented so it's not that big of a deal. I'm enjoying it very much.
I have the game, and am enjoying it so far. If you're buying it just know that it's not much like GTA. You don't really shoot very much and you are penalised for crashing your car. I'm so used to GTA that I just drive like a maniac.
@BenAV
I wouldn't say it's much worse. I think it's far better tbh. Reading people's behavior and facial animations is crazy cool.
I had this on PC and I hated the main character for what he does in the game from lack of logic, those buying it should still like the detective gameplay.
I agree with this should be higher then a 7 but what do I know about AAA 3rd party games as I rarely get to experience them as of late.
@BenAV I would liken it more to a gritty detective movie or tv show set in the 1040's then anything close to Ace Attorney.
Defo 8/10
Been playing with pro C
Ran out of juice, so got the joy cons out, motion control for shooting, gives you lock-on target, was at one place and took out 4 guys as quick as a flash boy that felt good (near impossible with pro C)
So now keep the joy cons on hand when shooting bits come up,
Problems going up or down ladders just either keep up or down, you think you need to turn the guy, but keep up/down and the guy does all the turning for you, the times he would run down stairs after just going up them was driving me crazy, Lol
That awkward moment when you read a review and you are sure you will see a 9 or a 10 at the end but all you get to see is just a 7 !!!
@Spoony_Tech Yeah, that's more or less what I figured. Just thought it was an interesting comparison nonetheless, haha.
@JaxonH Well, I mean, for me if it was an 8/10 then that'd make it considerably worse than any Ace Attorney game ever made. It'd need to be 10/10 to be in the ballpark.
The game is an 8/10 in my book but more importantly, nothing that Nintendo gamers have experienced in quite some time!! It’s obvious that there’s just nothing else like it on the Switch! Ok it’s 6 years old so who cares? The Neo Geo games are over 20!
I would like to pick this up, but it may be a while, or at least a while before I am able to play it. I have a pretty extensive backlog of games right now. And it keeps growing as more and more games release that I want to play. lol
10/10 for the music alone.
https://www.youtube.com/watch?v=IEfA9GccfWI
My newest lullabies.
Haven't listened to a game soundtrack that much since Breath of the Wild.
Also, game is now #10 in the Switch eShop charts, which is pretty high for the largest (in file size) Switch game that I believe most people would rather get on retail. Well, I bought it on retail and enjoy this very much, one case at a time.
9/10 for me. The good outweigh the bad by far. I love the Phoenix Wright games as well.
i'm circling the mailman like a bored dog
I hope people pick this up so that rock star gets some support.
Playing it on the PS4 atm and it's like a big budget Ace Attorney game, I love it.
@BenAV
Let me put it this way- It's an 8/10 for me.
If you rate Ace Attorney as 10/10, this game is going to blow your mind as a generational masterpiece.
@JaxonH I highly doubt that.
@BenAV
Why?
This game is incredible compared to Ace Attorney. So if you think Ace Attorney is creme de la creme, I can only imagine how much you'll love this game.
@JaxonH Ace Attorney is my favourite series. Based on everything I've seen of L.A. Noire, I highly doubt it's going to be my favourite game of all time. I'm usually a pretty good judge of how well I'll enjoy a game before playing it, and I do expect to enjoy it, but I don't think I'm gonna absolutely love it.
@JaxonH @BenAV Well, personal tastes and all that, but I personally don't think Ace Attorney games come close to comparing to this one. And yes, I'd also rate L.A. Noire an 8/10.
Be sure to watch LA Confidential before playing this game.
"mature not just because of its violence, nudity and gore"
What is Mature about violence, nudity and gore?
If that is maturity, as a civilization, as we Mature, we are doomed to war, turning people into objects, and desperate unhappiness.
If you want Mature go talk to someone who is Mature - try an old folks home.
I'm confident you'll discover a different list of what maturity is. It will include things like family, caring for others before yourself, and sacrifice for the greater good (veterans give an especially good perspective).
Maturity in media consistently means juvenile, which is sad. We could use more thoughtful maturity in politics and the world. Gaming could be at the forefront of that.
Wow, no mention of Rockstar blundering the retail distribution across all platforms in this re-release by not including half actual game on the physical copy (on any platform...it's not a Switch cart size thing.) (Yes I do have my retail copy....I wanted to boycott it but since half the game is playable on the cart I figured I'd at least give it a chance and I'll participate in being the problem.)
@Savlep99 It's really sad the lack of retailer knowledge of basic inventory for Switch, and that bias of assumption from the Wii era creeps into how retailers are stocking current titles on Switch.
Then again, retailer misinformation isn't limited to Nintendo and video games. Went to the AT&T store a few months ago looking to see the Orchid Gray on the Note 8 in person. They had it on demo. Then the attendant goes to show me the S8 in Orchid Gray (which is confusingly a different Orchid Gray.....anyone following knows there are two different colors on the two series both with the same name, S8 is metallic, Note 8 is a flat-ish gray.) He informs me that one is the Note 8 (and not the one on an island shelf all by itself with huge Note 8 banners and signage all over it. No, the little S8 is the Note 8 and that's the right color......
If AT&T reps aren't informed enough to know which phone in their store is their just launched $1k flagship phone, or about the two different colors between the series....why should Walmart reps be informed about $59.99 Doom on Switch? Chain retailers just suck....no matter the department. Can't imagine why Amazon is decimating them.
@cyrus_zuo to be fair lots of games do include maturity...plenty of war themed games do incorporate the real choices and tragedies of war (not CoD the bubblegum pop of gaming), as well as concepts of sacrifice etc. IMO, cheesy as a lot of games are, gaming does a better job of conveying those ideas than most film does these days. There's plenty of introspective to be gained from plenty of games. Not all, of course.
Though I won't disagree with the media tag of "mature" meaning juvenile...or more to the point, adolescent. "mature" seems to mean "interesting to anyone older than 12 and younger than 25"
Loving this game since I miss a lot rock* tittle. Never used to play gta v before but this is a good sample for realistic open world on the switch. Spending my whole time with this game.
@ricklongo I'd like to see an L.A. Noire 2 (maybe seeing one of Phelps' kids get into the police force in the 60's ultimately getting justice against those who screwed Phelps over. Considering the crap that went on from segregation to the hippies to Korea and Vietnam this should be very interesting) or a N.Y. Noire set in the same time period or Chicago Noire. Also a nitpick: the review said that Phelps is ex-army. He's actually ex-marine.
Maybe I'm not far enough in, but I haven't experienced any bad frame rate drops. Been playing in handheld and docked. Crazy how realistic everything looks on Switch in the game.
On the 8/10 bandwagon. Own it on PS3 and actually started playing it again to see if I would warm up enough to get it on Switch. The price and size of the game hold me back though. And Xenoblade Chronicles is just on the horizon.
Switch players are being had!! They remake a 6 year old game and it is the most expensive version of the game!! On top of that, Bethesda releases a game over a year old and charges $59.99 in American dollars while you can find it for $4.99 on a PS4 or Xbone!! Don't even get me started on Skyrim!! And now that PS4 and Xbone are in mid generation, you can find new PS4s and Xbones (with an already deep library) cheaper than the Nintendo Switch with Black Friday sales (American tradition) have a lot of good wonderful deals on these PS4 and Xbone games. And since Switch is still in it's first year, there are no good savings to be had! Speaking of had, Switch players are being had!!
"...the fallout of which...."
Please don't use the word 'Fallout' in a Nintendo Switch review. My heart can't take it.
@Savlep99 I had to look for Skyrim for the Switch at Best Buy because it wasnt with the other Swtich games section per se. At 1st I thought it was sold out but then I looked at another area and found it. Maybe it was under 'New release' shelf but it wasnt stated there.
Another scenario: I went to go get pick up NBA 2K18 for the Switch that I preorder at Best Buy in October. The employee that gave me the game said, "NBA 2K18 is on the Switch?! I DIDNT KNOW THAT! WOW!"
"How could you not know?! You work here! Jeez!" XD XD
@hardknoc I don't know about Switch owners being had, I played more hours in my first week of Switch ownership than I've played in that past year of owning a PS4.
@Skunkfish And you may not have been had, since I'm specifically speaking about these third party developers taking advantage of Switch owners. But of course we don't buy the Switch for the third party games. We buy the Switch for Zelda, and Mario, and Splatoon. But these third party developers are taking advantage of console exclusive Nintendo fans. (See citations above.)
This game really sounds good to me, but I'm still bothered by the required download size even for the cartridge version of the game. Will probably pick it up at some point, but I think I'll have to wait for a sale on this one. Still dreaming of a deluxe physical release with the full game on the cartridge - that I'd pay extra for them to pay Nintendo for a larger cartridge.
Soon as there is a sale and the price drops to what an old game should cost, I'll be picking this up. I never got into it on 360, so having it on the go might help me get through the entire time this time around!
@BensonUii You're on the Christmas card list.
@saviep99, some Walmarts do not have la noire, but GameStop has it. La noire is terrific on the switch.
Another game I want to play! Man...2017...
Didn't like it when it originally released, and I can't see why I would feel differently now. I mean, it was an admittedly pretty cool tech demo at the time, but that aspect of it obviously doesn't impress as much anymore, and I doubt the interrogations are any less aggravating or the main character any more likable.
Still, kudos to all of the people buying this. I'd love for Rockstar to release something like Bully or Grand Theft Auto V on the Switch.
The guy who went on record saying GTA V wasn't for him, now gets to review a Rockstar game as the ultimate, full-circle catharsis.
Amazing what a well-marketed novelty item can do to history. Rockstar refused to support a Nintendo home console, Rockstar is now supporting a Nintendo home console. NL staffer played sour grapes before, NL staffer now reviews game by the same company that shunned Wii U.
What goes around...
Gonna get a Micro SD card, then I’ll pick up this game. I missed out on this on the PS3/360.
Rockstar, please bring us GTA V. It is the game we are waiting for!
@hardknoc
Who's "we?"
@electrolite77 Whose asking?
I will get this physical as I don't ever do digital, but, from top to bottom, how many GB of memory will this eat up?
Only ask because if this is the way forward for large 3rd party games, that I might keep an eye open for a memory card over Black Friday/Christmas.
One of my favorite games from last gen. I just love the story and the time period of the game. I see it's flaws, but I still enjoy it. I hope we will see a sequel some day.
@Zach777 Hey man, I believe it was just under 14GB when I downloaded it the other day. Cheers!
Still a month away until the Japanese release, will be getting it as soon as it comes out
@BensonUii Aren't reviews mostly subjective? Reviews are essentially opinions of reviewers. Just because you agree with one reviewer, it doesn't mean that he's more credible than other reviewers.
@Savlep99 I agree! I couldn't even pre-order this game on Amazon. It is weird. And when I go to Target/Gamestop/any other retailer here, I have yet to find a copy of this game. I wanted to buy it, but I guess I'll keep waiting.
Same for the other games as well. I only notice a few titles out, and the rest are hidden "Behind" the others at Target at least. If there is an empty slot you can see them behind the casing. Weird.
It doesn't happen very often to me that I am interested in a Rockstar game. This looks great, a shame though that if you buy the retail-version you still need to download a big amount of data. So if I buy it someday, I might just go for the download-version all together.
@Spoony_Tech Set in the "1040's"? Now THAT is something I'd be down for.
@KeeperBvK I believe 1947 to be exact.
@Spoony_Tech What I was getting at is that in comment #26 you had written this:
"I would liken it more to a gritty detective movie or tv show set in the 1040's then anything close to Ace Attorney."
It was a typo there (you wrote 1040's instead of 1940's) and I instantly visualised a "gritty detective show" in said 1040's, which would be just awesome to have.
I picked this up cheap on a trade in. As well as the data on the game cartridge, there is a mandatory 13.1GB download! The mandatory download was there from the beginning (mentioned on front of box, and on back as "at least 7GB") but it seems it was around 9GB, with subsequent updates increasing in size. The download version is currently listed on the Nintendo eShop as 29GB. Yikes. Crazy that this was not mentioned in the review?
Just finished this game for the first time and I’m totally in love with this game. Story is very compelling and gameplay is top notch. Would highly recommend this. Run great and looks good.
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