Stardew Valley is a universally acclaimed farming simulator that was initially released on PC in February 2016, before eventually arriving on other consoles later that year. The last few months have seen little other than pure hype and excitement from Switch players, however, as they finally get to see this Harvest Moon-inspired fan-favourite for themselves (or double-dip to enjoy the experience all over again for a second time). Despite having a good amount of time with the game, it is clear that we are still yet to scratch the surface of what Stardew Valley has to offer its players, and we’ve already had a bit of a rollercoaster ride with the title.
The game might well be a farming simulator on the surface (you inherit a farm, start restoring it, plant crops, collect materials to build with etc.), but there is actually so much more to it than initially meets the eye. In a recent soapbox video we referred to the game as a “life sim”, and that is a perfect description; your activities go far beyond just farming thanks to a great sense of community that finds itself sitting at the heart of the adventure. In fact, there doesn’t appear to be any end to the amount of things available to see and do.
For starters, by wandering over to the main town you’ll start to interact with a host of non-playable characters in what turns out to be a rather tight-knit community. Each character you meet has their own personality, their own relationships with other characters, their own interests, and so on. You can offer to help out various town members in what are essentially side quests, you can build up your own relationship with individual people by giving them presents and visiting them often and, eventually, you might even grow so close to someone that you’ll end up getting married should you fancy it. You don’t move to Stardew Valley to work - you move there to live.
As we previously mentioned it is clear that, in the grand scheme of things, we haven’t seen anywhere near all of the things on offer here. One example of this is the fact that it took us 15 in-game days just to realise that there was a huge mine to explore just north of the town – fully exploring and excavating within it will likely take a scarily large amount of time to manage. Strolling around the valley will give you a quick insight into the currently unknown too; often we’d see areas that we can’t access yet or doors that remain locked, and an in-game calendar shows events that will be occurring in the town in the coming days.
It doesn’t end here, either – on top of the farming, side quests, and everything else mentioned so far you can try to earn as much money as you can, build various animal coops to look after livestock, have a pet, go fishing and try to collect every fish available, complete an entire museum collection, build up your combat level in the RPG-like Adventurer’s Guild, and more – it just goes on and on.
There is a point to all of this, though. After two in-game years you will be assessed on your achievements, receiving a score based on numerous factors. Pleasingly, your game doesn’t end there, however; you are free to continuing living this life away from the real world as much as you like, ever expanding on what eventually starts to feel like a second home. The portable nature of the Switch makes this version easily one of, if not the, strongest of them all – the structure of the game sees you play through ‘days’ at a time with a clear break in between each one, making it perfect for just having that quick escape. Luckily, the oddly addictive nature of watching your farm grow and grow will make you want to do just that.
There is one technical flaw at launch that needs to be mentioned, however. At the end of each in-game day it saves, and at present it takes a surprising amount of time - perhaps up to 20 seconds. It's a tad frustrating when it first happens, but the days are long enough that we've generally looked past it; the rest of the game - pleasingly - is snappy enough.
Beyond that relatively minor complaint, playing Stardew Valley has been an enlightening experience. For complete transparency it is important to state that, for this writer, games of this genre and style aren’t often particularly appealing. Indeed, after the first couple of hours a mixture of boredom from the repetitive nature of farming, and confusion from not really understanding why nothing seemed to be happening, prevented initial enjoyment.
Somewhere down the line, though, everything just ‘clicked’. This isn’t a game designed to throw everything it has at you from the off, and it isn’t one to hold your hand either; everything in Stardew Valley wants to be discovered, but only if you put in the time and effort to find it. To experience this game fully you must be prepared to spend a huge number of hours living in its world – the more you put in, the more you’ll get out, and it can be so rewarding if you do.
Conclusion
Stardew Valley offers its players a chance to live a second life – one where you can forget the troubles of the real world and get excited over finding a particularly rare carrot. It is a truly magical experience; games can often be enjoyable but they don’t all manage to be as captivating as this. This is the sort of game that ideally requires a significant amount of time to be invested; the enjoyment doesn’t necessarily come from the day-to-day actions you perform, but rather from the general growth of pride, satisfaction, and sense of security as the days go by. Fans of games such as Harvest Moon and Animal Crossing will be right at home here and, for those who aren’t, there is a decent chance this game might just surprise you. For the asking price the risk couldn’t be more worth it.
Comments 81
cracks knuckles
I’ve been waiting for this version!
Not even surprised, looking forward to this.
Time to head back to the valley
Decided to check this out after Alex's video since he was in the same position as me: intrigued by the hype. It's pretty good so far. Not a fan of the Character portraits.
I am loving this game! Already played 5 hours worth. This may wind up unseating BotW as the Switch game I clock the most hours playing.
This is easily one of the best games you can buy on the Switch right now, and it’s more than worth it for $15. I’m so glad I picked this up day one.
Another 9... but its earned it.
9/10? In other news 1st graders are in 1st grade.
Worth mentioning there are a number of bugs present in the game (unsure if it's like this on all console versions or just switch as I don't own any other version)
1. Audio crackling can occur now and then which can become pretty annoying - restarting the game fixes this.
2.The arcade machine in the tavern has its buttons mapped incorrectly. B will shoot right while A will shoot down - I assume this was an oversight by the devs as B and A are reversed on nintendo systems, interestingly, so are X and Y but these are mapped properly.
3. There doesn't seem to be a way to 'drop' items on the ground in order to pick up a new one when 'controller style menus' is enabled. Using virtual mouse controls allows this to be done.
Enjoying it a lot so far, if they just sort out these few niggles and i'll be chuffed.
I'm pleased to say that after the short amount of time I've had with the game, I finally get what the fuss was all about. It's solid and addicting.
My wife was just saying earlier this week that she wished Animal Crossing was on the Switch.
I told her about this game but wasn't sure she would like it since it looked more like Harvest Moon than Animal Crossing.
She played it for 5 hours straight (she is not a gamer at all) and now I'm worried I won't ever get to play the Switch again. 😜
The thing with this game is that it’s not very rewarding at all. But it’s super addictive, I can’t stop playing it. Somebody help me...
It’s a fantastic game. This is my first time playing it. I bought the minute it went live yesterday and I’m nearly to the end of my first summer.
I hope Nintendo takes a little inspiration from the gameplay of Stardew for the next Animal Crossing. I’d love some light RPG elements (like upgrading skills or light combat similar to in the mine), crafting, resource management, and the ability to garden beyond just flowers/trees in AC. I guess livestock wouldn’t make any sense, though.
@Aerona I believe you can turn the portraits off in the options. I’m not a fan of them either.
I got this a while back for PC and it was like I was back in Mineral Town but better. The only thing missing was the portability of my old GBA favorite. A few months later the Switch version was announced and my hype meters hit critical. This is a title I'm more than happy to double dip on, it's worth it.
Earlier this year I visited my sister for a week and showed her the game on PC and pretty much lost my PC for the duration of my stay. I'm pretty sure my bro-in-law is bummed right now about losing access to BotW. XD
I love Rune Factory.
I have a feeling after playing a couple hundred hours of Rune Factory that the appeal of Stardew Valley will not be anywhere as high as it is for other players and I'll end up just wishing I was playing Rune Factory.
Can anyone who has played a lot of both games calm my fears?
I bought this earlier and played it for a couple of hours before going to bed.
It's essentially, to me, an indie remake of the GBA's 'Harvest Moon: Friends Of Mineral Town', and that is a wonderful thing for it to be.
Glad I finally gave it a go.
Something to hold you Animal Crossers off. Is "crossers" a word?
This is INSANELY good for a game made by one guy. I can't even. I'm tempted to suggest that this is the second most essential Switch game to buy, after Breath of the Wild itself. It's just so perfect for the system.
I will definitely buy this game (later), too many new and exclusive indie games on Nintendo on eShop right now.
Damn, the thirst for Switch games is real.
I wonder if it'll support a cross-system multiplayer as I've already bought it on GOG & the only reason for me to double dip is a Switch-to-Laptop co-op with my wife. Of course, the split-screen is the perfect mode but it's seems to not happen.
Awesome as expected. I’ll be picking it up for winter break!
Fantastic game. A must buy for basically anyone.
@Kingrat I've encountered all those glitches you mentioned and I'm hoping they can patch those soon.
Despite the bugs, I'm really enjoying this game. I've never played Animal Crossing, Harvest Moon, or Rune Factory but I absolutely love this. I'm usually a fan of action games, but this game is so much fun. I recommend it to anyone who likes video games.
@Wayoh2002 "Not very rewarding" care to explain? After all my time with the game I think I agree with you, but I'd like to know what you exactly mean by that.
@gatorboi352 keep trolling trollboi, you even look like a troll.
Awesome I’ve been holding off on getting this on every other platform so I can play also on the go. The thirst for this game was worth the wait.
Add another to the ever growing Switch wishlist. This will definitely scratch my Animal Crossing itch.
@cyrus_zuo I've only dabbled in Rune Factory (a few dozen hours in RF4) but my kid has played that series extensively, along with every HM and SOS game since Mineral Town, and she's quite liking SV so far.
Another 9/10? I don't doubt this game's quality, but thank the baby Jebus I don't care for this genre ... I have spent way too much money on Switch games over the past couple months!
As much as I like Animal Crossing (though I never played it), I thought I'd wait for it's Switch release but trying this game too won't do any harm
Played this on the PC; I enjoyed it, but I enjoyed Rune Factory 4 more. One big problem on PC is my hands hurting after a while, something that would be solved with a controller...
@cyrus_zuo Oh well would you look at that, ha ha. I've only played Rune Factory 4 and I haven't gotten though the entirety of Stardew, but my thoughts are:
The characters in SV feel "normal" compared to RF4. Actually, the whole game has a dash of "modern day" feel that is completely absent from RF4, despite both games having fantasy elements.
RF4 has more in-depth combat and way more areas, unless there's a huge set of dungeons in SV I don't know about.
I will give SV a win in the fishing department. Albeit it stresses my hand, but a controller would probably fix that (among other things).
I would also say SV is slower (gameplay-wise) and has less visual flair than RF4, but the pixel art is well done (mostly) and visuals are sharper than RF4.
Farming was fun in both, no thoughts come to mind.
I would think SV plays different enough from RF4 that you could enjoy both, even when liking one over the other. I just don't like the SV characters as much as RF4, is perhaps my biggest complaint.
That's all that comes to my head, having not played either game in a while. Hope it helps!
I'm not reading anything from this review that couldn't be from a Harvest Moon game from the 90's or the Gamecube. So what makes this game so special?
I'm not being arguementative, it's a genuine question as I'm none the wiser after reading this review.
Another 9/10 review for an indie switch game that has a good selection of bugs and glitches on release, while games from larger studios get lower scores, or even deferred scores for the same fault.. At least it's the same score as for Rune Factory 4.
1. How long is an in-game day?
2. How does it compare with other versions content/performance-wise?
3. How long has the reviewer spent with the game?
Given how much Ryan notes there is so much more to uncover, I think I might have preferred a reviewer who’s more familiar with the game, or maybe spent longer with it and postponed the review.
@riChchestM they only defer scores when a big part of the game (usually online stuff) is unavailable for review until a long while after launch. Which for a high profile, higher priced game, is kinda essential to know.
Nice review. Think I’ll wait until they fixed the bugs, especially the saving times (which they didn’t address when they talked about what will be fixed in the next patch).
Always liked Harvest Moon and spent too long on Friends of Mineral Town.
Really looking forward to spending time with this!
Will this be the game that has the honour of being the 25th switch game to get a metascore of 80+ and the 40th Switch game to get a metascore of 76+?
The race is on.
P.S.Remember when people said the Switch had no games? Hahaha.
My life is so busy at the moment (long hours job and young kids) - hopefully I’ll find time for this too
@Kingrat
I'm glad someone else noticed that audio bug. It's be driving me crazy! Thankfully it doesn't take long to restart the game but it's annoying as hell.
As someone who never bought it on PC it caught my attention. I’m now hooked, it’s a proper time time sink.
I deliberately waited since way back when Switch was still the NX to buy this game on a Nintendo System. I held off buying it on steam with every sale because I knew this day would come. Boy am I glad its out now, its a great little game for sure. Saving times every time you click on the bed are horrendous, but that's my only issue.
The other serious probleem i have is splitting play time between Stardew and Golf Story... Terrible decision to release all of these great games at once!! Plus Volgarr is out and Thimbleweed and Mario and Luigi Superstar, and Metroid Samus Returns, and Culdcept next week, plus Axiom verge but im waiting for the multiverse physical release, and Oxenfree looks good too and the SNES Mini!!! Gee whiz nintendo does nothing for 5 years then hits me up the face with 5 yrs worth of games in a month! Not to mention Mario Odyssey Yesee coming out soon....
I don't think a game with so many unresolved issues like bugs and saving time should get a 9/10. I'll wait with my purchase. I don't need to play this game right away, I'm likely occupied with other games until next year.
i'll check it out soon. super Mario Odyssey is currently needs more time right now.
Sadly, this version suffers from a rather unpleasant audio bug (for no reason, it starts crackling like a grammophone) and the "controller style menus" are pretty much unusable, especially the crafting menu.
The game itself is phenomenal. Like i often said, its the best Harvest Moon that never was. But this (console) version could use a little fine tuning here and there.
@Einherjar They said that the game will be patched. Didn't you get the memo?
@arpaktiko And ? That doesn't change the fact that the game still is bugged at this point.
Have played a couple of hours so far and despite the slow save I love it ! I think this will be a 10/10 in my opinion !
I want if eventually, but I have over 10 games in backlog or on the horizon in the next 3 months. At the end of the day it isn't going anywhere and will be ideal for late feb.
I was fascinated by Harvest Moon on the SNES, but never played it or any other game in the series. That was 22 years ago, and I think it's time to get into the genre with Stardew Valley--a long time coming!
Who remembers when this was supposed to come out on the Wii U last year?!
I'll say this is definitely the best HM / Story of Seasons like game ever. So if you're like me and like those games, buy it, even if you've already played it. I'm more than happy to double dip. My wife will likely be getting a Switch soon, so I will almost definitely be triple dipping.
That said, if you have no interest in playing portable (My main interest) I would say pick this up on PC. You have the option of multiple control schemes, so it's simply to play with a controller still, but you don't have to deal with the save/load times. In any case, an absolutely fantastic game.
EDIT: @GravyThief Honestly, nothing. There's no one thing in particular (In my opinion) that this does better than the best HM games. But it seems to incorporate the best parts of most of my favorite HM games, and do them just a little bit better. Nothing revolutionary, but the overall package is fantastic.
@Ralizah That is a good point that I think gets lost when talking about it... that the game is made by only one person. That is a phenomenal achievement for a game that is so well loved.
Oh its a farming game, mighty skip this one.
@MasterWario thanks for the thoughts. I think I'll pass on Stardew Valley and go with golf story. In Rune Factory rainy days were my favorite so that I didn't have to worry about the farming. I think I like the exploration and combat more than the farming so I probably won't love Stardew Valley.
Should've been a 10, there is absolutely nothing wrong with this game.
One of the few really well thought of indies I find a bit boring. 6/10
Am I the only one who doesn't like the art style? It feels likes indies are having a competition on who can make the tiniest sprites.
This is as clean a 10/10 as they get for me. In fact, it's the only Switch game I'd award a 10 so far aside from Breath of the Wild.
Incredible, incredible game.
If I'm not really into farming simulators, would I still like this game? I like games like Animal Crossing and Minecraft, but the farming part just doesn't appeal much to me. Still, it seems like there's a lot more to this game so I'm kind of curious.
Great game. I am glad the Switch version is out. The big downside is that portable mode is very weak right now when it comes to the joy-cons. If I play portable mode, I have to play it with my Switch Pro controller for now due to:
Audio crackling – a crackling noise coming out of the left speaker on the Switch during gameplay. If this happens to you, try closing the application and re-starting!
Unable to select certain items in crafting menu – specifically, not being able to select items on the bottom right. (For a temp-workaround players can disable the option ‘Use controller-style menus’ – that should allow players to select things until a fix is distributed.)
Journey of the Prairie King minigame A/B inputs are swapped
Game crash when opening the journal if there are no active quests.
$15 is a great asking price
My favorite of the genre is Harvest Moon, Back to Nature on PC. I know they made a GBA port, but it's not quite the same as I loved the audio and music (and the original Playstation version tops the port). I enjoyed a bit of Rune Factory on DS as well (liked the addition of more RPG elements), though a lot of the sequels and other games in both series I didn't care as much for.
Anyway, played a bit of Stardew Valley on PC, couldn't quite get into it, though I also have been pickier with games and I don't have as much time to sink into them. An auto-run button would be handy in a game like this (if it hasn't been implemented yet, ideally just press a button to toggle auto-run, rather than hold, as this game has a fairly large town). I've heard a good number of HM fans recommend SV though, so if you like HM I recommend giving this a try.
@Anyone who can help. Never played harvest moon but thought it could be funny. I then purchased animal crossing and after 5 hours got totally bored and thought This Type of games are not for me but After reading This review i felt like im missing a great game. Can someone provide details on diff. From animal crossing? What I didnt like was that it was too slow it got Zero action and always fall Sleep after reading and reading...
@JAPBOO I honestly believe most comparisons to Animal Crossing are entirely exaggerated. Really the only thing that one has in common with this game is that you can live in a forest.
@Beedrill4Smash I guess its just sort of the same thing over and over again. It’s just not a very deep game. For instance in Metroid Prime the game is very deep and you get different abilities through the game that make you stronger. Here you slowly develop relationships and get more buildings on your farm. It just doesn’t seem like that rewarding of a game to me. But it is incredibly addictive.
This was the first HM-like game I've ever played. I never gave the genre a chance because I thought it'd be more tedious than fun. The one thing that will take me a while to adjust to is how fast a day goes by, I feel like I hardly get anything done before it starts getting dark and everything starts closing. Animal Crossing kind of conditioned me with the whole real-time clock, making each day in this game feel so limiting.
I bought the game and the music is killing me. That static noise must be corrected. I want so much to love this game, but if it's not patched , the only way to play will be without sound whatsoever.
PS:Golf Story froze on me twice in 2 days also... I think I'm just too used to Nintendo games lol...
@JAPBOO Not an expert, but with Animal Crossing you could only do a limited number of activities per day. For exemple, you had to wait for a number of real days for your house(upgrade,whatever) to be ready. In Stardew Valley you just go to sleep and start a new day...
Hope that helps
@MattFox that totally helps thank you!
Got the game 2 days ago, can't put it down. Playing at 10:30PM because I want to get an animal farm going. Please help.
@Meowpheel thst make sense thank you! I'm now officially reconsidering getting this game!
It's a little more buggy than its PC counterpart but considering ConcernedApe is one guy and core gameplay is mostly intact (I did have a chest disappear on me though but luck would have it that i just emptied it the day before) I'm not going to complain too much. From what I hear a patch is inbound anyway. Sunk in about 15 hours already. I was supposed to be playing cuphead and danganronpa 3 (and studying...sigh)....oh well.
@GravyThief Honestly that is the draw. Stardew takes the core game play that makes Bokumono and Rune Factory so addicting, adds in better marriage options (and character customization options in comparison to SNES and GCN bokumono) and keeps a retro aesthetic. I wasted a lot of my childhood playing SNES harvest moon and for a modern game to capture that feeling....when current bokumono sometimes slightly misses the mark is a feat upon itself.
Stardew hits that mark that makes the game easy to pick up without being overwhelming (for a non bokumono player for instance) while still offering a great deal of depth for the player that plays every iteration of bokumono. Also brownie points due to the dev being one dude.
Imterested. But no hurry, waiting for bug patches and multiplayer.
@Ryu_Niiyama ConcernedApe's not responsible for the port though, Chucklefish is. So any new/unique bugs in the Switch version can be attributed to an entire team, not one person. Which makes it way more unacceptable and unprofessional.
I've been dying to play this on Switch, but am forcing myself to wait. Still busy with Golf Story, SteamWorld Dig 2 and One Piece: Unlimited World Red. I'll wait until I've finished those and then hopefully Stardew Valley's had its fair share of patches by then.
Never played this before, but I am hooked. This being on Switch is a match made in heaven. It's a perfect pick up and play, or play for hours at a time.
Looks like they released a patch in Nov that fixed the long save times and audio glitches.
I'm looking to get this soon. I must finish Disgaea 5 first though.
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