Following a physical announcement back in April, it's now been discovered Trip World DX for the Switch eShop will be arriving on 31st August.
If you missed the initial announcement, this is a remaster of the 8-bit Sunsoft Game Boy title that was originally released in Japan in 1992 and then in Europe in 1993. The original game has also previously been made available on the 3DS Virtual Console service.
This brand new color version of the "experience" platformer adds additional features like a museum mode, music player, "sleek new presentation", and art and has been developed and designed alongside the original game director Yuichi Ueda. It's priced at $19.99 USD (or your regional equivalent).

Here's some more information about Trip World DX along with some screenshots, courtesy of Nintendo's website:
Travel across four fantastic lands and Mount Dubious in Trip World DX! Our hero Yakopoo's adventure begins when the Maita flower, a symbol of world peace and happiness, is stolen, throwing Trip World into chaos!
Fly through the air, traverse over the land, and swim through the water, collecting special items to help you find the flower and restore Trip World.
Use Yakopoo's shapeshifting powers to save Trip World from darkness! Race across the ground as a ball. Grow a tail to hit enemies—or a flower to make your enemies friendly!This new version collects the classic handheld adventure Trip World in its original form, as well as the brand new COLOR version bringing all new life to the world of YAKOPOO! Discover how the game was made and all new secrets in the museum mode including development documents and video interviews, or go listen to one of the greatest game soundtracks ever made in the music player!
Will you be trying this game out when it arrives on the Switch eShop next week? Tell us below.
Comments 43
I have this preordered as a physical GBC cart and I can’t wait. The soundtrack alone on this one is killer.
Sunsoft back in the day was right up there with Konami in terms of quality. Might cave and buy this digitally on Switch too because the wait for the physical cart is going to be a long one 😩
$20 is better than the Game Boy price and in color too.
This would be the first time available in North America.
Like the original game, the Virtual Console version was also restricted to the Japanese and European region eShops.
@ChromaticDracula As soon as I played Trip World, I knew the soundtrack has a familiar sound. Same composer as "Looney Tunes" on Game Boy (which got an official GBC update), explaining why that game's OST is much better than it needed to be, and why I still remember it so well from my childhood.
Whether it's digital or Limited Run physical, it's nice to have a way of buying this game other than giving a reseller $200+ USD!
I adore the GB's sound.
@KingMike that’s a fun fact! I have Looney Toons’ cart also because I saw it was made by Sunsoft and I had to get it. I will pay more attention to that soundtrack now — I do remember it being pretty good too. Game is fun too of course.
@NeonPizza I shill it here all the time, but try Gravity Circuit. It's Mega Man except Mischief Makers. Amazing game.
@NeonPizza I totally missed the Prison City announcement for Switch. I just looked it up and it looks amazing… rest assured, I will be getting that. I totally see what games have inspired it but I’m also getting NES Batman vibes with the color palette. Another Sunsoft game!
I love 2D platformers and this sounds great. Also I'm loving the idea that you can hit enemies or make friends with them.
Many Sunsoft games were top-notch. Blaster Master, Batman and Journey to Silius were some of my favorites from the NES era. Awesome soundtracks as well!
Shame it was so cheap on virtual console in comparison... I hope we get a way to play some licensed sunsoft games at some point. With the TMNT collection and the upcoming Jurassic Park collection among others. It's no longer completely unlikely. Batman on the NES and Gremlins 2 also were fantastic
Overpriced for a very short Gameboy game with added colour and appears to just be taking advantage of the high price of original copies.
Was waiting for this to come the eShop, will eventually get it for sure as I've never played it and it's so cool how they enhanced it for this release!
I haven't played this game before, but I was so enamoured by the idea of an old GB game getting a new GBC "DX" release that I just had to order the cart from LRG back in April when it was made available for preorder.
@magoo Absolutely fair if it costs too much for you personally and so you'll wait for a sale (in fact, I might do the same myself), but porting, licensing and in this case even making a Game Boy Color version from scratch costs so the MSRP makes sense the way it is.
@Scapetti The addition of a GBC version made from scratch is most certainly why it costs more than the Virtual Console release, I feel that a better comparison would be between the price of that and Xtreme Sports.
Personally, if that's the price to pay, pun intended, to have games like this and the other ones you mentioned on Switch I'll gladly pay it... word play aside, just wait for a sale if it's too much for you as I might do myself, but that goes beyond the discussion of MSRP.
@JohnnyMind not everything has to be an argument you know... never stated whether I'd purchase it at this price or not. Really not sure why you're defending the high price. It is highly priced for what it is, regardless of the additions.
It is a VERY short game. Can be completed in 15 minutes. Most people would have just wanted it added to NSO without the bells and whistles
Could this be preceding a new game announcement?
@Scapetti I'll always call out those who say that games are overpriced if there are reasons pointing to that not being the case because people worked on these games and they deserve appropriate remuneration for their work and again, the success of current games can fund future projects, too.
While I would've been fine with the original being added to NSO - even though I like what we got instead more -, there are several people who wouldn't since they prefer to purchase games instead of them being part of subscription, just look at comment sections of NSO releases here on Nintendo Life for example.
We're gonna be trippin'
@JohnnyMind don't call people out for suggesting $20 is too much for a game that has a total of 15 minutes of gameplay and came out 30 years ago. Call people out for suggesting $50 is too much for a game that has 20 HOURS of gameplay and came out less than 15 years ago (Red Dead Redemption). You're in the wrong comment section
@Scapetti I called people out in both cases if for different reasons: this one is much shorter - although that combined with its mechanics makes it quite replayable from what I've heard -, but they made a Color version of it from scratch while the latter is much longer, but is a straight port even if a quality one.
Again, when you compare this one's price to a straight port of another Game Boy (Color) game on Switch like Xtreme Sports which is $9.99 the MSRP of this overall makes sense considering all the additional work behind it.
Could it have been $15 instead? Sure, but that doesn't change my point, especially when games get discounted all the time nowadays so it makes sense to start a little higher, same for Red Dead Redemption which is $50 instead of $40 or lower, but will almost surely have such a price when on sale.
I’d rather have it on NSO.
@JohnnyMind Right about Red Dead, I have amended. I was thinking of the British £40 price. Still though, have you played this game? Because it's starting to sound like you haven't. I have, it's a great little game. But it's not $20. It's like $5 or less. I never felt compelled to replay it.
So people just need to keep in mind that you're spending $20 for a 15 minute experience. Not an argument, just a fact
@Scapetti Like I said in a previous post I haven't played it yet, but I know about it's extremely short length, although from what I've seen it takes between 15 to 30 minutes so 15 only for those who play it quickly.
Regardless, I listed several reasons why the MSRP is more or less appropriate and at the end of the day it doesn't even matter that much since prices change all the time because of discounts, I just really dislike this trend of disregarding the costs and efforts beyond the development of videogames: one thing is saying that it's too much for you and/or waiting for sales (again, I might do it myself even in the case of this game), another is telling people they should devalue their work from the start!
I played this when it came out on the 3DS virtual console and...meh.
Worth a try if it came to NSO, but I wouldn't pay more than £3 or so for this in 2023. I appreciate the addition of colour, but at the core of it its just a decent Gameboy game lasting less than an hour. Not worth the $20 asking price IMO.
@JohnnyMind you care way too much about this.
I'll add it to the wishlist and wait for a sale. $20 can buy the Castlevania Anniversary Collection.
@JohnnyMind people have been creating Gameboy emulators and colourising Gameboy ROMs in their bedrooms for decades. Sega Genesis Classics has 50 games on it for $30, Atari 50 has 103 games for $40, Castlevania Collection gives you 8 Konami games, including 2 Gameboy games for the same price as this. We are being presented one very short Gameboy game for $20. Yes I could wait for a sale, but it doesn't make this anything like decent value at MSRP, and it probably won't make it decent value at sale prices either.
@NeonPizza it's definitely more X. The fighting is mostly done up close. Love the soundtrack.
@magoo How many of those colorising went out of their way to involve the original creator(s) to let them make the palletes as they originally intended to, but couldn't implement because of constraints etc. as mentioned in the video?
This is exactly what I meant by disregarding the costs and efforts beyond making videogames, but I'm done with this discussion now that I added that which I forgot to mention in my other posts.
@JohnnyMind Developing a colour palette doesn't justify having a 31 year old very short Gameboy game cost more than a lot of modern games. Charging this for a single Gameboy port devalues the work of people developing modern games from scratch.
@magoo don't buy the game. Others will not and others will. No point in doing this whole interpretive dance and pretzeling your logic just to feel right. About a gameboy game. With a stranger.
@LikelySatan it's not just to feel right, I'm a big fan of retro games, and feel it's important that people have access to play them, but charging this for a single Gameboy game just seems unfair and will exclude people from playing it. Yes, I don't need to buy it, and won't be, but that doesn't make it ok and doesn't mean I shouldn't voice my opinion. This is the comment section, it's where people are supposed to voice their opinions.
@Scapetti NA has never gotten the game officially, physical or VC.
@magoo "From scratch", you say? Epic can probably claim credit for half of all games made today, feels like everything is made with Unreal Engine. Middleware wasn't something that existed in those days.
I’ve played through this game. It’s a good game, and $20 is much less than a copy of the original off eBay but… that’s still way too much. This should be like $12 at launch. $15 at the most… unless there’s really is so much extra content packed in.
@magoo sure. You just aren't going to convince anyone that thinks this is a fair price though. You aren't going to litigate this here. It's just not possible. I was happy to buy RDR for $50 and felt like I got away with stealing Hollow Knight at $20. Im just saying the argument seems fruitless..
@LikelySatan Well I'll definitely not convince anyone if I don't try. The concern is, if people just accept it, this becomes the norm, and then any Gameboy game ported to the Switch costs $20.
Clearly nobody got what my point is so with these two posts I'll summarize it before actually being done with this discussion.
In the case of this game in particular, we know there has been particular effort behind it thanks to the video (don't care if it's technically an ad, it's a good way to promote your work):
While I don't completely agree with @TotalHenshin, I can totally see where they are coming for and there's no disrespect of the creators' work in their words so if the comments about the price had been like that I wouldn't have complained at all (at most mentioned the reasons why I think it could be at least $15 if not even $20, although I agree that we need to see what the extras are first before saying the latter), but since the comments at the start were complaining about it not being priced like the Virtual Console games which are straight up ports unlike this and especially accusing the creators of overpricing it because they're taking advantage of the high price of original copies I hope you can see why I reacted the way I did.
I'm always down for beautiful 2D games so I'll be playing this. Heck maybe I'll buy the gameboy colour cartridge version since it seems my analogue pocket will delivered to me in another 2 or 3 days, finally after 1 year of waiting 😃
Edit: The gameboy colour version is sold out 😕
The North American eShop is saying the game comes out September 28. ($19.99)
There must have been a mistake in the press release or something. There aren't even pre-orders for the digital version open.
EDIT: It is now September 28, and the release date has changed once again — to October 26.
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