This review originally went live in 2016, and we're updating and republishing it to mark the arrival of Earthbound in the Nintendo Switch Online Super NES library. Fuzzy pickles!
Back in 1995, this second instalment of Shigesato Itoi's much-loved Mother series (as it's known in Japan) only received a western release in North America, where it sold poorly. Buying a second-hand SNES copy for silly money was most people's only option until the Wii U came to the rescue, providing a full worldwide Virtual Console release in 2013 that made it easily available to all. This was followed by a release on New 3DS and inclusion on the Super NES Classic Mini. Wherever you play it, this game is still absolutely worthy of your time, and then some.
For anyone unfamiliar with the game, EarthBound — the second entry in the series — sees you take control of Ness (or whatever you care to name him) as you travel the land searching for eight melodies to help defeat the universal cosmic destroyer Giygas. It's an RPG but with a modern (well, 199X) American-influenced setting, where vehicles are on the roads, department stores are visited, burgers restore health, cash is withdrawn from ATMs and, should a member of your party fall in battle, there are hospitals.
A large part of Earthbound's appeal is the story. It entertains right from the start, with your mother happy to let you wander off into the night to investigate a crashed meteor because, after all, you'd only sneak out if she said "no". Soon you encounter a bee-like creature from the future named Buzz Buzz and the adventure begins.
Things get wackier as you progress whether talking to a dog "being possessed by the spirit of the game designer" or battling a group of Policemen so they'll remove the roadblock to allow you to pass from opening town Onett to Twoson ("we got this name because we weren't first"). Naturally the following towns are Threed and Fourside, although there are plenty of other locations, too, and you'll battle a range of characters and creatures along the way such as coil snakes, annoying old party men, mad ducks and a big pile of puke. No, really.
Impressive to this day is the game's soundscape, with regular sound effects rubbing shoulders with otherworldly ones to create something quite unique. The music features a range of instruments and sounds coming together to make a variety of different, distinctive tracks; some fun, some mysterious and some surreal sounding ones, too. There are some fantastic pieces here; you'll want to plug in your earphones for full aural experience.
By comparison, the visuals might seem underwhelming at first. However there's a charming simplicity that suits the quirky storyline and the art style provides for a clean, easy-to-follow look as events unfold. There are decent, somewhat hypnotic background effects to complement the audio during battles and a lot of variety on display, with good use of the SNES' colour palette for the different times of day, as well as woodland, desert and cave areas alongside the towns.
Buildings look sufficiently different and whilst there's little scenic animation, there's quite a range of characters, vehicles and objects around to provide visual interest. Lots of text on a small screen could cause trouble, but it remains legible throughout. It's far from the most visually impressive game on the SNES, then, but it's charming enough to win you over regardless. No one walks away from EarthBound thinking it looks ugly or basic.
There's a lot of game here to keep you occupied, too, with events unfolding at a relaxed pace as you move from one to the next and do turn-based battle with enemies you encounter on the way. In battle you can choose to attack, cast spells using your PSI ability or use the Goods in your inventory, and if you feel your team is strong enough you can select the Auto-Fight command and let nature take its course. The game has lengthy sections not really suited for quick bursts of play, and you'll likely welcome the suspension/restore point functions if you're playing on a platform with them — it's handy to tackle the game in whatever sized chunks you feel like, and quickly repeat any battles in the late-game which can get pretty demanding.
There's a sense that EarthBound was ahead of its time in many ways. Once you level up sufficiently, the game doesn't force you into boring low-level encounters — in fact, enemies scarper when they see you and you can even defeat them instantly by ambushing them from behind. While the pacing can be a little up and down in places, the game respects your time and intelligence in a way that many titles of its era didn't. Your character's hit point counter rolls down slowly, so even if you suffer more damage than you have hit points to withstand, you can still quickly heal yourself before the counter reaches zero and avoid falling in battle. Little touches like this give the game its unique, defining, and utterly irresistible character.
Conclusion
For those who never got to experience the game back in the '90s there was always the chance that EarthBound was over-hyped bobbins, a game that couldn't possibly live up to its reputation as a quirky, 16-bit masterpiece. However, as so many have discovered in the years since it's become more widely available, Mother 2 (as the coolest kids call it) is still a touching, engaging, genuinely brilliant adventure to go on — a lengthy experience that's wonderfully humorous and fun from start to finish. It remains an absolute must-play for any Nintendo fan and fortunately it's much easier to play nowadays than it was for a long time. If you've never had the pleasure, get stuck in immediately and finally understand why bands of fans won't pipe down about Mother 3.
Comments 107
Boo, it deserves 11/10 or even a 12/10!!!
I'm so happy this finally happened. I bought Undertale literally last week (played it twice already) and it doubled my want to want to play Earthbound, which was already quite a lot. And the fact we also got Beginnings... best part of the Direct in my opinion. I'm so excited to start it this weekend.
Hopefully the game will show you how much your stats go up or down when you equip something.
I’m really excited to finally give this game and its prequel a go since I LOVE RPGs.
I keep trying to play this game but the beginning where you play as ness alone and get constantly bombarded by fatal enemy encounters with your microscopic inventory space is nigh unbearable iMO. Good to see Nintendo finally add it to its service however even if there are better free alternatives..
This game is so underrated.
First game I ever played to have auto win random battles in an rpg.
Earthbound is a special game. There's a reason I have an art print of this game in my office.
Removed - unconstructive
@Anti-Matter It's like the Charlie Brown of jrpgs.
I'm really excited to finally play this, but I'm forcing myself to play EarthBound Beginnings first...
I'm not even really into RPGs and this game is
easily in my top 5. Such a fantastic, quirky game that gets surprisingly dark and emotionally resonant in places. I just played through it again a few months ago but happy to see it finally land on switch and be available to so many new players
@Funneefox I agree, the beginning is pretty rough with how unforgiving it is. But it gets SO much better when you’re past that part.
@Anti-Matter The answer to your question is the same as why you want Barbie and DDR games badly. It’s what some folks enjoy.
I don't even like JRPGs but Earthbound and Mother 3 are excellent games. I don't think I'll ever beat them but I can see why they're so loved.
@Anti-Matter It's just a very well-made and unique RPG series. The humor, characters, story, and music are fantastic and blend together very nicely. It's just a quirky, well-crafted game and lots of people enjoy it for that reason.
@GrailUK
I got introduced by JRPG game from FF VIII PS1 for the first time and quickly I saw a strong appeal from FF VIII. I have different life experiences LOL.
The only real con this game has is Fourside's Department Store. lol
@Anti-Matter Different strokes for different folks, man You should call your mum.
Now for the other RPG: MARIO AND THE SEVEN STARS. Need it!
@Joeynator3000 Threed is worse imo! This game really is brilliant though.
I want to like it, but I really cannot put up with the first few hours. Only 1 party member with basic attacks, and you need to grind repeatedly (at least in my experience).
Dang, can't decide if I should play tonight or keep at xc2. I need to finish xc2 before triangle strategy drops haha.
This came out at kind of a crappy time. I'd love to do another playthrough but there's simply no time. I'm neck deep into the Pokémon postgame and when I get into a Pokémon game, it is literally the only thing I play for weeks. Completing the Pokédex and shiny hunting will likely take me right until Kirby. But. It being on NSO will give me something to look forward to during a lull in releases.
@Anti-Matter Sometimes, you just had to have been there to appreciate it
I tried to play Earthbound a few times but could never get into it. With my current backlog, it's likely I won't boot this up any time soon. I'm happy the fans of the game have this however.
@Funneefox I think you have 16 inventory slots in the beginning, which is more than enough. The beginning is tough like most RPGs, but if you learn which enemies to avoid and focus on the lesser ones to get stronger, the beginning is a breeze. Plus the beginning let’s you have a free inn by returning home to sleep in your jammies
@Jimmy_G_Buckets
I was the same way. Tried many times over the years but I couldn't get past the way the battles look. I ended up forcing myself to play on the SNES classic in 2017 and now I love this game.
@nessisonett I never had any issues with Threed, but I can't tell you how many times I've died at the Fourside department store. >.<
@DJDM you don't need to play Beginnings first at all. It would actually be perfectly fine to play Beginnings after. The only one you need to play last is Mother 3
Another absolute masterpiece added to the Switch's library. I've lost count at this point.
I love this game. Just hearing the music makes me happy. I'm not much of a retro gamer but Earthbound is the exception.
Played and finished this on the SNES Classic a couple years ago, but still wonderful now to have it on the Switch. I'm currently playing Eastward on the Switch, which takes a lot of inspiration from this game (as well as Zelda, Secret of Mana, and StarTropics).
@Scapetti
Yeah, I understand that's the case, but I feel that if I don't play Beginnings first, I might never play it. NES games are generally outside of my gaming comfort zone. By making myself play Beginnings first, I have a stronger incentive to finish it.
@DJDM perhaps! So long as you do play Earthbound after! NES games can be really good. Particularly the later ones. Super Mario Bros 3 and Kirby's Adventure are as good as if not better than the entries on the SNES. Some are just short little arcade things like Donkey Kong and Balloon Fight. Still fun but once you've played for a little bit there's not much more to it
@Anti-Matter
Same reason I want a Zelda game every direct. Fans of a series want games from that series, it is really pretty simple.
Next time you should get somebody who doesn't have a Nostalgia Bias for this game so you can actually give a fair review.
The game has aged poorly and you didn't mention this.
Just some advice from someone who didn't grow up with the game and found it to be dull.
I love this game, but to give it a 10 is a bit of nostalgia glasses wearing in my opinion.
It's incredibly unique and a piece of history in gaming, but at the same time has some big pacing issues, inventory management is awful and it has some weird difficulty spikes.
Strip the game of its charm and check its core mechanics and you'll see that it's an interesting but flawed RPG.
My favorite game, and one that I think everyone should at least try.
@Anti-Matter I also had my first proper introduction to RPGs with FFVII and VIII, (unless you count pokemon) I didn't actually get around to playing Earthbound until the year that the Wii was released, so I have no nostalgia for it during the SNES era, like I do with Super Mario World or Steet Fighter II. And I was mostly just curious about who Ness from Smash Bros was.
I can tell you that even though it takes a moment to find your groove, it's an incredibly sincere and heartfelt game that's funny and charming all the way through. I didn't think it would be the kind of game I would enjoy playing, but it absolutely won me over. I'd recommend at least giving it a try if you have the Nintendo Online account anyway. It might not win you over, but if it does then you'll be glad you went for the ride.
@QueenKittenWrite I didn’t grow up with the game. I only first played it two years ago and this review is spot on. I don’t know how you think this game has aged poorly as a bunch of the mechanics are things that some RPG series have only just started adding. Easiest 10/10 ever whether you grew up with the game, or only just found out about it a couple years ago like I did
The inventory system is terrible. It needs a bag ( like Dragon Quest) to store things in that don’t fit into the player inventories.
10/10 with the inventory issues?
@Blooper987 Bad Inventory management, pacing issues, up and down difficulty, everybody starting at Level 1 when recruited, characters have their introduction arc and then become nothing but party members, a boring villain and a dull setting.
Need I say more?
Just feels like a Dragon Quest for kids. Downright boring and repetitive but RPG fans love that stuff 😄 It doesn't compare to real RPGs on the SNES like Tales of Phantasia or Chrono Trigger
So...this make mother 3 a 20/10? Because that game is way better than this one.
@Blooper987 I don’t know how you think this game has aged poorly as a bunch of the mechanics are things that some RPG series have only just started adding
Such as?
One of the greatest RPGs, which goes without saying. Easily stands toe to toe with the other masterpieces of the SNES.
@Browny Easily stands toe to toe with the other masterpieces of the SNES.
Yeah, what Chrono Trigger and Final Fantasy III (VI) needed was a tiny inventory. /s Those games are way ahead of Earthbound in every way.
An absolute perfect 10! I genuinely believe that this is game that can change who you are in all the best ways.
I am definitely the third strongest mole.
I have always heard of Earthbound, but after playing and loving Eastward (which makes many references to Earthbound, and is a 10/10 game, highly recommend it) I'm so excited to finally get to play Earthbound / Mother 2.
Guess it's time for me to play through Earthbound again haha. This release was pretty unexpected.
One of the greatest rpgs ever, totally worth its 10/10
Played in the 90’s and then again in my 20’s+. Love this game forever until the end of time. It inspired me creatively and is simply a joy to play. Awesome that more folks can enjoy it now! Now we need Mother 3!
Easily one of my top 5 games, maybe my #1.
(Reads about lots of grinding)
Have you guys not seen Bogey% races?
@Ear_wiG If Mother 3 ever makes it to Switch, they have to bring Reggie back to announce it!!!
Love this game from what I played, but I started Beginnings yesterday. It's slightly rough around the edges, but it has its charm.
@Crono1973 non random encounters is a huge one. Battles where you are much stronger than the opponent are automatically won. An auto fight option. And I’m sure there’s even more I can’t think of right now
I’m playing it, and, I’m in love, just in love! Worth getting nso for alone!
@QueenKittenWrite I first played this in 2019 when I was 12. It was the first non-modern game I ever finished and I adored it. It hasn’t aged poorly, at least not nearly as much as other games from its era. And it’s just as easy to love without nostalgia as it is with it.
@Blooper987 non random encounters is a huge one. Battles where you are much stronger than the opponent are automatically won. An auto fight option I prefer random encounters, I don't want ugly sprites messing up the maps AND I don't want to have to worry about how to make enemies respawn if you want/need to grind. Yeah, automatically winning battles is great but you have to be much much stronger so it's not all the useful. Breath of Fire had auto battle and it came out a year earlier. No point for that one.
And I’m sure there’s even more I can’t think of right now
I doubt that.
@QueenKittenWrite quite a few of these things are extremely taste-based issues, most notably complaining about the villain and setting, and the whole "arc then relegated to background" thing is more symptomatic of RPGs as a whole than earthbound itself
i certainly wouldn't give earthbound a 10/10 (i keep thinking about how unneccessary and irritating almost everything in the desert is, between the mole hole and the monkey maze), but it's not too terribly hard to see why someone would
@somebread i certainly wouldn't give earthbound a 10/10 (i keep thinking about how unneccessary and irritating almost everything in the desert is), but it's not too terribly hard to see why someone would
Yeah, hype. Earthbound has to be one of the most overrated games and every reviewer knows that they better praise it to the moon....or else....
@Crono1973 so they criticize it and get upset fans, or laud it and get smug non-fans? kind of a catch-22 there
it's a lot like chrono trigger in that regard (especially coming back to stuff like the prior critique up this thread of a boring villain, visible encounters), different strokes critiques for sacred cow games
@somebread It's so overrated it's safer for them to praise it to the moon. It doesn't even begin to compare to games like Final Fantasy III, Chrono Trigger or Super Mario RPG.
You know, Final Fantasy II on the SNES had an inventory limit (although not as tiny as Earthbound) and thankfully they fixed that in Final Fantasy III which came out the same year as Earthbound.
This was my absolute favorite game in my entire SNES collection, I must have played through it 10 or so times
I bought it on VC for the Wii U when it came out. I was never able to really get into it. Perhaps it's silly, but the text based battles were weird to me and I couldn't get past that.
@Crono1973 regardless of if you think a game is overrated or underrated in the end games are like art and very subjective. If you like a game fine, that's great and the correct view for you if you don't that's fine also, but to criticize others for liking a game you don't is an immature argument. In the end we all have opinions and that's ok. Btw I also love all the SNES Final Fantasy games and Chrono Trigger but I also love Earthbound, they are just different experiences.
This is a game that I want to like. I guess I may feel that way about most JRPGs.
The one I enjoyed was Chrono Trigger (DS) which I played a few years ago. I never quite finished it. I think I was last right at the end and needed to grind to beat the final boss but didn’t really feel like it.
I think it is generally that the combat doesn’t feel engaging enough for me in many JRPGs. I am not sure if I am missing something or if it is just that they are much more focused on story. I love games with deeper turn based combat and no story like Slay the Spire. Maybe a tactical RPG would work for me (trying out the demo of triangle strategy).
I tried Earthbound on the 3DS a bit and I think I can see the appeal of the atmosphere but I am not sure I can get into it. I did play Undertale, which was entertaining (and pretty short). I think that is the other problem I have with JRPGs is the length. Maybe I’ll have to give Earthbound a try again sometime.
I am really glad this came out for those who love it. Maybe they will use this to get more people excited about the series and then release a translation of Mother 3 for you all.
On the one hand, I want to give this game a 12/10 because of all the memories I have playing it MANY times, on the other hand, I want to subtract points from the score because of one fatal flaw this game has: it ends. 😢
Ff3, Chrono Trigger and Earthbound. The holy trinity.
@Crono1973
Limited inventory space is only an issue if you're holding the game to the same metric of item use as those others. Where you can stockpile items almost limitlessly in CT or FF6 works for the way item use worked in those games.
Earthbound doesn't need limitless inventory space as items are far more potent in the context of the game's combat system.
@IGN_Commenter the review is originally from 2016, see top of article; I'd assume if they couldn't originally they were able to finish it in the 6 years since then
@Anti-Matter That's nice, and?
@Browny Are you telling me you have never used, dropped or sold a healing item (like a cookie) JUST to get rid of it so you can free up the inventory space?
I have used, sold or dropped so many cookies and burgers just to free up space and so have you. Not because I needed to heal and not because I needed the cash, I just needed to open up an inventory space. But....you say the inventory system is fine...LOL
@Crono1973
Yes, I have. And I do, seeing as how I'm replaying the game as we speak. Having to use or sell items because I find myself hoarding just shows that I'm bringing that hoarding mentality from other RPGs into one that isn't conducive to it.
Earthbound has a lot more in common with Dragon Quest than it does Chrono Trigger or virtually any Final Fantasy. Again; extremely limited inventory space does not automatically equate to a bad game or it being inferior to its contemporaries. It just takes a slightly different approach to how you play.
As a similar talking point, do you consider Chrono Cross inferior to other RPGs that use magic or skills because in that game every spell or skill is a one-time use per battle? It's a different system, and you adapt to it.
Earthbound's gameplay doesn't suffer because you can't hoard every single food item that drops or you find as you travel. You find stuff, you use stuff, you throw some stuff away.
@Browny It's not about hoarding, it's about having to constantly get rid of stuff (1 item at a time) because of the limited inventory space. It's about the terrible inventory management system. With Dragon Quest, you can move things to the bag and the game will even do it for you when a characters inventory fills up. The bag has infinite space and the bag is always with you. You don't need to find a phone, call your sister and then pay her to take stuff off your hands and then the same to get the stuff back. Inventory management is Earthbound is tedious.
In Dragon Quest you may have 60 Medicinal Herbs in your bag that you will never use but you also don't have to use, sell or drop them 1 at a time to free up inventory space. You can 'Organize Items' to move everything except your equipped stuff to the bag.
In Final Fantasy you can have 99 Potions and never think twice about them. It's not about hoarding, it's about not having to worry about them unless you want to. Not sure how your Chrono Cross example fits here, Chrono Cross doesn't have an inventory management problem. You are biased if you think inventory management in Earthbound is fine.
@Crono1973
So is your gripe with the tedium of item management? If that's the case, it's a matter of preference and taste, then. I'm sorry you had to press a few extra buttons to throw away a cookie or hamburger just to pick up... another hamburger.
The Chrono Cross example was shared to make a similar point, but I suppose it's moot now since you've made it clear it's not about the quality of the design, but personal preference.
@Browny I'm sorry you had to press a few extra buttons to throw away a cookie or hamburger just to pick up... another hamburger.
Hundred of times....
For 1994, this was just bad inventory design. Also, Earthbound requires you to carry items that help solve puzzles (like the pencil eraser) and when you don't have it in your tiny inventory.....why don't you tell the class what you have to do?
I first played Earthbound on Wii U VC. It has some charm & is quite funny, but it got boring after playing it for a few days. I eventually moved on to other games.
@Crono1973
I'm sorry you had to press a few extra buttons to throw away a cookie or hamburger just to pick up... whatever random item you may or may not need to continue the journey.
Bit of a mountain out of a molehill, don't you think?
@Browny I'm sorry you had to press a few extra buttons to throw away a cookie or hamburger just to pick up... another hamburger.
Bit of a mountain out of a molehill, don't you think?
No, the inventory system is my biggest complaint about the game. Since you didn't tell the rest of the class what you have to do if you don't have the puzzle item you need when the time comes, I'll do it.
If you don't have the puzzle item you need you need to walk all the way back to a town to find a phone to call your sister (you may have to pay for the phone call) and wait for her to arrive (and pay her too). Then walk all the way back to spot where the puzzle was.
Now if that isn't fun, then I don't know what is....LOL
@Crono1973
Or you could have just... you know, kept all plot critical items in your inventory at all times? Not like those piles of hamburgers and cookies is going to do you much good, anyway.
Look at that, I spared you the trip back to the phone booth!
@Browny Or you could have just... you know, kept all plot critical items in your inventory at all times?
Well that would leave no room for anything else. How is that NOT a broken inventory system?
@Crono1973
It's designed specifically to restrict hoarding? If we both played the same game here, outside stockpiling half a dozen bottle rockets for Jeff, no other item outside plot critical ones are all that useful. Well, save for a Cup of Life Noodles; don't think you could buy those, so you're stuck with the half dozen or so you can find throughout the course of the adventure.
Again, you're conflating your dislike of tedious management of items with it being a "bad" system. The system works as the developer intended. From what I can tell, your issue with it is that if you wanted to pick up everything you find, you'd have to go through quite a few hoops to do so.
@Browny The system works as the developer intended.
This doesn't mean it's not bad.
From what I can tell, your issue with it is that if you wanted to pick up everything you find, you'd have to go through quite a few hoops to do so.
You're inventory fills up on it's own, from enemy drops. Then you have to manually clean it out often to make room for stuff you need. Clean it out, 1 item at a time and many many times throughout the course of the game. Tell me, do you find the inventory management in this game to be fun? I hope so because you are required to do a lot of it.
@Crono1973
I repeat: you're conflating your dislike of tedious management of items with it being a "bad" system.
You do not find the item management in this game to be fun. That's okay. I can see where you are coming from. However, that does not automatically equate to it being a bad system.
Whether or not I find it to be fun is ultimately inconsequential. You do not like it, and for that reason, you feel the game is not on par with Chrono Trigger or Final Fantasy VI. And that's okay. You're allowed to feel that way. No one has any right to judge or criticize that.
@Browny You should be a politician, you have a way of dancing around questions without answering them. In this case, I am guessing that you do not like the inventory system either and based on what you have said, you try not to use it much by only keeping the puzzle items in your inventory.
@DJDM Honestly, save yourself some time and get it on PC and apply the easy patch. There is still some grinding with the easy patch but nothing like the insane grind of the original game. You'll likely save about 8 hours by doing so.
@TotalHenshin Is there an inventory patch?
@Crono1973
If my gaming preferences interest you that much, I will oblige you fellow NintendoLife user.
I do not mind the inventory management. It is no more or less tedious to me than any Dragon Quest game out there, from 1 to 11. It is just a part of the experience.
I swear, I have never found a place so bad at conflating objective and subjective as these comment sections
@Crono1973 Wasn't talking to you and wasn't talking about the same game. Don't insert yourself into other people's conversations as an avenue to proclaim your hang-ups. Signed, someone who also thinks Earthbound is over-rated.
@TotalHenshin Don't insert yourself into other people's conversations
If you want to have a private chat, take it to PM's, this is a public forum.
I actually think the limited inventory is hilarious. In no other game before or since has there been a scenario where I can't pick up a new weapon because my backpack is full of hamburgers.
I know my opinion goes against the grain, but I played it on the snes mini and honestly got bored after 4 hours or so. I found it very tedious and slow paced and it failed to capture my attention. I wanted to enjoy it, seeing all the high praise, but I guess it just isn't for me. (Plus I don't have any nostalgia factor)
@yoshis1900 Honestly, Id give it another shot. The beginning of the game is kinda slow, but it does pick up. Its very quirky and unique.
If Earthbound is 10/10, then Beginnings is 11/10.
I have loved this game since it came out. I first beat it in 1996, and several times since then. It never gets old! It’s still always so cute and fun, and I’m enjoying playing it yet again on my switch. I still have the well read and like new strategy guide it was boxed with when I bought it. Half the guide is just a fun book to read… Nintendo made their own strategy guides back then and they were always so cute and charming, with hints embedded in weird places in a story book format. Fun fact… I bought this game at Best Buy on sale for $29.99 in 1995, I believe that was marked way down because I think the original price was $69.99. But they had the box set on an end cap because the box with the guide and game pack was so big it was awkward to sell any other way, and the weird placement of it seemed to hurt sales of it there because ultimately they clearanced what was left of them all the way down to $5.99! No one had a clue back then how iconic this game was, and how well loved it would remain for decades after! 💖
@WaveBoy I think this game is so sacred at this point that remaking it would take a lot of effort and at the moment they don't have the capacity to do so. They wouldn't give it to Forever or something.
You have been attacked by the New Age Retro Hippie! ;-D
Is there a rating that says it's too long and boring, bc yeah it is
I've been playing since it released. I'll never not replay Mother 2. I smell the scratch n sniff stickers that came with the included by game strat guide everytime I load it up and pick a flavor (almost always mint).
@botao123 i heard the damn battle music start up in my head.
@Dizavid Earthbound for sure has some of the most memorable battle themes in a video game
I don't think the pacing being slow in some areas is a problem. Just the opposite, in fact! It makes the game last even more. I haven't finished it yet, but it sure feels this way for now. What an astonishing game, even 20 years later. Can confirm! I'm having a blast with it thus far!
The rewind feature makes this game bearable if you just want to enjoy the story. Came in handy for mazes, using spy, and getting free hints lol.
This is my favorite RPG of all time. The only other RPG that comes close is Super Mario RPG.
Wild score. It's a 7/10. It's practical elements, such as the inventory, really bog it down.
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