Of all the ‘80s and ‘90s retro games getting modern remakes these days, it’s probably fair to say that Toki wasn’t exactly on most gamers’ wishlists. While it was an entertaining action platformer back in the day, it’s one of those titles that very much remained in the 20th century and is rarely brought up in today’s gaming conversations.
It seems someone thought it was worth sprucing up, though, and we’re more or less glad they did: it isn’t the greatest example of the genre, but it’s a fun one nonetheless and with a new lick of paint it certainly looks the part. Every sprite, enemy and background has been hand-drawn by manga artist Philippe Dessoly, and as a result, the game is visually tremendous.
If you aren’t familiar with Toki, it was a 1989 arcade platformer that was ported to a number of home systems, including the NES (where it was made easier) and the Mega Drive (where it was renamed Toki: Going Ape Spit). It tells the story of Toki, a tribesman whose much-adored princess Miho is kidnapped by an evil witch doctor called Bashtar. As if having his idol nicked wasn’t bad enough, Toki is also turned into a gorilla (because reasons).
As luck would have it, Toki discovers that his transformation has an odd side effect that his evil foe presumably didn’t expect: the ability to spit deadly bullets. Cue six stages of platforming frolics as Toki heads off in search of Miho, gobbing a load of shrapnel at any hapless creatures foolish enough to get in his way.
In a way, this remake of Toki is similar to the titular character himself: it may have a brand new look, but underneath lies the same primitive heart. Fans of the arcade original will feel right at home with this new version, as the entirety of the game’s level design has been lifted straight from the coin-op. The developer has also resisted the urge to enhance Toki’s moveset: he can still only shoot to the side, upwards or diagonally, meaning accurate spitting remains the order of the day.
While it’s arguably a good thing that it’s remained true to the original, though, this does mean Toki shares another characteristic with the arcade version: it can get pretty difficult. Each of its six stages are rife with tricky moments, previously designed to put the player on their backside as quickly as possible so they could either put more money into the machine or step aside for the next player to have a go.
Many of these are deliberately nasty tricks designed to catch the player out the first time around. More than once, for example, you’ll come across a power-up in the air and jump up to collect it, only for a ghost enemy to appear right in front of you and kill you. Often, dying will be down to your own doing, but there are still a fair number of situations where you’ll feel aggrieved because your death was cheaper than a charity shop on Black Friday.
This mainly comes down to the fact that Toki dies with one hit, which means even the slightest slip-up can mean a life lost. It’s particularly precarious during boss fights: bosses require a hell of a lot of shots to take down, but a mere brush against them and it’s curtains. The checkpointing system is generous for the most part – lose to a boss and you’ll start off right before it – but lose all your lives and continue and you’ll be chucked right back to the start of the level.
Even on the game’s easiest difficulty setting (which is the default and feels most like the original version), it’s still likely you won’t make it to the end the first time around with the generous helping of nine lives and nine credits you’re given. Ramp it up to the hardest setting – where you’re only given two lives and three credits and enemies take multiple hits to kill – and you’ll be lucky to reach Level 2.
There’s a reason for this, of course. Because it’s an arcade game it’s actually really short, so this increased difficulty is there to force repeated attempts before you see the end credits. Once you’ve learned the ins and outs of each of the game’s six stages, have memorised where the cheap bits are, and know how to beat the bosses you can easily have it rinsed in well under half an hour: the challenge comes in getting to that point, which will take a few hours of practice.
That said, if you’re an experienced platform game fan you still aren’t going to struggle with Toki too much. Your first playthrough may be a death-riddled affair but it’s very much a “fool me once” situation and once you’ve got a handle on its various sneaky tricks you’ll have it beaten fairly quickly. Once you do, there really isn’t much reason to go back to it other than beating your own high score (it’s a shame there aren’t online leaderboards for this).
This would all be well and good were it a relatively low-priced eShop release, but given that it’s $29.99 and we had it licked within a day you’ve really got to want more value for money than that. As it is, we’d struggle to fully recommend it because no matter how gorgeous it looks – and it really does – at its heart you’re still paying 30 bucks for a reskinned version of a 30-year-old arcade game.
Conclusion
Toki is an absolutely beautiful remaster, with fantastic hand-drawn backgrounds, brilliant character animation and impressive boss designs. Aesthetics only go so far, though, and while the game itself is fun to play (if a little cheap with its deaths at times) the reality is it’s an arcade game at heart. As such, its six stages won’t last you too long, especially if you’re the target audience – someone who remembers Toki back in the day and has continued to play platformers for the three decades that followed – and once it’s done there’s no real replay value.
Comments 38
Man, I remember this game being announced aaaaages ago. And now it's just suddenly on the Switch. Like, this was announced in 2009 iirc.
That can't be co-incidence, Retro Gamer has an article about Toki this month.
The wait for a sale begins. I can't pay 30 bucks for a single arcade game even if it looks pretty.
Being released along with Monster Boy, Genesis Classics and Smash Bros doesn't seem to help Toki very much...
It's a game I'd like to get, but it's being moved to the wishlist so one day I'll get it. I don't know if 30 bucks is the right price for it, same price as Wonder Boy, which I got for 9 bucks on sale.
The art looks gorgeous to me!
The physical collectors edition is lovely.
I picked up the collector's edition, mostly (ok, entirely) for the mini arcade cabinet. While the game itself is ok - I remember playing the original in the arcades, that's how far back I go - I can't help feel the package could have been improved a lot. The inclusion/option to unlock the original arcade rom for one, and perhaps some video/sound options.
@SDF_Macross77
It's $30...
@Stocksy Tbh i love it more than the game
GOAT subtitle kudos to Chris Scullion
@holygeez03 oh right! Argh! Even worse...
@John_Deacon Yeah and Wonderboy is a fairly meaty game.
Interesting... I don't remember this game from "back in the day". Doesn't seem like anything I would go out of my way to play, but if it pops up on GameFly, I'll give it a rent. Why not...?
@Stocksy
I just watched an unboxing and want to buy it though I know it's not worth it. Very cool IMO.
That image is quite... interesting.
"I have several questions" -JonTron
I'm being a jerk again, BUT....
Bashtar was the mostly-invisible giant.
Vookimedlo is the witch doctor.
I really like Toki but I’d have to wait for a good sale
It's another case of a bad score because of the price. Make it 10 euros, dollars or pounds more and you have it physical in a splendid collector's edition, which I did.
That being said, arcade games are usually short and their length is always in the hours you pour in order to master them. Had it been an Arcade Archives game the score would be different. For the price alone.
Anyway I miss the arcade ROM as an unlockable or extra, wouldn't have been so difficult to do. Developers have confirmed on Twitter that they're not planning it as a future update, but they do plan on adding new modes for free soon.
@scully1888 I played this game to death on the Amiga. Does this game allow playing with original graphics (like Wonderboy & R-Type) ?
Thanks
This does indeed look gorgeous, but considering the high price, meager amount of content on offer, and archaic design, I'll have to give it a pass unless it gets a very heavy price cut or sale.
Also, releasing a single arcade game for $30 when Sega is releasing a collection of 50 Genesis games for the same price really is the last nail in Toki's coffin, at least for me.
At last an NL review that takes into account value for money and acknowledges that an eshop game has no resale value.
That is one surprising price! I remember seeing a Toki cabinet once and it looked good fun, sadly I didn’t get to play it. Apparently the JAMMA board is quite sought after these days.
@Gerald Hi Gerald! I'm afraid it doesn't, nope.
Comparing the price of it with Genesis collection isn't fair. It's not the same kind of product and on Switch it comes with 2 games less anyway.
Toki is not the arcade re-released Hamster style, it's a remake.
@scully1888 That’s a shame. Thanks for you response
I played the Arcade and NES versions of this. Pretty fun game from what i can recall about it.
Very much inclined to get this remake, but that price though...
@Moroboshi876 I think price should be taken into consideration. Value is part of the scoring process. That being said value can be subjective but such a short game for a high price is not great.
@SDF_Macross77 But arcade games shouldn't be deemed short, the learning process has to be taken into consideration too.
Love the original have it on Mame on my Arcade cab. Also have the Amiga version which is near arcade perfect, the days when Ocean Software were making some great conversions. Not sure I like the look of this new version to be honest.
What about Toki Tori do.
@Moroboshi876 "Had it been an Arcade Archives game the score would be different. For the price alone."
That's exactly what I thought. If it's technically good and gameplay is smooth, why such a low 6? Would Super Sidekicks, for example, have gotten a higher grade? I'm afraid so... and that's sad
@SDF_Macross77 And WB let's you play the original game too. This one here doesn't. Not exactly a stake into the heart, but it's a nice feature less...
The physical is a GS exclusive so that rules out anyone else having it or having it later at retail.
I remember seeing this in the arcades years ago. Never really played it cause I was more interested in the Final Fight game standing right near it.
Will buy Toki in the inevitable sale. Don't think we'll have to wait long.
I was interested in Toki originally, but gave up when I learned that the original arcade version is not included. Really strange decision because they could've done it properly with the combination of original graphics and new musics, new graphics and original musics etc.
Far to expensive!
I bought the physical collectors edition today, and it only costed 3 bucks more than digital only. Retail have real cart, art book, Great looking arcade cabinet etc.
All the physical extras makes up for the short game.
The remake itself is very good. Overpriced only as digital, but not retail.
Just bought this for 3 dollars. Like the review says, it's very beautiful. The sound is great too. I was actually like "woah", just looking at the graphics today. This review is spot on: very pretty, pretty fun, and definitely not worth 30 bucks - unless you are just a hand-drawn 2d-graphics freak, in which case it delivers. I remember playing the original as a kid in my hometown's arcade. Plays almost exactly the same.
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