Overview
- Number of Players
- 4
- Genre
- Release Date
Game Boy Advance
- 10th Jun 2001
- 7th Dec 2001
- 21st Mar 2001
Reviews
Review ChuChu Rocket! (Game Boy Advance)
The ultimate game of space cat and mouse
Around the turn of the millennium, Sega wasn’t doing so hot. Their much-beloved Dreamcast failed to ignite the sales charts despite being home to a plethora of fantastic new and original games as well as nigh-perfect (in some cases, improved) home conversions of arcade hits. It was with a heavy heart that...
Screenshots 8
ChuChu Rocket! News
Talking Point What Are You Playing This Weekend? (August 25th)
Here are our picks, but what are yours?
It's another lovely weekend (hopefully) full of relaxation, chilled vibes, and a good gaming session or two. As ever, Team Nintendo Life has banded together to chat about our plans for the next couple of days, with farming sims, Game Boy Advance classics, and online shooters making for an interesting mix this...
Comments 5
Awww... I got all excited thinking of a DSiware version. Anyway CCR is a blast. Especially in multi-player. The puzzle mode in this GBA version is great too. I still haven't finished them all.
This is certainly crying out for a DS or Wiiware remake/re-release. The GBA version came with literally hundreds of user created levels that had been uploaded to SegaNet/Dreamarena from the Dreamcast original. If they could pull the same trick over Nintendo Wifi and allow new levels to be shared with the rest of the world without (or even limited) restrictions, you've got a hit on your hands.
Agree with the above posts. Hell, I could port this to WiiWare in my lunch hour!
The iOS version is brilliant. I'd love a DSiWare or 3DSWare version with a level editor.
One day...
This thing has so many puzzles it's crazy.
Some of the user made levels were pretty great too.
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