Alarmo 1
Image: Ollie Reynolds / Nintendo Life

Editor's note: We've now updated this review with our final thoughts and a score having spent some quality (sleepy) time with Alarmo.


Nintendo Sound Clock: Alarmo, one of Nintendo's most perplexing yet delightful products in recent memory, was announced and launched simultaneously on Wednesday 9th October.

We've managed to bag ourselves one, so if you're wondering whether this curious new device is worth the whopping $99.99 / £89.99 / €99.99 asking price, then you've come to the right place.

In this review, we'll cover the design of the device, the initial setup, key features, and our overall impressions having put it through its paces. Well, as much as you can put an alarm clock through its paces.

So without further ado, let's crack open the Alarmo box and see what we've got.

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What's in the box?

The box itself is pretty standard stuff: it's admittedly a tad smaller than we were expecting and it's utterly loaded with text that, frankly, we haven't got the patience (or multilingual skills) to read. Let's just rip this thing open.

Once you've unpacked everything and chucked the box to one side, you'll find that you're left with:

  • the Alarmo clock itself,
  • a USB-A to USB-C cable,
  • and a dinky little instruction leaflet that folds out

We were a bit miffed at the lack of any AC adapter with this thing. Yes, omitting a power adapter has been common practice for big companies for quite some time, and Nintendo even removed it for its 3DS lineup after a while, but we feel it's kind of necessary for an alarm clock.

Some homes these days include USB slots built into the wall, but these are still few and far between. So make sure you have one to spare - any old 5V phone adapter with a USB-A connector should do. If you have a spare Switch dock power cable, that should work fine, too.

Once you've placed your Alarmo clock in the optimal position on your bedside table, it's time to get everything set up.

Nintendo Sound Clock: Alarmo - Design & Display

Before we dive into how the initial setup fares with Alarmo, let's check out the actual design and screen display for this thing.

Starting off with the size and weight, it's about as large as you'd expect an alarm clock to be, but probably a bit lighter at 237g (the Switch OLED weighs in at 319g). Granted, once you've got the thing set up on your bedside table, chances are you're not going to be moving it about very much, but it's nice that it's so easily portable if need be.

The two buttons on top represent the 'Back' and 'Sleep Records' functionality. So essentially, rather than navigating to the Sleep Records screen within the display itself, a quick click of the right-side button will take you straight there. The buttons require next to no force, and they give off a nice, satisfying click when you do so; not unlike a volume button on the side of a premium mobile device.

On top, you have the circular dial. This thing lights up when the alarm is sounding, and you can spin it left and right to navigate through menus, pressing down to confirm. The controls are extremely responsive with very little lag, though there are some requirements (such as entering your internet password) that feel a bit finicky.

Alarmo 12
Image: Ollie Reynolds / Nintendo Life

Onto the display itself, you've got a 2.8" colour LCD screen, and it looks fantastic. At maximum brightness, the background colours really pop, and you can easily set it to dim slightly if the motion sensors aren't detecting any nearby movement (naturally, the screen will also dim to the point where it's almost completely black at night).

With the always-on clock display, you'll have themed fonts and characters depending on which game you've chosen for your alarm. Watching Mario and Link run and jump around below the time itself is a delight.

Nintendo Sound Clock: Alarmo - Initial Setup

Setting up the Alarmo is, predictably, very easy and very 'Nintendo', meaning there's a sliver of fun to be had in what is otherwise a pretty straightforward affair.

Now, we say it's easy, but if you're buying Alarmo for a young child, you should probably get the initial setup done yourself before handing it over. There's nothing particularly difficult here, but you do need to understand what type of bed is in use (single, double, king, etc) along with where the Alarmo will be placed in relation to the bed itself.

You're prompted to choose your language and region before manually setting the date and time; once you've gotten through the whole setup, you can connect to your internet and set the date/time automatically. Alarmo will then have you move side-to-side and back-and-forth to calibrate the motion detection tech properly, during which Mario will run around and grab coins to indicate that you're doing the right thing.

Once you've tinkered with the initial placement, Alarmo initiates a test, asking you to lie in bed as if you're asleep while playing a randomly selected piece of music to 'wake you up'. It prompts you to get out of bed to stop the music, and if this doesn't go quite as expected, you can alter a few settings before trying again.

When selecting which 'scene' to use as your alarm, the device annoyingly doesn't play any kind of sample music, so unless you're intimately familiar with the games themselves, you won't know what tune to expect until the alarm actually starts. That said, each scene has a title and accompanying image, so it's fairly easy to work out what kind of music will wind up playing.

A quick note on the sound quality too - it's great. Granted, the volume isn't going to compete with the likes of an Alexa or a Bose speaker, but it does the job considering how close you're likely to be when sleeping. You can easily turn the volume up or down with the dial from the main screen, and the quality remains crisp and clear even at maximum.

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Image: Ollie Reynolds / Nintendo Life

Having said that, there were a few instances in which the clock wasn’t quite up to scratch when it came to actually, y’know, waking us up. Even when the Alarmo is in its ‘Firm Mode’ (which, as you can imagine, is designed to really startle you out of bed), it took a little while for us to mentally register that the clock was starting to play music, even at maximum volume.

Playing around with different themes did alleviate this somewhat, so just keep in mind that some tunes aren't as effective at waking you up as others.

Nintendo Sound Clock: Alarmo - Features

Alarmo's main function is, of course, as an alarm clock. The motion sensor functions remarkably well, pinging sounds when you start waking up and moving your body. Once you get out of bed, the alarm will stop, but if you happen to stay put for a while, it will increase in intensity, indicating that you should probably get a move on.

Now, its reliability in recognising that you’ve actually gotten out of bed can be a bit hit-and-miss. You might have one occasion where it instantly plays a little fanfare and stops the alarm, and another where you’re kind of just standing there, hands on hips, waiting for the thing to realise that you’re no longer lying in your bed. It’s a shame, but it mostly works as you’d expect/want.

You can disable the motion sensor completely, if you wish, and it's recommended if you happen to share your bed with a partner (or even a pet). In this case, Button Mode lets you stop the clock by hitting the dial like any old alarm clock. If you're on your lonesome, however, definitely keep the motion sensors active; it's a delight (when it works).

The range of music available at launch is adequate, though Nintendo has included the ability to link up your Nintendo Account to download further 'scenes' at a later date. At the time of writing, we're stuck with the initial lineup, but Mario Kart 8 Deluxe and Animal Crossing: New Horizons are confirmed to be added in the near future.

Of the 35 scenes available at launch, we found ourselves gravitating toward the Super Mario selection by default. Our favourite of the bunch is 'The New Donk City Festival', though we do also have a bit of a soft spot for the 'Clickbait' theme from Splatoon 3.

Other features include 'Sleepy Sounds' and 'Hourly Chime'. The former lets you set your bedtime, after which Alarmo plays calming sounds and music from your chosen game. This happens automatically when you get into bed, so you don't have to mess around getting it set up every time you want to kick back and relax.

Hourly Chime, meanwhile, feels like it probably won't be much use for the average user, but it's a nifty little addition nevertheless. At the top of the hour, Alarmo does its best grandfather clock impression and plays a brief sequence to notify you. It's pretty cool, too, as the accompanying animation matches the given time. So, for example, if you have the Pikmin theme active at 10pm, Captain Olimar will yank 10 Pikmin from out of the ground. Neat!

Finally, you've got the 'Sleep Records' screen. This is about as basic as you’d expect from a product that functions solely as an alarm clock, and like the motion sensor itself, it isn’t always accurate.

In a nutshell, it tells you how long you’ve spent within the ‘sensor zone’ (i.e. your bed) which, if you’re a responsible adult, you’ll likely be able to figure out yourself anyway. Records are stored for up to a year, after which they’re gradually deleted day by day. It’s nice to see it all laid out for you, but when it tells you that you’ve spent over 13 hours in bed (on a school night, no less!), it’s clear that something hasn’t quite gone to plan.

As for what’s missing, you’re currently only able to set one alarm at a time; so in other words, if you’re hoping to have various alarm clock settings depending on the day of the week, you’re out of luck. Hopefully this is something that can be added in a future update, but right now, it feels like an egregious oversight. Oh, and make sure to change your settings at the weekend if you want to avoid being woken up at the crack of dawn!

Nintendo Sound Clock: Alarmo - Conclusion

Nintendo Sound Clock: Alarmo is a fun little device that's easy to use and will absolutely appeal to Nintendo fans young and old if you value fun and whimsy over accuracy.

Navigating the menus via the main dial feels intuitive, and the slick design and simplicity of the user interface makes setting everything up a breeze. There are a few, minor hassles, like when you're inputting specific passwords and whatnot, but otherwise it feels great.

The motion sensor works pretty well for the most part, though there were a few instances in which it failed to recognise that we actually got out of bed. The range of music available at launch is good enough to get you started, but we can't wait for more tunes to be added. Hopefully, Nintendo will branch out and include a few more lesser-known Switch titles.

If you’re comfortable with the steep asking price for a product that functions solely as an alarm clock with a few minor embellishments, you’ll find Alarmo an enjoyable, if limited way of starting your mornings with a Nintendo vibe. Now, if you'd kindly keep the noise down, we're off to bed.