Name the first classic game series that centres around collecting, training, and battling monsters against other trainers around the continent that comes into your head. No, we’re not talking about Pokémon — instead we’re looking at Monster Rancher, a series which started in 1997 on the PlayStation and turns 25 next year. So what better way to celebrate that quarter-century than to catch the first two games re-released for Switch? Monster Rancher 1 & 2 DX is certainly one of the more unusual games on Switch eShop.
Monster Rancher, like many series coming out of Japan in the '90s, has a somewhat spotty localisation history. In fact, this is the first time that the original game has ever reached Europe, with the sequel marking the series' debut in that territory (dropping the titular '2' so as not to confuse Europeans). Monster Rancher 1 & 2 DX is a pretty faithful port of the first two games, adding in a few quality of life improvements that weren’t a part of the original Western release — such as more save slots and monsters to raise — while keeping the gameplay, sound, and graphics straight out of the PS1 era.
While fans of Pokémon might recognise the general structure of these games, there is a distinctly different focus to Monster Rancher. Here, the game centres around training a single virtual monster to compete in battles before breeding them with other virtual monsters to create new and strange creatures, repeating the cycle until players reach the upper echelons of the monster training world.
One thing that set the original Monster Rancher apart from other, similar games, was the fact that players could put a CD into the PlayStation and it would generate a random monster in the game, allowing them to effectively use their favourite songs and albums to create perfect killing machines. The idea is that, in the game, an ancient god sealed powerful monsters away inside stone discs. Modern humans have discovered the means of opening the discs and releasing the monster inside, raising them to battle for fun and profit. It didn’t need to be a music CD but that was the most common use of the feature.
Of course, there are a few problems with this when porting this game to modern hardware. First, CDs are a quaint idea in 2021. Second, even if you do have some lying around, you're not going to get far jaming one in your Switch's cart slot. Therefore, this port allows players to search for their favourite songs and artists in a database, generating a list of possible matches that can be used as though the original disc were present. The list is somewhat limited, however; the more mainstream the artist is, the more likely it will be to show up in the search.
Beyond this alteration in how monsters are delivered to players’ ranches, there isn’t a huge amount that seems to have changed from the original. The graphics and gameplay are largely the same as they were 25 years ago, with sharp angles and polygons as far as the eye can see. Once a brief tutorial is completed, the trainer is free to choose their monster’s schedule. Both games in this collection offer broadly the same options. Monsters can be put to work to raise their stats and earn money, sent off to battle to earn fame and money, or allowed to rest to recover fatigue. They can also be sent off for more rigorous training that takes several weeks to complete.
The thing about the tutorial in both these games is that it is incredibly brief. You are dropped into the world with the expectation that you will make mistakes and missteps on your route to climbing the ranks of the monster fighting leagues. This can lead to some frustration, particularly since the battle mechanics seem to rely fairly heavily on luck and focusing on the distance between the two monsters before selecting a move. It takes some getting used to and never really feels as reliable as it should be.
All good monsters must have an end, however. With a lifespan of around three years, monsters will fade away and die eventually. Before they go, trainers should ideally breed them with another monster, creating a new type that possesses some of the traits of both its parents. There is an amount of randomness to how breeding goes, so it is probably wise to save ahead of time. There are some strange combinations out there, too, and some of the monsters are truly wild-looking.
From the basic giant wolf variety to a full-on dragon to Suezo, a limbless Mike Wazowski-alike, there are plenty of different types of monsters to breed and raise. Figuring out the best combination to tackle certain opponents is the key to progressing through the tournaments that the story is based around, although the story is just a flimsy excuse to get players to enter the tournaments and breed yet more monsters.
Conclusion
Both Monster Rancher games are fun throwbacks and this package is a tribute to a series that arguably never got the love it deserved, especially in Europe. Retro gamers and those who enjoy finding hidden gems should definitely consider picking up Monster Rancher 1 & 2 DX for a taste of late-'90s non-Pokémon monster battling. Once you get your head around the unusual controls and the dated presentation, there's lots to like here — and it feels like nothing else released before or since. Go in expecting to make mistakes and stumble through some of the gameplay features and there is plenty of fun to be had.
Comments 47
I played a fair bit of Monster Rancher 2 when I was young so I do have some nostalgia for it and wouldn't mind playing it again at some point. Price is a bit high for me to pick it up at launch though so it can sit on my wish list till there's a good sale.
Please physical release for English version.... 🤞
I think that has me convinced enough. My youngest is a fan of such genres and has shown to comfortable hold his own against the more retro issues of past eras of gaming. So I will be downloading it.
Thanks for the review.
Sorry to be that guy but Monster Rancher 2 was released in Europe. It was just called Monster Rancher over here as we never got the first game.
Loved playing MR back in the day so I'll definitely be picking this up. Now I just need the original Digimon World on Switch and my PS1 nostalgia will be complete.
the battling was always the biggest sticking point for me, never really felt like i got it
@somebread It is for sure a love/hate thing with the battle system. I really enjoyed it back in the day so I'm hoping I like it again here.
To me this looks like one of those games that really didn't age well. It's a hard pass for me, with my backlog piling up already and my wishlist growing as it is...
I think nostalgia and wow factor alot of us felt back then when 3d was fresh and rising, blinded us to just how mediocre alot of games were back in the day.
Games that have not been released in Europe so far
@Kiz3000 Indeed, you're right — I'll edit the appropriate sections. Thanks
I think I remember there being a cartoon.
@BlackenedHalo With the rumoured Chrono Cross remaster basically being confirmed at this point, that's one off the list. Shame that we'll never get Xenogears/Saga remasters though.
@Franklin I grew up watching the cartoon. The American opening theme was catchy. Never played the games.
@Franklin You know I think I remember too LMAO.
I'm very excited for this. But I didn't expect it to be $30. That makes me pause for a sale
@Franklin it definitely was. I watched it before school daily for a couple years. I still remember the theme song
@Anti-Matter Unless Limited Run Games does it, then it is not going to happen (publisher already said)
But I hate the current Limited Run Games, they really went downwards in the last few years (milking out too much)
Monster Rancher 2 is one of my favorite games of all time. As a monster raising simulator, it really is totally unique from almost everything else I've played to date. And the disc gimmick was one of the coolest hardware tricks I've ever seen.
i wish there were a neutral category, like not pro, not con, for things like "dated graphics and sound."
I for one (and maybe its just me) LOVE the fact they didnt replace the original graphics with boilerplate boring unimpressive mobile style smoothed out visuals. because thats what we usually get.
i think it took courage to release these games as they are, and the fact that they did make other QOL improvements shows that they weren't just lazily pushing the game onto a modern system for a buck.
more of this, please.
@Mando44646 @Travisemo007 @Franklin I really liked the Monster rancher animated show. I think it was a lot better than Pokémon and about on par with Digimon.
@Ralizah I love when games have cool gimmicks like this. Vib Ribbon did a similar thing where every music CD created its own unique 'track' - whiled away many an hour working through my music collection!
Can't wait! I already preordered this as Monster Rancher 2 is a game that is close to my heart. It'll be fun to give the original a go as well.
Monsters rule (monsters rule)
Monster Rancher (Monster Rancher)
Monsters rule!
I used to love that TV show and its intro song.
I am not a big fan of these games, I do not care for the character designs.I prefer pokemon, but I am happy for the people who want them.
Lame and lazy remastered, they could had just remake both games and had us jam cartridge onto our Switch to unlock new monsters. Not sure why they didn't go that route, the Switch had over 1000 cartridge games now, that's enough for basically unlocking all the monsters. Imagine what great monster would come out of a Celeste, Ori, Pokemon, or Ninja Gaiden cart. Such miss opportunity indeed.
Wen they get around to releasing Monster Rancher 4 i'll pick that one up. That one is a jem the only one ever played, but it was so fun. These two and the third are are a hard pass from me
@NF6429 yes, I hope they announce the game during the Awards, so another game can be erased from the list
@Specter_of-the_OLED That wouldn't really be in the spirit of the original games though, which is what the current system is trying to approximate, even if using a search feature is kinda lame...
The original games back in the day didn't mandate that you HAD to use PS1/PS2 games...The fact that it gave new life to any old CDs you might've had around the house is what made it special. If you could only use Switch carts (which cost on average $50-$60), people would run out of monsters real quick.
@Specter_of-the_OLED That would be far too expensive for anyone that isn't a die hard physical collector with far too much money to burn. CD's back in the day made sense as EVERYTHING was on a CD. I think even DVDs worked, but I may be wrong. Whilst I understand what you are saying, the magic is lost with a list, it is just not possible in this day and age.
Loved this game and the generating monsters from CDs, I used to spend days going through all the CDs I could find. Only one ever gave me a unique monster and that was Fatboy Slims - You've come a long way, Baby album. It was the Sumopion! A scorpion mixed with a sumo wrestler!!
Man I spent some serious time with the MR games. I had every one of my mom's music CDs labeled with what monsters it gave. Even bought an R.E.M CD just to get a special Dragon.
@psyraven76 Developers did some amazingly innovative stuff with the PS1. While a lot of the games have aged poorly, there was a lot of experimentation on that platform: with the storage medium, with the potential of early 3D graphics to make new gameplay experiences possible, etc. And, of course, Nintendo was experimenting with analog sticks, rumble tech, etc.
Really glad I was able to experience that mid-90s to early-00s innovation firsthand at the time as a kid. We'll never get another hardware generation as amazing from a technical evolution standpoint.
@BlackenedHalo I think FF Tactics and Valkyrie Profile got PSP releases in Europe didn't they? I know I had them but I was moving around a lot so may have gotten import copies. Pretty sure FFT is still on the Vita store though. VP, I would imagine, is pretty tough to find and deserves a rerelease or some such.
@Kienda Yall bout to make me sign up for Hulu to watch the show again lol
I remember this but I can’t place it!
I was always curious about this game when it first released on PSX. When I heard it lacked story and is basically the same gameplay as tamagotchi, I lost interest.
@BlackenedHalo Dude Final Fantasy Tactics, Tactics Ogre, and Valkyrie Profile all did got released in Europe but only for PSP.
hmm, could give them a try if it goes on sale.
@Warioware kind of ...the games are even available on mobile phones, but they need to be released on "big" consoles or PC these are important
@Specter_of-the_OLED only on PSP ...the games need to be released on "normal" consoles or PC!
Got the game today and having fun with it.
I'm however very surprised that neither the review nor the official game's pages mentioned that the 'music database' to summon monsters actually contains many games too.
I didn't test it much for now, but there are games from the ps1 era all the way to some of the most recent switch ones (ack, I think I even saw Bayonetta 3 there XD).
Honestly that's super cool and makes it very easy even for someone like me that has little musical knowledge to find good CDs/Cartdridges to summon monsters from.
@BlackenedHalo Totally agree. Wish that Square would do some more collections with things like Chrono and VP. I know I had VP on PSP but it was on a UMD. Like I said I move around a lot for work and those things weren't too sturdy.....
The Monster Hunter series eluded my attention for quite some time because I got it mixed up with this series.
@BlackenedHalo
a lot of my favorite psone rpgs i didnt get to play until much later due to this.
i remember picking up a lot of them on US psn and playing them via psp since it would have been closer to the original resolution than how messy they end up looking on a HD TV
i remember still enjoying the hell out of them despite having 0 nostalgia for them, the same goes with a lot of the snes rpgs released in europe like earthbound, FFVI, Chrono trigger etc, its one of the reasons why i am not a fan of the whole "nostalgia goggles" dismissal people tend to do for older games.
i am happy that games like this are released on switch in a form you can buy since i feel like its a good system for older games which is why i was so dissapointed with how the NSO apps handled things (tied to a service, no ability to buy and keep etc)
@Warioware
im still hoping for a classic FF collection from square enix, the original 6 games haven't been available on modern consoles for around a decade, a few of them have been released on mobile and PC (twice in fact, though those original mobile versions of FFV and VI were best left forgotten from what i hear) but i would definitely buy the FF 1-6 remasters on switch in a heartbeat.
am happy we got things like the mana collection, the SaGa games and whatnot.
@Mgalens Yeah some of these companies are sitting on goldmines that must surely be easy wins in these days of expensive HD development and 120FPS demands. I'd welcome an old FF collection if it was done well. And an old Persona collection too for that matter. Think they'd sell like hotcakes on the Switch.
People whining about $30 for two games in one. >_> Entitled much? Yes, yes you are.
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