If you're a fan of sci-fi and RPGs, then you'll want to keep an eye out for Beyond Galaxyland later this year, because it looks like a doozy.
Created by Chicago-based developer and music producer, Sam Enright, you play as highschooler Doug as he's whisked off to discover an artificial solar system known as 'Galaxyland'. You'll be planet-hopping alonside your adorable gun-toting guinea pig pet Boom Boom and sentient robot Martybot while meeting a plethora of interesting and unique characters.
As for the gameplay, Beyond Galaxyland will feature classic turn-based RPG battles and light puzzle-solving as you explore the many weird and wonderful worlds contained within Galaxyland. We won't lie, it looks and sounds incredible ambitious and we simply can't wait to find out more in the coming weeks and months.
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Sam Enright himself commented on the announcement and said “I’m a huge fan of classic turn-based RPGs from the mid and late 1990s, and some of my favourites – such as Chrono Trigger and Final Fantasy VII –have provided me a galaxy’s worth of inspiration when developing Beyond Galaxyland. I wanted to make a game that felt uniquely cinematic, while being within a familiar genre."
Meanwhile, let's check out the game's key features:
- Interplanetary exploration: From the blizzard-swept planes of Arcos to the tropical jungle ravines of Erros, the neon-buzzing cities of Neo to the arid sand dunes of Xalm, explore a cosmic cluster of unique worlds, each with its own quests, environmental puzzles, and out-of-this-world characters.
- A classic sci-fi adventure: A semi-open 2.5D adventure-RPGin a classic sci-fi fish-out-of-water tale that pays homage to family-friendly adventure and sci-fi movies. Beyond Galaxyland’sstory features laughter, loss, peril and friendship, all dipped in a dazzling layer of neon-tastic pixels.
- Epic boss battles: Encounter 25 epic bosses throughout many extraterrestrial travels, including colossal space dragons, flesh eating flowers, and the all-knowing bionic behemoth that is the Nexus Mind.
- Capture & utilise enemies: Successfully capture the many weird and wonderful creatures encountered on different worlds, each possessing exclusive abilities, and later unleash them during the heat of battle.
We'll update you on a firm release date for Beyond Galaxyland as soon as we hear more.
What are your thoughts on the debut trailer for Beyond Galaxyland? Are you excited? Let us know your thoughts with a comment down below.
Comments 13
Seems more like Phantasy Star to me than anything since the PS Quadrilogy on the MD was turn-based.
So this might tickle my fancy if it gets a physical release down the line at some point.
Omg. Yes please. I can not wait for this.
Babylon Zoo in the trailer is one way to get my attention. Gun-toting guinea pigs are another.
This looks very good. The graphics are absolutely amazing.
Ooh, this looks pretty gorgeous. Going to keep my eyes on this one.
It definitely has a lot of personally in the art direction. I got a sense of that original awe the first time you play Another World (Out of This World) on the Amiga back in the day. But, I cannot tell exactly what the game play is from the video. But, then the article said turn based combat... huh? I don't think I saw that in the video. Or, I didn't realize it was turn based from the video. It might be trying to do too many things. I'd want at least a gameplay trailer before making any kind of decision.
Also, the opening to Another World (US) is still one of my all time fav gaming intros. Intro ends and you're all just.. wait, am I supposed to do something now? GAH, what is that about to eat me!?!?! Great memories.
Looks incredible! If it plays like it looks then this will be a winner.
This looks incredibly impressive. As always, gameplay must shine through, but it has my attention at least.
@Daggot Yes Out of This World on the SNES is one the best gaming experiences of all time. I only list the SNES version because I think all the other versions had no music, but I think Nintendo or whoever published it for the SNES required that some tracks be made. I've played the original with no music, and while I get the sparse feeling they were going for, I think the occasional music tracks at just the right time on the SNES make it that much more cinematic.
And I agree, the opening cutscene and the instant action into the game is superb. Just that feeling of "I have no idea what's going on, or what to do" really helps create that feeling of empathy like having been suddenly transported to some alien world.
it looks nothing inspired by chrono trigger..
@johnedwin Yeah this doesn't seem inspired by Chrono Trigger or Final Fantasy...
@Nitwit13 Very well said. Renting it and playing it on SNES for the very first time is a memory permanently etched into my brain.
Looks great and I love scifi RPGs so this one is wishlisted!
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