By now, you've probably heard one of the hardest-to-run titles in the history of video games is getting a remaster on the Nintendo Switch and multiple other platforms this Summer. Obviously, we're referring to the upcoming release Crysis Remastered.

If you're wondering how Crytek has been able to get its CryEngine powered game up and running on Nintendo's hybrid platform, it's because it has had some help from the well-known Switch port specialist, Saber Interactive. It's also assisting with every other version of the game as well. As you might recall, this is the same team that achieved the impossible, when it released The Witcher 3: Wild Hunt - Complete Edition on the Switch last year.

The good news is this isn't even the most challenging project Saber currently has on its plate. Just yesterday, it was revealed the same company would be bringing its own cooperative third-person shooter World War Z to the Switch. Speaking to IGN, studio CEO Matt Karch said it was "the hardest thing" the team has done so far.

Here's what players can expect from the single-player remaster of Crysis, although it's unclear how much of it will be in the Switch release:

Crysis Remastered will focus on the original game’s single-player campaigns and is slated to contain high-quality textures and improved art assets, an HD texture pack, temporal anti-aliasing, SSDO, SVOGI, state-of-the-art depth fields, new light settings, motion blur, and parallax occlusion mapping, particle effects will also be added where applicable. Further additions such as volumetric fog and shafts of light, software-based ray tracing, and screen space reflections provide the game with a major visual upgrade.

How do you feel knowing the Switch version is in the capable hands of Saber? Leave a comment down below.

[source press.crytek.com, via twitter.com]