For a short while, LEGO Fortnite seemed to be pretty popular. Blending Lego with survival mechanics worked wonders and brought in a whole new player base to the free-to-play online battle royal. But today, Epic has announced LEGO Kits, new buildings that you'll be able to create and add to your villages.
Fan reception to the announcement hasn't exactly been rapturous, however, as these new Kits — which are being introduced to the Item Shop this weekend — will cost V-Bucks.
V-Bucks is Fortnite's in-game currency that you can only acquire if you either outright purchase them using real money or by having the Free Pass or Battle Pass and by completing levels and objectives. It's definitely much, much quicker to buy them outright. And locking brand-new content behind a monetary component in a game which is played by all ages hasn't gone down well at all.
Three of the kits announced today cost anywhere between 1,900 and 2,500 V-Bucks. 1,000 V-Bucks cost around USD 8.99, and if you want all three of these kits, it'll cost you around USD 44.00.
The kits look really cool, too, and focus on beachside houses (with 7 Builds and 44 items), a burger bar (3 builds, 41 items), and the Lion Knights' castle (10 builds, 64 items). So it's a real shame.
Multiple Fortnite streamers have responded to the announcement expressing their disappointment with Epic's decision to lock these behind a paywall, with some responses even expressing concerns about a "content drought" and issues with making new content purchasable.
The LEGO Fortnite subreddit has also taken issue with the decision, with multiple users pointing out the high prices and monetisation.
The first two LEGO Kits drop in the Item Shop this weekend, with the Castle kit arriving on 16th March.
What do you think of this news? Build your comments down below.
[source twitter.com]
Comments 24
No horse in this race (as lego fortnite looked like palworld with no pals for me) but its pretty much a given that they want to capitalize on their work
The internet is always shocked when the things they forsee happening...actually happen.
One of the things Fortnite added at the beginning of the latest chapter that I like is seeing how many people are playing in each area on Fortnite. When Lego, Racing and Festival first launched they had nearly as many people playing them as Battle Royale but those numbers soon dropped off precipitously to around 10k for each while BR floors out at about 500k up to 800 or 900k.
So obviously they need to make money on these 3 new areas to keep them running. I predicted from the get go that Festival and Racing wouldn’t last long though I do feel better about Lego. But if people don’t like these prices what they should do is not play that mode. Even if they don’t buy these but keep playing Epicwill just continue to try and monetize it, with the fewer people playing the more they’ll have to pay.
Today’s 8 hour opening delay makes me think Epic might be spreading itself too thin as is.🤷🏻♂️
I'm not sure what people were expecting? Teams of people who need to get paid a salary working on a free game without any advertisements forever?
The high prices and lack of updates to keep the game fresh, okay I'll give you that, but this was always going to happen.
This should be expected, right? What bothers me more is not being able to play the game today. Somebody at Epic broke Fortnite.
If those prices were for real legos, that'd be a steal... but virtual legos?! Come on.
I’m glad that I never got into Fortnite. It feels like a deep rabbit hole that I personally don’t need to bother with.
I don’t have a problem with the kits, but what essentially ruined the experience for me is that there’s no respawn on stone resources resulting in having to venture further and further out to get materials as the ones nearby base become exhausted. I just don’t want to have to travel that much.
I don't think anyone but a handful of 10 year olds actually play that weird unneeded sub-game anyway.
New season looks great though, but I'm a sucker for Mythology. A shame they somehow still don't know how to simply apply an update to their game without tacking on an extra 8 hours of downtime every damn time. Small indie companies..
All these games hide their prices from people with their random currencies. Would people spend as much if they listed in local currencies?
That’s how they get you, get you hooked early with free to play, then start gouging your wallet with stuff like this - all in their ‘product sales’ strategy no doubt
I mean, this was going to be a given eventually.
I don’t particularly think the pay schemes and amounts are great (should defo be MUCH lower for what you are getting) - but the on the flipside it’s a bit ludicrous also to expect everything for nothing when developers are churning out content.
Everything gameplay wise in the Fortniteverse (BR, Rock Band, Lego Survival, Rocket Racing) is all FREE - So you do get a lot of bang for no buck in general anyway.
@Handy_Man I got really deep into Destiny and initially Destiny 2 (on and off). It was certainly an abusive relationship, for both money and time, and I've learned the hard way not to let a GAAS hook me ever again. Even if I love a particular world/setting like Genshin Impact, always keep a game at arm's length and never get hooked on dailies/weeklies time chores.
I mean I think that’s sorta fair no? I mean it’s a free game, they have to make the money for the modes somehow. I’m not defending them mind you I just kinda get it I guess, maybe it could be cheaper but it costing money isn’t the most surprising thing to me.
@Ulysses I’ve had the exact same experience with Splatoon 3.
You all are clearly the products of this domesticated game of pimps you call capitalism. Dial that 1-800 number already and stop the abuse, you friggin' Karens.
@Enigk Yeah, its a psychological tactic businesses use to get people to spend more on the game. This, and the packages to buy currency usually gives you an amount lower or higher than the amount needed to buy skins or add-ons in these sorts of games. Its scum.
Yeah they're under fire from peoples' wallets as they fork over hundreds of thousands of dollars as usual. A very small amount of people actually care about mtx, the rest do what they're told.
I will never be ok with Fortnight. It’s the epitome of capitalism, uninspired conquest and unchecked corporate greed in video game form. And it sucks that so many people devote so much time to it , limiting their gaming experience instead of trying out any of the hundreds of other better options. And somehow Epic still lays off staff despite the millions it makes each month. How about spread that money to their other studios to keep them going instead….
Removed - trolling/baiting
This is perfectly normal and should have been seen coming since is a free-to-play game. People are just being whiny babies and hate it when they can't stuff for free.
I mean, anyone who knows how "free-to-play" games work could see this coming and this is why I'll always prefer games (and also regular DLC as long as it isn't ridiculous) that I straight up buy!
Wait a minute, are you trying to tell me Epic is CHARGING money for virtual Lego items? I thought all video games were free???? I mean this is Fortnite, and you are trying to tell me there is a store that charges money?? Who ever heard of such a thing??!!!
If you didn't think the "free" Lego expansion was not going to sell you stuff you need to have your head checked.
IMO the prices are too high, but I don't understand why anyone is shocked. A free game can't stay free and keep getting updates unless there's a cash flow coming from somewhere.
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