Fans of unconventional narrative-driven games may be familiar with Hypnospace Outlaw, a cool project from a few years ago that aimed to simulate an alternate take on the social environment of the late '90s internet. Though Hypnospace Outlaw will be receiving a proper sequel with the upcoming Dreamsettler, Tendershoot decided to give waiting players a more unconventional spin-off release that takes things in a much different direction. Dubbed Slayers X: Terminal Aftermath: Vengeance of the Slayer, this classic-style boomer shooter launched on PC and Xbox in 2023 and sort of bears some narrative connections to Hypnospace Outlaw. It’s a decent game in its own right, and even though it didn’t manage to ‘wow’ us, we’d still suggest you give it a look.
The story of Slayers X is rather fascinating, as there are essentially two levels to it. On the first, you have the premise: this is the in-universe game that Zane Lofton from Hypnospace Outlaw referenced. He essentially designed this with the help of a friend, so the experience you’re ultimately getting with Slayers X is something an immature, horny teenager would make if he was given free rein to express himself. This leads to the second narrative level, the ‘in-game’ plot. You play the role of “Big Z”, an X-Slayer in-training who is forced into action when the monstrous Psyko Sindikate attacks his town, kills both his mom and mentor, and kidnaps one of his fellow X-Slayers. He thus sets out on a quest for revenge, blowing up a whole lot of baddies along the way as he fights to free his friend.
There’s an absurdly irreverent and juvenile kind of humor constantly on display here that (initially anyway) can be quite charming. The sheer ridiculousness of your protagonist calling his foes “turd holes” or shouting “Your dad is stupid” as he blasts them into a fine red mist adds a lot to the experience at first, but this kind of comedy gets old pretty fast. After that point, it starts to have the same energy as your mid-30s coworker who brags between smoke breaks about how he still ‘gets away with’ being invited by teens to the local high school prom. In small doses, gross-out, childish humor can be funny, but there comes a point where it feels like it’s purely going for shock value and starts being plain gross.
Divisive gags aside, Slayers X still has the bones of a solid, if unspectacular, boomer shooter. You roam through a brief campaign that tasks you with exploring self-contained, maze-like levels that are littered with enemies, health and ammo pickups, and secret rooms to discover. Along the way, you have to manage dwindling resources, effectively use cover, and make sure you’re using the right tool for the job.
All the expected staples of a diverse gun arsenal are present and accounted for, and you’ll have to decide on the fly whether the situation calls for the single target power of the Glass Blasta (shotgun) or something more like the crowd control capabilities of the Sludge Launcher (grenade launcher). There’s a decent lineup of weapons on offer here, neatly walking that line of making you feel like you have plenty of options without any weapon overlapping too much into another’s niche.
Levels are satisfying to explore and movement feels sufficiently tight, but perhaps the greatest shortcoming of Slayers X is that it just feels like another bog-standard shooter. Aside from the irreverent early-2000s humor, Slayers X lacks that all-important ‘X factor’ to help it stand out from the pack. Fashion Police Squad had the benefit of its unique and flamboyant premise. Ion Fury has the distinction of being a genuine new title built on the famous Build Engine. Quake is one of the greatest games ever made and was instrumental in setting the standard of what a 3D shooter could be. What does Slayers X have? Poop jokes. If all you’re looking for is an enjoyable new boomer shooter for your Switch, Slayers X isn’t necessarily a bad choice—the issue is simply that there’s no shortage of games you could play instead that do the same things, but better.
And though this may be a bit of a nitpick, Slayers X feels like it’s also sorely in need of some gyro controls to help out with aiming. This problem isn’t unique to this game, but the travel on the Switch Joy-Con sticks simply doesn’t feel sufficient for a game that demands this level of precision and quick reactions. Playing in docked mode with a Pro Controller is a better experience, but this assumes that players have a Pro Controller, and even then, motion controls would offer a superior experience. To reiterate our previous point, other genre entries have done this better on Switch by including motion controls, and their omission here makes Slayers X feel that much lesser of an experience.
Fortunately, the visuals are up to par—Slayers X feels like a genuine artifact from the era. Though we would’ve liked to see a little more biome diversity (the cheap apartments and sewers tend to blend together after a while), it’s still nice to see the charming juxtaposition between the simple 3D environments and the detailed 2D sprites. Everything runs at a smooth frame rate and special mention needs to be made about the handful of FMV cutscenes, too; they have a charmingly low-res and cheap production quality to them which feels authentic without being overly cheesy.
Conclusion
Slayers X is an enjoyable but basic entry in the boomer shooter genre that manages to satisfy without excelling in any one area. The levels are fun to explore, the gunplay feels good, and the gags can be amusing in small doses. Even so, little things like the increasingly grating sense of humor and lack of gyro controls drag this one down a bit, while the core gameplay feels just a little too vanilla. We’d give Slayers X a recommendation, but with the caveat that you should probably first play through a few other old-school shooters before getting around to this one. It's pretty decent, but this isn’t a top-shelf example of the genre.
Comments 34
I'm way into it...if they add gyro.
Duke'm Nukem anybody>>>>?
@SwitchForce Beat em and Eat em? Huh?
i am pretty excited for this actually
I've never liked gyro controls. They always make shooters harder for me, but everyone else seems to get them, so to each their own!
This looks awful, and I probably would have ignored it entirely without this review, but the premise is interesting enough that I'm intrigued.
@Kiwi_Unlimited I'm the same way. The first thing I have to do on any game I play is disable motion controls. I wish they weren't almost always on by default.
Also, I mean, I get the term, but Boomers were definitely the people that tried to ban games like this.
Never has there been a more repulsive and off-putting tagline than “the video game equivalent of Limp Bizkit”.
I think I’m alright actually without this game then, thanks.
Fun story:
When this game started development, the idea was a very compact experience that tied back into the original game and kept it in the zeitgeist until the sequel came out. Something like a $5 downloadable game with 2-3 hours of content.
However, Microsoft made an offer to put this on Game Pass day one that was, according to Big Z Studios, more the double the total projected sales target of the game.
So rather then just take the payout, the used the money to scale the game up to a more ambitious project, and this is what we got.
I hadn't heard of this one before, but color very interested. Looks like a wishlist item. That said...
The term "doom-clone" sucked as a genre description since it implied the game was literally just Doom with a different coat of paint... but "boomer shooter" is somehow even worse. XD
The classic trap that comedy game creators fall into: Committing so hard to the joke that it stops being fun and just becomes a worse version of the thing you were making fun of.
I thought this game was a blast. It's way over the top in the best way imho. If you like Duke Nukem and Shadow Warrior, you'll like this too. It's just dumb fun.
Also, the word 'vengeance' is intentionally spelled incorrectly as 'vengance' in the title of the game, which I personally find to be a nice little cherry on top of the toilet cake.
@Impossibilium Considering the character who "canonically" made the game, isn't that the point?
Kid made video game in his teens, and jobless 20 years later decides to finish it in a desperate attempt to get SOME recognition and money on the table
@KillerTan98 I think Boomer Shooter sounds better. When you remove the meme aspect of calling someone old, which is destined to die out anyways, it simplifies the genre's appeal when it first came out. Make everything go BOOM with as much chaos as possible.
i mean, it's a hypnospace game for hypnospace fans at the end of the day. the entire game is continuing a joke from hypnospace to its logical conclusion. if you liked the joke of "14 year old kid with a name like Hunter from 1998-2002 on the web" there you're gonna clap like a seal, or at least i did
I was looking forward to this, but without gyro support it's a no from me.
What‘s wrong with Limp Bizkit? I think you better quit - talking that sh*t
Surprised the cons don't have
The S-Blade has a hackblood charge!
I hate the term boomer shooter. Boomers didn’t play video games. At least the vast majority didn’t. They were born between 1941 and 1955. Typical Generation Y and Z. Know nothing and name everything wrong.
Can I just say I love the monicker Boomer Shooter? Most of these "genre" names I absolutely hate, such as Metroidvania and ESPECIALLY Roguelikes and Roguelites (ugh)
But this one.
This one is amazing!
Sorry @BadPlayerOne. (EDIT: And quite a few other people, apparently) I completely understand your reaction, but I find it hillarious, because it is obviously meant to be a derogatory term for the generation that DID grow up with these games.
@versionfiv : Honestly, I think the term is soooo fetch!
What the heck is a boomer shooter?
I do not think that every NL reader is an adolescent. I simply can not understand this.
Dang that review headline is a sick burn.🔥
I played this on PC and I agree with these criticisms. Especially the humor. Felt like the hit rate on that for me was about 25%.
@Rozetta I am who boomer shooters are targeted towards (as a non-adolescent whose first PC game was Doom II), and I’ve heard the term multiple times. Like it or not, that has become the codified term for any ‘90s-style throwback FPS.
@Samalik ... Okay that's actually pretty great when you put it that way XD
Sadly, or maybe not, I let Zane log into Hypnospace one fateful December 1999.
And my vote is also against "boomer shooter". Makes it sounds like it is from the 60s and 70s.
@TotalHenshin I do not even know what a "boomer" is supposed to mean.
Despite being a british blog, that caters to usofans, Nintendo Life audience is from all around the world. And would be cool if they are really interested in inclusion, and be inclusion for all, not for some topics only.
A definition of these slangs on the review (even as a footnote) would be greatly appreciated.
@Rozetta It’s a gaming genre name. It’s not a “slang” any more than other genre names like “Metroidvania”, “platformer” or “Roguelike” are slangs. It’s a relatively new genre name, but so was “Roguelite” at one point recently. I understand where you’re coming from, but this isn’t the first time they’ve used the term, and if you’re open to a quick Google search, you can find the answers to your queries fairly readily. I’m not British, so I didn’t understand what they meant when they said “______ is pants,” in multiple articles, but it took very little effort to figure it out. It wasn’t Clockwork Orange.
To be clear, I am who boomer shooters are targeted towards and am not a fan of the term, but I was also never a fan of “Metroidvania,” yet that has entered the lingua franca long ago.
@TotalHenshin
I can also open Google to search another review of this game in another site. That is not the point (also, I do not use Google by the way).
Igual eu responder isso em português. Você pode ignorar, procurar no Google ou dar com os burros nágua se eu não quebrar o galho e escrever de uma forma que você entenda.
@Rozetta Do you know what a platformer is? Should the site say “a game where the majority of the gameplay is based on jumping from one surface to another” each time they say “platformer”?
Mira, soy Cubano y el inglés tampoco era mi primer idioma, pero si visito un sitio escrito en inglés, seguro haya algunas palabras que no entiendo. Sé que tú hablas portugués, pero espero que entiendas que te digo.
With motion controls its odd in that i generally disliked them for a good while and still do in a lot of games but absolutely loved them in things like the nightdive quake ports to the point where i love them for these kinds of shooters and its a pity this one doesn't have them.
I imagine its the difference between having them as an option in a game and choosing them for their convenience vs games where they are a mandatory part of the control scheme so you are forced to use them even when you would prefer not to.
wonder if its something that would end up added via patch.
I'd personally go with a 9. It absolutely nails everything it is trying to accomplish. If it keeps up, it might be a new favorite. How wonderful and surprising.
...and dumb. Really, really dumb.
@PessitheMystic it's self aware. It knows how dumb it is. It's more GWAR than ICP.
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