
We didn't spot this in the Switch 2 Direct (although, frankly, there was so much packed in there we might have missed it), but Nintendo's website has a small section and an FAQ live detailing a new purchase option for "some physical games" on Switch 2.
They're called Game-Key Cards, but don't get too excited. From what we can gather, they're essentially codes-in-a-box, although it seems that Nintendo has managed to make even those a little bit worse for lovers of physical games.
According to the description, game-key cards will unlock a download of the game when you insert the cart (which looks like a standard Switch 2 cartridge) and connect to the internet. However, as per the title, the cart itself is merely a key and doesn't hold the game data — at least not the "full game data" — yet it must be inserted in the Switch 2 cart slot if you want to play the digital game. The worst of all worlds!
Apparently, they won't be for all physical games, only "some". Here are the details from the horse's mouth:
Some physical games are available as a game-key card. Insert a game-key card to download the full game to your system. You can play the game by starting it like a standard physical game card.
Game-key cards are different from regular game cards, because they don’t contain the full game data. Instead, the game-key card is your "key" to downloading the full game to your system via the internet.
After it’s downloaded, you can play the game by inserting the game-key card into your system and starting it up like a standard physical game card.
Please note: to download the game, you must have enough free space in your Nintendo Switch 2 system memory or microSD Express card. The amount of free space required is indicated on the game-key card packaging.
Now, perhaps there'll be a good chunk of the game on the cart, in which case it won't be much different to some physical Switch games now, which sometimes contain the bare essential data on the retail cart and come with a massive Day One patch to download which makes the game playable.

Presumably, this will also give third parties licence to have a notional physical product on the shelves that actually contains a cartridge (honest, guv'!) without having to pay for pricey, large-sized S2 carts with their improved transfer speeds.
But blimey, it really feels like Nintendo's managed to take the widely disliked practice of dumping a digital download code in a physical box, but remove perhaps the only perk of owning a game digitally - you don't need to carry your physical game collection with you. Crazy.
A code in a box on a cart, then. Maybe we're missing something - we'll be speaking to Nintendo soon. Is there a use case we're not thinking about here? Let us know below.
[source en-americas-support.nintendo.com]
Comments 157
Game publisher never stop being scummy. They always go one step forward and two steps back.
There’s the moment of the reveal that was so exciting… and now I think reality of all the caveats has poured a lot of cold water on the new normal.
Play-Asia is gonna make a lot of money off of me this coming gen if this turns into a widespread thing. I have more than a few of those Asian editions where the games are actually on the cart already.
Terrible. And you can bet many third-party's will use this system, since many games will be to big and to expensive to put on a card as a whole.
The difference here is that you'll be able to re-sell these. So it's an improvement in that sense. (Not saying I like this over a real physical game, just pointing out an improvement)
At least you can use it on multiple consoles with multiple Nintendo accounts as long as you download the game on each one......
@napabar That's literally the only advantage I see. Money wise, that is a big plus, but I really hope publishers don't opt to ONLY use this method and ignore a full physical release.
This is just stupid
At the very least this games will be cheaper than the 80 bucks Mario Kart is asking for.
So good news for 2K and Capcom then, got it.
I imagine this will mostly be for third party games, likely most, if not all, first part releases will be the full game on the cart
Is that really that different from Switch 1 games that require downloading most of the game?
So, those cards work like every other disc based console currently available in the market. I don't know why peoploe would complain about it.
@MK73DS I'm pretty sure the game key card version once downloaded is tie only to the account it is downloaded to. If you sell the game key card, once the buyer activate that same key card to their account, then your account will be locked out from ever playing that version of the game. To replay it you had to buy the actual digital copy instead. It's similar to the Switch 1 virtual key card situation that Nintendo just announced last week.
@hypercoyote Agreed. I just wanted to point out that it's not a double negative....an eShop download only key that also requires you to have the cartridge. It's something else.
The only use I could see is for purchasing a game as a gift for someone who only wants the digital version. I doubt this was a big enough issue though to necessitate this "innovation."
Nintendo is really gonna need to get the message on this right because its currently making a lot of people upset even though it doesn't seem to apply to every game.
I hope 3rd parties don't abuse this.
@Edu23XWiiU The problem is if the digital game on the game key card ever get delisted online from a server then the physical cart you had on hands will be nothing more than just a piece of trinket. Yes you may had downloaded the game at that point but if your system ever needs repair or replacement you won't have option to redownload it back cause it's gone from a server somewhere. It's also likely that a game on the game key card won't appeared on your download history like an actual digital version would.
@Edu23XWiiU Ps5 games install off the disc itself though, not the internet. At least for most games. The difference is you can do this entirely offline and that means it will still work if say the update servers shut down. Even if that means you'll be stuck with an older version of the game.
PS5 and Xbox players already deal with this: physical games that are mostly downloads, discs that just unlock digital content, and massive updates to make games playable. Nintendo’s Game-Key Cards are just joining the same disappointing trend.
This sucks, but if the alternative is digital-only, then it's better than nothing in my opinion. At least there's SOMETHING to put on my shelf as a collectable even if it's just an empty shell. Still, though, that's scummy af and defeats the purpose of physical media.
So just like the series x or PS5. Just feels more transparent. Should allow for second hand sells though.
Bought assassin’s creed shadows day 1 physical. 2 discs. Still took several hours to install to the hard drive (then the day 1 update ) and I have to use the play disc to play. This is only new to Nintendo only gamers. Price to pay for bigger games y’all.
Doesn’t this mean you’ll actually be able to share that game-key card with friends?
Whilst I don't like this, the fact that it's not a download permanently tied to your Nintendo account, therefore eligible for resale and lending, is an improvement.
They're physical virtual game cards lol
Pretty sure Skyrim basically did this anyway.
Don't get me wrong, it would be nice if the full game was on the card but I do prefer this to a code in a box, as this at least seems to let me lend the actual thing and the game will work for them.
Seems like a waste of producing the cartridge as well as the packaging now.
I wonder if it will require the game card to be in the Switch to play it?
So basically, the same thing Sony and MS have been doing since the PS4 Pro?
I always find it funny when people call on Nintendo for a practice the concurrence has been doing for years, but never actually explicitly stated. At least Nintendo is honest about it...
Well done for your click bait NL (oh wait you said you don't do clickbait)
This seems like their simpler solution to the "download additional data" and "Switch Tax" thing. But it's still far from ideal.
Truth be told, I don't know which would be the best, most ideal solution to this, so it would be good to know, even if it's not realistic. Think about the most ideal solution even if it's not feasible, and work your best to make it feasible... ah that's another topic, but I hope they work on something like that for the future.
Physical media is seriously seemingly going into some kind of transition right now, this at least shows Nintendo is not willing to abandon it.
As I read it, this is only for certain releases. Primarily for the Switch 1 Enhanced edition on the Switch 2.
@Greenmanalishi it will probably be tied to your account or something after the first use like a download code would be
And any game that uses this I will not buy physical, might as well find cheap eshop credit and buy digital.
If they hold 16gb/ 32gb it might not be too bad. Certainly better than a 100% download. Some Switch 2 games are going to be 64gb+.
I wonder if there will be a price difference between key cart and digital?
I have to be honest, other than the prices it's too early for me to say if the Switch 2 will disappoint me or not. I can at least see some use for these, provided they allow you to do what @RupeeClock says.
Code-in-Box are still worse than this. This one seems to be no different than an installation disc on your PC.
Not buying physical for this. Ridiculous
It does have the benefit that you can resell the game or lend it to your friends. Besides, if you have to install Switch 2 games anyway, then it won't make a huge difference whether you install it from cart or through internet (as long as you have decent internet, and as long as Nintendo's servers are up and running).
So no, it's not perfect, but I think it's an improvement over codes in box.
What if I was to sell one of these, can the buyer play the game or is it a one use download.
@Angelic_Lapras_King Basically, 2K already does this.
Games over 50GB in size being sold on 8GB cartridges.
So you can sell it to others? Isn't that good?
This is.... a little underwhelming. That, and the prices for physical are going way up? This is kinda sad. I can live with it, but there's still the principle of the matter.
But, regardless of how this turns out, life will go on. There more to my life than just games.
I had a feeling that Nintendos reputation was going to take a hit in certain respects if they decided to adopt some policy practices that were more in line with other businesses
Not ideal, but fine if it’s only reserved for major 3rd party releases and Nintendo doesn’t make this their main marhid of distribution.
This really sounds no different to the current crop of third-party games with bugger-all on the cartridge. Nintendo have just put a more "marketable" spin on a widely (and rightly) hated practice. At least we'll know at a glance what to avoid.
On the plus side, these would be resellable and shareable with multiple consoles (though every console will have to install the enormously-sized games). This is actually significantly better than codes-in-a-box for families/friends wanting to share a single copy of a game, but means next to nothing with respect to game preservation. Solo gamers would likely be better off buying such games digitally, however.
@Greenmanalishi : I imagine so, yes.
Wow, this to me is kind of a deal breaker since I'm extremely big on physical only. I'll wait it out for a bit until things are clear before I buy an S2
@napabar Oh, interesting. I was trying to understand why this would be a thing.
If it makes games that otherwise wouldn’t have release on the console make it to switch 2 im fine with that.
I'm not really sure how this is different than the current physical games that require a download for the rest of the full game? I think I'm missing something.
So I get it. Instead of activating the code and then it's linked to your account forever, you can now distribute this game for resell or whatever, and it will be accessible to the new owner. I guess that is an improvement. Assuming you want to go this route of game ownership.
Assuming these are reusable (not a one-time download) it's a huge improvement over code-in-a-box releases.
@HammerGalladeBro : Not the best analogy, as installation discs on PC have the actual game data on them (though if you're talking about more recent releases where the discs have nothing but a Steam key on them, then you'd be right).
These are just glorified boot discs.
@nin10doom : It's just a marketing spin to make this anti-consumer practice appear to be slightly less scummy.
@nin10doom it's not. If anything, it's more honest because they'll have to write it on the box, which isn't the case rn, so you can avoid buying it if you don't want to support this practice
@nin10doom it's no different other than being on the label instead of not. It's just an excuse to whine.
It would still be superior to code-in-a-box if you're still allowed to resell it. That's the main advantage to physical games, IMHO: the aftermarket.
@HammerKirby that's an actual lie. Most PS5 games require a download after the copy to play.
And right out of the gate, Street Fighter VI and Bravely Default: Flying Fairy are "game key card" releases.
Switch 2 games are also retailing in Australia at AU$120 for Mario Kart World, up from Mario Kart 8 Deluxe's AU$80 full retail price.
Zoinks. I don't know what Nintendo's been smoking lately, but I think their Switch 2 launch strategy is a touch... out of touch.
Lost me. I still haven’t connected my switch online and I’ve had it since 2021 and played about 40 games. They all work fine. You don’t need to update your co sole. I fear that will change. Hope it’s very clear which games will use this.
At that point, just get eShop gift cards.
@Edu23XWiiU Untrue. This happens on Xbox but not on PS4/5 discs except VERY tiny exceptions.
@Astropez not a lie at all. Games like AC Shadows and Star Wars Outlaws are the exceptions, not the majority that require internet to install the whole thing. The massive majority of PS4/5 discs have THE ACTUAL GAME on disc. There may be a day one bug fix patch but the game on the actual disc is still playable regardless.
Ah yes, let's encourage companies to skimp on properly-sized carts. This is very, very great and not shady. Nintendo endorses it, after all!
Cloud version < digital always online < digital < code in a box < this < physical partially playable without download < physical full game
My guess is this is to allow for larger games from third parties that couldn’t fit on the cart. Some PS4 games did that, FF 7 remake comes to mind, so this isn’t new. If anything this is showing how serious Nintendo is at getting the third party support.
Sorry but if these can be resold this article is completely wrong. This is much better than a Code in a Box.
This will be the point where I stop buying any games at all. My backlog will sustain me and I’m fine with that.
@Astropez thats not an actual lie. Check out https://www.doesitplay.org/. Out of the 490 ps5 games tested, 70% work without a download and no caveats. Another 16% work without downloads but are buggy or are missing small portions of the game like a character in a fighting game or something like that. I'd definitely say that constitutes a majority. And I've several of my ps5 games myself downloading them offline and they work just fine. Switch DOES have better statistics though with 542 games tested and 81% working great offline and 11% working with caveats.
It's kinda cool in a way because it presumably allows you to gift or sell the game afterwards.
It sucks when it comes to physical game libraries and collectors though. What happens in 15 years when the Switch 2 servers are shut down? These key carts become worthless pieces of plastic.
@SillyG Why on earth would the Bravely Default remake be a game key card?? It's a freaking 3DS game at its core - they could probably fit it on a switch 1 cartridge 😭
If this becomes a standard, I am going to be very disappointed.
To be fair, a lot of games were pretty much already like this on Switch 😅 So much data on the card and a required install for the rest.
But seriously, this sucks. I’ve gone from thinking this was the most incredible Direct ever to pure disappointment between this news and the price of games.
Let me just say this, go digital, the games are even cheaper.
@SwitchplayerJohn HAHAHAHAHAAHAHno.
@larryisaman From the ludicrous cost of Mario Kart to the zero-price-info on Switch 2 game upgrades to the paid tech demo tour…I went from happy to cautiously optimistic to wait-till-later. And I hate that I feel that way now.
Sadly gaming is going all digital. We can argue that it isn't as much as we want but this is further proof that digital is taking over.
Very sad to see Nintendo taking it to this length though.
@dskatter Yeah, the paid hardware tour. I was watching that thinking, I must have misheard something — they're really trying to get people to purchase a hardware-walkthrough app???
I don't love this...but the days of having an entire AA or AAA game on any physical media have been ebbing away for a while now. Even on Series X with its larger capacity of media, buying a disc still comes with a huge download...so it's not just Switch's issue. It's industry wide, and rare for any game to have zero download requirements. Again, not saying I love it, but it's just the way of things now given the size of games, patches, dlc, etc... I think the Wii/PS3 era was probably the last where the majority of games were 100% on physical media.
I've never seen so many anti-consumer decisions at once
@Burning_Spear I couldn't believe that either
@napabar
Are you sure the code won't be locked to your account, like Sony did with a bunch of discs in the past on PS3, so they couldn't be used on a different console?
@Gryffin Sony: Hold my beer.
This will be known as the most greedy console reveal in history.
Nintendo set a new benchmark for greed, and Sony will follow Nintendo instead of competing with lower prices.
@nin10doom Xbox only uses 50gb Blu-ray discs. Sony uses 100gb Ultra Blu-ray discs so they can fit the game on about 75% of the time and any additional download is just for bug fixes or game updates but games still work with just the disc.
Nintendo seems to be trying hard here to push people towards digital.
This just reads like what they do for NBA2K games to me. A small part of the game on the cartridge, download the rest.
The only perk I can see to this is that it isn't a one-and-done code; you can resell them.
Hopefully this is mostly just a thing for third parties. Which means I'll probably use PlayAsia's services more.
@Serpenterror if you sell the Game Key Card you're never playing the game again as it has to be inserted every time you want to play the game! The worst idea ever
This could be a very bad idea on Nintendo's part, I say this because the potential for piracy by just modding a "game key-card" seems like a better option for piracy. Not saying this is something that will, or should/could, be done but it seems like the gateway to S2 modding imo.
@MK73DS no you can't
@mrbone no and no
@chardir they're not reusable
@Tyranexx you have to insert the cart each time you want to play it so how are you reselling it?
These game companies really don't want us owning physical media anymore. Tactics like this are meant to slowly push consumers to embracing an all digital future which a lot of people are rightfully against. I'm calling it now, the Switch 3 or whatever it'll be called will be digital only
@Kiyata Same. I have a massive backlog of games on multiple platforms that will last me a lifetime
@Burning_Spear Yup.
Nintendo gonna Nintendo.
It blows my mind how good the 2 looks and what they did right…and then they turn around and make utterly mind-boggling decisions like this.
The only possible advantage I could see to this possibly still being able to re-sell the cards if the download coupon just follows the DRM on the cart. This has not been confirmed one or the other however, and it will most likely just be the same lie that "physical" PC games have.
Is this really any worse than before though? If you don’t want to buy the Game-Key, then just download your game off the eshop.
I moved to digital games ages ago. Honestly I'm surprised this thing have game card slot at all. Or at least I expected 'digital only' cheaper console also.
Sony and Microsoft have been doing this for years. Their discs are essentially the same as this- keys. Unless Nintendo officially announced that these keys can't be traded or sold and are one-time use.
@andyg1412 Simple! If it's a game I no longer want to own. This is somewhat rare as I know my tastes these days, but I do still sell a couple games now and then.
I mostly buy digital, so I don't care all too much. But as others have said, it's basically what PS and XBOX do with physicals (at least to my understanding, could be wrong).
Worse? What are you talking about? This is way better than a code in a box.
This is a digital game - which sucks, I prefer physical - that can be shared between an infinite number of systems or resold whenever you choose. It's barely any different to games that include a partial copy of the game and just download the rest. Spyro, Wolfenstein, LA Noire, I mean... the list of games that already do this is LONG. Now they're just not pretending anymore.
You already see this kind of thing with some retail games on PS5 and Xbox Series, where the disc only contains a few hundred megabytes of data and you have to download the rest of the game (i.e. the actual game) feom the online store. For example, the last 3 Call of Duty games do this - not exactly a small IP to adopt this retail delivery method.
It's at least better than the digital-code-in-a-box method that many Switch retail games have adopted, since game key cards have actual resell value.
Well yeah, FF7 Remake is a 100GB game. No way that was fitting on a Switch game card. Not sure how this is worse than the download code only boxes? If you still need a card to boot the game, you can probably resell these games later on? You can't do that with a code.
@napabar is there a possibility that the key card, once used, links it to the system and prevents this from people selling the game on? You'll be able to share it with family group members (through NSO) but if you sell it to someone it will have been used?
@andyg1412 @Serpenterror Before replying what's on your mind please do a 5 second search to confirm what you say. It is explicitly said you can use the cartridge on multiple consoles and without an account.
https://www.nintendo.com/jp/switch2/faq/index.html#key-card
It's just like a physical game but you have an initial setup for downloading the game. You can resell the cartridge and the buyer will be able to download the game.
The only downside besides taking storage space is when Nintendo will inevitably shut down their servers you won't be able to download the game again or use it in another console.
@Thomystic
yeah while im not really a fan of this method it does seem like it at the very least still lets you play the game when offline after its downloaded like other digital games which is preferable to things like the NSO online-checks or cloud games.
Started to think the switch 2 is not worth it any more
With games now costing 70 to 80 pound a game
75 pound for a pad that will the normal shody Nintendo pad
Old memory cards don't work
Pay for up grading your game
Not many games coming out
And now this
The switch 2 is cone
This article misses the key point that you'll be able to resell these, making them significantly better than codes in a box but admittedly worse than physical. Some wild takes today.
@MK73DS I can't read Japanese so your link is no good, the article above implies one use like code in a box
That tiny 256GB internal storage is gonna fill up fast. Why exactly shouldn't people just get a Steam Deck with the same storage that's cheaper, will run the third party games better and will probably wind up with the nintendo exslusives via emulation eventually.
This is almost exactly how PS5 disc's work. Not sure why everyone is getting riled up.
To play a physical PS5 game you have to install data to the HDD (which takes up disc space) AND have the disc inserted in the console. It's better than a code in a box because those are ONE-TIME use. You can't sell, trade or lend a code-in-a-box
Physical Media has been on life support for a long time, in all areas outside of books. As much as a lot of us may not want to accept it, it will eventually go strictly digital. So the question is, when that time comes, will you stop gaming? Do you stop listening to music since CD's are all but extinct. What about movies, do you buy the Blue Ray (if you can find it) or watch it on streaming? Times are changing, and options such as this are delaying the inevitable.
Why. Just, why. Good lord, I want my games to contain the full thing..
Dissapointing.
At least it's upfront and on the packaging. I honestly see this as an improvement from the previous code-in-a-box method
It was already bad with Switch Game Cards couldn't store your save games, but on Switch 2 they don't even store the game?
This is nothing like the article says.
This is literally just 'not fully on card' games already on Switch. No where does it say it's one time use key. It's a game card with a key owned to it. You can resell the game-key card games.
This isn't like one time codes this is basically exactly like most Series X games where some or none of the game is on the disc and your disc is your "key/entitlement/license".
How is this so widely being informed incorrectly????
'Instead, the game-key card is your "key" to downloading the full game to your system via the internet.'
This does NOT mean it's one time usage like a code. Please stop spreading misinformation.
@Edu23XWiiU It's simply because they're not educated to that fact. 😅
It would be wonderful if physical media could hold everything necessary and even be updated/rewritten to contain future patches and DLC, but the logistics involved are above the heads of many and they'd rather just be told everything is taken care of... like magic.
All of this is promoting digital purchases , which is fine - how many times we were too lazy to change the cart on S1 ( especially if U have MANY , MANY of them ) ?
Wait..
As this counts as "downloading an update" Local user match should work...
Maybe its not as hopeless as I thought..
Just how big are Switch two games ?!
Isn’t this what PlayStation does already?
Physical Only for me and have been since the beginning.. Just use larger GB sized Cartridges.. put the entire game on the larger Cartridges and Poof we can have a complete game without Download-
I'll happily pay more $$$ for no Download Required physical games and I'm sure many others will as well
I don't think this is "the worst of all worlds". Plenty of Switch games had "download required". This is nothing new. It's just much clearer on the box, which is good for the consumer. If you want a fully digital game, buy it on the eShop.
Now, what would be bad, is if this is becomes more common practice, which it might, especially as games keep getting larger on average. However, companies need to realize that if they want people to buy physical games, which in many cases means double-dipping, they need to include the full game on cart.
I think the difference is, the game key being on the cart should mean you can resell it like a normal physical. Because the license is on the cart and if you don't have the cart you cannot play them game. I guess we need more info.
I think the cheaper games will be like this. I was wondering why Street Fighter 6 was cheaper than Mario Kart and Donkey Kong. It's because Nintendo will put their games in the premium carts, where third parties will not to try and sell more at a lower price.
Any Games that has that on the label is a wait for me if they have a Physical that is the one I get first. It will help-if one can resale the game? If this can be done? I did see or hear they had 64gb carts?
I gotta be honest, this sounds pretty.... much exactly like what we have been seeing on several primarily third party games that are just too large and cost prohibitive to put on cartridge. It just sounds like Nintendo is giving the practice a fancy name and clear labeling. Functionally, though, how is this any different from games like the Batman Arkham Trilogy (Asylum on cart, and City and Knight were downloads tied to the cart). While I don't love this, it isn't anything new at all.
This is legitimately stupid and indefensible. If there is actually nothing on the card what is the point?!
This is in line with that digital game sharing thing they announced last week. Except now they're also making "physical" games worse.
Whoever is bringing up these bad ideas at Nintendo just needs to stop.
These jerks just couldn’t splurge on a TB of internal storage. It’s the stupidest place to cut corners. I wish I had the data but I’m certain that people download less as their card or internal storage starts to reach its limit. Hell, give us 2 TB of storage, again, the money is in the downloads.
As a parent, let me also complain about the lack of storage on leapfrog products. Same thing, stupid place to skimp. And I’m sure you all wanted to know my opinion on the limited storage on leapfrog products.
I read this a few times and I still don't get it.
Someone sniffed or took something. Wrote this down and then thought up the pricing! 🤣🤣
Absolutely bonkers, why would you even create this?!! God i'm pissed at how they're going of the deep end!!! 😳
Big Fail Nintendo! Everyone I know hates those codes in boxes, and now they made it even more scammy but actually putting a card in the box which doesn’t still have the game!!!!!! This should not be allowed! Either release a full physical or only digital!
@andyg1412 Bravo, you became the "This sign can't stop me because I can't read" meme.
Translating a web page is an old technology at this point, get with the times and stop being a hater.
There's no code. There's no one time use. There's no account needed.
You insert the cartridge, a message pops up telling you it needs additional data, it downloads it, then you play. Take your cartridge and put it in another console, same thing.
I see that as an improvement over the "code in a box" situation, as, from my understanding, you'll be able to sell back your game after you've played it. The new buyer will acquire the key card and download the game. You won't be able to play it anymore (cause you don't hold the key card anymore).
So, an improvement. But only for the "code in a box" thing, which was crap anyway. Cause it stays a big disappointment for physical lovers (we want THE GAME on the cartridge. THE GAME !)
So far almost 100% of revealed 3rd party games come as a Game-Key Card. Street Fighter 6 and Bravely Default HD present this info on the box.
With this I am saying goodbye to Nintendo Switch 2. I thought they would listen, that for $60-$90 all the games will be on a physical media, but no. I had enough of this with the first Switch, now it's even more ridiculous with Switch 2. I do not support this and at this point I will wait for what Asus is coming up (new version of Ally) or Valve maybe with Deck 2. There's no purpose for me anymore to be excited for Nintedo's console. Enough of this.
I have no idea what they're thinking, 3rd party developers should be forced to release full games on physical media. As I said before, I won't be playing this roulette again. Is this game full on card or not, I'm sick and tired of this. For the time being I'll be playing and finishing all the games that I have on my Switch and then I'll sell everything. X86 handheld it is then, with Linux, even if it'll come with Windows, I'll put Linux on it. This is where I'm saying bye to my fellow Nintendo gamers, good luck to you all.
This is better than a code. These days theres so much DLC/ patches and stuff that pure physical doesnt really exist.
There will be three types in general 1. Game cart 2. Game-key card 3. Code in a box
While game-key card is better than code in a box, you can already see that 3rd parties will abuse it. You will rarely see an actual game on a cartridge. You'll get game-key card and will have to download the game, but you can still resell it. It doesn't work out for me tho, I'm all for physical, the real physical and not this bullcrap. I'm out when it comes to Switch 2.
@Ecto-1
except its having nothing at all on cart and it being a key, thats the difference.
@blindsquirrel Not exactly no, they are however effectively install discs like old pc games.
So you still have the capability to have a physical (albeit yes there are many and sometimes large updates, which does likely mean not all data was on disc), but you certainyl can't play it right away.
This headline is franky awful.
If its replacing code in a box, it is infinitely better, the issue is going by the box for Street Fighter and Bravely, they are these game key cards, which unfortunately likely suggests a heck of a lot more games will be that. Thus very few actual real physicals.
That is the alarm and the headline should say as much.
@Edu23XWiiU switch 2 comes with only 256GB and the memory carts are a new more expensive type.
@Jireland92 I would love to believe that's the case, however the fact that Bravely HD which could easily fit on a cart is onr of the game key cards, strongly suggests this is not at all the case.
@Toastmaster Sony started it, game rrps of 70, ps5 pro cost, etc. Open your eyes.
@brandonbwii of course it's worse, its a slippery slope to making actual physicals (which you havent mentioned) obsolete.
@Rosona
Wrong. Nintendo started with 90.
Don't be blind.
@Rosona yeah but that’s just Square Enix being their usual cheapskate selves.
I will never buy a game again I feel so free
@Serpenterror so, don't buy it, then?
@HammerKirby and it's an slower instalation of the game, and, you're not counting that, most PS5 games, even after installing th game from the disc, still need to download a hefty update, so, worst issue, anyways.
@dskatter wrong, every single PS4-PS5 game needs to be installed to the console, you don't play the games from the discs themselves, dude hahahaahahaha.
@napabar pretty much. And yes, it would be ideal for this not to exist.
@anubisvel Hehehehe yeah bro, people are so, uuuhm, poorly not informed hahaha. The complainers, don't have logic at all.
@NoPhysicalNoBuy those are separate game cards, will not be only ones for sale, you do know that, right?
RupeeClock wrote:
Yeah, when I first read the article that's what I feared it might be — hopefully it's not the case - otherwise what's even the point?
@Edu23XWiiU You’re willfully understanding. Of COURSE it installs the games to the console from the disc.
But the GAME ITSELF is on the disc TO BE INSTALLED FROM and is perfectly playable without a separate internet download.
Good grief, some folks just don’t have reading comprehension these days.
How is this the worst of both worlds?: if you want to own the game digitally, BUY IT DIGITALLY! All games are available digitally. This just gives you another option for any game sold in a store, to transfer the license to someone else, because it's in physical form. That's what you expect when you buy a game in a case.
If you want to own it physically, the benefits are:
1) Something to wrap as a present for little Johnny
1) Transfer to someone else later as a sale or gift
2) Yummy-tasting plastic rectangle to look at
The only difference is that, rather than paying for storage on the cartridge at the retail store, you are responsible for having enough storage on your Switch 2, either internal, or on a microSD Express card. Switch 2 cartridges are expensive to manufacture, and the bigger the game, the more they cost.
This eliminates the practice of publishers doing a fake-out on consumers thinking they're buying a transferable cartridge, and instead ending up with a download locked to a particular Nintendo account.
@dskatter Try to say that, when the game finishes installing from the disc, and then tries to update itself. Some games just won't run without an internet connection.
But then you can sell it used to others, I presume
@burndive That could be done by having the game IN THE CARTRIDGE too! Why not having the game inside ????
@Flugen For most games, the game will be in the cartridge. For Key Card games, they won't, and as a result they will cost less to produce and therefore be cheaper to buy. (But more expensive/inconvenient to own, since you pay for storage).
@Toastmaster Actually Nintendo started with 80 but that’s splitting hairs at this point
@brandonbwii Yeah.
Nintendo selling fake Switch 2 physicals do it for only one reason.
When the upgrade is activated, the physical is nothing more than a Switch 1 game.
If people sell Switch 2 physicals, they won't get the Switch 2 upgrade without paying for it again.
Sony already did the same trick with some disc games on PS3 to decrease the used sales value of games.
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