
Kena: Bridge of Spirits is an easy game, but it has two near insurmountable difficulty spikes.
The first is the compulsion to constantly sit with your companion critters and make them dance around you or kiss you on the cheek, which brings the game to a screeching halt. The second is an overwhelming urge to use the game’s photo mode on nearly every frame of animation or lush vista. Being completely enamoured with this world and its inhabitants is the real hardest difficulty.
Released on PS5/4 in 2021, this beautifully animated and cinematic platforming adventure arrives on Switch 2 in optimal form. It is an essential purchase for fans of character-driven platformers and one of the best-looking games on the console. With blockbuster visuals and a sweeping orchestral score, it's truly mindboggling that Kena: Bridge of Spirits is an indie title.

Developer Ember Labs has a history with Nintendo. They made their name with Terrible Fate, a 2016 animated short that tells the origin of Majora’s Mask’s Skull Kid. Moving from short films to video games, they partnered with animation studio Sparx to create the rich fantasy world and Pixar-like characters of Kena. This partnership between two creative houses has resulted in the unique artistic achievement of this small-scale title.
Kena herself is a spirit guide who must navigate a land blighted by darkness, ushering the grieving dead into the next phase of existence. In her search for a sacred mountain shrine, she happens upon an abandoned village and decides to help the people that dwell there. As she delves deeper into the forest beyond the village, corrupted spirits emerge to stop her. Each area cleansed brings light and life back to the forest and helps ease the pain of the lost dead.
It’s an oddly melancholy set of stories that our hero becomes embroiled in, with moments of beauty frequently intertwined with sadness and grief. Thank goodness for the Rot, the tiny creatures that she befriends. These little mascots help Kena in her quest to find and aid the spirits of the village.

The Rot form one half of the gameplay loop in Bridge of Spirits. When exploring, the Rot scurry through the environment around Kena, popping out of jars, hiding behind rocks, and occasionally pointing out things of interest.
They can be used to solve puzzles, moving objects or tidying up toppled shrines, but their primary use is to clear the blight that eats away at the land and blocks progress through the environment. They do this by making corrupted flowers vulnerable to destruction and forming an amorphous creature that Kena can direct to smash down barriers.
The other half of the game is a typical mix of light combat and platforming. Thankfully, the Rot also have utility in combat. They can heal Kena and swarm enemies, making them vulnerable to attack. Kena dishes out damage with her staff and bow, using simple combos alongside parries and a bubble shield. Combat is mostly fine, though it lacks depth and isn’t as gratifying as the exploration or narrative.

The game’s biggest shortcoming is that, despite the visual splendour of the environments and the distinctive look of the characters, enemies feel bland and lack variety. It's appropriate that they look like twisted humanoid trees, because they spend most of their time rooted to the ground, slowly attacking in predictable patterns.
All of the usual types are present, including melee fighters, shield carriers, aerial threats, and magic users. Bosses and sub-bosses interrupt Kena’s journey through the forest; however, none of them poses much of a threat, and upgrades quickly turn the titular spirit guide into a formidable force in the mid to late game.
Some extra challenges can be added with four difficulty modes, but this doesn't make the combat any more exciting. Charmstones can be found hidden around the forest which, once equipped, add modifiers that can tweak difficulty to your liking. This extra versatility was added later in the original release, but comes bundled along with this Switch 2 version.

All other post-release content is present in this new version, including a New Game Plus and several trials to test out your expertise with the game's systems. All of Kena’s outfits can be unlocked as well. And speaking of outfits, I can’t finish this review without lauding its best feature - unlockable hats for the Rot!
Critter headgear aside, the visual optimisation is exemplary. When this game is in motion, it feels like an interactive Disney movie, so any drop in performance would ruin that experience. Thankfully, I did not notice any frame issues during my playthrough, and the game looks just as gorgeous in handheld mode.
Gripes with the samey combat and repetitive enemies aside, this is a wonderful experience for gamers of all ages - particularly fans of old school platformers, who will enjoy collecting hats and hunting down secrets. Here's hoping that recently announced sequel, Kena: Scars Of Kosmora, makes it over to Switch 2 in good time.
Conclusion
Kena: Bridge Of Spirits is a great addition to the Switch 2 roster. A visually stunning platforming adventure with great storytelling and an adorable companion mechanic. Combat and enemy design leave a lot to be desired, but this doesn't do much to dent the experience of Kena’s journey.





Comments 52
I was waiting for this review before I took the plunge. Glad it runs well.
One of my favourites from the past couple of years, will probably double dip on the Switch 2. 9/10 for me. It felt very GameCube-y, in a great way. I also disagree with the combat criticisms.
Any word on if it has gyro aiming?
Just like people want an easy mode for some games, I would like a little bit harder mode for some games.
Great game on PC. I am tempted for getting this again.
Thanks for the review, luckily the cons mentioned shouldn't particularly bother me while everything else absolutely appeals to me - so glad this is now also on Switch 2 in general and personally as I'm definitely playing it myself when I can (fingers crossed for the sequel)!
Oh boy here's something else to add to my backlog...
Had never heard about this. Made me think about Kameo Elements of Power.
This looks sooooo good! Any idea if there's a physical? I can't remember lol
I cannot wait to play this adorable game on the Switch 2. It's amazing and I hope they bring the second one to the Switch 2 soon.
@CaleBoi25 The physical is coming later in the year.
Does it have gyro controls
@michellelynn0976 thanks! I'll wait for that, then.
The game is 20% off right now until the 4th of next month.
Um... unless the Switch version has been greatly modified, this is absolutely not an easy game. In fact, it has a reputation for surprisingly high difficulty in the combat. I've kind of baffled by that first sentence.
This looks lovely! Hadn't heard of it before.
Beautiful game but I got bored with it after a few hours. It looks like a cozy little adventure game but it is frequently frustrating due to the difficulty and beyond that the platforming and puzzles are pretty bland.
What I really love about Switch releases getting games released later than other platforms is that they, for the most part, get all content included and sometimes system exclusive items. Big fan of their procurement team or whoever helps them achieve this.
If Sony, or Nintendo for that matter, had any sense, they would scoop up this talented group of developers and let them have at it!
The sequel, Kena; Scars of Kosmora, looks freaking amazing, and I cannot wait!
Amazing game. One of my recent favorites
@Kriandis they are independent and do not want to be part of anyone though sony did fund them for making kena 2.
@RicebinBernacky I was going to post the exact same thing.
I just finished this game on master difficulty on PS5 and it was brutal. On normal difficulty it was still a challenge. Not an overly difficult game on normal, but definitely not an easy game at all. It might look easy because it looks like a Pixar movie but after a few boss fights you realize this ain’t a cake walk
@michellelynn0976 great! I’ll hang tight for that.
I’d buy it if it gets mouse mode some day.
@michellelynn0976 Where did you find that info about a physical release? I picked up digital because all signs were pointing towards no physical.
To be honest... "Old Skool Platformer" is not how I would describe Kena, this is much closer to your classic 3D Zelda-like adventure game more than anything else IMO (and given their history with the Majora's Mask animation - it makes sense).
That said - I'm real happy to see this survived the transition over to Switch 2! The game in general always felt much more of a natural fit on a Nintendo console, despite the powerhouse optics of the PS5 and limited exclusivity run that Sony were able to give this indie developer means to get their first game out the door.
Played this on ps5 and throughly enjoyed it! Feel the comment about poor enemy design is a bit unfair in the review though. Especially the bosses which I thought were excellent.
Never got around playing this on PS5. I pretty much forgot about it. But, I can definitely get this on Switch 2.
This was one of the few PS5-exclusive games I've been wanting to try out - glad to hear it's on Switch 2 so I should get this sometime.
@Kriandis Yeah Sony owning them would be amazing just ask Bluepoint.
Dammit, looks like I'm double dipping...and people say Switch 2 has no games (w/South of Midnight, Megaman, Warframe, VF5 and Kena in one week)
Yeah sure..."no games" (with April looming)
If a physical copy comes out, I'll give this some serious consideration.
@Gabe250 I'm not holding my breath.
PS5 got a physical release miraculously, don't expect as much for Nintendo
One of my favorite games of the year it came out, it feels like a Gamecube game in all the right ways ^_^
(and no it's not an easy game at all! o.O)
Sadly no gyro aiming from what I've heard, so you're still stuck using the slow-mo mode for precise arrow shots.
One thing the review doesn't mention is that new game+ is actually quite different from the normal game.
Bigger and different enemy groups in regular combat and story bosses get some new attacks.
This and South of Midnight will come to my library sooner or later for sure! But now I just have too many games, I need to clear the backlog a little bit...
@RicebinBernacky
I think the non boss fights can be pretty easy, but uhm yeah basically every boss fight in this game is brutal. While I enjoyed so much about this game, those difficult boss fights soured it at times. I gave up halfway through the final section. But I still recommend everyone to at least give this game a try! It does so much right and I hope the sequel solves the difficulty spikes!
@Kriandis Sony is co-developing the sequel I thought? I know that's not full ownership but they seem to admire the studio and want to help them at the very least. Honestly with all of the acquisitions then closures this is probably better than them outright buying them.
@Bizzyb I'm not, but who knows? It could happen.
Love this game!!! I have finished it multiple times now along with the New Game Plus mode and my only complaint is how small it was and I wish it had at least one more area with another spirit you had to help but I am glad it is getting a sequel. I loved exploring the land, cleaning up the corrupted areas, fighting the monsters and the Rots were cute and I especially loved how they included a sapphic couple in the game too as two of the spirits you had to reunite.
It reminded me of Ary and the Secret of the Seasons with the way it looked like a Disney/ Pixar movie and Asterigos: Curse Of The Stars.
@Gabe250 Yes it could. Here's hoping that it does 🙏
This really looks fabulous. I've been working on the backlog, but... I might have to jump into this one. I am very interested by the fact that they draw on Balinese folklore for inspiration.
While ill probably pass on the Switch 2 version, im glad its on the console now. I played it on the ROG Ally X and despite some hitching issues there, I really enjoyed the game. The difficulty spikes were jarring at first, but it never took away from the experience.
I finished it on Xbox and I found it pretty average. I think the game is quite overrated for some reason. The combat isn’t that great and becomes repetitive, the level design isn’t particularly impressive and the world doesn’t feel very varied.
More like a good 7/10 imo.
superb little indie, just does hat it says on the tin well. revolutionary? no, but tonnes of polish and doesn't outstay its welcome.
Very cool! Love this game on PS5, and I recommend it to anybody who likes 3D Legend of Zelda entries.
@Grumblevolcano VGC said it's coming later this year. Maybe in late Summer.
I wanted this game since I heard about it. So happy it's coming to switch 2 and that's it's as good as I was hoping!
@Bizzyb Yes 💯
For me it's a very telling Sign that former "$ony exclusives" are now trickling their way to a Nintendo system , with all bells and whistles.
"Switch 2 game drought , where are the AAA games they said??" from within their Solid snake cardboard boxes 😭
@michellelynn0976
Do you have more of a source? I have having trouble finding anything online about "vgc" (video game chronicles?) confirming that.
@Space5000 I apologize, that's the only one.
@michellelynn0976
Ah sorry I think I meant that I was asking if you remembered where VGC said it? Wasn't trying ask if there was other sources outside.
Though if you dont remember where you saw it from this one, then oh well. lol
@Space5000 Let me post the link. Or try to anyway.
@michellelynn0976 Err I guess it's not letting you post it. lol
I dont know if there is a dm feature here or not but do you remember the article title, or where (like twitter, Instagram) vgc maybe said it? So far the only thing is an article where it was announced for Switch 2.
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