Capcom has become one of the most prolific and consistent publishers in recent years, putting out banger after banger with no signs of slowing down. This renaissance began in 2017 with Resident Evil 7: Biohazard, but it was arguably the one-two punch of Resident Evil 2 and Devil May Cry 5 in 2019 that cemented its enviable status.
There have been several Resident Evils since 2019, yet with the departure of DMC veteran Hideaki Itsuno in 2024, the future of the action series is unclear. But that’s okay, because with Devil May Cry 5 Devil Hunter Edition on Switch 2, a whole new audience finally has the opportunity to experience what I believe is the finest entry of them all.

If you’re not caught up on the series, don’t worry: DMC5 includes a video detailing the story so far. It’s hardly comprehensive, but it’s enough to prepare you for the story ahead. In a nutshell, three protagonists — Nero, V, and Dante — band together to defeat a powerful demon called Urizen. To say any more would venture into spoiler territory, but DMC5’s narrative is a well-paced rollercoaster from start to finish.
If you’re familiar with previous entries, you’ll know what to expect in terms of gameplay. As you progress, you’ll encounter dozens upon dozens of enemies to dispatch. These encounters are often confined to small arenas with the exit blocked until you beat them all, with the game awarding you with a style rank after each skirmish. So while you might be able to get by with some frantic button mashing, you’re encouraged to mix up your approach, stringing together combos and taunts to boost your rank.
The good news is that every character has unique abilities to help you achieve this (along with their own badass musical score to boot). Nero is perhaps the most balanced, combining his Red Queen sword and Blue Rose revolver to great effect. Nero also makes use of the Devil Breaker: a customisable cybernetic arm that boasts several different abilities.

You can carry multiple Devil Breakers at once, which is wise considering how fragile they are. Using a charge shot, voluntarily destroying it, or getting hit while executing a Breaker attack will all decrease your supply, but it’s also a wonderful way to incentivise experimentation.
Your first Devil Breaker, christened Overture, unleashes a blast of electricity which eviscerates smaller enemies in one go and cuts down huge chunks of boss health. Subsequent Breakers do everything from firing homing missiles to powering up Red Queen and Blue Rose. Amusingly, one of my favourites is the Mega Buster, a Mega Man-inspired blaster that fires three shots in quick succession when charged.
Moving on to Dante, the series’ overarching protagonist carries over his ability to swap fighting styles from previous entries. A simple tap of the D-pad cycles through styles, offering up slight changes to the way he approaches each encounter. You can also swap weapons on the fly, which at the start consist of the Rebellion sword and Balrog arms for melee, and the Ebony & Ivory handguns and Coyote-A shotgun for ranged combat. You’ll gain more as you go, but I’ll let you discover those for yourself.

By consistently defeating enemies, you’ll also power up the Devil Trigger ability, which lets you take on a demonic form for a short period of time. This significantly boosts your attack power and speed, and is a great way to fend off multiple foes at once if you find yourself in a bit of a bind.
Finally, V is the weak link of the bunch. In a manner not too dissimilar to Bayonetta 3, V’s approach to combat is to call upon his familiars to do his dirty work for him. You’ve got Griffon, a wise-cracking bird that takes care of ranged combat, Shadow, a cat-like beast that’s the go-to for melee encounters, and Nightmare, a hulking demon that mostly fights completely independently from V.
That’s not to say V is completely useless, mind. Once you’ve used your familiars to cut down your enemies’ health, they’ll eventually turn white. At this point, you can use V’s cane to teleport to your injured foes, impaling them instantly to finish them off.

That said, despite the ability to directly control the actions of both Griffin and Shadow, V’s sections never feel as satisfying as Nero or Dante’s. You’ve got to keep V himself out of harm's way, but still position yourself adequately so you can keep an eye on the combat taking place in the background. As such, you feel somewhat disconnected from the action. I felt similarly whenever using the Demon Slave mechanic in Bayonetta 3.
Thankfully, V’s sections are relatively few and far between, particularly as you get further into the story. Dante and Nero more than make up for his shortcomings.
There is, of course, a fourth playable character that was initially introduced in the Special Edition release: Dante’s brother, Vergil. He has his own take on the campaign which largely feels like a fun, albeit canon-breaking jaunt – don’t take it too seriously. That said, Vergil’s speed and power are unmatched, and he’s great fun to wield once you’re done with the main story.

Speaking of the Special Edition release, the new Devil Hunter Edition on Switch 2 is mostly a straight port of the former. The big draw with this one is the ability to play as Vergil, but you’ve also got a few extra colours and Devil Breakers to make use of.
Unfortunately, one of the Special Edition’s best additions, the Legendary Dark Knight mode, is absent. This increased the number of enemies on-screen dramatically, and I assume that the Switch 2 just wouldn’t be able to handle this while maintaining 60fps performance. Regardless, its absence means this simply isn't the definitive way to experience the game.
Aside from that, DMC5 is a spectacularly smooth port for the Switch 2. Visually, there are some clear drawbacks: you’ll immediately notice the fuzzy hair effects from other Capcom ports, while handheld gameplay can look messy at times. That said, there was never a point where I thought it looked bad, and you’re getting exceptionally smooth frame rates for the majority of the game.

This is simply another shining example of what's possible on Nintendo’s console, and one of the best action games on the market. Now do Dead Rising, Capcom.
Conclusion
Devil May Cry 5 Devil Hunter Edition is another great Capcom port for the Switch 2, maintaining that crucial 60fps gameplay without completely tanking the visual presentation. There are a few blemishes, mind you, and the absence of an entire mode means this isn't the definitive release of the game.
If you've never experienced DMC5 before, however, you're in for a treat. This is one of the best action games out there, and the finest DMC entry so far.





Comments 46
C'mon, Dante will now definitely be in the next Smash Bros. for sure.
Thanks for the review, glad to hear that this is yet another overall great port by Capcom (in general and I seriously doubt I'll mind the drawbacks personally) - so glad this is finally also on Switch 2, at this point I'll play this as my first Devil May Cry when I have the time for it!
already on sale in the e-shop for the next 5 weeks. will pick it up at some point.
A bit late. Have my PS5 disc already and don't need a Switch 2 port.
@MasterClank A lot of us want it on Switch 2.
Definitely one of the best five bucks I've spent in awhile, even if V does suck to play as and having to fight the same boss over and over is very repetitive. Its almost TOO complicated with its mechanics though, especially with the character swapping. As soon as you get the feel of one character, you're abruptly playing somebody else again.
Also they made me buy UMvC3 just so I could play as Trish since she barely gets screentime in this sadly.
"Not definitive but another port" is going to sum up majority of the AAA ports. The more ports the better. Wish Switch 2 would have more sales deals since we pay for more storage than other consoles or PC.
Finishing Elliot today, so will be playing DMC5 tomorrow
I didn't mind playing as V. His stages add some variety to the action, and surfing around on his little shadow cloud is undeniably fun.
@Olliemar28 it’s also on sale on eShop for £24 until 7th July!
Seeing as I only play my Switch 1 & 2 handheld only unless it’s a new mainline Zelda game, it sounds like it performs pretty well, albeit some caveats. I’m looking forward to checking this one out when it releases.
Any info if Capcom is using DLSS here?
this game has one of the best songs to ever grace video games. "bury the light"
Out of all the bloody battle games that I have seen and heard of, the ones that look the most interesting to me are Stellar Blade and this (I know all about that awesome Michael Jackson-style dance cutscene 😂☺️). The previous games story reminder being thrown in is nice for potential newcomers like me. This definitely won't be an immediate pickup for me, but depending on whether the physical is an actual physical and whether there's any censorship or not (which I assume there isn't), I may pick up this version of the game many years in the future, or perhaps the PS4 physical version. Too far away right now to fully decide, but I am keeping my eyes on this one, it looks pretty solid from what I have seen and heard of it.
While I'm perpetually annoyed at Capcom not porting DMC4 SE to Switch beforehand (I know its a divisive and wonky as hell experience but I still cherish it all the same XD), I'm thrilled tons more people get to experience what is, in my eyes, the absolute pinnacle of one of my favourite Capcom series around. The cutbacks to achieve what they needed to on a portable system are a bit of a shame (though to be perfectly frank I don't think losing LDK Mode is a particularly big deal) but maintaining a consistent 60FPS at all times in both docked and handheld is well worth the tradeoffs IMO 🙌
being a Game Key , its a no from me .
The third party support from Capcom and Square Enix has kept me busy this year. Not sure if I'll get this since there's so many games coming out later this year but good to hear it runs well.
Yes to Dead Rising, but we also need a RE Generations 2 with 2,3, and 4.
I might get this again, loved V's parts, hated Nero as usual but Dante back is worth it
I will wait for a sale since I haven't played the earlier games in the series, but it's good this turned out well.
@Noone2025 what was wrong with Nero's parts?
Already insta-downloaded. Review is soud enough so looking fwd to playing it.
Been playing these games since the first one on the PS2. I do have it on PS5 but didn't finish it because I knew that it would be relesed eventually on Switch 2.
That's perfect, Capcom is on such a roll. Still... missing DMC 4, Onimusha 3, Onimusha: Dawn of Dreams for Switch 1 and all the remaining Resident Evil remakes on Switch 2. Man, different times but Capcom feels now just like they were in their 90s. My love for them came back when they released the fighting collections for Switch and updated SFA3 with missing characters. I wish they made compilations with all of their arcade games. They're timeless (CPS 1-2).
I will get DMC 5 digitally when I'll buy Switch 2. I'm really happy that it's running 60FPS almost non-stop at 1080p.
A bit too low of a score, an 8/10, right?? It feels bad for such a great game. I guess the Switch 2version is not that good...
I'll have to get it later on, when it's on sale, then. A pity.
Never played a DMC game but I am seriously tempted to start with this one. My only hesitation being how accessible to newcomers the fifth entry in the series is…
@the_beaver Sorry, what? You think an 8 means it's bad? Please explain your rationale.
No mention of how the game goes above 60fps if you have 120Hz enabled?
@MasterClank I am not sure that we all need to know that you already have it elsewhere. I have it too on PS5 but thinking about getting it to play on the go in handheld.
Is Blue Rose a Twin Peaks reference?
@Olliemar28 I'm not saying it's a bad score, I just expected more from a 7 six years old game from Capcom that scored so well back then, the best in the franchise and so... I don't know, it's just lower than I thought. The original DMCV had 8.9/10 in Metacritic, nearly 9, that's why I expected at least a 8.5/10 here. It makes a difference.
the lack of a proper physical version is killing me...
@Dman10 So what? Do if you like.
@MasterClank will do, thank you
I do love pixelated AAA games on Nintendo consoles!
What the clear drawbacks besides hair?
"This increased the number of enemies on-screen dramatically, and I assume that the Switch 2 just wouldn’t be able to handle this while maintaining 60fps performance." - NICE JOKE! You seem to have missed the fact that by turning 120Ηz ΟΝ in the Switch 2 Menu the game runs up to 120fps! Don't believe it? Try it.
@0_Cassiel_0 It CAN run up to 120 FPS. However, it does not hit up there. It averages at around 90 FPS if you enable that mode.
90 FPS is still pretty damn good though
@Olliemar28 Btw, I think you forgot to mention that if you enable the 120 Hz on, the game can target 120 FPS on Switch 2 BUT it averages at around 90 FPS.
Still, 90 FPS is pretty good though.
GKC aside, sounds like Capcom cooks once again.
The single prospect of wanting to hit 120fps on a game like this Switch 2 is an ambitiously interesting one. Normally, the Switch 2 is expected to not reach the same 60fps/120fps capabilities as the other current-gen platforms simply because of its CPU not being as capable, that's why the solutions are: cap it to 30fps, leaving it unlocked so one day it could run better on a prospective hardware upgrade, or making some visual sacrifices in order to hit the desirable high performance target
Who knows what Capcom achieved here to make 120fps even the slightiest possibility, but I wonder if that also means it has toggle modes, like 60fps target Quality and the 120fps target Performance. Docked at least....
But in general, seeeing this game on Switch 2 is like another dream come true, it make me wish for Bayonetta 3 to recieve a visual upgrade that makes the game look as close to this impressive RE engine effort.
I didn't play this game on my PS5 even though it is free with a premium subscription. But now I bought it on Switch 2! Weird, right? XD Anyway, I am very impressed with this port. And 120 Hz mode, if you have the TV, is a very nice plus.
Bought this on PS4 back in 2019 and honestly i never got around to playing it. Has sat in my cupboard for years and I forgot I even owned it. Really need to finally get to it before the end of the year.
Devil May Cry 5 Devil Hunter Edition for the Nintendo Switch 2 got a score 8 from 10.
İt looks like this Devil May Cry 5 Devil Hunter Edition for the Nintendo Switch 2 looks like a great Devil May Cry game.
İ have not played this game before.
İ have only played Devil May Cry 1.
Guess the extra points off are for the lack of Lady's crack again
The DF review left me a bit wanting in terms of image quality. To me it seems Capcom does these ports half-heartedly or they are truly incapable of offering better middle grounds.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...