
Developer Mobius Games has released a brand new update for Outer Wilds on Switch, marking the game's first patch since the highly-anticipated title blasted onto the console last month.
The new update seems to be mainly focused on getting rid of some pesky visual bugs, though there are a handful of gameplay and technical tweaks to be found in this one as well.
The full patch notes were shared in a blog post on the Mobius Games website and we have gathered them together for you to take a look at below.
Outer Wilds Ver. 1.1.14.856 (Released 11th January 2024)
Gameplay
- Various fixes for places where the player could get stuck in level geometry
- Nomai shuttles now collide with all planets
Art & Visuals
- Improved animation of a certain hologram
- Various fixes for assets appearing where they shouldn't
- Various fixes for incorrect, misaligned or missing textures and materials
- Various fixes for LODs so they match better with their high resolution versions
- Fix for pursuers getting stuck in certain animations
- The visual effects for a certain sequence in the High Energy Lab are now correctly displayed
- Fix for a certain campfire not animating correctly
- In the museum, the anglerfish's lure now glows correctly
- Various fixes for slide reels not always displaying
- Various lighting adjustments and fixes
- Fixes for various minor visual issues
Tech
- Fix for lag while using Signalscope in a certain situation
- Improved performance over long play sessions
- Some memory improvements
UI
- Ship Log markers no longer appear truncated
- Various minor UI bug fixes
We gave Outer Wilds an 'Excellent' 9/10 in our review, feeling that its performance was the only thing holding it back. Here's hoping that the latest update goes some way to making things a little better.
What are you excited to see in this update? Fly down to the comments to let us know.
[source mobiusdigitalgames.com]
Comments 7
My physical collecting for the Switch has slowed down to the point where I'm not sure if physical preorders for Outer Wilds have opened yet or not? Hopefully not. Get another patch or two through beforehand.
I refresh the home page of this website several times a day waiting for news on the physical release.
@Magician mine has as well - which in part my lack of certainty for a future backwards compatibility. If we get news on that it may change 👀
I really need to get back into this.
@TheBigK likewise. it's not exactly a "once you start you're hooked" kinda game. takes some breaking in......
Had to take a little break from this superb experience because it’s a sensory overload at times (in good and bad ways, how can a game be so equally beautiful and terrifying at the same time?!). Think this patch might justify picking up where I left off and finally facing some fears.
these guys can improve performance this many times in just a couple months, meanwhile a certain franchise that sells in the dozens of millions can't do a single performance update in a whole year.
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