The debate about which is the best football video game is one that has raged on for decades.
Until now, there hasn’t really been much of a choice on Switch. There’s EA Sports FC (which thankfully, finally, is worth getting now), but with Konami’s eFootball (formerly PES) nowhere in sight, the other options are arcade-style indie games whose quality varies wildly.
At first glance, Sociable Soccer 24 – which was originally being tested for a possible Switch release as far back as seven years ago – is yet another one of these arcade indies, but to dismiss it would be to score a huge own goal, because there’s a real pedigree here.
For those not familiar with it, Sociable Soccer is the brainchild of Jon Hare, the co-founder of legendary British developer Sensible Software. For some, its football game Sensible Soccer – affectionately known by its legion of Gen X fans as Sensi – and its enormous sequel Sensible World of Soccer remain the greatest video game interpretations of the sport, EA and Konami be damned.
With the Sensible Soccer name seemingly no longer available to Hare, he’s gone for a title that sounds similar instead. The game itself, however, clearly takes inspiration from the series that made his former studio one of the biggest names in Europe during the ‘90s.
Like its spiritual ancestor, Sociable Soccer is focused on arcade-style football gameplay enhanced by a brilliantly exaggerated aftertouch system which lets you bend shots with gusto. Aftertouch has even been added to ground passes this time, allowing expert players to bend passes which roll around defenders to reach the players they’re blocking.
Despite its obvious source material, however, the game does differ when it comes to dribbling. This was one of the harder things about Sensible Soccer – and one of the things that made it a joy when you mastered it – because a sudden change of direction would cause the ball to escape, whereas here it’s practically glued to your player’s feet. Players run a lot slower than in Sensi too, even with the addition of a sprint button. It’s not necessarily bad, it’s just different.
Sensible fans will also be hoping that Sociable Soccer’s default side-scrolling camera angle, which is perfectly serviceable, can be changed to something that more closely resembles the game they grew up with. Thankfully it can indeed: of the five camera options available, the second is a clear attempt to recreate Sensible Soccer with a vertical camera that makes pulling off those bendy shots a lot easier.
On the pitch it’s a success, then – especially when you’re playing against a friend – but it’s in the game modes where Sociable Soccer is more of a mixed bag. The main Career mode is an odd squad-building affair which feels a bit like FIFA Ultimate Team (or the Master League of classic PES games) combined with a gacha mobile game.
After choosing your team, their usual players are replaced with a squad of complete no-hopers – each represented by a card – and the aim is to work your way up numerous divisions, winning matches and taking on win-streak challenges and the like along the way. As you do, you’ll occasionally unlock new player cards, who can be used to replace weaker ones in your squad. Alternatively, if you don’t like the new player you got, you can ‘spend’ them on upgrading an existing squad player of the same nationality or position (in, presumably, some sort of off-screen human sacrifice).
While the idea of building a squad over time is nothing new, the random nature of it does feel a little underwhelming, especially given that the past work of the game’s creator boasts arguably the greatest football game career mode ever in Sensible World of Soccer. Something as simple as a transfer market would have made the process of improving your team more appealing, but as it is, you quite literally have to play with the cards you’re dealt.
If you crave something a little less gimmicky and just want to enjoy some no-nonsense football, then the World mode thankfully makes up for Career. Here you get to choose from a bunch of real-life competitions (albeit with fake names), select any participating team you like, and attempt to win that trophy, with the overall aim being to completely fill the cabinet with all 78 trophies.
There are seven national tournaments here (such as unlicensed equivalents of the Euros, World Cup, and the like), seven club tournaments (Champions League, etc), 37 separate leagues, and 28 domestic trophies to win, so there’s a lot of playing to be had here. Crucially, this mode is also playable offline, whereas Career requires an internet connection for reasons which aren’t quite clear, so this is the one you’ll be playing on commutes.
It’s also here where the game’s astonishing database can be found. Much like Sensible World of Soccer before it, the sheer number of clubs and players here is ridiculous, with a total of 237 international teams and 1,195 club teams from all around the world, meaning you can finally have that Kashima Antlers vs Al Ahly match you’ve always dreamt about (though here it would be Kashima vs Cairo instead).
Incidentally, that’s the only real disappointment here: the game doesn’t have any real team names, so if you don’t know your stuff when it comes to a particular league, you might struggle to find a particular team. Stuff like Glasgow Hoops vs Glasgow Blues should be obvious but if you don’t know your Mexican geography, then you might not be able to tell that Aguascalientes is actually Club Necaxa. Easy mistake to make, mind you.
Thankfully, the vast majority of player names are real, thanks to the presence of a FIFPro licence. It’s claimed that there are over 13,000 licensed pros in the game, and we’ll take their word for it (we got tired enough counting the teams). Many of them also have photos, adding some personality to the otherwise rather basic character models.
The only other major downside to Sociable Soccer 24 as it currently stands is that there’s no online multiplayer on Switch that we can find, despite the eShop and the back of the physical box claiming otherwise. ["Online play coming to Console soon," according to PR.] For now, be aware that despite the game’s title, any socialising you want to do with this game has to be offline. Which it’s great for, to be clear, given its pick-up-and-play nature.
Conclusion
Sociable Soccer is a fun arcade-stye football game that plays like the complete opposite of the realism-focused EA Sports FC, and in doing so manages to be just as satisfying in an entirely different way despite its drawbacks. EA’s big-budget game may be the equivalent of eating at a fancy restaurant, but sometimes you just want a burger, and Sociable Soccer is a delightful dose of fast food.
Comments 32
As someone who put countless hours into Sensible Soccer on the SNES with my mates in the early 90’s (before I got married in ‘95), this is really calling out to me. Who doesn’t love a good dose of nostalgia, right?
This review is making me want to play the Sensible Soccer I've got on my 3DS.
Punt in American football isn’t a good thing, lol
Hahaha course there’s an 1888 in the username, mon the hoops.
Does look alright actually, simple fun can be the most satisfying given how FC24 can feel algorithm heavy at times.
And looking forward to watching us get pumped by Germany tonight 🫡
Update: I'm reminded that Sensible Soccer on the 3DS is a bit of circlepad killer. Haven't lost my touch though.
Many hours spent playing sensible soccer on the Amiga back in the day. That and kickoff are still my favourite football games!
will be going to the sensible soccer World Cup next month in Denmark (see sensible soccer.de), so will buy this at some point.... still it doesn't look that much like Sensi..
@nessisonett didnt know you were a gers fan .
@Anguspuss Hahaha, still have no clue why so many Bears support England over us when the team was notoriously leaving out Celtic players back in the day anyway. It’s more that I’m looking forward to the match while having absolutely zero hope in any way 😂
@The_Pixel_King I am one year into marriage and was wondering if still had hope to play with my friends like I used to. I lost all hope with your comment.
I picked this up last Friday when it first launched for the Switch.
I'll be honest at first I didn't really like it but I persivered with it.
It took me approximately 8-10 games to get the hang of it (losing every one of them and ending each match with at least a couple of players red carded).
But then something just clicked and I'm now absolutely loving it, just can't put it down.
The games are really short so it's so much fun to just pick up and play
@nessisonett I live swiss german boarder now so despite being english im torn who i want to win. my kids born in scotland are team scotland lol. my romanian wife is totally confused about how football support works in uk )
@diegoarthur
I'm 38, married for 8 years, together since '10. I (and often we) hang with my old school friends once or twice a month, sometimes more, play old and new games, whatever. where I'm at right now, that's pretty much just right. 👍 I know, I'm also very fortunate.
😊 good luck!
EDIT - lol 7 years.
SWOS was an extraordinary achievement... I would definitely have it down as the best footie game ever. I was somewhat deterred from this one by the presence of the word "Sociable"... I thought that it would be more online focused. If that isn't the case, I will go for this very soon. If only it had the amazing SWOS song! 😆
Got it day 1 and do like it but it takes some getting used to. It's either ridiculously easy or I get battered after having 2 or 3 players sent off. Also the opposition keeper keeps playing a long ball all the way to their striker from a goal kick for them to score far to often! 🙄
And how the heck do you head the ball 🤣
But yeah 7/10 seems fair
I really wanted a traditional manager mode where you sign players and it tracks stats (like goals). Instead we get this silly modern loot-boxy random card thing. Puts me right off, unfortunately.
Jovial Jops (Jon Hare) no longer owns the Sensible name. He and Cuddly Crix (Chris Yates) sold Sensible Software to Codemasters at the end of the 90s. So it's owned by EA now.
@Ooyah There is a new song using the words of "Goal Scoring Superstar Hero" in the game. Sadly not performed by the lovely and talented Jackie Reed.
Update 2: I've just won the UEFA Cup as Amsterdam at the first time of asking after an absolute ding-dong of a Final against Monaco. 2-0 up after the first leg, J. Klonsmann did what he does best and put Monaco right back in the tie with a brace, taking it to extra-time at 2-2. But two Route One goals have won it for us. I have to say I'm delighted, and it's just amazing how Sensible Soccer has lost none of its simple brilliance after 30 years.
Currently no online play, but career mode requires internet? No sale, I'm afraid.
@RainbowGazelle I'm glad they mentioned it. It's often left out of reviews, and I'm not sure why.
Really enjoying the game so far. Arcade style pick up and play football feels great on the switch.
The grind to get better (random) players will probably get quite tedious over time.
I wish there was a better management side so we could try and put together a squad of players that we actually want.
I was extremely disappointed that online play isn’t available at launch. Looking forward to when they eventually update this.
I hate online multiplayer, so the lack of it is not a con for me. Playing with friends IRL is much more fun and sociable.
@rockodoodle Yeah the punt pun doesn't translate so well in North America I guess.
A punt in soccer is not necessarily a bad thing, and just in case the other phrase has not made it to the US, "to take a punt" is like taking a risk when buying something. Sorry if that's being super obvious, but the wordplay works in Europe at least!
I'm surprised to see it get such a good review tbh, I played it on apple arcade and it was ropey as hell, glad to see they have improved it.
One big problem I had with it was the jerky camera movement, how are people finding it?
Funny you should mention Aguascalientes/Necaxa, I absolutely did know who they were but on the apple arcade version none of the mexican teams had even spoofed player names - they are just all random hispanic names, which is very disappointing to me. I guess that's the case for a lot of leagues in the game?
@Ooyah i have the song on vinyl.. join us at the World Cup next month!
I have played this, and prefer Sensible Soccer 2006, if only the teleporting goalies were fixed in that game - it felt like more of a spiritual successor. This Sociable Soccer game has a pitch that feels too small, like an indoor soccer game almost.
@mid_55 I have heard that the crowds get excited in Europe when the NFL plays over there when a team punts….
The world mode looks like the one that I might like to play - so I'm glad to know that it can be played without an internet connection. Might keep this on the wishlist and look for a sale.
I admit to being a nostalgia chaser with this. I was hoping for something close to Sensible Soccer / SWOS with maybe better graphics, new features, play databases etc. Thus far I am not a big fan of the career mode, which seems very focused on showing tables and rankings of how you are faring against other players from around the world, without letting you actually play against them. Obviously it has been stated this should be coming later, but at present it feels a little hollow. There is also a mailbox on the menu, which I am assuming will spring into life once the online play kicks in. At present mine is empty and there seems no way or point, to send anything.
The gameplay itself is quite fun and has that basic charm of being able to just pick up and play. There are very few buttons and moves to master which is a nice change to the likes of FIFA and it's complex, razzle dazzle tricks and Street Fighter-esque special moves. Someone needs to have a word with the goalkeepers though, who are absolutely shambolic at times. I am not a huge fan of the slide tackle physics either, which seemingly enable a player to slide in from (the equivalent of) about 10 feet away and win the ball. On the flip side, dodgy keepers and extinction level slide tackles can lead to frantic, crazy games which are fun when sat playing with a friend. I guess it just frustrated me when Nottingham Forest's number 1 got chipped from the halfway line about 3 times in one game. Although perhaps that just reflects reality!
I think there is a decent game here and hopefully with a few tweaks, it will become more enjoyable. I see that it hasn't been released yet for Xbox and PlayStation, so perhaps there will be notable changes before it hits those markets.
My thirst for nostalgia and this mostly positive review got the better of me so I jumped in. Early impressions after about 30 games are very disappointing. This game has none of the joy of Sensi. I'm 40 now and poured hundreds of hours into that aged 13, and then again in my 30s. A game that good wasn't aged by time in any meaningful way. The graphics performed their role and gameplay was skill based with a steep curve. Goals brought Real Joy to the player. Wriggling free of the defenders and bending into top bins out of the goalie's reach, rare diving headers and occasional have-a-go chips from halfway, or a slide tackle on the end of a cross. You were Baggio, Matt Le Tissier or Batistuta tearing it up with epic goals in the 90th minute of the CL final. In all cases your nerves twitched and you felt the buzz at the frenetic pace and the need to not waste a chance or miss a tackle as the clock raced by. This new game unfortunately has NONE of that magic. No part of it is fun or more-ish. There is no nuance to the dribbling. The ball physics are poor. The goalies offer no theatrics or thrill - in old Sensi bending around a goalie dived at full stretch looked and felt terrific as a mad football fan. That doesn't happen here. They are beaten by poor shots and when you do blast in it a long ranger it doesn't feel like you beat a good keeper through any act of skill. The graphics have polish and are presentable but the animations are so boring and barely more than functional. In particular when the goalie dives on the ball and it seems to latch onto him almost magnetically. Hard to explain but it looks wrong and upsets your eyes every time. This game wasn't made by someone who loves football. I refuse to believe Jon Hare had anything to do with it, other than sell his name in the hope of luring in Sensi fans. This is a mediocre football game and we've all seen enough of those. Sorry guys, I was excited too! 2/10 for gameplay. 8/10 for banging menu music. Only intended on playing couch multiplayer so won't review other modes. Overall 3/10.
This deffo scratches that Sensi itch in a modern way. Change the camera to 5, switch to hardcore controls and it's very similar. Love it has such fast loading times, too, perfect for putting on for a quick game.
I think many are being a bit over dramatic. Yeah, it's not SWOS. I know, I put hundreds of hours, if not thousands into it in the 90s. But SS24 is still a pretty good game. It can become VERY good if they update it and tweak some stuff. Off the top of my head:
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