Back in the early days of the Nintendo DS, Trauma Center: Under the Knife was a standout example of how the then-new touch screen controls could provide a fresh experience on the go. Atlus would then take its anime-pumped surgery games to the Wii, translating touch controls to motion controls, and found a winning combination there as well. Then came Trauma Team, which sought to expand the franchise even further… and the vital signs just sort of faded away. It never saw release in Europe, and we haven't seen a new entry in the Trauma series since.
So why is Trauma Team now back on the Wii U Virtual Console (unfortunately still not in Europe)? Because someone was wise enough to realize this sleek medical title deserved a second opinion.
Trauma Team contains the standard surgery challenges that were present in its predecessors, but adds five additional specialities to the mix. Each is presided over by its own doctor, who contributes an individual storyline that all blends together into a climactic finale arc. So let's go down the line.
Classic Surgery is performed by CR-S01, the serial number of a medical prodigy who's also an amnesiatic prisoner (we did tell you this was anime-heavy, right?). CR-S01 does not possess the time-slowing Healing Touch found in previous Trauma games, but his sections otherwise run almost identically.
First Response, under the hotheaded Maria Torres, has a simpler array of actions compared to Surgery, but places much more emphasis on speed and sound management. There will often be more than one patient to juggle, and having two go critical on you at the same time can be a frazzling experience. This mode can really get the heart pumping in later stages.
Offering a zen-like oasis from First Response is Orthopedic Surgery, under the care of Hank Freebird. This mode throws away time and vitals limits altogether, opting instead for a limit of "misses." The Wii Remote is fully utilized here, requiring accurate pointer tracing, tempered speed control and proper 3D alignment. Oh, and Dr. Freebird is also literally a superhero.
Endoscopic Surgery, in the hands of gentle-spirited Tomoe Tachibana, is the procedure that takes a tiny camera into someone to seek out and fix problems. It is Atlus's way of taking surgery into 3D, using motion controls to move and retract the camera and the Nunchuk to adjust the view. This is arguably the most complicated mode control-wise, with having to remember such actions as hitting the C button to switch between tools or holding A+B before thrusting the camera deeper into someone's pipes, but it's still manageable after some practice.
Did you also wonder if Dr. Tachibana could be from a clan of ninja? Because if you did, you're starting to understand how this game thinks.
The final two specialities forgo direct treatment altogether and act more like visual novels. Diagnosis with the snarky Dr. Gabriel Cunningham and his deadpan talking computer is an interesting mix of interviewing, observing and examining patients to ferret out their symptoms. Discovering certain abnormalities will involve comparing imaging tests to normal examples and even using the Wii Remote's speaker to listen for abnormal heartbeats and bodily gurgles. A potentially frustrating downside here comes in the fact that you can't view images side-by-side, which can make identifying trouble spots in some scans more difficult than needed. Eventually, you'll find enough symptoms (often referred to in medical terminology, so "a fast heartbeat" listed as "tachycardia," for example) to pinpoint the disease and make the diagnosis.
Finally, there are the stories of Forensics. Dr. Naomi Kimishima, who some might remember from Trauma Center: Second Opinion, trades hats from surgeon to medical examiner in order to solve a series of mysteries with "Little Guy," a figure from her past who now, much to her surprise, is a federal agent. Forensics involves gathering clues through examinations, the use of tools, and listening to interviews to find evidence. Logic must then be used to make deductions, answer questions and combine clues to make sense of events. It could have standed to be a bit more direct with character interaction, and sometimes you might find yourself at a dead end combining clue cards willy-nilly until something sticks, but it's a very engaging section of the game overall.
Each doctor has his or her own path and storyline, with most everything told in comic panels. These are all voice-acted as well, and the cast for the most part does a good job. As you might have noticed from reading the descriptions above, some elements of the story can sound a little hokey, and they certainly can be. It's never in a wholly non-entertaining way, however, and it always knows when to pump up the pulse-pounding music and get serious. This is especially true when all the storylines merge toward the end, and it definitely feels like an anime medical drama as a whole.
Motion controls and the Nunchuk are used for just about everything in the game, including the Diagnosis and Forensics sections. They hold up well and are quite responsive, although sometimes nerves or fatigue can set in to mess things up. Many will likely find it best to play this game in shorter spurts, as it can get tiring to precisely point at the screen so often. Many of the operations can also be performed in co-op as well, if you happen to have a friend along.
Overall, the procedures in Trauma Team feel somewhat simpler on average than those in previous titles, although there are still plenty of harrowing stages toward the end of the game. Players who were put off by the difficulty of Trauma Center should find calmer, more varied waters here, while those who live for the surgical challenge might end up a small bit disappointed by the overall softer emphasis on the medical rush.
Conclusion
Trauma Team felt like it could become the launching point to new era of Atlus medical games, but the fact it didn't pan out is no fault of its gameplay. It offers a fun, interesting, intertwining story and plenty of ways to play doctor. There's a chance one or two specialities might not be up someone's alley, but the way they apply to the overall narrative still makes them feel worthwhile to complete. Trauma Team is a fantastic pickup both for old fans who want to return to the OR and newcomers looking for a different kind of genre.
Comments 30
Legit one of my favourite games of all time. Best story I've seen in a videogame, and is one of the only games to get a response out of me for its ending. If anyone even has a shred of interest in this, please do yourself a favour and pick it up, and give it a chance for it to blow you away.
Loved the ds version but never played this one. Maybe someday I'll pick it up.
Loved loved loved this game on the Wii but boy is it hard in the latter levels. Buckle up an use the wiimote strap because you will want to throw it through you're TV screen.
Eu release would be great, but not holding my breath.
I hope it reaches Europe this time.
WHY NOT EU?
I loved Second Opinion and New Blood on the Wii, but never got a chance to play this one...will definitely have to pick it up...just a shame that it was the last in the series. There seems to be many games that have a lot of sequels, but never come back after a small time generation...here's looking at you, Ty the Tasmanian Tiger, Tak And The Power Of Juju and many others. It's nice that they try to revive the franchise by bringing it onto the Wii U shop, but I really hope it's not the last. I ended up buying Surgeon Simulator on PS4, hoping that was close to it, and ended up hating it.
The story IS really great and very well done. I had a lot of fun with the whole cast on this one back in the Wii hey day. I'll download it later to encourage Atlus on a sequel.
One of the games that hopefully lands in Europe soon. Heard this is the pinnacle of the series!
Now how about that Euro release.....and a discount for not giving it to us the first time?
Seriously no Europe??? I've got every other Trauma Center game, including the remake, but I just can't justify buying a US Wii only for this game. Atlus need to bring the DS T.C. games and 999 to the Eshop.
Played through this on the Wii when it was first released, and just went through it again earlier this year with my kids. We all loved it, and I always though it was a shame they never released a Wii U entry, since it seems a perfect match (the Wii Remote was never as precise as the DS stylus). Hopefully this release catches on and convinces Atlus to give another, but I doubt we'll see that happen.
@nessisonett Have an original European wii.
Step 1. Get USB Loader through homebrew
Step 2. Rip the ISO from disc onto a USB drive or a hard drive
Step 3. Play it and enjoy
I never liked the Wii Remote controls in New Blood (though the game was quite addictive, up until the impossible post-game levels). This series would be a PERFECT fit for the Wii U but Atlus seems to have given this series the axe. :/
Awesome! Not surprised this did so well, I'll end up playing it at some point even though every single game in the series has something that drives me crazy and doesn't work as advertised, but it's not enough to keep me away!
I'm really happy this game was released on VC.
I really don't get why the Wii U never got a Trauma Center game. You get the tactile surface of the DS versions back with the GamePad, so it would be more precise than the three Wii games.
@Sabrewing They should make a game that you can use with both gamepad and wiimote for a more immersive experience. And HD graphics should give this kind of game a great push!
Had to import this game from USA since the series was killed off in Europe. Great game with different specialties, but I prefer New Blood's co-op mode.
Still a VC release would be cool here in PALand!
Really liked the other two Trauma Center games, so i'm interested for a Europe-Release too. And yes, it's a big shame there is no Wii U Game of this Series yet - what a perfect fit it would be!
My most cherished game on the Wii. I must've spent over a year drooling over pics and videos of the game (Europe master race, you see) before I finally decided sod it, I'm importing this game and I'm gonna MAKE it work on my Wii if it's the last thing I do, because there is no chance I am missing out on playing it. The payoff was so, SO worth it, as this is one of Atlus' top games. Now do this game justice and localise it in EU proper!
Played both Trauma Center games for the Wii and loved them both! I have yet to get this one.
Everything about this game (including Forensic Detective) is good except Diagnosis. Diagnosis is preventing me to keep playing this game to see the final stage and the ending.
This game shows that you do not need fancy graphics to make a good game.
Played them all, beat them all, but by NO MEANS one of those crazy S rank guys (especially on X-missions). Completely love the series...too bad 3ds and Wii U don't have a game (yet) for it...I'd play it in a heartbeat!!! ;p
Wow! Another great game that uses motion controls. Remind me again why Nintendo should stop innovating and make a traditional controller with their next console?
Really hope that Trauma Team and the rest of the Trauma Center series heads to the EU eShop. I absolutely love the series, and I imported a US Wii just to play Trauma Team. So worth it!
Oh the Trauma center series... so much love...so much pain.
Stuff like this is why the Wii was so heavily soft-modded.
@brandonbwii This comment aged like milk.
@sethharris1192 They never stopped innovating. Plenty of motion controlled games still.
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