@Grumblevolcano You think our oracle Pyoro has failed us and not given us advanced warning of a direct? 😆 I certainly wouldn't complain about a surprise direct this week, but I admit I've gotten used to the several day advance warning and it makes it easier to arrange my schedule around a direct... I wish Nintendo would just give us advanced warning instead of forcing us to read Twitter tea leaves.
Also, if a direct is this week, you shall inherit the oracle title since you have been predicting this week for quite a while.
@Grumblevolcano Wait what’s the average for Nintendo tweets a day
BRING NINJI INTO MARIO KART WORLD RIGHT NOW.
five favorite games of all time:
1. splatoon 3
2. minecraft
3. mother 2
4. xenoblade chronicles 3
5. zelda majoras mask
apart of the #HashtagGang
resident swiftie
😻
@FishyS
My view re Prime 4. While it certainly isn't a big title for the broader market it is a big title amongst enthusiasts. Which makes it a key title for a console launch when pretty much all of the people buying in that early are enthusiasts. Almost by definition
Honestly I see it as almost like a bit of a loss-leader for Switch 2. Will it make a huge return for Nintendo? Probably not. Certainly not on the scale of a Super Mario Wonder. But what it will do is change people's perceptions of what Nintendo's hardware is capable of. Which is something that can translate to more interest in Switch 2 generally
I love you guys, but it seems like you'll never learn: Metroid was not, is not, and most likely will never be one of Nintendo's best-selling franchises. Metroid sales are relatively pathetic when held up against Mario, Zelda, Kirby, and lately even Splatoon, Animal Crossing, and Fire Emblem.
It's great to appease the "core" audiences like us, but I don't think Nintendo would ever use Prime 4 as the "big" launch title, which is why I think they're gonna do Prime 4 this holiday season as a swan song for the Switch: biggest possible install base to give it the chance to sell well.
Yeah, no Direct this week then as it’s very rare that Directs are announced after 3pm UK time. I figure that next week wouldn’t happen because Splatoon 3 and the week after is too close to Endless Ocean. So nothing this week makes it seem like maybe standalone announcement of a July game in May and then Switch 1 general Direct in June.
@Grumblevolcano i could still see a drop next week, Endless Ocean could get a final shoutout prior to release - “out now!” or “look forward to getting it tomorrow!” along with other announcements planned for a general Direct
That said, I agree it’s likely they’re going to hang on until summer and drop a title or two in announcements until that time. My gut says June as well, same week as last year following other showcases.
Honestly it feels like everyone saying that there's going to be a Direct in April or June is just copium. The fanbase is just desperate for more games but it doesn't sound like they have much. I could see a Mini at best to announce some more remasters but I suspect we won't see another general Direct until Spring 2025. They just don't seem like they're going to have enough games to justify a full Direct until next gen, and I suspect a Switch 2 presentation is going to take the place of the usual September Direct, so I suspect we're in another lengthy drought of a full Direct. The transition to next gen and the rumored delay just feels like it's going to lead to a long period of little to no news and activity.
@GrailUK Ehh, it's close enough at this point. There's been no new AAA games announced in a year, with the exception of Mario Wonder and Princess Peach Showtime (can you even call that AAA?) it's been just remakes and remasters in that time. There's been more remakes/remasters and third party games on the Switch than the Wii U, but other than that this does feel like Wii U-ville right now. It's been bone dry for a while and the games that should be ready to release soon are more suitable for next gen than the Switch.
@Bolt_Strike If you take away the ports/remasters/remakes, 2018/2020/2021/2023 were pretty much Wii U-ville in the sense that there would’ve been sizeable game droughts in those Switch years. The key lesson Nintendo learned from the Wii U era is that game droughts are very bad so you fill in the gaps between new games with ports/remasters/remakes.
The point being that the entire package should be considered. A packed year that has lots of ports/remasters/remakes is still a packed year.
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