After nearly two years of regular post-launch support, it seems that Team17 and Ghost Town Games are finally ‘finished’ with Overcooked 2. The developers have provided some excellent additions in the time since launch, and all of it is now being tied together with the aptly named Overcooked 2: Gourmet Edition. For the purposes of this bonus DLC review, we’ll be focusing more on the content introduced in the expansions; if you‘d like to know more about the core game, feel free to read our full review of it here.
In addition to the full experience of the base game, Overcooked 2: Gourmet Edition also includes a few themed mini-campaigns that were added, alongside a slew of new cooks that you can play as across any of the content. One thing we’d like to highlight right away is that all these expansions taken together provide a substantial amount of extra content. Viewing it from purely a quantity standpoint, the DLC content actually doubles the length of the base game, and it introduces several new and cool gameplay mechanics, too. In many ways, one could even view all this extra content as a soft-sequel. It’s all built upon the foundation of Overcooked 2, but the new mechanics that are explored elevate the content higher than ‘just’ themed level packs.
We’ll start this off by delving into the three expansions offered by the season pass, the first of which is called Campfire Cook-Off. Here, the cooks trade in their chef hats for much more functional baseball caps and take their kitchen skills into the backcountry, where campfire s’mores reign king. The deep woods aesthetic presented here looks great, and it’s punctuated by small details like how the knives you chop food up with are replaced by axes. These axes are actually tied to a bigger game mechanic, too, as you must periodically chop up wood to place on the fire so you can keep cooking with it. Additionally, some levels feature heavy backpacks that must be worn at all times by your cooks, each of which contains an essential ingredient for the dish you’re making. Together, these two mechanics sufficiently add some interesting wrinkles to the standard gameplay, as you must now be vigilant of various cooking temperatures and have to basically chase after ingredients.
The next expansion is called Night of the Hangry Horde, and it trades in the rustic locales of the last expansion in favour of much spookier, horror-themed kitchens. Most notably, this DLC introduces a brand new horde mode that introduces light survival horror elements to the standard arcade action. Here, instead of just having one delivery window, there are now three or four, and they are each regularly bombarded by the ravenous Unbread. While the Unbread zombies wait for you to finish their orders, they’ll attack the boards nailed over their window, and you’ll have to regularly spend the money you make from orders to keep nailing new boards in place lest the zombies come in and lower your castle’s health bar. Additionally, Night of the Hangry Horde introduces a couple of other new game mechanics in its main levels, wherein you must regularly shovel coal into a furnace to keep the ovens going and the chopping boards have been replaced by a guillotine that instantly cuts whatever food you place beneath it. The new game mechanics and game mode introduced here make Night of the Hangry Horde the best of the expansions, exemplifying everything that one could ask for out of a DLC expansion.
The final DLC in the season pass is Carnival of Chaos, which sees our cooks showing off their prowess underneath the Big Top. Compared to the previous two expansions, this one feels a little more rote in its execution, but it still introduces some cool mechanics to make life hell for you. The most notable of these is a cannon which can fire cooks across the map. It requires at least two cooks to use – one to climb in, and the other to fire the button – and occasionally must be aimed properly to ensure the projectile cook reaches the correct destination. Additionally, Carnival of Chaos introduces the idea of combo meals to the mix, which often necessitates the usage of new condiment and beverage machines. Though Carnival of Chaos is missing a ‘wow’ factor here to really change up the way you approach your cooking, it still provides some sufficiently challenging levels to grapple with and is a joy to experience.
The next notable DLC is a standalone campaign of equal length called Surf ‘n’ Turf, which sees your cooks donning their swim trunks and providing service at a beachfront restaurant. Most notably, there’s usually no sink to wash dishes here; instead, your cooks must use a nearby water gun to both wash dishes and put out occasional fires. Additionally, fireplace bellows are often used to stoke the fires for making kebabs. You’d be surprised how much these seemingly innocuous tools can affect your performance, and the near-constant presence of water ensures that Surf ‘n’ Turf features some of the toughest level design in Overcooked 2.
Finally, there’s the Seasonal Update content, which was added for free to the base game for all players to enjoy. The first of these is a campaign centred around the Chinese New Year, and it most notably introduces another new game mode called ‘Survival’. Here, you add precious seconds to the clock with each successfully delivered order, and your goal is simply to make it as far as you can before failing. The other half of the seasonal content is called Winter Wonderland and sees your cooks making various Christmas themed desserts in freezing snowscapes. This content pulls together several ideas introduced in all the previous DLC’s, making it a sort of variety pack that keeps you guessing.
Conclusion
In case you haven’t gathered it yet from reading thus far, Team17 and Ghost Town Games explored a lot of cool ideas via DLC content, and ensured that each expansion had unique theming and gameplay mechanics. Considering that all of this is offered in addition to the absolutely stellar base campaign – which already felt complete on its own – Overcooked 2: Gourmet Edition really stands as a no-brainer. Overcooked 2 is one of the very best local co-op games you can currently buy for the Switch, and if you’ve been looking for that next game to play when you have friends over, look no further than this.
Comments 21
Such a great multilayer Switch game. And a very nice advancement from the first one.
Odd question I know but does this have a solo player mode or is it multiplayer only?
I bought the initial release of this thinking it would be fun to play with the kids. It must depend on the level of cooperation (and the kids). The first time we played it got overly heated and we all learned some new words..... we've not dared try it again yet.
I really wanted to like the first one but it was too stressful. You had to be perfectly in front of a work station to do anything. Is this one a bit more forgiving?
@Rainbowjames Yeah, felt the same. Tried the first game out with some friends and our wives expecting a gentle start to the teamwork aspect. But it got real tough, real soon. We didn't play it together after that in fear of getting too annoyed at each other
@Grandiajet @Kintypoo121 The second game is much, much more forgiving. The first one has you trying the same stage 12 times in a row to get an extra star, this one lets you progress with just 1 or 2 stars. There's also way less annoying level elements (slippery surfaces, lava).
This is the version I have been waiting for. Bought this version of the first game and my wife and I 3 Starred every single stage. Now we get to do it all over again.
@citizenerased Thanks! I really did like everything about the game, apart from the unexpected difficulty when playing with casual-gaming friends. I'll add this to the wish list then ~
Ah my most played Switch game (400 hours).
If you couldn't already tell, I love this game.
Now give me a release of this Gourmet Edition with all of the DLC on the cart. I would gladly buy two physical copies.
@jarvismp it does have solo play. You have to swap back and forth between two chefs though. Trust me, it can be done. It takes a little practice to get it down.
My suggestion would be to try and have the chef you aren't using at the time to be doing something (cutting ingredients, washing dishes, ect). I hope this helps.
@citizenerased Thanks for the info. We might give this one a shot
@jarvismp I agree with the other person who commented to you. It takes some practice and you’ll want to have your inactive person chopping or washing while your active person is doing something. I mostly played multiplayer with my wife but there were several levels we couldn’t get through together so I ended up doing them myself. It’s worth noting that when you are playing multiplayer the Point threshold for stars is also higher.
@Arckadius my wife and I have also gotten 3 stars on the levels ( there’s some secret levels I don’t know how to open though) - then we got hit with the try for the 4th star... We just looked at each other and laughed.
I would agree with the review con- dlcs didn’t push the envelope enough or special things not being utilized enough. That being said there are some truly great things happening in the dlc. The horde levels are great. The new mechanisms for cooking/chopping/washing are fun and add to the experience. Overall this game is a must purchase for me. It’s great to play multiplayer ( with similar skilled/ competitive player's ). It’s still fun to play solo though once you get the hang of it. Ultimately the question is whether or not the dlc is great enough to justify the added cost- since the base game is $25 on eshop. I personally think it is. While each dlc world adds roughly 12 levels they are great and you will play them over and over.
Considering buying this, even though we didn't finish all the content in Overcooked 1. We really liked it, but the stress level was high for my wife - I assume this is the same in that regard, but it might be OK if it's easier to accomplish the goals. Do the upgrades made from 1 to 2 make it easier to play or harder (as with some sequels, the assumption that you can build up from skills you gained in the first one.)? Also, I only see Overcooked 2, the base game, on the eshop.. it's not showing me a "Gourmet Edition" version? Is this now the default option, and there just is no longer a base game without DLC?
@stckfigure Generally, I found this game to be more forgiving and the inclusion of the throwing mechanic eliminates some of the need for running all over the kitchen. You will be very stressed by this game, as the level design pulls no punches, but I think it's the more satisfying of the two. And I don't see it on the eShop either, but the trailer for it is now under the base game's listing. Maybe the base game has been replaced, but I'm not sure.
FYI “The developers have been provided some excellent additions in the time since launch, and all of it is now being tied together with the aptly named Overcooked 2: Gourmet Edition“ should say “providing”.
I bought the first Overcooked, but found it too fiddly standing in the exact spot to chop/wash etc... It was still reasonably fun, but the sequel looks so similar to the original that it seems a waste of money - if the price drops I’ll reconsider
This game is definitely all about it's multiplayer. I tried the single player and it's just nowhere near as good.
Fun game. Somehow weirdly manages to be both relaxing and panic-inducing at the same time. However, this game had way too much DLC to an almost comically absurd level. I figured they were building to a "definitive" version. Having over twice as much content in the DLC as in the "main" game is not something that should be celebrated or encouraged...
Some of the best coop focused games if not the best. Absolutely a blast when played with friends in the same room.
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