Once again, the world is on the cusp of being taken over by the evil General Donald Morden and his Rebel Army. Only the Peregrine Falcon Squad, led by the heroic Marco Rossi, stand in the way of the Rebels establishing their New World Order. This could be the plot of just about any entry in the Metal Slug series, which is at its best when you don’t take it too seriously. Metal Slug Attack Reloaded, a remake of a microtransaction-laden gacha tower-defence mobile game, does its best to uphold the goofy tone of the series while stripping out the worst bits of the 2016 version.
At least, it does its best to take the frustrating bits out. The Switch version doesn’t have any microtransactions, thankfully – but it does still very much feel like a gacha game that expects you to log in every day and grind your way to victory. The result is an uneven but still enjoyable game that is constrained by its origins.
Like most of the series that spawned it, the story of Metal Slug Attack Reloaded is paper-thin at the best of times. Marco Rossi and the Peregrine Falcon Squad lead the charge to stop the Rebel Army from taking over the world. It is unclear if this is meant to be done through expert strategy or brute strength since the gameplay that follows each short cutscene is an exercise in sending wave after wave of units at the enemy until you manage to destroy their base. It is the kind of simple, mindless fun that works well as a mobile game but feels lacklustre when ported to a console. Even the addition of a 'sequel' story, cleverly titled Another Story, doesn’t change the fact that there really isn’t enough plot to see you through the dozen or so hours it might take to complete.
Each combat sees you purchasing units with AP (Action Points) and sending them across the battlefield, where they will destroy the enemy base or die trying. More powerful units cost more AP, but you can upgrade your base to allow you to regenerate AP more quickly, allowing you to purchase stronger units faster. That rather basic flow of gameplay is punctuated when you activate a unit or your base’s special move, but you’ll spend far more of your time purchasing units to send on a slow death march to the right side of the arena.
What little strategy comes into the game is really in which unit you choose to take into each level. Picking a unit that can attack flying enemies isn’t usually necessary until the game throws a stage at you that features flying enemies almost exclusively. Each unit can be levelled up, evolved to a more powerful form, and given equipment to boost their stats. This is ostensibly done in the name of customising your deck to suit your play style but really it is a holdover from Metal Slug Attack Reloaded’s origins as a gacha game.
Each time you complete a mission, you’ll earn Medals and Tickets. Tickets are used to upgrade your units or base stats, giving you an edge in the next mission. Medals fuel the game’s gacha mechanics and allow you to pull for a handful of units, allowing you to unlock one of the game’s over 300 characters from across the Metal Slug series to fight in battles for you. Metal Slug Attack Reloaded is significantly less predatory than most mobile gacha games tend to be, but that also highlights how superficial and plain unfair the system can be.
This system is the reason behind one of the biggest issues with Metal Slug Attack Reloaded – the brutal and often unfair difficulty spikes that appear throughout the campaign. Occasionally, you’ll come across a level that is suddenly far more challenging than the previous one. No amount of strategy in how you deploy your units will help. Often, it is a case of swapping out units in your deck with different ones more suited to the enemy at hand. However, it can mean trying to pull for a better, more powerful unit, a lengthy and occasionally frustrating process that was originally meant to encourage players to pony up money to ensure a Rare or better unit. Without the microtransactions, though, it feels unnecessarily harsh to the point where it very nearly breaks the game.
Fans of the Metal Slug series will enjoy seeing some of the more goofy armies and units represented in the game. There are the usual Rebels and Regular Army characters, but you’ll quickly run into aliens from Mars, mummy dogs, and samurai mechs along the way. It somewhat breaks the game’s already flimsy plot to put together an army consisting of all these factions, but you’ll barely notice as you summon a giant slug to engulf your enemies. The only downside is that the roster is a mere fraction of the original game’s hundreds of units.
If the story mode isn’t enough for you, there is the option of playing against local or online players using your chosen deck, though be warned – just like any other gacha game, there will be people out there who will grind for hours and will simply wipe the floor with you and your team. That is just the nature of the game, but, fortunately, the online battles can be avoided altogether if you prefer to play more casually.
When Metal Slug Attack’s servers shut down in 2023, fans probably thought their favourite tower defence gacha game was gone forever. Unfortunately, they were half-right. As it stands, we’re not convinced the hours of grinding needed to advance the plot are really worth it.
Conclusion
Metal Slug Attack Reloaded removes some of the worst bits of the original mobile game’s mechanics, but the scaled-back roster and brutal difficulty spikes highlight the excessive grinding needed to make these kinds of games profitable and will probably fail to satisfy any but the most hardcore fans of the original. For better or worse, this feels exactly like a mobile game that has been ported to the Switch, warts and all.
Comments 40
Ugh, tough to witness what has become of this franchise. Hope the turn-based strategy game turns out to be better.
All i want is a physical realese of Metal Slug Anthology for the Switch.
I can see where the review is coming from, but at the same time the Switch still is a portable system like mobile so I can see people enjoying a game of this kind on it and even more so since thankfully the worst parts of mobile games are gone and at such a low starting price - definitely not a priority for me considering the difficulty spikes etc., but I still don't exclude eventually getting it myself.
That said, the Metal Slug game I'm looking forward to the most (other than playing the older games available on Switch at some point, have never finished them in arcades) is Tactics, fingers crossed that will be much better than this one!
I picked up the game on release. My take:
Nice, looks pretty fun. Not usually a big tower defense fan, but I'll definitely pick this up at some point!
"Excessive grinding for new units and levels is tedious"... Not for me though. XD Since i'm a grinding demon and i really enjoy this kind of game too.
I’ve had an almost identical game, “The Battle Cats,” on my phone. A fun, mindless game if you can ignore the incredibly predatory gacha mechanics. The Switch may be a handheld, but it doesn’t have the same portability of a phone that a game like Metal Slug Attack needs. That said, no one is missing out on anything by skipping a game like this.
@steruphan
I donno if they got it on the Switch but the Tactics game does have a demo on Steam and it's pretty fun.
Bit surprised to find out there's a scaled back roster considering how ridiculously massive the roster seemed to be to me when I loaded up the game and went through them all... guess they will be added in periodically.
I could get behind this as a way to kill some time with mindless amusement on the go as I do love a bit of Metal Slug, but equally I could see it being a quick route to lobbing my Switch through the nearest window. Quite the pickle.
I appreciate you reviewing this drive coverage on the game has been scant.
I really don’t care for a lot of grinding, so it looks like a skip from me.
I'm still on the fence on this one. On one hand, I don't terribly mind the grindfest and unmonetized gacha collections, on the other, the Switch might be portable but it's not like I can slip it from my pocket and play this while I wait in line at the bank.
If anything, I'm glad the game has been preserved outside the dreaded mobile gacha cycle of doom
Dang, the grinding part put me off. I still hope we get a new Metal Slug game that plays like the originals. I still might try this one out if there is a sale down the road.
As someone who is an RPG fan and has played his fair share of Grindy games that’s not really a con for me. Besides I can watch YouTube to pass the time. Also I played and beaten denpa men and the post game so I think I can deal with brutal difficulty spikes.
@Solomon_Rambling I remember playing that game. Honestly pretty fun but man that game was so stingy with its premium currency.
@Solomon_Rambling The Battle Cats is available on Switch, by the way... Only in Japan and SEA(South East Asia). English language is available in the SEA version.
Edit: It will be available on NA eShop on July 2nd!
@digdugnate lmao zoomers am I right?
@WaveBoy Yes but those are the arcade versions and I prefer the console versions and I would prefer them on a physical cardrige. But its better then nothing i guess.
"Marco Rossi and the Peregrine Falcon Squad lead the charge to stop the Rebel Army from taking over the world. It is unclear if this is meant to be done through expert strategy or brute strength..."
Would be interesting if Marco instead pursued a series of trade alliances that made it economically prohibitive for the Rebel Army to continue operations. But I suppose that would be a different kind of game altogether.
Meh no thanks, I'll just wait for Metal Slug Tactics. Still a Metal Slug Complete Collection would be nice. I need a new physical collection that includes these 12 Metal Slug games.
I haven't played this game too much (I haven't played the Switch that much in general lately for some reason...), but yeah...it has...difficulty problems. Something that Battle Cats did on the Switch (which is finally coming to NA eshop next week) was balance things out a bit since they removed the micro-transaction stuff as well. No idea if this game did the same thing.
Oof it looked promising but I didn't know it was based on a mobile game
@Vyacheslav333
How ironic! I wonder if they’ll take the microtransactions out of the Switch version.
@Solomon_Rambling Well, microtransactions were removed from the Switch version. Unite! is a premium(20$USD) release.
For all intents and purposes this title is a Metal Slug reskin of the Battle Cats game (from what little I've seen of it - someone correct me if I'm wrong).
As such, I'm sure it's a mostly mindless and humorous auto-battling type game, where the fun lies in unlocking and wielding outrageous units and weapons in your little army. But yeah, I imagine you have to grind and gacha your way to victory, so it won't be for everyone!
Battle Cats was laughable fun and quite addictive at first, but it soon became tedious, and just didn't feel like a good return on my time invested.
This is truly an incredible game that keeps giving back, and gets better the longer that you play. It's a spinoff of a spinoff. MS Attack was a remake of 2014's MS Defense. This has the best of both of those mobile games. $10 is a steal for the amount of playtime is in this game. It isn't for everyone because there is grinding.
@Solomon_Rambling there aren't any micro transactions
@Teksetter you are spot on. This game deserves way higher than a 5. They did really well transitioning this from a mobile game. There is so much content for ten bucks. And the game gets better the longer you play it seeing as how you unlock more features. Half of them they didn't even mention in the review.
Funny how people are saying this is a Battle Cats clone when Metal Slug Defense (the prequel to Attack) came before Battle Cats.
It could be worse
I’ll stick to 1-3. Thanks for the review!
Decided to play the game some more now, forget what I've said about the difficulty spike...I haven't truly reached a wall yet. After you grab some new units and stuff and level them up, equip them with stuff...you won't have too much trouble.
I ended up with a (I assume Rare) unit that costs about 240 AP and whenever I send him out I pretty much win with barely any issues. lol
@JR150
I never would have guessed that Metal Slug Defense preceded Battle Cats! I’m just so ignorant of mobile games. You learn something new every day!
@Joeynator3000
The big difficulty spikes are stage 8-1 and some of the Another Story levels. I suggest looking up a guide in all caps on Steam for those in particular.
I get that this game isn't for everyone, but that's true of any game. Grindy? Sure, but some of us grew up with NES RPGs. Those were like 95% grinding. I never minded it and I still don't. It's not really that you HAVE to grind, it's that you GET to grind. If you view it as a means to progress, an obstacle, this game isn't for you. I'm not interested in high skill fighting games, but I wouldn't give a high skill cap fighting game a low score because of it. I'd say this is a misunderstood genre.
The thing about these gacha games is that you grind for an item, then you feel pleased when you complete another set of items for a character and the character ranks up. The biggest problem is that you need activate a couple of units manually to hit specific hidden locations in several stages. Since a lot of this game is automated, that particular mechanic gets a bit annoying, it doesn't really blend with the rest of the design, it forces user engagement in the wrong place.
As for the lamentations over where Metal Slug has "gone" - I sincerely doubt that they took a development team away from developing metal slug to do this. Every franchise gets one or several mobile gacha games. That didn't mean those franchises are "going" in that direction, it's just a presence in popular space. There's just no way this somehow took away from the future of Metal Slug.
As an adult you just can't take a mobile game seriously. Period.
I love Metal Slug. The Art style and the humor. I pulled the trigger on this one, but wish I hadn't. It's really very very "surface level" and grindy. Oh and yes, the difficulty spikes are NO joke at all.
Anyways, can't wait for tactics.
@Solomon_Rambling just for reminder and similar to this game too (it's also a kind of port from the mobile game version) https://www.nintendolife.com/reviews/3ds-eshop/the_battle_cats_pop
@steruphan You can try metal slug tactics demo on pc (steam), it's pretty good I think.
@wiiware
Unfortunately, yesterday was the final day of the demo.
How lucky am I, right? Lol.
Still, I've heard mostly mixed reactions to it so far and it's not exactly what I want from this IP anyway.
@steruphan Really? I though it's a normal demo, not timed one, that's kind of suck 😅
I played the game demo for a while and I think the game is more like expanded "into the breach" rather than "final fantasy tactics", maybe it's gonna be different in the final game. I hope there's another demo soon.
Don't know why we got this before MS Tactics...still waiting
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