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Topic: Achievements

Posts 21 to 35 of 35

Sadist

Choice is good. If people want 'em, let them.

I don't care that much for them, but some of them can be funny though.

Sadist

1UP_MARIO

Having options is good.

We don't stop playing because we grow old; we grow old because we stop playing.

rallydefault

Nooooooooooooooooooooooooooooooooooooooooooooo.

It's back!

I'm pretty sure the last thread drove some people to the brink of their sanity.

For the sake of argument, how do you guys feel about Stardew Valley's achievements? I feel like they completely ruin my experience and keep me up for endless hours at night.

rallydefault

bluemage1989

@shaneoh wouldn't disabling notifications keep those not interested happy??

bluemage1989

spizzamarozzi

bluemage1989 wrote:

wouldn't disabling notifications keep those not interested happy??

Apparently, no. It's a mental thing: the latest thread was locked because people kept saying it had to do with their obsessive compulsive disorder. Which is really a fascist thing to say - just imagine alcoholics campaigning to remove alcohol from store shelves despite the vast majority of people still being able to enjoy it responsibly.

then there's a small group of people who think is morally, phylosophically and existentially wrong for a game to have you perform a certain task in exchange for an achivement rather than lead you to perform said task through inventive game design, clever plot or others "artistic" methods. These are people who often forget that videogames are just a mainstream product of consumer society meant to be enjoyed by as many people as possible.

Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...

shaneoh

Then there are those who believe that "achievements" add content and replayability to the game when they are really just a checkbox for doing something in the game that the player was already capable of doing without a prompt.

There are also those who purchase absolute excrement just for some easy "achievements," thereby rewarding people for producing poor products and providing no incentive to produce works of a better quality.

@bluemage1989
I've disabled the popups for steam, but they're still right there when you're browsing your library. Disabling it also removes the ingame overlay, meaning you've got to alt tab out if you want to use a browser or chat function.

The Greatest love story ever, Rosie Love (part 33 done)
The collective noun for a group of lunatics is a forum. A forum of lunatics.
I'm belligerent, you were warned.

HobbitGamer

@spizzamarozzi Wow. That is a lot of existential first-world stuff going on for something as trivial as a system wide progress tracker. No wonder it got locked.

#MudStrongs

Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr

tsanders1099

shaneoh wrote:

Then there are those who believe that "achievements" add content and replayability to the game when they are really just a checkbox for doing something in the game that the player was already capable of doing without a prompt.

There are also those who purchase absolute excrement just for some easy "achievements," thereby rewarding people for producing poor products and providing no incentive to produce works of a better quality.

@bluemage1989
I've disabled the popups for steam, but they're still right there when you're browsing your library. Disabling it also removes the ingame overlay, meaning you've got to alt tab out if you want to use a browser or chat function.

Sure but I feel like you’re picking out the worst examples that aren’t the norm for most people. There are only a handful of games that I’ve platinumed. I believe if you don’t want to look at them on PlayStation then you never have to after disabling the notification.

tsanders1099

Octane

I don't see the harm. They're on PS4, I don't really look at them, so I wouldn't even know. As far as I'm concerned, they're as optional as it gets.

The only time I used them was for Horizon Zero Dawn, because you got a neat PS4 theme if you got the platinum trophy, and getting the platinum trophy just meant completing the game, which I planned on doing anyway.

Octane

tsanders1099

Yea, I don’t want to be misunderstood. I would be disappointed if a company as creative as Nintendo just did a copy and paste version of achievements. I’m sure they could come up with a cool version of it that gave you a cool theme for your switch or something like that.

tsanders1099

TuVictus

@rallydefault Haha! I saw the thread and immediately knew to steer clear. This time it'll be fun to just observe history repeat itself

TuVictus

rallydefault

@PikPi
lol yea.

Also notice how nobody answered my sarcastic question about Stardew Valley's achievements.

rallydefault

shaneoh

tsanders1099 wrote:

Sure but I feel like you’re picking out the worst examples that aren’t the norm for most people.

Feel free to call out the post above mine as well. Might not be the norm, but I'd wager it's more common than you think.

tsanders1099 wrote:

I would be disappointed if a company as creative as Nintendo just did a copy and paste version of achievements.

You should checkout Streetpass plaza, that's exactly what they did.

rallydefault wrote:

Also notice how nobody answered my sarcastic question about Stardew Valley's achievements.

Never played Stardew valley, so I couldn't

The Greatest love story ever, Rosie Love (part 33 done)
The collective noun for a group of lunatics is a forum. A forum of lunatics.
I'm belligerent, you were warned.

BrainOfGrimlock

I’m completely indifferent nowadays but that wasn’t the case when they first came out; I got a bit addicted like a lot of people and only decided to can them when I spotted I was ignoring amazing games on my PS3 in order to play something average on 360 just because it increased gamerscore - was the wake-up call I needed because I realised it had even changed the ‘how’ of my games-playing as well as the ‘what’.

Occasionally they provide a good incentive/reason to carry on in a game who’s mechanics you still enjoy but have run out of things to do, but stuff like find 4 million pigeons or take random NPC Dave to lunch 3 times? Yeah, nope. But again, if they add them & other people like them then no probs.

BrainOfGrimlock

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