They say that imitation is the sincerest form of flattery. Well, we're just sure that Nintendo is going to be completely 'flattered' when it discovers the recent marketing tactic used by mobile RPG Kung Fu Saga, which blatantly rips off some of Tears of the Kingdom's new mechanics such as Fuse and Recall (thanks, Nintendúo).
A recent advert for the mobile app shows a green-dressed hero (*eyebrow raises*) heading up to an 'aerial dungeon' by riding on a piece of falling debris (*eyebrow raises higher*), before using the new 'weapon synthesis feature' to stick, or should we say 'fuse', a nearby boulder to their stick and attack a hoard of enemies (*eyebrow reaches its peak, there's no going back*). Does this ring any bells?
If those alarms aren't quite sounding for you just yet, worry not. Reddit user niteowwl posted the ad to the r/tearsofthekingdom page, so you can check it out for yourself below and see if it reminds you of anything...
Looks more than a little Tears of the Kingdom-y, no? We'd be very surprised if the app actually played like it does in this showcase — a mobile game using a cinematic trailer with no mention of its gameplay? Can you imagine such a thing?? — but using these Zelda mechanics in such a blatant manner is likely to be a pretty big no-no from Nintendo's point of view.
Yeah, we think we'll stick to the official Tears of the Kingdom, thanks.
What do you make of this mobile copy cat? Let us know in the comments.
[source reddit.com, via nintenduo.com]
Comments 75
And people wonder why companies are litigious. People always trying to either steal or make money on their work. I’m sorry “inspired by”….
Probably another example of a mobile game trailer that's absolutely nothing like the actual gameplay. I think I'll stick with totk, thank you very much.
Oh, no, whatever shall we do?!
Comment, like and subscribe!
This ain't new, Genshin Impact already existed.
I always see these scripted mobile game trailers and then you try out the game and it's a janky mess.
"I don't know why Nintendo is being so secretive about TotK?!?"
Seems like one of those “ad doesn’t reflect gameplay”’ ads that make a CG trailer meant to generate downloads based on current trends.
Now now, this game most likely isn’t copying Tears of the Kingdom, just the trailer. That is, the actual game will be nothing like this, this is a complete fabrication. Heck, you can’t believe any mobile game ad, it’s that bad these days.
There’s a game being sued for having misleading ads, that now has an ad that goes “Fed up of misleading ads? Here is the game that is just like the ad!”
Some people here have no idea how ads for mobile games work these days and it clearly shows.
It’s just another one of those ads that’s nothing like the actual game lmao.
their have always been many zelda game clones that is nothing new..
I wonder if anyone will smash their phone in protest.
@ChessboardMan Yep: https://www.youtube.com/watch?v=IwKcBNmZwnI
@MiniKiwiGeek fax!😂
Remember when mobile games were fun and original. RIP flappy bird
That's exactly why nintendo kept TOTK secret as long as they could. XD
I wonder if they'll steal the gacha machine too.
@NightBeast wow even the reviews/gameplay videos are misleading! They start off with more fabrication trailer footage before eventually revealing it’s the usual mobile mmo isometric dungeon crawler stuff, more like Diablo than TotK.
You have to be suspicious when the reviewer is clearly sponsored by the company behind the game.
@Ryu_Niiyama I had to look up "litigious" but you are absolutely right.
im confused where is the kungfu i see the fuku and conu but no kungfu
Who cares? It won't have the quality, attention to detail and level design of a Zelda game. Imitation is the greatest form of flattery.
So, they have created the game's showcase in just a few months after hearing about the Fuse ability in TotK. The ability itself has to be a lot more limited in the copycat and same goes for the whole game.
Sounds like a worthy game to challenge TotK which was in development for 6 years and made by the best developers in the world...
A new genshin impact
Leechers gonna leech
@Snatcher Genshin impact always has been and always will be an awful rip of botw
not gonna lie i'd play that. especially if after every "dungeon" that voice really said "this dungeon is too rewarding!"
The Saga of Melba: Tarps of the Humdrum.
Well people called Genshin a BoTW ripoff and it was endlessly a better game with an actual living world. So much so it was never able to make it to the Switch lol.
In all fairness, being able to rewind the path of an object is probably not something Tears of the Kingdom was first with, either?
Did not Braid do pretty much the same thing in 2006 or 2007? But in a 2D puzzle-platformer game.
And combining objects into weapons is probably not entirely unique either. did not Homefront Revolution or Borderlands for example do the same thing?
@Simon97 The kind of crafting where objects are refined and combined into new things is something i think Grounded also has. The relatively new game from Obsidian where you explore a garden as a very small human.
@TheBigBlue This is just a render animation for the trailer. The game itself probably doesn't look anything like it.
@TheBigBlue wich is crazy considering the switch is based on a mobile chip set family
@theModestMouse
that game definitely seemed interesting since it felt like outside of the visual style and climbing mechanics it overall went in a different direction though im not usually into service based mechanics like gacha.
maybe it will end up coming to the switch successor.
tears of the kingdom seems like its going to be great from what ive heard about it.
@theModestMouse I think you mean endlessly worse and can barely run on pc
Is there any consumer entertainment industry more audacious than the mobile gaming market? Cause sometimes it feels like it's way overdue for a hard reset and/or tighter oversight...
Don't give them publicity!
@FawfulsFury I agree when the game came out it was way to similar to botw, heck, they even had updrafts from fire, Did have them, now todays Genshin, I don’t think is much of the case, Todays Genshin is vary different from what it was three years ago, and I think it really turned into its own thing, was it a rip off at first? Yeah in a way, is it now? No.
But I would like to know, and other peoples opinions and reasonings as to why you guys think it’s a rip off? Other hen the swimming and climbing? (And I’m not saying that Genshin isn’t heavily inspired by botw, it is they said as such)
I'm surprised they didn't just call it the myth of zoldea and the crying sky lol
even the character also copy cat , from one piece Zoro
I don't know what it is about the announcer/player voice in these kind of ads that is always so irritating to me.
Anyway, this is completely expected of mobile games trying to rip off other popular games with misleading advertising.
@FawfulsFury With a better populated world, bucket loads of quests and combat, not to mention actual dungeons. Not just puzzle mini games. 🤷
Yo, Zelda clone? Knowing how mobile game ads work, this'll most likely be a Candy crush clone.
Probably has a better story than the real Zelda game, which is just random flashbacks again, going back to the origin of the Royal Hylains (it is a super, super dumb origin.)
@MiniKiwiGeek The thing is, though, all Genshin Impact has that is similar to Breath of the Wild is gliding, climbing, and an anime art style. As if there aren't any other open world games that have those, either.
But the gameplay, story, and world-building cannot be any more different. I should know: I've played the game every day since June 2021. Even when I was sick with COVID last August, I still mustered the energy to play, even if only to do the daily commission quests.
Frankly, for people to say that Genshin Impact is just a knockoff of Breath of the Wild, then I'd say it's the Oreo to Breath of the Wild's Hydrox. For those who don't know, Hydrox and Oreos are similar cookies, but Oreo is actually the knockoff, introduced four years after Hydrox was. But because it is sweeter and absorbs milk more easily, it became more popular than Hydrox, to the point where people wrongly assume that Hydrox is the knockoff.
Similarly, whereas there is only one character to play as in Breath of the Wild, in Genshin Impact, you have 67 characters to play as, and growing. Each have their own move sets, their own lore, and unique abilities. There's a multitude of unique gadgets, both practical and cosmetic (and in some cases, both), and a huge and expanding world to explore.
With the story and in-game lore, you are trying to find your lost sibling (who ended up becoming the leader of the main antagonistic faction; effectively, depending on which sibling you chose to play as in the beginning of the game, you are trying to save your sibling from himself/herself), while uncovering the truth of the world, and stopping evil conspiracies that threaten to tear the world apart. In Zelda, you just save a princess from an evil wizard yet again.
And when it comes to replay value, it blows the entire Zelda series out of the water, as there is a constant stream of unique events that expand upon the world and its lore, encouraging you to keep playing so you can experience more of the story. Once you complete a Zelda game, there's very little reason to play it again, if you ask me.
The gacha mechanic is one of the main criticisms of the game, but it is not required, and because you have those regular events, you can either invite characters for free once you meet certain requirements, and get plenty of Primogems (the in-game currency needed to acquire the item needed for the gacha) for free; no need to spend real-life money.
And now, Tears of the Kingdom will have a gacha-like gameplay mechanic, even though there will be no using real-life money. So if anything, Tears of the Kingdom has now ripped off Genshin Impact when it comes to the gacha mechanic.
And one final thing: due to the success of Genshin Impact, we have both an online manga adaptation already out and an anime adaptation by Ufotable (famous for the Demon Slayer anime) on the way, and the concept trailer looks amazing. The last time The Legend of Zelda was adapted into a TV show was back in the 1980s (and even then, wasn't very well-received).
So frankly, The Legend of Zelda has a lot of catching up to do if it wants to hold a candle to Genshin Impact. I'm not saying Genshin Impact is the greatest game ever made, but I honestly prefer it over Breath of the Wild. We'll see if Tears of the Kingdom can beat it out for me.
@theModestMouse Exactly. As I said in a previous comment, Genshin Impact is the Oreo to Breath of the Wild's Hydrox. Even though Hydrox came first (four years before Oreo), Oreo was vastly superior to Hydrox and thus became the more popular cookie. Now people wrongly assume that Hydrox is the knockoff, when it's actually Oreo.
Similarly, I find Genshin Impact to be superior to Breath of the Wild, due to it having a more unique story, a multitude of memorable characters, frequent updates, and a constant stream of unique events that expand upon the lore of the world. And because of those updates and events, there is far more replay value to the game than there is to any other game in the entire Zelda series.
The Legend of Shmelda: Rain of the Land
@fenlix And what is Candy Crush but a clone of Bejeweled (released in 2001), which was itself a clone of Shariki (released in 1994)? Heck, even Pokémon Shuffle (released in 2015) is a clone of Shariki.
Frankly, so many games across multiple genres copy each other, but many are lauded for the unique elements they bring to the table. So if there are one or two elements that are similar, that's one thing; but if it is a blatant ripoff, like what was shown above, then that's another.
@AstroTheGamosian I just don’t know how people can call Genshin a rip off at this point, it’s nothing like botw, I played that game thinking I was getting anime botw, instead I got a game with a nice story and pretty fun world! Just because they share a few things, doesn’t make it a rip off.
Looks like Copyright infringement is coming along with cese and decease lawyers.
@AstroTheGamosian the bad it's not on the Switch. They could've done so but lost market shares for not doing that. Both games aren't the same other then the open world and Genshin has micro-transaction if one didn't remember this part. I stopped playing because one had no options to play wherever/whenever so one is tendered to a desktop/laptop that was and not portable game play.
I am outnumbered by genshin fans so I will admit defeat and say it’s not a botw ripoff. But to all those who say genshin is the better game I strongly disagree
@FawfulsFury I’d say I was outnumbered by botw fans, tho I really want to know what made you think so? And people who say it’s a better game, is just opinion, I wouldn’t say Genshin is better but I do prefer it.
@Snatcher the genshin fans I was referring to are Astro ontrovent modest mouse and yourself. Mouse and Astro said genshin was the better game.I hope this is the information you are looking for
That game makes Tears look like the clone
I hate mobile game ads. They are never like the real game. You download it and hope you can do what you saw and turns out it’s only one level in the game and the rest is completely different.
@FawfulsFury I worded that so poorly, I meant. I wanted to know why you thought Genshin was a rip off?
@theModestMouse a truly rare trash opinion from you...
Plot Twist: You try the game out and it was just Gardenscapes.
Hahahha i tried this game just now, because i dont believe these mobile adds.
And tadaaa.... the actual game is nothing like that. The game really.. well.. $ucks..
🤣
Snatcher and Astro, no matter which game you enjoy the most, there's no doubt that Genshin treaded a fine line of copyright infringement (I have played both, prefer Zelda but can see why people with more time would prefer Genshin. To me the movement etc in Genshin are not as nice - e.g. the feel of shooting bow and arrow etc).
Why? Similar enemies, similar nature items found in the world, updrafts, sailing cloth or what you call it, the list goes on. It was blatant. Of course a game can still be good, and feel like endless replay value, but that's no justification for what they did I think. Because of the developer's home country it's almost impossible to litigate versus them which is why they got away with it I would think.
Lol! No f’s given by this developer. It’s like not even subtle
@molkom I will give you updrafts and gliders, since I think those are more blatant, but at least they use it in a way other games use it now, also gliding was there to help to travel in a big open world, so I don’t really see the reason to limit it to just botw, since it does help with open world traversal, and so does climbing, I would love for more open world games to incorporate it, and it is a good idea. The goblins and the camps are vary similar yes, I wil, agree with you on that, while how hey are designed are different, they don’t really act that different and there camps are vary similar, however I like Genshin enemy variety, there are a lot of them, which I feel like is something that’s different from botw. Again the devs said it themselves, they were heavily inspired by botw, that not hidden, but I wouldn’t go as far as to say it’s a rip off. Also people also say the shading is also similar, which I don’t think is fair considering their previous game had the same art style.
Also btw you should tag me and @AstroTheGamosian next time so we can see it,I would have missed it had I not come back to check.
@SwitchForce Yeah, I wish it would have come to the Switch already. Personally, I play on a desktop, as I am used to the keyboard and mouse controls (even though sometimes, my keyboard cuts out, especially in high-stakes moments). I only use the PS4 version for the microtransactions; I don't actually play the game on the PS4.
And when it comes to mobile, I only use it as a last resort, such as if I am on the go (or like last August, when I got sick with COVID, I didn't have the energy to break out my mouse and keyboard to play on the PC; I actually tested positive the Sumeru was released).
I'm not that fond of touchscreen controls to begin with, as the friction from the screen can hinder fine-tuned movements; but if I have to suffer through them, I will. Plus, the performance and resolution are nowhere near as good as on PC. But the fact that it can even run on a phone to begin with is impressive.
Maybe in a few months, I'll get a new iPhone that can run the game better (as I currently have an 8, and it is beginning to show signs of age, especially battery-wise; the battery drains pretty fast now, especially when reading news articles, which is weird, considering it doesn't drain as fast when watching YouTube).
But that will come after I get a new MacBook Pro, as the battery on that started swelling and was on the verge of exploding, so I had to recycle the battery and disassemble the rest of the computer. But I want my new MacBook to be a custom build, so it will last me longer than my old one (which was an impressive 13 years, even though these last few, I didn't use it much due to performance issues).
So for now, I'll just keep playing the PC version of the game. See you in Teyvat!
@Snatcher Exactly. You cannot reasonably call it a ripoff. That would be like saying that Shantae is a ripoff of Castlevania, that Metroid Prime, Splatoon, Call of Duty, or Halo are ripoffs of Doom, or that Zelda is a ripoff of Hydlide. A few similar gameplay elements doesn't mean that one is a ripoff of the other.
What sets each game franchise that I listed apart is the world-building. Each game series has its own world, its own lore, and its own characters. Each one made something unique while having similar gameplay elements to other games.
And if we look at storytelling, some people believe that the Ancient Greeks wrote every story that ever existed, yet the works of William Shakespeare are always lauded, despite allegedly plagiarizing those Ancient Greek stories.
It's not about the fact that it was "copied" to begin with, it's about the unique spin that you can put on it to make it your own. And Genshin Impact most certainly did that.
Granted, there are things that I think Breath of the Wild did better than Genshin Impact, namely the climbing mechanic, the ability to travel across vast distances more quickly via a horse or the Master Cycle Zero, and a sneaking mechanic (which is only present in certain parts of Genshin Impact, namely the Archon Questline).
But then Genshin Impact does things better than Breath of the Wild, such as having proper dungeons, a world that is constatly expanding (with new quests attached), no durability mechanic, recipe books for food and potions, the ability to forge items, a wealth of characters to play as, and regular flagship events to encourage replay value (something that I believe the entire Zelda franchise lacks, not just Breath of the Wild).
And in regards to what you said about enemy variety, with each new region, we start getting new enemies. Hilichurls, Fatui, Abyss Mages, Ruin Guards, and Slimes are found in each region; but then you start getting region-specific enemies like Fungi, Specters, Kairagi, Treasure Hoarders, Eremites and an ever-expanding array of overworld bosses and weekly bosses to fight against. So there's plenty of enemy variety in Genshin Impact compared to Breath of the Wild.
While I love both games, I do much prefer Genshin Impact over Breath of the Wild at this point. I hope that Tears of the Kingdom will be better than both, but as it stands now, Genshin Impact is the game I prefer to play the most, more so than any other game. See you in Teyvat!
I’ve noticed that if a game even slightly resembles another Nintendo game, it’s a “rip-off”. I don’t think people know what that means.
@molkom Yeah, no. Copyright doesn't work that way. If it did, the entire video game industry would've collapsed decades ago.
https://www.americanbar.org/groups/intellectual_property_law/publications/landslide/2014-15/march-april/its_how_you_play_game_why_videogame_rules_are_not_expression_protected_copyright_law/#
@Simon97 lol fairness?
The video pretty much visually copies how recall looks
@Snatcher the art style as well as the gliding mechanic and mini maps are mirror images of Breath Of The Wild. the swimming mechanic and climbing mechanic are suspiciously similar as well. The in game ability’s are similar to the sheika slate but it difficult to hold that against them because there is a lot of unique abilities too. Add that to the trolls online calling it better botw and the App Store description saying”Massive open world climb any mountain swim across any river tacking in jaw drop scenery each step of the way and if you stop to investigate a wandering seelie (guardian) or strange mechanism (ancient technology) who knows what you might find” It start to look like a pay to win botw clone. Edit I forgot to cooking mechanic.
@LUIGITORNADO In all fairness, i was not writing about the visuals. I was writing about the game mechanics. And the article main topic is how a mobile game stole gameplay elements from Tears of the Kingdom.
At the risk of breaking up this robust conversation, I looked this game up. It looks like a cookie-cutter mobile auto-runner "MMO."
... To be honest, I'm just surprised it's not a base builder or match 3 puzzler lol
But the folks early in the thread who guessed this was just a case of some mocked up trailer that misrepresents the game - they were right. The game itself isn't a rip off (though I still wouldn't recommend actually downloading it), but it is an example of the rampant false advertising that is tolerated in the mobile market.
@Summer235 if a game even slightly resembles another Nintendo game, it’s a “rip-off”.
You must've missed even seeing the obviously rip off. The mechanics were the same as mentioned on youtube from someone that talked about it.
@FawfulsFury I don’t think it’s fair to say it took the artstyle since their last game had the same artstyle anyway, and botw doesn’t own cell shaded styles. I can’t agree with mini maps because what else were they supposed to do? Not make a map that showed the world? Gliding I agree, swimming and climbing I definitely agree. I don’t think I can agree with the slate, seeing as botw doesn’t own elemental ability’s, however you said it yourself as that is difficult to hold that against them anyway.
I agree with the App Store description, it does sound like botw, but to be fair seelies are just little things you guide to post around the
Map every now and then. The ancient technology I guess?
also I think the domains in Genshin do look like botw dungeons 100%.
Also I don’t think it’s fair for people to be called trolls just because they like a game over botw, is it better? I mean over which one I played more I definitely put more time into Genshin did I ever did with botw, but I think botw does a lot of cool things so, idk. But I can see why someone might think one is better over the other.
Thank you for telling me why you think it’s a rip off, I just really wanted to know your side, and wile I might not agree with everything you said, I don’t think it comes out of nowhere or is unreasonable.
The Lemons of Velma: Weepings of the Nation-State
One of the worst Genshin Impact DLCs ever
@TheBigBlue as expected is a scam, the actual game looks nothing like that....
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...