Overview
- Also Known As
- Castlevania DS (Working Title)
- Number of Players
- 1 (Single Player)
- Genre
- Release Date
DS
- 4th Oct 2005
- 29th Sep 2005
- 25th Aug 2005
- Series
- Tags
- Feature Support
- Wikipedia
- en.wikipedia.org
Reviews
Review Castlevania: Dawn of Sorrow (DS)
Another handheld Castlevania?
Since the release of the absolute classic Symphony of the Night on the Playstation, the Castlevania series has metamorphasized from the original side scrolling action/platformers to sprawling adventures games, packed to bursting point with collectables, enemies and areas. Recent 3D incarnations have been incredibly hit...
Screenshots 23
Castlevania: Dawn of Sorrow News
News Castlevania Dev Steps Down From Bloodstained 2 After Cancer Diagnosis
"It is a great blow to have him step away from the project"
Shūtarō Īda, a veteran designer on the Castlevania franchise and director of Bloodstained: Ritual of the Night, has sadly stepped down from the development of Bloodstained 2 following a cancer diagnosis. Īda announced his decision on social media (thanks, VGC), stating that although he...
News Castlevania Dominus Collection Physical Pre-Orders Are Now Open
'Classic' and 'Ultimate' editions detailed
Limited Run Games has announced that pre-orders for Castlevania Dominus Collection are now open if you're in the market for a physical edition of Konami's latest compilation. Much like previous Castlevania releases, the options here include a Standard Edition, a Classic Edition, and an Ultimate Edition...
Poll Box Art Brawl: Mega Man Zero 3
Third time's a charm
Welcome back to another edition Box Art Brawl! Last week's bout saw us chucking Castlevania: Dawn of Sorrow for the Nintendo DS into the ring. The designs for this one were pretty similar, all told, but Europe ultimately lost out with its lack of supporting characters and, uh, copious stickers. North America and Japan bagged an...
Poll Box Art Brawl: Duel - Castlevania: Dawn Of Sorrow
BAT!
Welcome back to another edition Box Art Brawl! Last week, we matched up two covers from Capcom's Gargoyle's Quest II: The Demon Darkness and oof, it was a close one! Japan's action-packed cartoony take just about walked away with the win, taking 53% of the vote and leaving Europe and North America's shared design with the remaining 47%. We're...
Talking Point What Are You Playing This Weekend? (April 15th)
Vidya gaemz!
It's the weekeeeeeeeeeeeeeeeend *cough cough splutter*. We made it through another week, folks. Well done. It's been quite an interesting one, hasn't it? With only one month to go until the launch of The Legend of Zelda: Tears of the Kingdom, Nintendo graced us with the third and final trailer for the game, and boy, was it a good one!...
News Animal Crossing and Metroidvania GDC Talks Now Available For Your Viewing Pleasure
New Leaf and Castlevania devs discuss the intricacies of game development
Many of the presentations at last month's Game Developers Conference are now available to view for free on the GDC Vault website, including Animal Crossing: New Leaf producer Katsuya Eguchi and co-director Aya Kyogoku's "How to Turn a New Leaf at the Animal Crossing" and...
News Koji Igarashi, Best Known for the Castlevania Series, Departs from Konami
"I've decided to break out on my own"
It's possible that gamers relatively fresh to Nintendo hardware won't know much of Koji Igarashi's work, but Castlevania fans that enjoyed the terrific series entries on the Game Boy Advance and DS — in particular — may mourn the formal passing of an era today, even if it's been on the cards for a...
Round Table Let's Talk About Castlevania
25 years of memories
This week has been Castlevania features week. We’ve picked our top ten games from the series, reviewed an awful novelisation of Castlevania 2: Simon’s Quest, and provided some tips for wannabe Dracula hunters. One thing that has become clear amongst the team is that this series is packed full of memories and nostalgia, as...
Feature Castlevania - The Terrifying Ten
Our favourite Dracula quests
As the dreaded night of Halloween continues to loom ever closer, we are now turning our attention to the Castlevania franchise, which recently celebrated its 25th Anniversary. All of this week there'll be features looking at the series, as we join the hunt to take Dracula down once and for all. In previous features we've...
News Castlevania Draculathon '09 Proves Vampire Slaying is a Charitable Cause
Support SouthSideGamers in this most noble quest
If the recent Castlevania: The Adventure ReBirth screens have whetted your appetite for all things vampire-related then you might want to point your browser in the direction of the SouthSideGamers website. The gaming group intends to play Castlevania games for 48 hours straight (and possibly longer)...
About The Game
Set in the year 2036, the newest title in the series continues the storyline that first emerged in the critically acclaimed Castlevania: Aria of Sorrow for the GBA. While the new 2D side scrolling action game will contain all the classic gameplay that fans of the series have come to expect, Castlevania: Dawn of Sorrow will also incorporate innovative gameplay elements that take full advantage of the portable system's powerful new technology.
Taking place a year after Aria of Sorrow, the game's protagonist – Soma Cruz – finds himself at the center of a mysterious cult's plan to resurrect their evil lord and master Dracula. To save himself and protect the lives of those he loves, Soma must infiltrate the enemy's home base, a towering replica of Dracula's castle that is teaming with monstrous creatures. Players' abilities develop as they collect items and gather experience points by defeating a multitude of gruesome enemies.
In their quest to defeat enemies, players will utilize original gameplay concepts that leverage the Nintendo DS' touch screen technology. One example is Dawn of Sorrow's "Magic Seal" system. By using the stylus directly on the screen, players must connect a series of symbols in the proper order to unlock an enchanted opening and disperse their enemy's magic into it when they are weakened. The touch screen technology will also be used to destroy "Crystal Blocks." This ability will allow players to access unreachable areas as well as eliminate obstacles. The Nintendo DS' dual screens also allow game information to be readily displayed. During gameplay, the top screen of the Nintendo DS will display an environment map, as well as information on player status, enemy vulnerability, and acquired power-ups.
Castlevania: Dawn of Sorrow introduces a multitude of new characters into the Castlevania lore. These characters include Celia Fortner, Dario Bossi, and Dmitrii Blinov. Celia is a shadow priest that exercises great magical power and is the founder of a mysterious cult that will stop at nothing to orchestrate the second coming of the "Evil Lord." Dario Bossi is one of Dracula's potential successors. He has the ability to manipulate fire, a power he absorbed from Dracula during the time of his last resurrection. Dario's fiery personality and impulsive tendencies push him to immediate action. Dmitrii Blinov is the other potential successor to Dracula's rein. He has the power to duplicate magical powers and displays an outward impression of rashness and irresponsibility, but make no mistake, Dmitrii is prepared to take any measures necessary to accomplish his goals.
Also aiding players in their battle against dark forces are "Tactical Souls." Players can collect the souls of their fallen enemies to gain powerful new attacks and skills. There are numerous varieties of "Tactical Souls" that allow the player to use different power-ups against the deadliest of enemies. Examples of "Tactical Souls" are "Bullet Souls" and "Guardian Souls." "Bullet Souls" consume magic points while unleashing bursts of magic attacks. "Guardian Souls" consume magic as they create defensive shields or form "helper" demons that the player can control.
Castlevania: Dawn of Sorrow takes advantage of the Nintendo DS' wireless connection, letting players exchange and/or trade acquired souls to enhance their characters' strength. An incredibly moving musical score, visually stunning graphics and imaginative special effects round out this uniquely innovative gaming experience.
Comments 1
Hmm, Seems like a good game. The NES version was of coarse better though. Probably won't be getting but for people who like this kind of stuff it's a must-have.
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