[Update: Mon 25th Jul, 2022 20:30 BST]
Ubisoft has posted a statement, saying that the game "isn't getting cancelled" and that "Ubisoft fully supports it", with the development team "making sure we focus on what our players have told us needs improvement".
The team have said that they will be extending Disco Fever's length — the name for the current season of the game — and adding a patch that lets players send out cross-play invites and fixes several bugs.
This is just the first move in continuing to support the game, it seems, as the statement also suggests that "more improvements" will be coming before the next season.
[Original: Mon 25th Jul, 2022 16:45 BST]
While still relatively new to Switch consoles, it has been reported that that the Rocket League-inspired high-intensity roller derby game, Roller Champions, is set to be canned after its third season.
The report comes courtesy of Giant Bomb journalist, Jeff Grubb, who stated, 'Roller Champions is gonna be cancelled after Season 3' when speaking on the Xbox Era Podcast. Check out the timestamped video at the bottom of the page to hear Grubb's full statement.
While this cancellation would mean that Roller Champions' Switch career will have been short-lived, we can't say that we are necessarily surprised. In our review of the game, we concluded that it just wasn't capable of reaching the heights of its over-the-top sports game contemporaries, and while the gameplay was initially fun, 'it lacks in pretty much every other department and there’s just not enough content in here to satisfy anyone.'
The game is currently on its second season, and with its predecessor lasting only two months, it is expected that Season 3 will begin in August and end in October.
While Grubb's statement is not necessarily the death knell for the game - Ubisoft are still yet to release an official statement about its cancellation, after all - it seems that for Roller Champions, the end is nigh.
What do you make of this news? Skate on down to the comments to let us know!
[source youtube.com, via eurogamer.net]
Comments 30
I had no idea this even existed.
@dluxxx I'm pretty sure a lot of people didn't and that's why it's probably gonna get cancelled.
This is going to massively turn people off from an already questionably healthy game: what's the point in signing up when it's all going to go up in smoke in less than a year's time? Especially with how much buildup it was given all the way back in 2019, that's just depressing honestly.
Ubisoft is doing quite badly recently. They admitted to investors that a bunch of their games got cancelled and their more recent F2P game is going to last like 3 months.
@TheCrabMan
---/-O--/-
--/--/-/--
----/------
---/------
--/-------
LOL---LOL
Welp I better start playing just in case. I was looking forward to this one.
I wouldn't be surprised; but to be fair, it's not official, it's speculation.
Not even sure why anybody would invest in these F2P multiplayer Ubisoft games if they keep getting canceled less than 1 year after launch.
Remember HyperScape?
@jowe_gw Contrary to popular belief they've been doing pretty badly for a while. they've been riding on the good will of players for about a 5 or 6 years and in 2019 it started to catch up with them. People are rejecting their IP like The Division 2, watch dogs 3, Outbreak/Quarantine, and others. Much of their IP is regurgitated trash like XDefiant. This whole movement to make "UBISOFT" an on box brand is really more delusional that beneficial. I don't think they even realize it. This has been a long time coming, they've been warned, hounded about it from staff and consumers. Every time they talk about how their data collection suggestion otherwise.
So personally I hope they burn themselves to the ground. They are a trash company with trash leadership. Nepotism is finally catching up and none of the fantastic tech they've thrown together will save themselves.
@NotSoCryptic
While I'm not a big fan of Ubisoft at all, their games are no more regurgitated trash than some of the other ones that people suck up to & lust over around here. Ones that I'm not going to mention as I don't want to make some folks from sister sites & other places angry.
Didn't even know this was a game.
@NotSoCryptic I always thought Ubisoft games nowadays never did much critically but sold quite well and were really impresive on a technical level. I stopped caring about them when they decided to do just F2P and/or FarCry 3+ forever so I just didn't know about their current state.
It seems it is not a good one. I guess it is as you said, it seems the strategy of having a Ubisoft formula common in all their games that is so strict wasn't the best. And their strategy with F2P games is probably the most questionable thing they did recently. I can't think any recent Ubisoft F2P that has been succesful.
downloaded it on day1 and never tried it
Fall Guys definitely overshadowed it, not to mention the controls was so complex it was hard to get into.
The hardest thing I thought the controls combo was: pumping for speed, moving for control, button to prep your character to shoot, aim to goal. All of that while making sure to dodge from tackles.
My first/last round i played (mind you with experienced players so I was already at a disadvantage) was just to tackle.
Definitely not beginner friendly and was one of many reasons its a failure of another EA game.
'Ubisoft fully supports it'
We'll see how long that lasts.....
On one hand, it's good to see a team of developers' hard work not immediately go down the drain.
On the other hand, I don't give a *****.
Ubisoft isn't foreign to shutting console freemiums down (as Growtopia is my witness), but they don't seem to do it at Bamco speeds either. This game has barely just come out.
It's abysmal. It's buggy, glitchy and boring.
"Hello Champions! Let’s clear it out of the way first, Roller Champions isn’t getting cancelled, and Ubisoft fully supports it."
Oh so just like Hyperscape right and Ghost Recon Frontline, right?
I don't even know why Ubisoft is still bothering with live services when they just keep failing to keep an audience and they already have Rainbow Six Siege and maybe For Honor.
Lol who the hell believed Grubb? The guy who had made so many incorrect predictions over last two years, he just makes up lies for clicks
"while the gameplay was initially fun, 'it lacks in pretty much every other department and there’s just not enough content in here to satisfy anyone."
That sounds exactly like Mario Strikers...yet that gets a 9..because...Nintendo?
It will close down at some point in the near future though, games like this always do and you know what? I don't think anyone here is going to care.
I already uninstalled it's an ok game but would rather play Rocket League
It's a decent fun game. But their basic customization is really bad, and I have a feeling that what made many people uninstall the game. (Well that is what I felt like doing when I saw that the customization was so bare bones, but I decided to give the game a go.)
The one thing that bothers me about Ubisoft is that they outsourced the development of UNO to a Chinese developer. Seriously UBISOFT??! You don't have enough resources to internally develop and support an UNO game!?! (UNO's online component is horribly buggy even while STILL getting constant updates! They even replaced the entire game once instead of just doing an update! And guess what? The netcode is still horribly unreliable.) There is 50/50 chance you will actually finish a long UNO game before getting booted out.
@UltimateOtaku91
I miss the days when Giant Bomb was just associated with fun goofy content instead of this EGM Quarterman wannabe.
This game was fun for about 2 days for me until the flaws became blatantly obvious. It's a great concept in theory but trying to get a team of randoms to co-operate and strategize appropriately just doesn't work. Every one is trying to be the next rocket league but nobody has captured it quite yet.
These endless obviously failure at launch games HAVE to be money laundering schemes. They simply have to be.
Who asked for this? Who asks for most of the free to play live service games that come out?
Tried it when it came out, it was so laggy i gave up even the tutorial was laggy as heck making it almost impossible
It's a brilliant idea with a cool and vibrant aesthetic, however it's awful to play. locating the ball is far too difficult for a game centred around just that.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...