With its built-in touchscreen and dual display, it's no surprise that the Nintendo 3DS is host to a plethora of applications and games based around drawing and creating. Comic Workshop, an application focused on the premise of creating pages for manga comics, is just one example from the selection of well-received products in this genre. Though released just under a year ago, Collavier Corporation has taken it upon itself to expand upon the original and release Comic Workshop 2, a 3DS application that does exactly what you would expect from it.
Just like the app that came before it, Comic Workshop 2 is a fully-featured drawing tool that places its emphasis on comics and manga. The option to freely draw on a blank canvas is present, but the defining feature is the canvas options that are pre-set to manga page dimensions, equipped with an array of different comic panel shapes and sizes. Though it may not be the most effective all-around creative tool available on the 3DS, it is definitely the best for those who want a digital canvas specifically for the comics medium.
All of the tools from the previous instalment are present, from pencils to a picture importer and even stamp rollers. The assortment of items at your disposal doesn't come close to more sophisticated drawing and editing programs usually found on home computers, but the selection is surprisingly vast. Most of the available tools can also be customized in one way or another, allowing for an added level of creativity when mixing the perfect colour or deciding the necessary line weight for your next work of art. As limited as the tools are compared to professional programs, a lot can be done with them if you're willing to put in the time to customize.
The controls here are exactly what you would expect from a drawing application on the 3DS. The console's touchscreen is used for the majority of inputs, from creating your art to navigating the menus, but there are physical inputs tied to most of these actions as well. The combined use of the touchscreen and hard buttons makes for a seamless experience once you've got all of the shortcuts down. Furthering the idea of this being an ultimately user-friendly experience is the ability to customize your tool menus. If there is a particular tool that you use frequently, or simply one that you happen to be using a lot for a particular project, moving it to the forefront of your digital toolbox is as easy as tapping and dragging it into place. Unlike the Art Academy games, there are no tips for fledgling artists who need a little help creatively, but there is a tutorial that explains all of the tools at hand.
As an application built on the premise of creating art, it's no surprise that sharing your work is a big part of Comic Workshop 2 as well. Finished drawings can easily be exported to an SD card and shared outside of the console, but a big addition here is the ability to post your creations on Miiverse. The lack of Miiverse posting was a prominent issue that we took with the original Comic Workshop, but an effective workaround has been put in place to make sharing feasible. The issue with sharing arises from the ability to import photographs on the 3DS into your drawings, a restriction that is completely understandable in following Nintendo's insistence on hosting a family-friendly social forum. In Comic Workshop 2, if you create a drawing without importing a photo, you can easily share it on Miiverse. If you do choose to feature a photograph in your art, then it is locked from being posted. It's a simple solution to weighty problem, and it's one that makes Comic Workshop 2 all the more enjoyable to use. In this age of the Internet, if the instant gratification received from sharing your art isn't available, then what's the point at all?
Conclusion
Without sugarcoating it, Comic Workshop 2 is nearly identical to the original Comic Workshop application that released just under a year ago. There are a few minor tweaks that optimize the overall package, including the notable ability to post your creations to Miiverse, but it hardly feels like a completely new release. All of the changes seen here are welcome improvements, but they feel like things that should have been patched as a free update to Comic Workshop rather than released as a numbered sequel. That being said, if you skipped the first Comic Workshop this is an excellent application that offers up a wide array of virtual equipment that makes both creating and sharing comics and manga a breeze.
Comments 13
I look forward to a new 'daily strip-filled Miiverse'.
looks good but I got AA: Home studio tomorrow so I'm good.
Bit of a misleading subtitle kinda made it out to be a crummy app seems like it's well suited for drawing stuff
Is this currently the best drawing app for the 3DS or are there better ones at the same price point.?
@khululy
Its not specifically for manga, but Colors! 3D is in my opinion, the best drawing app on the system.
@Captain_Gonru
Do you not know how to manage your micro sd card files over wifi?
@Captain_Gonru Yeah I had the first one wish-listed; I guess I can skip that one according to the review. Tried this out and it is a great companion to the free Flipnote Studio 3D. Just doodling around is fun.
So basically, instead of adding a patch for the previous title, they just put a '2' after it? This game looks pretty fun.
I am huge fan of Comic Workshop. I tried some of the new features in the drawing tools, and I think it improves a lot of the use of drawing with colors. The first was very limited, in shadding, so, this one improved a lot of this.
I use it a lot for my comics and art. Please see my gallery if you want examples of how to use Comic Workshop to make mangas and comics.
http://emmacomics.deviantart.com/gallery/
If you have the right expectations this can be a great app.
If you want it to be Manga Studio you will be disappointed, but if you take the time you can do fun stuff with it, even for publishing if you tinker with the files.
Thanks for the review, I'll consider whether to buy this sequel or not.
Thanks for the review, I'll consider whether to buy this sequel or not.
I would not recommend this software. It has crashed on me literally every time I have used it. It takes an age to save and load pages. The interface is clunky and poorly thought out' e.g. "yes" to NOT save work and return to menu. Even after an update it's crashing regularly. Disappointing.
I got this recently. Good God, do I regret it. Please, do yourself a favor and get Colors 3D instead. Colors may not have very many drawing features, but the features it does have work very well. This, on the other hand, is a mess. There's a ton of cool features, but they're either very clunky or very laggy. Like, SWITCHING TOOLS takes a couple seconds of waiting at least.
Oh, and the Miiverse functionality is a joke. You have two options:
1.) Upload the full-screen-yet-pixelated BEYOND BELIEF editing version
2.) Upload the comic page as a screenshot of the thumbnail at the resolution of about 200x140, or around 1/9 of a megapixel. For an art-form that requires high visibility.
Good God this is Inchworm Animation all over again.
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