Remember that game where a bunch of high society people were slapping each other? Well, it's getting a local release on the Switch later this month.
Rose & Camellia Collection was previously revealed for Nintendo's hybrid system during some Japanese broadcasts and now it will be making its way across to the eShop in North America and Europe on 16th April 2024 for $19.99 (or your regional equivalent).
It includes "five distinct games" (Rose & Camellia, Rose & Camellia 2, Rose & Camellia vs. La-Mulana, Rose & Camellia 3 and Rose & Camellia 4), a two-player versus mode, English and Japanese VO, and more than 30 characters to select from. Here's a bit about it from WayForward's PR:
"As Rose & Camellia Collection begins, young widow Reiko must prove herself worthy of leading the Tsubakikoji family by engaging in a time-honored noble pastime — a series of slap battles! This over-the-top inheritance dispute evolves into increasingly outlandish scenarios, including the "Death Queen Circuit" world tour, a battle against relentless solicitors, and a crossover with NIGORO's La-Mulana game series. As you cross hands with muscular maids, ghoulish spirits, stone-masked enforcers, and even a hulking mecha, you'll use Joy-Con motion controls or touch-screen swipes to smack some respect into your adversaries by slapping, dodging, feinting, and countering your way to victory! Complementing the single-player story mode is a competitive two-player local versus mode, in which one player controls one of the heroines and the other plays as one of their rivals."
If you would prefer a physical copy, Limited Run will be handling this - with more details about the hard copy version and its availability window to be revealed in the future.
Any interest in this collection when it arrives on Switch later this month? Tell us below.
[source wayforward.com]
Comments 19
I knew this game from way back in the day, I can't believe its not only back but there are 5 games?!
Why does this look like insanely fun?!
This game looks great and hilarious 😂
And the price isn't bad, I think it will be fun to play this on tv with joycon. The game looks like punch out but with slap lol.
This looks absolutely bonkers. But it is a fact that slapping is more effective than punching, making this more realistic than pretty much every other fighting game out there.
However, I detest motion controls for melee combat so I think I'll skip it.
Surely using a tennis racket is against the rules of a slap fight?
This is so funny in more than one sense of the word and also seems quite fun, will eventually get it for sure!
Finally! Also, I hope that they have included the option to play against CPU in Versus Mode. It's a normal thing in fighting games, you know. I have unlocked all of Kuon's victory quotes just yesterday, playing against CPU in Versus Mode, in UNDER NIGHT IN-BIRTH II [Sys:Celes].
Edit: Having 30 playable characters is amazing!
Ha ha. This looks like a lot of fun.
I was almost certain this had been already released in the west and was quietly ignored - glad to be wrong on that front. Hopefully this gets the attention of the right people online.
“…stone masked enforcers…”?
(cue Roundabout)
Does this concept really have enough depth to make it through so many “episodes” or however they’re framing this? The premise and setting is great, but unless the story itself is actually entertaining, I don’t have a lot of confidence. Fortunately, the game is out shockingly soon.
Why do I want this? Lol
This game really slaps.
Somehow I didn’t realize it was a collection. Super excited!
@TotalHenshin punch out didn’t have a story. As long as the gameplay is fun, it should be fine.
@Ryu_Niiyama Correct, but based off the gameplay videos I saw, I don’t think this will be have the variety this has. Punch-Out has blocking, ducks, sways, low-blows, high-blows, your special, the opponent’s special, etc.
I’m glad you’re excited for the game, and I hope it’s great, I’m just saying that I’ve watched enough gameplay to where I’m just voicing a concern about how if the gameplay does end up feeling shallow after a while, then I hope the story is engaging in a way to propel the player to the end. That’s all.
@TotalHenshin I guess I misunderstood your initial comment. It seemed like your comment was concerned about story vs gameplay depth which was why I mentioned if the gameplay was good it was fine but I guess I misunderstood. I wasn’t mitigating your ability to voice a concern. Sorry for butting in.
Someone get MoistCr1t1kal on the line... The biggest slap fighting tourney is about to begin!
@Ryu_Niiyama I can see how you interpreted it that way, and I could have pressed my initial comment better. Thanks for responding kindly, and no need for any apologies. 🙂
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...