Soapbox features enable our individual writers to voice their own opinions on hot topics, opinions that may not necessarily be the voice of the site. In today's article, editorial director Damien admits he may have been wrong about gaming's all-digital future...
During the 3DS era, something remarkable happened – I was liberated from physical gaming media for the first time. The big driver of this change was the rise of digital downloads on the 3DS eShop, combined with the fact that the publishers who supplied Nintendo Life with review code fully embraced the ease of digital distribution; as a result, my 3DS quickly filled up with a horde of downloads not just for eShop exclusives, but for retail titles, too. At this precise moment in time my 3DS has a 64GB MicroSD card inserted which is almost entirely full.
Why was this remarkable, you may ponder? Well, for the first time ever, I had a handheld system which allowed me to carry around my entire software library without having to also carry around a bag full of small, easy-to-lose cartridges. When leaving the house, I didn't need to make sure I had the right selection of games at my side – my 3DS collection was with me 24 hours a day, 7 days a week. I stopped buying physical cartridges for the system altogether, instead prioritising the far more convenient world of digital downloads. The future had arrived, and I felt like I had cast off the yoke of physical games.
That story has continued with Switch; I own a handful of Game Cards – most purchased at launch – but the overwhelming majority of my purchases have been digital, and I made sure early on that I acquired a roomy 200GB MicroSD card for all those lovely downloads. In the past, when I've seen discussions on this very site regarding the hot topic of physical versus digital, I've almost always sided with the latter; why would any sane person possibly choose physical games – which come with the added annoyance of easily-misplaced carts and the need to hot-swap games constantly – when a far more elegant digital solution exists? My dismissal of boxed retail titles has, in the past, gotten to the point of openly mocking those whose desire to have a physical box on their shelves overrides rational though. How can such blinkered Luddites possibly justify such backwards behavior?
That, I'm ashamed to say, was my stance. I use the past-tense here because recently I had a worrying revelation that makes me fear for the future of video gaming, and our ability to preserve our hobby's history. This was triggered by two key events; the first was my attempt to get my Japanese NNID working on an old Mk1 Japanese 3DS console. I've not been successful so far in this venture, and as a result have decided to source physical copies of some of the games I'd previously purchased in digital form from the Japanese eShop. While mulling over this situation, I thought to myself – surely it's best for me to actually own these games in physical form rather than trying to jump through Nintendo's archaic, hardware-based ID system? That way, at least I'll have the game itself and it won't be tied to an account system that keeps my titles arbitrarily locked away simply because I can't tie my existing NNID to a "new" system.
This thought process ran almost parallel with another, which was linked to the news that very soon Nintendo will be switching off the Wii eShop, so you won't be able to purchase games using the service (you will, however, be able to re-downloaded previously-purchased titles, but even this is likely to be removed at some point in the near future). Despite being over a decade old, the Wii doesn't "feel" like a retro console to me; I can still vividly recall when I picked up my system shortly after launch and how I marvelled over the motion-based control system. Now, Nintendo is switching off the lights and with it, the ability to buy the digital games which are exclusive to that console, such as (off the top of my head) M2's superb line of rebooted Konami classics, like Castlevania The Adventure Rebirth, Contra Rebirth and Gradius Rebirth. A chapter of Nintendo's history is coming to a close, and it's a chapter that cannot be easily opened again.
I've tossed these thoughts around my head for the past week, and have – at certain points – tried to push them to the back of my mind, because the reality is simply too horrendous to contemplate. A digital future means that many games will die completely; without a physical edition available, there will be no way of owning these digital exclusives when they are removed from sale. This is already happened in the mobile sphere; there are countless iOS games which are no longer available for purchase or download, and that means they effectively cease to exist; you can't walk into your local charity shop and pick up that iPhone title you wasted hours on back in 2009 – it's gone.
As a keen retro gamer, this almost inevitable reality scares me. I'm a massive nostalgia junkie and get genuine happiness from firing up my Mega Drive and SNES and playing dusty old cartridges on them; it's a way of reconnecting with my childhood and appreciating the games which have influenced an entire generation of players and developers. Now, imagine for a moment that the games you grew up with didn't exist in physical form, and after a few years were removed from circulation, with no pre-owned copies available for purchase on the secondary market and no means of emulating said titles via other hardware. That's a potential reality that awaits upcoming generations of players, because sooner or later, we're going to enter a period of gaming history where even the major console manufacturers ditch physical media and go all-digital. You might cite the abysmal failure of the PSP Go as evidence that this soothsaying will never come to pass, but that was simply a case of right console, wrong time – movies and music have both slowly but surely embraced the digital age and the same will eventually happen with games (it arguably already has happened, if you only do your gaming on your smartphone).
This only serves to illustrate the importance of emulation when it comes to preserving gaming history; we've already seen the MAME community resurrect arcade games which, without their hard work when it comes to dumping ROMs, would be lost in the mists of time. Likewise, emulation of domestic systems is ensuring that games which are no longer in circulation for whatever reason (licensing issues or the collapse of the original developer) still remain playable, despite the obvious legal issues with copyright. Emulation also means that in many years from now, when the hardware and media are no longer functional, we'll still be able to experience these games. However, our impending all-digital future means we may not be so lucky; eShop games, for example, are not easily converted into ROM form and when the store is eventually taken offline, the games will vanish with it – unless the original developer decides to release the source code, or industrious hackers are able to crack the system and obtain the ROM.
This whole situation also makes you actively question just how much "ownership" you have over the games you purchase digitally. Supporters of physical software rightly point that the small print issued by Sony, Microsoft and Nintendo talks of you buying a "license" to play the game, rather than owning it outright. That basically means that they can, at any point, decide to remove that license and withdraw the game from active distribution, and there's legally nothing you can do about it; at least with a physical game, you own that particular version and it cannot be taken away from you.
This is an element of gaming ownership which future generations are simply not going to experience, and as a result we could see their perception of a game's "worth" diminish. Ask yourself this – how many times have you picked up that beloved copy of Super Mario 64 from the shelf and reminisced over the hours spent finding stars and exploring the 3D worlds? Without that tangible nostalgic connection, would you feel as fondly about the game? What if, ten years after you played Super Mario 64, it was unceremoniously removed from sale, never to be seen again? Would it still endure in your memory, or would you simply forget about it and move onto other, newer games? The disposable nature of gaming on smartphones is, in my opinion, one of its least welcome aspects; iOS games which – many years ago – I enjoyed thoroughly have simply vanished from the App Store, and no one really talks about them or their impact anymore; they have become the "lost generation", and tales of their conception, development and success are now fading into memory because we no longer have access to them. Even evergreen iOS titles like Angry Birds, Crossy Road and Temple Run are updated several times a year, so chances are they won't "feel" like the game your remember from years ago.
Of course, you could argue that the gaming industry's obsession with remastering past classics will ensure that titles like the aforementioned Super Mario 64 remain available for all eternity, but what of the obscure classics that aren't afforded the same treatment? Everyone has a guilty pleasure from gaming history that they couldn't live without; a game which, despite not being a smash hit, has a special place in your heart (I have several, including Shin Seikimatsu Kyūseishu Densetsu: Hokuto no Ken on the Mega Drive, which was released as Last Battle in the west and is based on the Fist of the North Star manga and anime – it's also pretty rubbish, but I love it all the same). Titles like these are unlikely to be remastered repeatedly (or at all), and in the digital age, they therefore have no future outside of unofficial emulation.
Taking all of this into account, I can now see why so many Switch owners are keen to get their hands on physical releases of eShop games, and why they insist on buying nothing but boxed copies of full-price retail releases. However, even this will not totally solve the problem, at least during this current generation; we live in an era where games are updated constantly with new content and patches, so the game that exists on the cartridge (or, in the case of other systems, the disc) is practically out of date the moment it is manufactured. Day-one updates and bug fixes drastically alter the way these games perform and function. Case in point: DOOM was recently updated with motion controls, but in 20 years time, when the servers have long since shut down, you won't be able to play that version of the game because it's not the one that ships on the original Game Card; in fact, the entire game isn't even present on the Game Card, so a physical release can't prevent titles like DOOM from becoming either being borderline unplayable or half-finished; just like digital downloads, they rely on a connection to online servers which will, at some point, cease to operate.
I might sound like I'm becoming slightly hysterical about all of this, but hear me out. As we've already established, I play a lot of retro games, and when I plug Contra III into my Analogue Super Nt I can rest easy in the knowledge that the experience I'm getting is the same as the one I had back in the early '90s (namely, brutal but intensely exciting). Fast-forward to 2037, and my son, who will be in his late 20s, won't have anywhere near the same experience when he loads up a Game Card on his battered and dusty Switch. For those who grew up in the '80s, '90s and '00s, games are frozen in time; a snapshot of an era which can still be played and enjoyed today. Modern games are in a constant state of flux, with new features, DLC and online modes which anchor them to the present, potentially denying them a lasting legacy. How will my son communicate to his offspring the appeal of Switch games in 20 or 30 years? Granted, he's not always impressed when I show him the "blocky" pixel visuals of the titles like Super Mario World and Golden Axe, but the sheer notion of this element of gaming being curtailed in the future fills me with existential dread.
In fact, as digital streaming becomes more and more the norm (even Apple is thinking of killing off downloads and opting for an entirely cloud-based solution, it would seem), we may even see the idea of having a digital copy of a game on your console become a thing of the past. Netflix has already changed the way people consume movies – movies they never actually own – and Sony has a cloud-based streaming service on the PS4 which does the same thing, but with games. We may well face a future where nobody owns anything, and we merely pay a monthly fee for all of the digital content we consume.
And on that note, I'm off to cower in a dark corner, clutching my treasured Mega Drive collection and worrying about other associated problems, like bit rot, failing save batteries and other jolly stuff. Sleep well, dear readers.
Here's you chance to gloat at Damien for being so supportive of digital downloads in the past. Alternatively, let us know if you've had similar nightmarish visions, and if, like Damien, you're a digital convert who is now feeling a little less sure about the future. Post a comment below to share your views on this topic, and don't forget to vote in the poll, as well.
What are your feelings about an all-digital future? (538 votes)
- I'm going to fight it for as long as possible
- I've got a foot in both camps and don't feel strongly one way or another
- I'm all-digital already, and there's no turning back for me
- It's not something I'd previously considered, but now I'm scared, too!
- I'm fearful for the future, but there's no point in fighting this - it's bound to happen
Please login to vote in this poll.
Comments 240
I don't really care either way.
I guess I'm happy with the way things are now. I buy my AAA titles physical and everything else digital. I'm not a collector so that system works well for me. The only part of the current system I actively dislike is how some physical games require a download. That's cheating.
I'm fine, personally.
Seems like video games and movies are fighting a fight music just could not win. Retailers wants that revenue and some have even detested the Ouya for not bringing a market for it to their stores.
Nintendo Switch need new games.
Activison - One game for the switch is Skylanders. No new games yet
EA - One game (not FE) - Fifa 18.
and many more
i've been owing digital games for years now. so no going back for me.
@therealgamer. your right it needs new games. like a new Animal Crossing! thanks for the suggestion!
I've got no qualms with an all digital future in gaming. I'll just be more selective in the games I buy with respect to price versus replayability. I'll, without hesitation, buy an only digital Animal Crossing game, knowing I'll get 200-300+ hours out of it. I will think twice about buying a Tomb Raider or Uncharted if I am not guaranteed any extra content or support post game. I don't want to be stuck with a game that I won't play after I'm done with it.
I don't want cartridges with half games; so I'm digital only.
If it does go all digital they need to sort the prices out... why pay £49.99 for a digital version of any new switch game when I can get it boxed for £38 and have it sent out early as Well.. I would go all digital but why pay more for less!
I normally grab a physical copy, however, games like SF3 are going to live in my Switch, so I may as well go digital for that.....................third strike........mmmmmmmmmm.
I prefer actually owning what I pay for, so retail releases are always going to be my preferred format. I've bought a handful of digital releases and for indie games this is fine (unless they announce a physical version later with no refund or discount). I'm finding myself holding out on digital purchases because I want to wait and see if it will get a physical release.
To each their own. I am already contemplating to quit gaming after the switch. Getting older means less time and energy for gaming and recent trends dont make me feel positive about the future of gaming.
I'm right there on the front lines.
I'll scream and claw until the last physical game is released.
After that, there's a good chance I will go retro only and stop buying new systems.
I've still been buying physically for the Switch wherever possible, mostly to conserve space on my microSD more than anything. I've still managed to nearly fill up my 256 GB microSD already.
If they go all digital, I am out. I have no interest in a company controlling what I have access to. It's their financial loss in the long run. I don't subscribe to music, I buy it on CD and rip it if needed. I'm just all talk, I've cut way back any ways on my gaming and entertainment as for me, it as really gone in a direction I am not interested in participating in- that includes TV, movies, etc.
Edit: I am one of the gamers that will take out my older games/systems and re-play them. I'm thinking about doing so with Mario 64 once I'm finished with Odyssey.
The Switch has made me go all digital and I'm happy it did.
It's way more convenient, games are cheaper on the E-Shop than they are in shops (at least where I live), and I don't have to be afraid of losing the physical cartridges.
I'm 100 percent digital on the ps4 have about 100 games installed. I'm 50/50 in the switch. I was a big physical only guy last gen as I enjoyed seeing the cases in the bookshelf and all that. But as I get older I'm more about eliminating clutter and being more convenient and digital provides that for me. Makes it super easy to pop from game to game. I know that this is not ideal for most people and I certainly understand some of the drawbacks of digital only but I for one am totally fine with it.
I don't hate digital games, but physical is what I desire. Its not even the wiiware being lost that annoys me, it annoyed me since I heard the Sattelaview and Sega Channel had upgrades to games like the original Zelda and Megaman the Wily Wars.
I understand that its easier cheeper to make less waste for enviroment but that being said i like having physical copies. You can trade them in or pass them on to others after youve beaten them so others can enjoy the great games and stories. Plus getting a little cash to go towards the next new game or thing is nice too. In all keeps the cycle going.
I’ve embraced digital since the launch of the 3DS. Ever since then I had nothing but digital and have never looked back. It’s wonderful having all my games at a touch of a button everywhere I go. Less space wasted and less clutter. I’m ready for an all digital age!!!!
I see a lot of people are against digital but I’m pretty sure it’s mostly the older crowd. Even tho im an 80’s kid, I’m glad I’ve been able to adjust and embrace digital games.
Most of the games I own are downloads and I try to go physical as much as I can, but in this day and age it seems almost pointless. Like the author and some of you have pointed out, you get half of a game on a cart and rest you have to download.
It makes me kind of skeptical when thinking about the future of gaming not only are some games digital download only, they're online only! They're guaranteed not to work in a few years time.
Bah, I'm old.
The digital age doesn't scare me so much. I'm only buying cartidges for my Switch because I'm trying to save room on my 128gb SD card. I've linked all my Nintendo accounts, so long as they don't go belly up in my lifetime I'll have access to my digital purchases for Switch, Wii U, and 3DS. Physical games I own:
LoZ BoTW, Mario Odyssey, Mario Kart 8 Deluxe, Bayonetta 2, Azure Striker Gunvolt Striker Pack, Ultra Street Fighter II, and soon Kirby Star Allies.
My Switch has about 20 digital games because that's how they're available. If I did have to rebuy games for a few bucks I won't lose any sleep over it. Definitely not the first time for Nintendo VC or 90's-2000's computer games.
Great read. I always prefer physical as I play than trade them if I don’t like. I also let family friends borrow my games. My latest switch game I wanna get rid of is super bomber man r and arms. If I bought them digitally. I would of been stuck.
I did the same with past consoles. My snes, N64, gamecube Wii wiiu u games are always shrinking
Nice one @damo
Yes, the future is digital, but surely you've noticed the more games go digital the more swag they've started to sell? I think you'll always be able to get physical, but it will cost you $120.
I used to think, and it's maybe still a possibility as carts get cheaper, that games could sell on decorative thumb drives - the Zohar thumb drive soundtrack that came with XCX Deluxe is pretty cool.
So no plain games, those are done, but collectors editions and thumb drives may give you something to hold onto in your old age.
And in case you haven't noticed, kids don't care, ALL of their iOS and Android games are digital. No such thing as ownership for millenials, it's an all-rental all figital world. They'll all be living in mini-houses, McMansions a relic of the past. @NEStalgia knows.
Don't be such a soyboy! There are scarier things out there, like the brain dead.
I want physical to stay. At least then you actually own the game.
Good piece! I recently came to the same realisation and except for a few exceptions have stuck to physical only with Switch.
I'm actually really enjoying building a very modest collection, it's taking me back to my SNES days.
I also like the reassurance that I could sell them if some kind of financial disaster struck. I mean, they'd probably be way down the list of stuff I could sell but still, the option is there and makes me feel like I haven't thrown my money away.
When I choose which indie game to play. It will always be the physical release that I choose first.
I hope passionate, dedicated people continue to do their utmost to preserve today games decades into the future, like the MAME project or ScummVM allow people to experience old games whose physical shells have long degraded into oblivion. Do remember that optical media most of all have finite lifespans. we can not afford to simply 'lose' culture to technological lifespans.
Keep together brothers! We will hold on!
If vinyl still alive then physical games will survive if we keep the good fight!
Fearful for an all digital gaming world? No.
Firmly against it? Hell, YES!!!
And I'm not even a collector, which some nowadays seem to be (too) quick to label people like me as, but I just prefer to have something real in my possession, and in that way I also have FAR more control over it, as well as an option to resell it, if I choose to do so.
Personally, I don't accept ANY company having random control over items and/or games that I've bought, to keep and own, with my hard-earned money. I used to be able to still play games of older systems decades later, and I want to be able to continue doing that until the day I lose interest in this wonderful hobby or until the day I die...
However, I'm not a complete cave troll that waves his club in an angry manner at video game publishers, because this is simply the direction the industry is going in, and I do have quite a few digital games as well, but I still prefer and own FAR more physical games, and I will always buy those whenever possible.
Most of the physical games I own, are the bigger games, but I have no qualms about downloading indies and such. The only exception there are Microsoft's Games with Gold: I'm not going to refuse downloading these free games I'm being offered, just out of some ill-guided physical-only principle that I stubbornly want to adhere to...
A mix of both is good, I think, and it gives you the best of both worlds, in my opinion. But physical should, for all intents and purposes, be the most important thing that ANY gamer should actually prefer.
That is also why I'm considerably baffled by how little these things seem to concern so many people nowadays. They all seem to be all too happy to accept and contribute to this more and more disposable world that this hobby is turning into.
No offense obviously, but to me personally, it borders on ignorant or at the very least short-sighted views.
And maybe a lot of the digital-only people simply reckon that they won't care about these games 10 years down the line anyway, in which case it's perfectly fine, but if for whatever reason you DO care, then please take note of these really quite important things to consider, before happily handing over your cash for ever growing amounts of intangible one's and zero's that you'll have less and less control over with every new generation to come...
So, to summarize: if you care about more control, and the option to resell/trade your games, then physical games are something that you would, and SHOULD, want to keep in existence.
@therealgamer
Why not FE?!
It`s not a bad thing, if U`re bound to Your account (like PSN), not Your console(3DS,WiiU).
I only get digital small games, so losing them isn't really a problem atm. If Nintendo finally embraces a digital-only future, I want it to be like Steam. Only one shared eshop for all their platforms. What I mean is that, no matter the PC you have, the same catalog is available on Steam, I want that from Nintendo, so there are no fears about the servers shutting down and whatnot.
It's not really a secret anymore now, is it?
I'll buy physical if I can, then digital for indies. That's about it
No need to buy new systems. Screw Switch and the future of gaming
I like GOG's drm-free system. When/if GOG's server goes offline, you'll still be able to play the game as long as you maintained your downloaded setup file.
I think the physical-only crowd is a very loud but small group of hardcore gamers. It seems like the masses don't really care about physical games anymore, the only people who still think it's a really big deal are just a niche crowd of gaming forum users who are the type of people that are highly opposed to changes and advancement.
I like to buy my games physically because I can sell them
I mean to a store like v-stock when I am done
The pricing of digital games especially Nintendo's should be adjusted accordingly. A download should not cost the same as a physical copy of say Super Mario Odessey.
Digital all the way. With a press of a button I have all the games playable istantly, anytime, anywhere. No need for changing game cards everytime.
you forget it's yours for life according to the offiacail prompt in game.it's only lost if you delete it after the service is removed so don't do that and no big deal.
My main issue is that physical games can be gotten cheaper in sale/2nd hand and can be eBayed afterwards. If you buy a game you hate you’re stuck with it as appose to recouping some lost #marioandluigidreamteambros
Digital is not bad. Terrified people here are not very fond of digital purchases because Nintendo sucks at digital rights and ownership compared to Xbox or PC.
There is only two reasons why I don't go fully digital:
1. The fact I can't re-sell digital.
2. The "inflated" prices which are often more expensive for AAA digital games. They shouldn't even be price-matched they should be cheaper due to no production, delivery etc costs.
I do buy digital, more so on PS4 as games are cheaper, and I'm not against it, but for the above reasons I will stay physical for as long as I can...
Well since refuse to pay for digital music or books it's either physical or free as far as I'm concerned and the day digital only comes in will mean I'll be saving a lot of money.
I find it kind of ironic how one of the primary points that the physical only crowd likes to use is how you can sell the games, despite the fact that their fear of digital gaming is over one day no longer having their games.
@datamonkey Actually physical games are usually more expensive on the Switch, we see this all the time where they charge $10 more for the physical version because of the cost of the game card and packaging.
Then there is the fact that digital games go on sale a lot more often, and that there is never any supply shortages that drive up the price like we have seen for many physical versions of Switch games already. You also tend to see far deeper discounts for digital games, I have bought a bunch of digital games on sale on my PS4 that only cost me a couple of dollars, which wouldn't even cover the shipping on a physical order.
@Hikingguy Yeah same. I stopped selling games a long time ago, and I regretted selling a lot of the games I sold as a kid and re-bought a lot of them. It is something I did when all the money I had to spend was just the allowance money my parents gave me that I saved up.
During the Wii U/3DS generation I went physical as much as possible. My only digital retail games (Wind Walker HD and AC: New Leaf) were rewards for registering retail games.
But with the Switch I’m seriously considering digital only (except for gifts) just for convenience of having it all in one place. I do worry about the inevitable loss of features as servers shut down though. But as long as I have a game downloaded now, it remains on my SD card, and they can’t take that away, surely?
I was all in on going digital with the 3DS until I bought my son a 2DS and was having to rebuy games which I was finished with. Then the collector side of me took hold and I decided to only buy Eshop only games or Indie games. I've been satified with all of that until recently when I started downloading everything I bought on the Wii.
There are a ton of games that when my Wii dies (which it's dying, no doubt) that I will loose and I'm not happy with that. The WiiU will prolong that since I transferred to the Wii on their. However that is just prolonging the inevitable.
I don't want an all-digital future and Switch has almost the perfect middle ground. I'm glad Nintendo is fully embracing the DLC model so games have more content and I hope this continues throughout the Switch's lifespan (e.g. release an enhanced Smash 4 port and have DLC for it instead of releasing a Smash 5).
3rd party tactics regarding cart sizes however needs to stop, especially the type which forces the boxart to look ugly (e.g. Mega Man Legacy Collection 1+2, RE Revelations 1+2). If you're going to split up a collection between physical and digital, at least have the smaller game be the digital one like with Bayonetta.
@Hikingguy Some day we will all die. No need for game cards or even digital ones for that matter. Let's hope there is an after-life gaming scene
I've had a foot in both camps since the Xbox 360.
There are benefits to both. I'm not a collector. I feel I already have enough junk sitting around my house. I don't need 100+ game cases adding to this. I also buy the "experience" these days. I'm not buying a game thinking about playing it 20 years from now. I'm buying games to play "now" and this is similar to me going to a theater to see a movie. I'm not paying for permanent ownership of the film, just the 2 hour experience. If I play a game for 20-40+ hours, I feel like I justified the purchase of a $60 game. But this is just me.
The good thing about physical copies is that once it's here it exist, ten years later you could look back to it and say that game use to be like that originally (even if it was patch later on cause eventually the patch will disappeared too). With digital you can never be sure, some of the people I know still doesn't believe that an Ultimate MK3 and TMNT Turtles in Time 3D remake exist and with all the proof gone they do have a valid argument but with physical it's there and it's still possible to go back to it. Long story short, I will never stop collecting physical. If it's gone, then we all lose that's all.
I’ve been worried about this for a while. I like owning most games physical unless the physical version is more expensive than the digital version.
I still buy physical when possible. Due to the nature of a couple of Switch games (like Rocket League), I am considering a few digital purchases. I don't mind that a game may come without DLC in the box, but this whole "Day 1 patch" nonsense needs to stop IMO; what happened to the days of shipping a fully finished game that has been tested to death? Granted, that isn't a guarantee that it's bug-free, but I feel like rushing a game out the door is one of the worst things that can happen. Plus, I enjoy owning my games and don't appreciate taking the chance that a redownload may be barred in the future.
A streaming-only future frightens me even more, however. Better internet access for everyone in general will need to surface before this becomes a thing. I don't mind this model quite as much for movies and shows since that's passive entertainment, but games? If I had to stop my subscription for any reason, what about my save file that I spent countless hours on? What will happen when that service is inevitably canceled a few years down the road?
I know there's many advantages to going all digital: No phyiscal waste of resources; no space required for storage in house; don't have carry boxes and carts around if you have portable; SHOULD BE cheaper; etc. But there's so many downsides to the actual consumer with digital right now too: NOT ACTUALLY cheaper much of the time; no real ownership of the games as they can technically be removed by the company at any time under most EULAs; can't pass them onto your younger siblings down the line; can't sell them for a few bucks if you're skint at some point in the future; no cool boxes with awesome art or neat illustrated instruction manuals, etc. Personally, right now I think the negatives of digital actually outweigh the positives. The only real advantage of digital right now is pure convenience--but we're giving up so much for that one thing.
I used to buy physical games whenever I could, because I didn't like the idea of losing access to my collection in the future once Nintendo/Sony got tired of hosting games on retro systems that nobody is playing anymore.
Once I realized that pretty much everything, even Nintendo's usually polished-to-a-sparkle first-party gems, is heavily reliant on patches and updates to give you the best possible experience (or sometimes to even make them playable, in the case of some Ubisoft titles), though, I simply stopped caring. Almost all games are heavily reliant on digital distribution of data now. Even so-called "physical" games.
For Switch, I'll still go physical with big games because I can buy them cheaper with Amazon Prime and I use up less of my hard drive space that way, but my concerns at this point are purely economical in nature. All things being equal, if I could afford to easily go all-digital on Switch, I would.
This is even more the case with PS4, where games take up hard drive space regardless of which version you buy, because the optical media the data is contained on is too slow to actually run the games.
There's also the issues of re-selling games. Once you can loan your digital games to other people and/or return the license for some amount of credit, there'll be even less of a reason to buy physical copies of games.
@Hikingguy I have bought physical games for Wii U always because I didn't want to use an external HDD and 32GB was enough for a few indie games, Virtual Console and the updates. On 3DS I buy digital for convenience and on Xbox One now I buy digital because you get great deals. I keep my Wii U games like a treasure. But yep, I admit I have sold games of older consoles I own...
Personally, i have done both and will do both. I do think for the games i'm passionate about i will get physical. But for games like Fifa, Madden, etc digital is fine when its on sale. I also like indie games it allows for some great stories to be told, that might not be told otherwise because its not a big enough company.
Also fine for digital if it keeps older games alive with each new generation of console. Or allows for games that are harder to find due to limit productions to still be played
Nintendo life on the pulse of the retro gaming topics circa 2014 in this article.
TL;DR the switch is terrible in this regard
I will hate it if gaming ever goes all digital.
As a gamer since the mid-80s, while I have nostalgia for the old NES carts and boxes and such, I have absolutely no desire to hang on to physical media longer than necessary. I'm now 40 and much prefer less stuff in my home than more, and digital downloads has been a blessing that way.
However, I see two problems with this approach (and with digital content in general, not just games):
1. The size of the software being produced is not far off the edge of the size of the physical disks capable of storing them. Ownership in the digital world doesn't mean a whole lot when you either need (a) a multitude of SD/microSD cards, or (b) a network storage solution with a lot of disks, just to hold all your content. I'm a software developer by trade, and it's one reason why the cloud is so enticing to so many. Storage need not be on-site, and you can scale up/down your need easily. Providers will host thousands to millions of disks, and you can use what you need and can pay for. The problem? You're subleasing digital space from a potentially impermanent provider.
2. That leads right into the fact that licensing software doesn't mean a whole heck of a lot. Even if you had a physical copy of a game that you could install from disk, that disk might only work with game system X or operating system Y, and a new purchase or an "upgrade" is required to get your software working again. That's a part of life - you can't use a 120V hair dryer on a 240V outlet without a converter - but everything is about the point in time in which you experience something. That's not just money driving this boat (though it has its grubby hand on the wheel); it's the practical reality of life.
Personally, that leads me to prefer a subscription-based future where as many games as is possible are available for a monthly fee (provided it's something palatable). You separate your device from the licensing issues described above and simply have to worry about whether your device interfaces with the service. Plus, an account I can use on multiple devices so my kids can enjoy the same games is much better than having to buy three copies of MK8 to be used on three Switches. Even if I have to pay a little extra for multiple concurrent usages of something, it scales with my usage. The hope, of course, is that more software is available this way rather than just ten games at a time.
On the topic of preserving games - this makes sense to a degree, but everyone is going to have a strong feeling about the version they played. Now that there are smaller updates (dot releases and such) that simply fix bugs, preserving every version is both impractical and not valuable. Look at Star Wars - if you grew up with the original theater releases, the later Lucas edits may not sit well with you. If you grew up in the early 2000s and this was all you knew, those originals may be "missing something" to you. Who's right?
It would be nice if software was a guaranteed finished product, with clean expansion modules, and bug fixes weren't necessary, but the complexity of the coding involved and the difficulty of specifying sufficient use cases and testing those items, either programmatically or manually, means more issues are likely to slip through. We have a means to fix it, and we should.
I'm all for preserving games and providing access as broadly as possible (licensing issues aside); I just hate seeing people get hung up on versions. It may not be everyone's preference, but the logical answer to me is that we preserve the latest build as this was the developers' likely best version of the game they built (whether the parent company shut off funding or they simply moved on).
I look at it this way. Even with all the cons of going digital (and things that are anti consumer), the market will adjust accordingly. It always does. We've seen it in almost every form of entertainment when it comes to digital versus physical. Like I said above, I have no reservations about it. My gaming (and ultimately spending habits) will adjust accordingly. I imagine it would be the same for others. And when developers realize some of their practices aren't being swallowed by consumers, they will adjust to the demands or find themselves on the outside looking in.
Edit: I do agree that coexistence of both would be ideal. But I don't forsee that being the case. We are starting to see this with the forgone death of physical music media with stores like Best Buy getting rid of CDs.
Personally I prefer physical. I like having the product and I like having the choice of whether or not I want to sell it on once I finish it if I wish to. Digital takes that option away. Also if you want people to go digital then at the very least release consoles with decent storage capacity
We're basically already there, very few games are on the disc/cartridge anymore or at least not the version you're playing. On my Xbox, discs are a glorified way of selecting the digital file on the hard drive and if you put Doom in, it downloads the entire game. Now I use Xbox game pass to download games to play when I want to and the money saved goes on NES and Atari games at the moment, so this digital age is bolstering my physical collection. Speaking of preserving games, Microsoft actually does the best job of this, bringing your purchases from past consoles forward and allowing you to play digital versions of old discs you may have.
I absolutely adore my physical library of retro games and would never even consider playing a digital version instead. However the difference is that the games are on the cart and the hardware is specially made for purpose, today's consoles are just of the shelf parts repurposed but back then they were designed for the consoles and developers used the parts in clever ways, a talent which is lost now.
The reality is today all of us are effectively digital only as the physical bit does very little anymore and outside of Switch actually does nothing, I can't get attached to something that basically doesn't work anymore.
there's no stopping it. companies want to get rid of physical and make you purchase or rent or subscribe to everything.
consoles are the worst since every gen seems to destroy the last gen's infrastructure so folks have to rebuy in to the next. real scummy way of doing it. you don't see this with IOS or steam (yet). sure games disappear but the whole back-end doesn't just go poof like it does for MS/Sony/N.
really; i'd be happy with a subscription service. 20$ month, any game(s), for as long as you pay. the systems can be upgraded PC like (MS and IOS/Android do this so i'd like to see N/Sony do it too).
for my PC i'm 100% digital now. Switch i have 2 carts and i'll end up with a cheap copy of odysee eventually. i don't see the point in boxes; especially these switch boxes that have 1 tiny cart and all that empty space. what a waste of resources. why they didn't stick with DS sized boxes i'll never understand.
edit: and for the retro folks; let's face it; systems have been more and more fragile. sure the old snes/nes/genesis/neo still go but my old gameboy's screen died, my ps2 barely reads discs, my 3do barely saves things anymore, etc. most switches will be dead in 6-10 years so physical carts ain't gonna help that.
Digital could have become "the present" instead of being "the future" if paying more for literally less stopped being the case. It's crazy to me that digital is usually more expensive than physical still. I get why that's where we're heading but pricing alone is slowing down the process.
...which is why, while I've never been pro-digital purchases, I would welcome a streaming-based system. I wouldn't mind paying a fixed price every month/year and having <everything> be readily available. A Spotify-like service beats every argument you could make for an iTunes-like service, to make some parallels with the music industry. A streaming service still doesn't negate anything written in the post but it's what my wallet would vote for. Frankly, we only care about what's more convenient in the present, future preservation does not cross our mind as consumers (or people). Right now, the cost of digital is still just not worth it but a streaming service would make a much more attractive case.
I could see physical still staying around in the form of "collector's edition"s for select releases, depending on how the industry adapts. To make more parallels with the music industry, physical sales (of albums in jewel cases...) are worst they've ever been in the west...except vinyl releases, those are on the rise. And looking over to the east, Korea for example, you'll see physical sales still thriving, because every physical release is packaged like a collectible.
All in all, it kind of depends on what course the industry takes once streaming takes over. Cause like other media, it's not digital purchases that will kill physical releases, it's streaming. If the game industry doesn't give consumers an incentive to go physical, we won't be seeing more than a few collector's editions for some games of just the biggest franchises.
I remember back in the early days when digital distribution was just looming over us, I was actually really for it, thinking it would result in lower prices of games for the end consumer. I was wrong and learned never to underestimate the greed of large corporations.
Physical media all the way. Why would anyone want digital-only releases? What if your hard drive dies? Do you really want to go through the hassle of re-downloading your entire library? I know I wouldn't. As for cloud gaming; what if you are, for some reason, cut off from the Internet? Whatcha gonna DOOOOOO? Stare at the useless brick under your goggle-box is what.
I started to appreciate the convenience of digital for a short time on 3DS, but I soon realised it was preferable to own physical copies where I can. The fact they’re usually cheaper seals the deal.
I bought Doom and Bayonetta 1&2 physically, and would much rather everything was on the cartridge.
Pro Physical !
All Digital = Mobile games = Nightmare !
I buy digital only but I don’t have an answer for the future. But then by the time the future comes I’ll have a backlog that will be impossible for my lifetime between New and retro gaming
The magic word that would get more gamers to Switch (ha) to downloading is..... Cost.
By rights downloads are cheaper to deliver to the gamer, cutting out the middleman costs and the card and packing and delivery cost. But Nintendo charge more.
A physical cost is usually about 20% cheaper, it has a trade in value and you can swop it with a friend or family member and play their games.... That makes a physical copy better value.
I have all my games on the console and if I go away I have all my games with me to play. Very Sad, get a life. Or put a couple of extra game cards in your pocket.
Putting on my business head, it makes sense to have cheaper downloads, and less second hand games being sold or loaned out. Nintendo don't see that and so the physical game rules.
I have my Steam account for over a decade and upgraded my PC and changed my OS multiple times. My games are still there and fully playable, sure some very old ones requires some workaround in newer systems but pretty much my entire library is still playable and accessible. I can still download and play my CS 1.6 from 10 years ago, same with my oldest collections like Terraria, Dragon Age Origins and Jade Empire.
Sadly for consoles it's not the same thing since that requires having backward compatibility and current consoles are pretty much abandoning the idea (except the Xbox).
If i had the same confident as Steam in other platforms i would probably embrace the digital only idea but for now my 3DS library is pretty much 99% physical, the only exceptions being the eshop only titles and even so i'm considering installing homebrew just to backup these games. For the Switch and PS4 i'm planning the same thing, physical games as much possible.
Also remasters seems to sell a lot with people going as far as double/triple dipping the same game, sometimes with just a change in resolution and barely any new content. No disrespect for those who do this, it's just not my cup of tea.
Embraaaaace it!
I still never feel like I truly own something unless I have it physically in my hands. Sure, most services have contingency plans in case the service goes offline to assure that people can still play their games, but I don't like to have to rely on blindly trusting that they have my back if the service goes bottoms-up or I lose my account. Then again, I have little choice as a PC gamer. At least GOG makes putting games on an external hard-drive easy.
@StarmanSSP: Perhaps, but in my experience even the Cloud isn't infallible. There's also no guarantee that those wouldn't be stuck behind the same paywall.
Like I mentioned before, a lot of things need to change before I fully embrace digital. Even more things will have to change before/if streaming ever becomes the main focus of the gaming industry, and not just in the gaming sector either.
@sword_9mm
"edit: and for the retro folks; let's face it; systems have been more and more fragile. sure the old snes/nes/genesis/neo still go but my old gameboy's screen died, my ps2 barely reads discs, my 3do barely saves things anymore, etc. most switches will be dead in 6-10 years so physical carts ain't gonna help that."
Excuse me, Sir !
Even though our physical games will die eventually, it will NEVER STOP us to collect the Physical things.
Nothing is Eternal.
BOTH Digital and Physical can died any time, BUT as Collector, there is a Satisfaction in our heart to owning our games in Physical.
6 - 10 years lifespan ?? My games collection age are more than 10 years and still can be played. Depend how do you take care of them. Even NES / Famicom cartridges still can be played until today (more than 30 years) if you take care about them.
And i REFUSE to be 100 % Digital, because there is NOTHING Cool to be like that.
For me it's all about the resale.
You can't trade or sell digital, so i choose physical when possible.
Admitting I’m going mainly digital now. Lots of these concerns are baseless. I bet when nes came out, people thought they never be able to play Atari games. But today, there are tons of ways to expierence retro games. Just maybe not on an Atari 2600. Yes, I’ll be sad when my Wii U finally dies and I can’t replace they 200 downloaded games on it, but maybe with switch, Nintendo will get it right. Every new pc I get, I download half life right from steam, and how old is that game?
Actually in 20 years we will just download the games on our Switches from torrent trackers fully patched
Also I explore the possibility of buying SD cards and placing eshop games inside and making custom boxes for them as well just like a physical copy.
since I am mostly a PC player using Steam, GOG and Origin, I am pretty used to all digital gaming industry i like it
@BlackenedHalo GOG are perfect because you can store your game and never need any kind of authentication or something like that
I'm on the ride and die train for physical games. I would prefer to buy physical over digital 9/10 times with the last one being if the digital option is significantly cheaper than the physical option and/or digital is the only option.
This quote: "...surely it's best for me to actually own these games in physical form rather than trying to jump through Nintendo's archaic, hardware-based ID system? That way, at least I'll have the game itself and it won't be tied to an account system that keeps my titles arbitrarily locked away simply because I can't tie my existing NNID to a "new" system."
This sums up more or less why I hardly bother with digital for Nintendo systems. Nintendo is so backwards when it comes to this stuff. In addition their games rarely go on sale and I'd much rather own my games outright than have a digital license.
At least hacking/homebrew should allow you to still play these things. Including those updates for physical games.
@RedMageLanakyn YOU'RE BACK! I thought you said you were leaving for good back in September? Drawn back in by the irresistible drama?
@foobarbaz PC games can be backed up legally. Console games... not so easily from a legal standpoint. But it is the answer, I think.
The following is from Sean Malstrom's excellent gaming blog. He explains digital distribution better than anyone else I've seen:
The entire movement behind digital distribution is being animated by game companies who are trying to create more revenue.
In a way, I hope these game companies do go digital distribution. It will destroy them. They need the used games market. They need physical games because you can’t exactly wrap a digital copy under the Christmas tree (which is why most games are bought around Christmas). With digital distribution, the “Game Industry” can kiss the children’s market good-bye forever. Children do not run around with credit cards.
If digital distribution took hold, they would not stop there. Then, you would be charged per time or number of times you play the game. You there, in the back, don’t laugh. They see the gravy train of the MMORPG and wish to replicate it for themselves. Now, the MMORPG such as WoW was due to tons of content, but game companies aren’t even interested in that.
If the “Game Industry” was healthy, then why is there so much need to increase revenue from individual games? A healthy industry should have revenue raining from above.
The “Game Industry” is in a conservation mode with trying to carve out more revenue from their existing and shrinking sales. It is like a someone trying to ration out their food instead of working to make more food.
The “Game Industry” must seek to expand and make new customers. If not, it will surely die.
With all these people talking about ‘clouds’ and digital distribution, there is another major flag that is waving that they apparently are not seeing or do not want to see. Nintendo’s success with the Wii was entirely due to the game molding side of the hardware, not the software. Only a game company would mold the hardware of the DS or the Wii and its controllers. There was also the music game fad that, ironically, the founder of RedOctane doesn’t see. Games like Rockband do not prove that digital distribution works but just the opposite. People want to have those controllers, that hardware. No doubt that the plastic guitars and all were instrumental to the music games’ success.
“But what about music and movies? What about iTunes?”
What about theater? What about concerts? What about people going to sports games? Those physical events are things people like to still go to.
“This is different! I am talking about entertainment and the marvelous trends that the Internet is causing! Digital Distribution, yay!”
You are not talking about entertainment. You are cherry picking. You are taking the entertainment mediums that fit the vision you like while excluding all the other entertainment mediums that are not fitting your digital utopia.
What no one is doing is using gaming as the benchmark. They are using other industries as if that proves the point. The belief that all things entertainment must and will go ‘cloud’ is poppycock. There is no destiny, no grand divine push by history. What will shape the future will be whatever customers want.
Music and movies were never hardware dependent. Music and movies are recordings that are played back on “players”. Games are not recordings. Games are ‘broadcast live’ from the hardware. The hardware is not a digital beam of electrons that channels the game into the TV, it is the instrument of the game.
When a movie or music player changes, the movie or music does not fundamentally change. It might play on five speakers instead of two. It might be widescreen when it wasn’t before. But “Star Wars” is still going to be fundamentally “Star Wars” no matter if it is on video cassette, DVD, or digitally distributed.
But video games do change with the hardware. In fact, they change radically. And when games are taken off the hardware and placed on another hardware, the experience is never quite the same.
Let’s not forget that the music and movie industries were dragged into digital distribution kicking and screaming by consumers. They didn’t want to go. They saw themselves as losing money.
The trend is not digital distribution. The trend is customers going the way industries don’t want to go. And the trend the console game consumers will go is toward hardware. PC gamers may be happy in the ‘cloud’, and that is fine because it will differentiate the PC and console as they have been wrongly blurred together recently.
It is time to use the benchmark of gaming as… gaming. Not music. Not movies. But gaming. There has been decades of gaming. Certainly, one can detect some patterns. And one of the biggest patterns there are is that console gaming is all about hardware. If it weren’t, people would just play computers hooked up to their television sets.
Here is what is going to happen. Ten years from now, people are going to look up this post. And they are going to ask, “How did this guy get it when the wizards of smart in the ‘Game Industry’ didn’t get it?” The answer is not because I am smart. The answer is because the past is prelude to the future. It is incredible that the future of gaming is always presented as the present of another entertainment medium. No, gaming’s future will not be the future of music or movies.
If you're extrapolating 20 years into the future, then console modding is the only real answer. Once support for the Switch someday ends (and it WILL, eventually), the only way to get updates for a base game copy once Nintendo stops offering support for Switch titles through the current iteration of the eShop will be through unofficial means. All of the updates will likely be eventually be compiled for use through modding the Switch. I know that's not the answer most people like to hear on here, but how else is it going to happen?
I'm not. It is much more probable to lose or break games you own physically than to lose games registered to your account.
@Hikingguy Licenses can be revoked for the distributor but not for the customer. The only exception is when you got a subscription based game.
@foobarbaz To me this is just like people swearing to only have music on vinyl or movies on blu-ray. I mean sure, there is still some people out there that are like that, but they are hardly your average person.
Only physical games i own for the 3ds are the Pokémon games everything else is digital on the switch i only have binding of Isaac afterbirth + due to it taking its sweet time making its way to europe so i bought the cartridge from the USA and i didn't want a second account on my switch
@Anti-Matter
i'm more talking about the systems themselves.
sure mario odysee will probably work for longer than we'll be alive but that switch you're playing it on will most likely not be working 10 years from now. something as easy as the screen going dead to joycons that stop working to who knows what with the internal system boards. especially since it's portable. jostling and such will shorten the life.
think kinda like the NES issues with the cart slot. i mean, sure you can fix it all but i'd rather just emulate.
i mean, you can horde all the stuff in your home still i guess. maybe buy multiple systems so you have a parts corpse to use.
@PlywoodStick
i would say emulation is the only thing that's going to keep retro alive. as long as someone (and we know they are) is dumping the carts or downloading the file and breaking the encryption; there will be emulators for these systems and those are a lot harder to ferret out and double, triple, quadruple, or whatever charge for the same game over and over like the console makers want to do.
buy the game sure; but get a rom as well so you can continue to play after the unit is in the dumpster.
The day everything goes digital is the day I stop buying new games. I have quite a collection that will keep me busy my entire life.
There's something magical about having a physical game. It hard to explain. Having to, nay, getting to go over and change the disc/cartridge is something that has a special allure to it that can't be had with downloads.
This is partially why, when possible, I try to buy physically.
That, and it saves space on my SD card.
@sword_9mm
I Disagree, Sir.
My games collection and hardware are still can be played until today.
Even my 12 years old Wii, 12 years old PS2 Slim, 15 years old Dance Dance Revolution Extreme PS2, 16 years old K-1 Pocket GP GBA, 17 years old Para Para Paradise PS2.
My games will NOT Rotten easily as you said !
"get a rom as well so you can continue to play after the unit is in the dumpster."
Excuse me ?!
No way i want to do such a thing like that.
This article really struck a chord with me, because outside of the 3DS I haven't owned a current gen console since the Wii for all the reasons listed above. I'm an avid retro gamer and collector and love going back and exploring the game libraries of generations past, both for old favorites and new titles that never played back when the systems were current.
But with the current generation of consoles there will be no way to do that a decade from now. Video games have become a impermanent thing where some if not all of the game only exists on a server that will inevitably disappear at some point in the not too distant future, and when they do the majority of the games of this generation will be lost. Even the games with physical releases still need downloadable patches to play properly and get the full experience from them.
So I've held off on buying a current gen console thus far, but I'm quite certain that I will finally give in and buy one this year. When the choice comes down to either playing the current crop of games that you're interested in right now and accepting that you won't be able to play them again in 10 years, or never playing them at all, the answer for me is pretty clear. I'd rather get to experience them while they're still around, with the unfortunate knowledge that they won't last forever like the games I grew up with will.
Better to love and lose than never love at all, as they say.
@rjejr: "And in case you haven't noticed, kids don't care, ALL of their iOS and Android games are digital. No such thing as ownership for millenials, it's an all-rental all figital world."
@Korosanbo: @subpopz: @Mainer82:
@foobarbaz: Some people like collecting, reselling, or other things unique to owning a physical copy of a game.
@Yorumi: Specifically regarding the NS, I'm sure that those who would like to hack, & mod the console are aware the console has already been hacked to access hidden parts of the os(Nes Golf), as well as to run Linux. Surely, there's someone out there trying to repeat these things, in regard to "cracking" the system for unofficial gaming purposes.
@Anti-Matter: As you have said many time on this site, nothing in this life, is eternal. That applies to games. Specifically however, games from the 3rd gen(Nes) - 5th gen(PS1/N64) are a prime example of the longevity of retro games. Even less-than well-taken-care-of Nes games, that I have purchased from Funcoland/Gamestop, still work in my pre-owned toploader Nes, with enough effort put into making the contacts work.
I try to be less and less materialist since 1 year. My goal is to achieved a minimalist style life. I dont want more and more piece of plastic just good for the dust. The hapiness, the real one, arrive when you realise that you dont need those stuffs. Digital only for me.
I'll buy digital for virtual console games due to not wanting to empty my wallet over buying retro systems, however I prefer physical copies all the way. There's just something nice about the box, the art, and the actual disc/cartridge itself....
The workaround for games with dlc, & also online play is any co. allowing their games, &/or the matching dlc, to be hosted on non-co servers, & websites. This would be a nice feature, implemented, before a co. officially pulls the plug on its online servers, & services. For ex. I can still play Jedi Knight II, & its successor, Jedi Academy online. I just need to connect to where there is still someone playing the game.
Damn, this one of the best NL articles we've had on here for a long time! I love that Damo has essentially gone full circle, it makes for much more compelling pros and cons on both sides of the argument.
I ended up installing a CFW on my PS3 in the last couple days because I wanted some DLC that had been removed from the store. Fortunately some people have had to foresight to upload these missing packages online.
Personally I'm still very much in the physical realm where possible, though it does seem to be getting more difficult by the year.
@Shard1: I purchase digital, only if there is no physical copy, if I can't get my hands on a physical copy, or the digital equivalent is significantly cheaper.
An all-digital future is inevitable (All for the convenience of the console makers!), but i will stick with physical as long as i can, i dread reading about servers being taken down and games that people paid good money (and lots of it) for just being gone because, well, Nintendo is done with it, so now you are too!
The one big flaw in the Switch IMO is that it combines the downsides of both physical (minor downsides here, how hard is swapping a cartridge or remembering where you put it?) and having to download stuff (Servers not being around forever, download times, taking up storage space), now if you’ll excuse me, i’ll go and gaze wistfully at my collection of gameboy cartridges...
I've already gone mostly digital, but I do like having option of going for physical if I ever had the need.
@SLIGEACH_EIRE
<quote>I will hate it if gaming ever goes all digital.</quote>
Wow! That seems to be the first piece of judicious output I ever noticed from you.
I would say I'm in both camps though I typically side toward the physical media side. It seems a large portion of the gaming community is still in favor of physical. If you recall the disaster of the Xbox One reveal at E3 2013 and Sony profiting from it with their video out the same week. https://www.youtube.com/watch?v=kWSIFh8ICaA
So other points to the argument for physical media are borrowing, renting, and otherwise sharing games. We have three Switches in our home and this is critical when there is no sharing between two or three consoles in a digital only world.
I'm sure Microsoft had intended to push out digital titles quickly with the Xbox One and try to move mostly away from discs having regular sales on digital titles (something they have done well at).
But it is a possibly bleak future should physical games be rendered unusable by day one patches from servers that are eventually shut down.
My Switch collection is about half digital and half physical with games like Splatoon 2 being easy to access anywhere stored digitally and games like Bayonetta 2 not taking up space on my consoles' memory card because it's on a game cartridge.
It will be a sad day if and when our digital or physical dependent on digital patch games become unusable someday in the future.
@bcmikey Long but interesting post. Things like Xbox Game Pass, automatic download and upload of save files and the option to log in and play what you have downloaded on several devices like Xbox One and Windows is the future in my opinion, also preserving games at the same time like @carlos82 mentioned thanks to Xbox's backwards and forwards compatibility. However, I also understand and succumb to the appeal of collecting TRUE classics or special editions of old or new games.
As an avid retro gamer and collector, I feel very much the same way. I resisted the digital trend even in the 3DS age, only buying a few digital releases. Weirdly, the Switch has convinced me to go digital, but for a much different reason. The games are much smaller than your standard disc or old cartridge, and the port is blocked by a plastic latch that is kind of a pain to get to while the Switch is docked. I do most of my gaming in front of the TV on the couch, so it ends up being a hassle to change them out if I wanna play a different game, especially because I keep the cards organized in a Switch case (which hides the game card art). With my 3DS that was no problem because that was all portable. With the Switch it's not near as easy as hopping over to my shelf, visually spotting Mega Man X, and popping that in the SNES. So I've done a lot of digital titles essentially out of laziness.
I can't believe it's taken you this long to realize this .. welcome to the club lol Also to add .. the trade-in scene and gameshops on general could disapper. If there are only digital games how can gameshops survive selling only the hardware
The only thing i don't like about digital gaming (i know not every game) you have to go online before you can access the game. It's really annoying
@carlos82 I agree. It's not the same a N64 cartridge that is the final version and makes the most of the hardware it runs on than any Xbox or PS4 disc that install the data that it contains and immediately downloads the whole game again because the code has been updated a few times already. On Switch you get small updates like on Wii U but unlike Wii U a huge part of many Switch games is downloaded because it is not included in the cartridge. Moreover, a regular edition of a game only includes a plastic case and a disc or cartridge, you need a special edition to get a similar taste to a SNES or N64 release. Whether we hate this fact or don't mind it, physical games are simply not the same anymore. I loved old Club Nintendo because of some cool collectibles like that Luigi's Mansion diorama but those days are also over, apparently.
This is why I hacked all my old consoles that are able to be hacked. All games are on the internet and always will be, if they are not made available again it has my back.
All-digital is the future, and I'm fine with that. They're games. Old ones get replaced by newer/better versions. I have no need to "collect" objects, especially when the "art" was all-digital to begin with. It's not like we're losing the original canvas the Mona Lisa was painted on. The convenience of carrying my entire library with me and NEVER having to swap cartridges is the key. I've only bought one Switch cart (BotW) and the rest of my 24+ games are all digital. I've enjoyed them, they're there if I want them, and if I lose them the worst that could happen is I have to r e-buy the 2 or 3 I'm still interested in. Or not. If the originals aren't available, there'll probably be something better in its place. The world won't end. They're games. Any possible loss of a particular title I'd probably never touch again anyway is all worth it for the convenience and lack of junk and clutter.
I love it when people claim they'll stop playing games when things go all-digital. No, they won't. It's like all the Disney fans who claimed they'd "lie in front of the bulldozers" if Frozen replaced the Maelstrom ride at EPCOT. Frozen happened, and there was a distinct lack of fans lying in front of bulldozers.
@JayJ No actually i like getting out going to game shops .. trading them in if i want or sell them. Wont be able to go to a game shop in a digital only future.
@full_metal_opera
Amen to that.
It's just another window in time. Lots of things that seemed endless died off. I don't want to see physical games go, but I doubt they'll ever die off 100%. By then I'll be way to old to even hold a controller, so I don't care.
@BlueOcean I certainly understand wanting physical editions of very special games. I do miss my gold Zelda NES cart and a few others, and I don't fault anyone for being nostalgic enough to find value in keeping older copies of things. That does speak to continuing to have a world in which physical media plays a part if we're to carry these nostalgic feelings forward, but I still don't know that this makes sense. If you stop and think about young kids growing up in a subscription-based world, will they have nostalgia for something tangible or for the experience they had at one point earlier in their lives? I'd argue the latter.
In fact, I find myself feeling the same way. I miss Zelda 1 far more than I miss the cart, and the hardware, and the CRT TV, and the old RF switch. I find myself wanting access to the game I remember, even if it's a patched version of that same game that removed a glitch I used to exploit, and if I can get that as a subcription-based model at any point on any device, then so be it.
I feel the same way about small and/or digital-only titles I've downloaded rather than purchased on cartridge. I loved the experience I got from flower on the PS3. I don't need a physical copy of the game, but being able to have that experience again on the PS4 or some other device is sufficient for me.
But that's just me, and I hope for all of you that like the tangible ownership of games we can arrive at some solution that works for all as we move forward.
Others have brought up GOG. When I do digital, I go to GOG first, or I wait a while. Humble Store also does DRM free sometimes. People aren't wrong when they say you never "own" digital games, but GOG and other DRM-free offerings are the exception. I have the installers for the likes of Shovel Knight and Cuphead. They are mine. But I agree with the overall point here. While there are many benefits to digital for the user, there are many more for the publishers. I'm not against a mutually beneficial arrangement, but such things are short lived if they exist at all it seems. Physical is a poor insurance policy now, as we'll just see them put a portion of the game on cart and require an update or activation. I'm lucky as I prefer older stuff in general and will just walk away if things get really bad. But I have to consider many modern games either disposable or simply less important. At least I have Shovel Knight.
The biggest problems of Nintendo going digital-only are:
1- They close their online services way too soon, or have the terrible habit of taking out the games when they feel like it, or never releasing them after a limited run comes to an end (Donkey Kong original arcade on 3DS VC, GBA VC on 3DS, removal of DKC trilogy on Wii)
2- They don’t offer a reasonable support for digital-only, the future is still unknown on how to properly backup your saves, transfer purchases once your system breaks or gets stolen (without the fuss of calling the customer support, which isn’t possible in several regions worldwide)
3- Storage. With the Switch, they slapped in our faces to not go digital. A single retail game may be around dozens of Gigabytes, and 256GB cards aren’t that cheap.
@bcmikey Actually, I agree. I miss those magical moments more than I miss the physical cartridges. A great example would be Ocarina of Time, the first Zelda game I played and one of my favourite games ever at a time when I was far younger and more innocent. The game itself is still awesome but now I prefer the 3DS version which has a nice 3D simulation, slightly improved visuals and the geometry fits a smaller screen better. This is how you make a remake respecting the original game, Twilight Princess HD also comes to mind. We could say this for most remasters, those that don't mess with the original source. I also prefer the Wii U version of Super Mario 64 which is NTSC and goes through HDMI over my beloved and highly used Super Mario 64 PAL cartridge. Same for Rare Replay. I feel the same feelings playing these games but the games now look proportionate and crisp.
2D games don't need to be remastered and more often than not the remade visuals are worse but perhaps you'd appreciate the original The Legend of Zelda with crisper sound and visuals if that was possible and they were more similar to the way the game was originally intended to look and sound, although many people will miss scanlines and visual glitches because, as you said, nostalgic feelings are so strong.
i actually prefer downloaded games.
I've decided to go mostly digital for the switch for the convenience, but yeah, it's worse in every other way imaginable. You don't even technically own the games.
@Damo Those fears sound pretty unfounded to me (yes, my stance is your stance in the first three paragraphs ).
In a world where people still play games on their Gameboys, NES's, SNES's (and things like the SNES mini being sold) etc and some even on their Amigas - so on systems that are about 30 years old - etc, why would you fear not being able to play Wii games in the next decades?
There will always be games around to buy in the second-hand market. Some retailers even specialize on this.
Besides, there are emulations as you mentioned yourself. Why do you think it's not easy to emulate eshop titles? There are ROMs (or rather images) of GC, Wii and Wii U games, after all. And they run way better than, say, N64 ROMs.
Also, the Wii might not feel like a retro console to you, but it definitely is. It doesn't even have HDMI (just joking )! And if the Wii shop (which I never used back then) should one day completely shut down, it's totally okay in my opinion because anyone who wanted to buy/redownload that one specific game had enough time (up to 12 years already) to do so. So anyone who haven't already just missed their chance, simple as that. You can't expect them to keep every single game available forever.
And for future generations, there are video game museums.
Regarding that one indident with your Japanese NNID on the 3DS: it doesn't really count in my opinion, because the 3DS is already a very old system. More modern system (hopefully) work better in that regard.
But anyway, why would you change your stance just because of one incident?
@Yorumi: I really can't stand the tied-to-system setup Nintendo prefers to use. I think there are better, significantly more-consumer-friendly ways to authenticate a legitimate download, for re-downloading to a different, or repaired console.
@JDORS I'm trying to figure out what exactly the piece you're referencing is trying.to say. From what I assume, it seems to be suggesting that gaming and its future in digital should be looked at in a vacuum and not in relation to other forms of media? If that is the case, it seems like a naive assertion to me. Especially in a time where all forms of entertainment are competing with one another for customer dollars and attention. It also seems to contradict itself by saying not to look at those other mediums, but ultimately what customers want. That's exactly how and why music and movies have had to change how they do things. Because what consumers have stated (with their wallets) what they want. Is it every gamer right now clamoring for all digital? No. But it's coming. Gaming needs to know how they're going to approach the inevitable changing tide. Or more specifically, Msoft, Sony and Nintendo need to figure it out before the other(s) beat them to it
Not much I can add here, other than that I've been all-digital since the start of this gen (don't own a single PS4, X1, WiiU, Switch, 3DS game and just one one Vita). The worst thing I experienced was loosing access to a single PSN acc during that whole PSN hack mess. Yeah, there were a handful of games on that acc, that were just gone ... but honestly, by now these games are so cheap, even digitally, that IF I wanted to play them again, I could without much added cost or effort.
Plus, it tought me some valueable lessons, about how to setup accounts, and how not to do it! ^^
I don't think presevation is much of an issue either, certainly not on PC. Backwards compability is seeing a bit of resurgence as well recently, esp. thanks to Microsoft, but also Sony with their streaming option. Nintendo VC is obviously still not out, but that'll happen at some point as well.
Ultimately, there is always roms and emulators down the line. I mean, let's face it, the way most 'ancient' games are still accessible to the majority of folks these days is not due to the wonders of physical media, but thanks to their digital copies.
But yeah, the way Nintendo used to handle their account system was ... insane, to say the least of it.
@UmbreonsPapa What Malstrom is saying is the elimination of game cartridges/discs won't happen unless the consumer wants it to happen, and the vast majority of consumers don't. They prefer physical media when it comes to games. They want to be able to buy and sell used games and take the game to a friend's house. Don't assume that games will go the same way as movies and music.
I buy physical whenever I can and I welcome updates but it does bother me that in a post-apocalyptic future we might not be able to access the final version of a lot of games
This is something I have thought a lot about. I don't like it. I prefer physical when I have to option but sometimes I have to go digital. The thing is, in 20 years, unless you still have the digital titles on the device, they are gone. Let's say it is 2038. You pick up that 20 year old Switch for a retro blast from the past. Any games you pick up with be only what was available on the game card at launch. No updates, no DLC, no bug fixes, no new modes, etc.
I don't like it, and I also see no way around it.
@JHDK Did you even read the article because honestly, you've missed the point.
@PlywoodStick Not really, I just figured it would be ok for me to visit and poke at an author or two every once in awhile
To each their own! Everyone has a preference and I hope the market gives that flexibility to each consumer. Remember when Microsoft tried to say no used games and digital only? The market rebelled against them and they have been playing catch up every since. Now they have 360 backwards compatibility with discs. Personally, I love physical games because I love seeing a collection of games on the shelf and I love being able to see the game cases. I just bought Wonder Boy, Dragon's Trap physically and I'll probably watch for more eShop games like that, too. The only digital games I buy are ones with really high replay value like Mario Kart, Splatoon, Tetris etc. I end up with physical copies as backups eventually though. I just like Physical media and that's how I will continue.
I'll usually get physical, unless digital is cheaper. (I.e. Puyo Puyo Tetris)
Quack Shot - what a game!
I’d really like if we could get a guide to what’s going to be missing from the Wii VC that will be difficult to get elsewhere.
@BlueOcean You know, that's a great point - remakes, or remasters, or (insert related term here) - this type of product really requires a talented firm to understand where the nostalgia lies and tap into that to be successful porting the software forward. I'm really thankful for shops like Grezzo, HAMSTER, ArtePiazza (I really loved the DQ remakes on the DS), as they clearly understand how to make something better while keeping true to the source.
I was thinking about this in the car earlier, actually, how much I'd love to play many of the legacy Zelda games with a fully-orchestrated soundtrack. I appreciate the originals to be sure, but I'm far less nostalgic for sound than I am for visuals. There are certain sounds (Mario's 1-Up from the original SMB) I'll never forget, but I suppose this is because the music has evolved over time with new entries in these classic franchises so I'm already used to hearing the same tune a number of different ways.
Thanks for the replies, this was fun!
@bcmikey Same here. Have a nice night/day!
Digital games are waaaay to expensive. The prices need to come down 1/4 of retail value before I think about going digital only especially as they are not selling those "expensive" to produce carts. Why on earth would I pay full retail of, say Mario + rabbids when I can 1, buy it cheaper on cart and 2, trade it in when I done with it towards something else. For online digital purchases to become completely worth while and in my opinion thrive they need to drop the price and also have some sort of online trade in scheme going on but judging by the new appalling way to earn gold coins in respect to cart vs digital worth we'd still get our pants pulled down.
@The_Top_Loader Well game shops are dying out and mostly corporate these days, just like music stores. I remember when I could go into a privately owned game store or something that wasn't Gamestop, but those days were well in the past. It is just the changing times. Amazon is killing them off even more than digital gaming has been.
At this precise moment in time my 3DS has a 64GB MicroSD card inserted which is almost entirely full
Amateur.
I've got a 200gb on my 3DS with mere gigabytes separating me from full storage. In fact, The only reason I don't have to worry about that is because I just hit 300 games installed which is the maximum limit for 3DS installed titles. So every new game installed an icon disappears off the home menu. It's still there and will reappear once you delete a different game but yeah....
As for digital, most people here know I am one of the biggest physical gamers there is with a huge collection of physical games. And EVEN I HAVE SEEN THE LIGHT. Digital is where it's at. I carry my Switch around everywhere- do you know how annoying it is to have to switch your cart every time you want to play a different game? Perhaps you don't. But go digital for a few months and you soon will. Of that I assure you.
My entire collection at my fingertips, anywhere, anytime, no need to get up, no need to dig for cartridges off my gaming collection shelf, no need to unzip my carry case and try to find the cart, take it out and then take out the existing game, and then put in the new one, and then put the old cart away... no. There is a better way my friends. There is a better way.
I still love physical and will continue to add classics to my collection as they release- however, I am now purchasing all my favorite top games digitally as well. I want every game that I actually care about and love on my system available to play anytime. Even when I'm at home- I find myself playing so many more games now that I don't have to deal with the hassle of getting up out of my chair and swapping cartridges. Before, I didn't realize it at the time, but the hassle was actually preventing me from gaming. Now that I can play any game without even getting up, I've found myself spending 3x the amount of time I used to playing Switch games when the system launched.
Don't be that old fogey who hangs on to his vinyl records. Don't be that guy.
I used to fear a digital only future so much... SO much. Now? It'll still be sad to see physical go but honestly I'm not really going to care that much when the day comes. I have a great collection from decades of great games releasing and really, I think I'm going to be just fine if the day comes where I can only buy digital. Because at least then I won't feel compulsed to buy games that aren't exactly top-tier just because they add to the collection
@Kidfunkadelic83 I was writing something like you did.
What's the advantage other than saving space instead?
If digital games on the consoles were as cheap as on Steam (when it's on sale), retail games were doomed.
Me, for instance, if Valve had released something anywhere near like the Switch, hell, I'd be on Steam 100% of my gaming time.
Sorry, Nintendo. I still love you though.
"At this precise moment in time my 3DS has a 64GB MicroSD card inserted which is almost entirely full."
3DS used full size SD cards.
NEW 3DS used micro SD cards.
Get it right. You’re confusing two different handhelds.
@Thisismycomment
New 3DS is still a 3DS system. And can be referred to as "3DS" all the same.
Not specifying it's a New 3DS doesn't mean he stated it's an Old 3DS.
The absence of evidence is not evidence of absence.
@JaxonH 3DS can’t play games designed for use only in New 3DS, so there is a difference. Not many, but some games do only work for New 3DS. Yes, he is wrong.
If you say "3DS" but you mean "New 3DS" then you’re a fool that needs a better education.
That’s like saying a PS2 is the same as a PSOne, just because it’s backwards compatible.
I prefer physical over digital, but I despise when what you get on the cartridge is just half the game. That makes it worst than only digital.
One way or the other we, the end user, are at the whims of the industry and will always end on the losing side no matter what.
I'll stick with physical until the end, thank you very much. My GB cartridges still haven't run out of battery and if I have any problems there are plenty of tutorials to fix them so I can keep playing them 20 years down the road. I replay Mario Golf GBA almost yearly, and I've had it for a good ten years or more.
The risk of simply losing things in an all digital future is big, and I don't want to worry about losing games or other stuff if it suddenly gets taken down. Same deal with music and movies from online services. I still like having OSTs in physical format if I can!
I like owning Special Editions - Even Japanese ones - with extra art books/soundtrack cds/ goodies etc.
I panicked BIG TIME when I thought I had lost my Donkey Kong Country 3ds Cartridge with my save file on it ( fortunately, I found it again)
I like Digital because it provides better revenue for Game designers. ..
I like small Independent Game shops - One example is the excellent "Game Park" in Budapest, hungary.
Shops like GAME are just horrible to enter, horrible to buy from yet provide a high street presence and therefore Marketing and advertising for Game companies. .. If you pre-order - there is a good chance you can get your copy/new console on time.
Amazon - well, it sucks that you can't get a SWITCH at midnight launch lol or that your release day delivery might not arrive.
DOwnload - you can get First parties at midnight and pre-loading is a good thing - Cash flow is a huge issue for game companies and earlier cashflow helps them..
There are pros and cons in both camps - (recently I had my Fire Emblem Fates 3ds SPECIAL EDITION Cartridge stolen in my 3ds - it broke my heart and I can't get back).
Cloud saves are a good thing.
Cloud streaming - well LAG and unreliable connections sounds horrible - I don't think I will support Cloud streaming of games ( except maybe turn based games. .
I want the physical copies sitting only shelf but I guess when the first Digital download Only console comes out. . . .sigh
@Thisismycomment
Yes, I and every person on this site is well aware of the differences between 3DS and New 3DS.
But they're still both just a 3DS. It's not the same as saying PS2 for PSone.
It's more akin to saying Xbox One X instead of Xbox One. They're both an Xbox One. Just because one extra retail game plays on the New 3DS, that doesn't mean we have to write the word "New" every time we're talking about the 3DS we own.
It's a 3DS. I don't care if it's old, new or even a 2DS. It's all a 3DS. Calling people stupid for not using the word new is incredibly self conceited and insulting. In my opinion, the only stupid person is the one who thinks you have to differentiate 3DS as being "New" every time you're talking about your 3DS. We all know it's "New". The minute he said microSD card that means he's talking about a new 3DS- he doesn't have to say it's new. You're making an argument over nothing.
It won't happen on the switch. But many people think years in the future we will be streaming our games online like the on live service. Yes i know that failed, but when everyone can get fast Internet for cheap it be a no brainer!.
Back in the days (we're talking about a decade ago, almost) when you bought a game, you OWNED a game.
Nothing lasts, including us.
I love my Switch, but I'm not overly concerned about being able to play the same console when I'm a grandpa.
@JaxonH if they’re the same, Nintendo would have called them the same. It says "News 3DS" on the package, therefore that’s it’s name. Stop trying to defend the author for making a mistake in his article.
@JayJ seems to be an EbGames in every shopping centre i go into. Thriving too with people everywhere. Good atmosphere.. 2 for 1 deals .. good selection of second hand stuff. If a blade runner future is what you are looking forward to then that is a very bleak outlook. But each to their own .. im a people person i like to get out and mingle
@Thisismycomment
Nobody said they were identical
.
They are both 3DS systems and they don't need to be specified which type they are.
Grow up and quit nitpicking the stupidest things to criticize
@JaxonH you grow up and realize names are important. You’re being irrational. By your own logic, it’s ok to call a guy named Paul by the name Jeff, since we are all humans. Stop this foolishness.
I buy less and less digital these days. I highly desire physical whenever I can get it. Because I want to own tangible items that can't be taken away from me or turned off, like something on a digital storefront can.
That being said, I do buy some digital titles when I have to, or there's a very good discount.
@Thisismycomment
Listen to me.
I'm a white male in my 30's. Next door there could be a black male in his 60's. Clearly there are differences and clearly we are not the same.
But we are both MEN.
And if I mention that my neighbor came over for dinner do I have to spell out the fact he's a black male in his 60's every time? Or do I just say a man came over to my house for dinner?
It doesn't matter WHAT KIND of man. If I want to go into more detail I will but I am not required to.
Likewise, there are different kinds of 3DS systems, but nobody is required to go into specific detail of the exact model and iterations they are referring to.
Like the black male in his 60s and the white male in his 30s being both MEN, a New 3DS XL, New 3DS, 3DS, 3DS XL, 2DS and 2DS XL are ALL. 3DS. CONSOLES.
Specificity is not required
Doom was patched up, solving the audio and menu problem and with motion control added... why? For the Japanese release this month. Japan gets the best version.
For Japanese games, we get the best because it took months to localise and they solved all the bugs as well.
@JDORS Fair point in making assumptions. Though one could argue it's naive to make assumptions that the majority of gamers would be resistant to going all digital. But I concede that you never really know what the market and community as a whole is going to say.
I will stress, again, you can't ignore what happened in other mediums that easily. Of course, the nitty gritty in specifics might be different. But the overarching end goal is same. Cheaper buy in, big return.
And no doubt there will be those who prefer physical media over digital. I personally love having the ability to play a game and reselling to help buy a new one when I'm done with it. But I wouldn't underestimate the desire for convenience and affordability either. Apple figured this out with iTunes (and the iPod, if we want to bring the topic if hardware into the discussion). Netflix figured it out with streaming and having it available on anything and everything. While I loved having CDs (and still have my huge collection for mostly backup) and physical movies, I can't seem to remember the last time I actually bought an album on CD or an acturay movie on DVD/blu ray. All it takes is one of these guys to come up with a console, service or idea that, while may not give gamers every last thing they desire. But will give them just enough to jump in and quickly forget about physical media.
As I stated before, a perfect world would see both avenues coexisting. But at some point, the consumer is going to either demand it go one way or someone in the industry itself is going to spearhead the change.
@JaxonH now you sound racist. You’re acting like a troll. Kindly fade away. I’m done with your nonsense and your racist attitude.
"clearly we are not the same" — All men are created equal. I bet your ancestors owned slaves, didn’t they?
Kids today just don't understand at all. You can't blame them. They have little concept of consequences and the future. The sad thing is the young adults who don't get it. Welcome back from the dark side @damienmcferran
I tried to play a game on my PS3 the other day and it would only let me play the demo unless I logged in to my account. We will not be able to share these games with our grandchildren if we don't truly own them.
@Yorumi: I'm not really a PC gamer, so I did a cursory scan of the Wikipedia page for GOG. If the wiki entry is totally accurate, that's pretty cool. I like that model of unlimited installs. I feel the restriction of not reselling is fair. It, indeed, would be nice, if Nintendo, & the others adopted this model. As I stated, I really, hate Nintendo's console/handheld-tied account system. Thank you! You have introduced me to a new, interesting gaming avenue, though I'm not much of a PC gamer. Now, I know where I can get Star Wars: KotOR/X-Wing/Tie-Fighter from.
@EVIL-C: "I highly desire physical whenever I can get it. Because I want to own tangible items that can't be taken away from me or turned off, like something on a digital storefront can."
@Luna_110: "I still like having OSTs in physical format if I can!"
I'm not. I'm openly and vocally worried about it.
Going digital is a good choice for some groups of people:
1. Lazy people: People who are too lazy to actually switch out a cartridge (Has Wall-E already become a reality?)
2. People who don't mind renting licenses/not owning what they "purchase".
3. People who aren't good with money. The price of physical drops extremely fast. With backlogs the way they are, why not wait a bit before buying? Most games are cheaper in disc/cartridge form on Amazon than they are on the e-shop before too long (besides Nintendo's "Evergreen" titles.)
4. Highly disorganized people: People often cite "losing cartridges" as a reason to go digital. Sounds like a personal problem.
5. People who aren't good with money (Yep, I'm repeating this one): You can always sell or trade in your physical games. Trading in digital games? Good luck with that.
For organized people who aren't lazy and have good financial sense, the only possible "benefit" of going digital is more gold coins on My Nintendo's terrible "rewards" program. Yay!!!
Its a crappy trend, but it serves the companies who receive instant gratification, both financially and in sales. It cuts out physical production costs and effectively gives them complete control over who owns the content.
The only benefit to the consumer is effectively convenience. In my opinion, its a high price to pay.
Case in point, Scott Pilgrim: The Game. A delightful side scrollgng brawler which came out in the PS3 / 360 era.
Due to lapsed licensing issues coupled with the fact it never saw a physical release, unless you 'purchased' it digitally, sayonara.
The author of Scott Pilgrim has himself stated he desperately wants to re-release the title but what happens there remains to be seen.
What we need is a platform of sorts that acts like Steam. It can seemlessly install on a console and allow the titles to be purchased.
Legal and software flexibility would be huge, but allowing profits to go back to the license holders could be the incentive they need to allow such a service to come to fruition.
One that does the heavy lifting in the name of preservation.
Something else to add - My Wii's disc drive broke, & I didn't have a place(tv) to plug it into. So, a few years ago, I decided to transfer my VC/Wiiware to my WU's Wii subsystem. Little did I know I would lose $5. I was unaware the Nes (version of) Yoshi's Cookie had been previously yanked from the Wii shop. I lost it in the transfer. I thought I could get it back in the section of the shop, where account activity, or previously downloaded titles would be. No go.
On the other hand, I don't think it'll go all digital either. We still have physical books, forms of music and movies.
@GrizzledVeteran Wow.... Those are some really interesting assumptions on people who decide to go digital. I've never heard the losing cartridges reasoning. Especially considering most consoles in the last decade or so where disc (unless this is a Switch thing. But still, I've never seen that as a reason).
I do think you're being a bit presumptuous with the finance assertions
@rjejr Now if only the Zohar soundtrack for XC2 wasn't sold out in 8 minutes and cost $167 USD...
@Thisismycomment
I'm gonna say this once. Think twice before throwing out accusations like that again.
Yes, all men are created equal. But you're blind and dumb if you think that means "exactly the same". Equal in superiority, equal in rights, equal in the natural order, NOT equal in EVERYTHING. Different skin color, different amounts of melanin in the skin, different body builds and different hair. These are scientifically proven FACTS. You cannot deny these differences anymore than you can look at the sky and deny it's blue.
MY ENTIRE POINT was that all men are equal, you daft child.... that all men, despite differences, are still men all the same, hence the comparison to all 3DS models still being, you guessed it! A 3DS all the same. You are going to make me lose my temper with your childish nonsense and logic. But you're going to do a whole lot more than that if you try to accuse me of being a racist or troll for making a simple comparison to demonstrate you don't have to describe what you're talking about down to the very color, shape and size. And you can bet if you make such an accusation again it will be reported. I will not abide that.
@UmbreonsPapa You haven't heard of the losing cartridges reasoning, yet you're commenting on an article which mentions "annoyance of easily-misplaced carts"? Also, go ahead and google "advantages of going digital games". Click on the first link and scroll down. This is not new. Discs, carts, whatever.
EDIT: Look no further than YASAAL's comment a few down below....
And what am I being presumptuous about exactly?
In fact, you reminded me of another kind of person that "digital only" are good for:
People who don't mind being fleeced: The "benefit" of digital should be savings passed down to the consumer due to less costs to the game companies (manufacturing, printing, shipping, retail space, etc.). I bought Breath of the Wild on Cartridge for $59.99 which I think is a fair price. I'd feel foolish paying the same amount for the digital version.
@JaxonH
"They are both 3DS systems and they don't need to be specified which type they are."
Um....
I don't mean to interrupt but...
If you called all 3DS model as just 3DS, you will get wrong type of 3DS.
Let's say you want New 3DS XL, but you said 3DS, you will get the old small 3DS, because that's called 3DS.
Same case with foolishness in my country when people keep called any model of Xbox with just Xbox, not Old Xbox / Xbox360 / Xbox 1. Three of them are Completely different product, but peoples in Indonesia keep called it Xbox, no Specific kind of Xbox.
Specific names are important to avoid misunderstanding.
@Anti-Matter
AntiMatter... back off dude.
We all know the differences. Yes if you go into a store, THEN you would specify which one you want. Yes, I agree, it most certainly would be important if you were trying to buy one at a store. Key word: would be important. Nobody is trying to buy one at a store right now- therefore it is neither necessary nor important to specify which one.
You don't need to specify when you're on a video game site talking about your 3DS that you own. Because it's NOT important which one. Does it matter which one Damien owns? NO. Does it change what he's saying about owning digital games in any capacity whatsoever? NO. Which means there is no need to specify which one. In fact, he doesn't even need to specify it's a Nintendo system at all. The only thing he has to say is "a video game console that I own". That is all the specificity needed for the point he was making.
The fact he specified it was in the 3DS family of systems AT ALL was not even needed. Why is this so hard to understand.
Honestly speaking I was a digital naysayer back in the Wii U days since the Wii U's pathetic on-board storage (ahem, the Switch has the same problem as well) meant I could get few games.
Like I said, the Switch also had this problem, so why did I only focus on the Wii U? The Switch is portable, so it's gonna be a pain in the a** trying to get all the respective cartridges and don't get me started on the likelihood of losing them. While for the Wii U it's impossible to lose a disc especially since that console won't leave the house (at least for me).
I went from all physical to all digital (mostly) and to be honest am quite satisfied. The biggest benefit is that I don't need to replace or look after cartridges. Just switch on the Switch, select the game and you're good to go.
People seem to celebrate giving up their consumer rights so yes, soon the only option will be streaming games which will mean always online. At that point, people will realize that pirates are better at preserving software and making it available than corporations are.
@Crono1973 Holy Hell you nailed it.
@Crono1973
Maybe I missed somebody's comment and so I'm lacking perspective here, but isn't it peoples right as consumers to freely choose the advantages of digital?
It's a logical fallacy to equate that to people choosing and celebrating giving up rights. Nobody celebrates giving up rights. What people are celebrating are the advantages they gain, and the disadvantages that are put to rest, completely irrespective of any "rights". Cause a lot of people, at the end of the day, have a little regard for rights which have never once negatively impacted them despite all the scaremongering. You can say it's not your game, but at the end of the day it's installed on your console and nobody's taking it off unless you choose to. I'm sure there are extreme examples of one particular company preventing access to digital games after being banned but that brings up two points: 1 The person got them selves banned which was their decision and 2 there are extreme examples of people robbing a house and stealing your physical games- nothing in this life is guaranteed.
And because nothing in this life is guaranteed people play the statistics game. What is the statistical chance I will still have my game when I want to play it down the line? And if people conclude that the odds are in their favor to the extent they do not have to worry, then that is no longer a factor in their decision making. Whether you agree with them or not.
Nobody is avidly protesting the sale of physical games (again, at least not that I've seen- if there is some comment that I've missed please point me in that direction so that I can get some perspective on where you're coming from). Which means people are just making consumer decisions like everything else in this world. And just because you personally have 1000 reasons you personally don't want to buy digital, that doesn't mean people are "celebrating giving up rights" just because they personally see more advantage in digital. By that logic you could form all sorts of similarly illogical conclusions about consumers who choose physical.
At the end of the day, people spend their money on whatever they see the most value in. And if a person sees more value in digital, then I think it's crossing the line to then assault their character by accusing them of "celebrating giving up their rights". Every person in this world, I'm sure, cares about their rights. But sometimes those "rights" have a little weight against the advantage of the product you are getting and enjoying right now, especially when having those rights or not having those rights has little to zero impact on anything anyways. How much people value those so-called rights is going to vary from person to person.
There are physical games out there that still require you to agree to a EULA before playing. It would be hypocritical to accuse digital consumers of "celebrating giving up their rights" while simultaneously agreeing to these EULAs for physical games. People sign them because those rights mean little against the weight of enjoying the game they bought to play. Do people like signing them? No, of course not. Would people prefer every single physical game they bought to not have one? Of course. But they still buy the games and they still play them all the same. Because it's simply not enough to prevent them from enjoying the advantage of the purchase. Likewise for digital.
I try to stay away from digital as much as possible. I usually only go digital if there's a major sale. Especially on PS4. If it's a indie digital only, then I think about if it will be worth the full price or not before I choose to buy. So I've never really had any difficulty with filling my SD cards or hard drives. I think I keep a decent pace with digital thankfully.
I buy physical whenever possible still. Don't like buying stuff I can't hold. I do use Steam, but I have a $5 max rule on video games on there because it's digital.
I want to pay 60$ for something actually hold in my hands and I can lend/give/sell it to whoever the hell I want. Sorry but digital games suck as long as they dont allowed them to be transfered amongs accounts. Only ONE company have done digital distribution right so far is Steam, you purchased a game and you are allowed to share it to 5 diffirent accounts of your family and friends.
@GrizzledVeteran your online acc can also be hacked or hijacked.. you know. Chances are a little lower but it's there.
Digital will take over because a lot of people don't worry about cost, don't mind providers having monopolies even though they're anti-consumer, don't mind giving up rights in exchange for convenience, dont care about long-term availability, and because they will do as they're told.
Some think about things a bit more and don't just see things like games as fleeting, ephemeral moments. However the majority will accept that digital is the future because companies that will make more money off a digital only future are telling them it is the future.
People say they're fine now, just wait till servers shut down and companies go under holds physical games close
@UmbreonsPapa You mention convenience and affordability in regards to digital games, but what is inconvenient about physical media? Having to travel to a store or wait for the game to be delivered by mail? Gamers have never had a problem with this. I would argue it is digital-only games that are inconvenient since you can only play the game on your own hardware. And how are digital games more affordable? Switch games cost the same whether you buy the cartridge or buy it digital.
Make no mistake, it is not some but the vast majority of gamers who want physical media. Recall the reaction to the unveiling of the Xbox One in 2013 which was originally going to be digital only. The reaction was so negative that Microsoft had to quickly backpedal and change everything. The games industry may want to go digital only but gamers don't. And since we pay the bills, we will win.
All digital all the time ever since the Wii u. Highly recommended.
@UmbreonsPapa "All it takes is one of these guys to come up with a console, service or idea that, while may not give gamers every last thing they desire. But will give them just enough to jump in and quickly forget about physical media."
Such a service has already been tried. A few years ago a company called OnLive was created that was going to eliminate all hardware and physical media. You paid a monthly subscription fee and bought games, but you used the internet to stream the games from OnLive's servers. No hardware required. This business completely failed as after two years they couldn't get more than 1600 subscribers. The simple truth is that the elimination of all hardware and physical media offers no real benefits to the consumer.
I still buy digital, but for games that I will return to often, then I prefer digital. That is why I bought Puyo Puyo Tetris digitally.
That is also why I wish I had bought Super Mario Maker digitally. It may be lazy, but it is a hastle to switch the game disc just to play a few levels in Mario Maker.
We are half there already if you think about, just look at the PS4/XBOX disc, they are only for drm and nothing else. For example, i brought Rainbow Six Siege Year 2 and the only thing came with was the base game (disc) and a code (21gb to download), this is what gaming has came to. I hope Nintendo never goes this route and offers physical for a long time with the full game.
It will never completely happen. I personally know programmers and publishers that are dedicated to physical releases and however small a run will always offer them for those thatw ant them and there are lots that want them.
"A digital convert questions a future without physical games"
It will happen eventually. Look at Nintendo, 99% of the games on the Switch are downloads (though more and more downloads get physical releases too, I know). Nintendo constantly pushes downloading. Nintendo gives you more coins for downloads (its insane).
But not only Nintendo is to blame. If I look at Microsoft and Sony at the moment it looks like its mostly downloads there too. Simply because there are only a few blockbusters now and then since they take a insane amount of time and money to make.
You saw it already on mobile and now you see it also on consoles (though at higher prices): You run from small download to small download, all forgotten pretty quickly. If they disapear nobody seems to care.
I personally rather have strong, big, physical games that stay with me. Though I have to admit: The more games I have the lesser I return to them. Most strong games keep in my memory though...
I have played most of my life on pc and never owned a physical copy of a game there. There are options to play retro games (legality apart) and if you have your games on an SD card you can still play them after a decade (if for some reason it requires access to your Nintendo account it won't for the physical copies either as the savegames are righted to the internal memory.. )
Yeah, this is the reason I always try to get physical games whenever possible. Also, if the game sucks, I can sell it. But even physical games are often not complete experiences these days; there are endless updates saved to your console. When that console breaks, you're screwed. I understand why I've seen people referring to digital purchases as "renting" games; you never truly own a copy to do what you want with.
I personally do things a bit weirdly!
For music, I buy CDs, as I want versatile, lossless audio without all the hassle of streaming services and DRM etc.
For games, I almost exclusively buy them digitally, because there will be no difference in the files (except for the on-cart updates of course) between the cartridge and digital versions.
Also, CDs can be played on loads of devices, including your PC, while Switch cartridges can only be played on, well, the Switch!
I prefer physical, but have most of my games in recent years in digital format( waiting for sales and of course indies, which I have played way more than any AAA titles, and also VC classics).
Digital has many flaws- cannot be re-sold, so for that fact only you have to consider very well if what you are buying, how long it will last you and etc. Also cannot be shared.
But this is the current situation and this is the future, as physical games need patches- which defeats the purpose of physical format. I also love Steam and buy a lot of games from there.
Problem with a digital future is who actually owns the games? Nintendo probably will never go busy but if they did what would happen to all the games you purchased? You could keep them on your console but what if you needed to download them again? I have nothing against digital downloads, hell I have over 600 of them on steam but it does beg to question who actually owns them? I love having physical copies because I actually feel like I own them.
I like digital.
@SimonMKWii I do the same !
As far as I'm concerned, I love physical games (and movies) because I love to have shelves at home. But today I'm more selectiv for movies and I'm testing since a few weeks (since Bayonetta) to turn into a full digital gamer.
Why ?
Because :
1/ I'm running out of place on my shelves
2/ The best support to keep data from time is... hard drives.
3/ Look at the emulation community today. It can't stop growing. If their's a single tiny risk one game can be lost, they will do all they can do to make it available in a way or another. They are so much dedicated, we can trust them.
4/ Games museums and preservation associations have never been so much activ and they are just starting. They will grow bigger and bigger in the next years.
5/ Look at Amiga, Atari ST or Amstrad roms : their are more than ten thousands of them available in a few click on the internet. And how big is their fan community ? Very tiny. So I'm not worried about the preservation of games from Nintendo platforms or Sony's, or Microsoft's. I personnaly don't think any game will be lost.
6/ I like old games. But the real reason to be a gamer is to discover new games I think. If you start only playing old games, well, I'm sorry but you've lost what made you play them in the first place : curiosity.
7/ Their is absolutly no point into being afraid of the future. Enjoy the present
I only buy digital for indies really
I pretty much cannot stand how gaming has ended up. The games are great, but I hate anything online multiplayer focused, and I hate that the games you buy physically need GB's worth of updating to be an actual complete game. You're reliant on the servers of Sony/Microsoft/Nintendo being up to get those updates. You're also reliant on rubbish technology like disc lasers and hard drives (for non handheld consoles), which as we know are complete tosh at lasting.
I will continue to buy physical games until my dying breath if I can. At least even then you can still play a game in some form without any reliance on servers being up and running and arbitrary nonsense like that.
Case in point: I've been buying loads of PS3 games recently, and ensuring I get them installed and updated on the hard drive as soon as possible, despite knowing I won't get around to playing many of them for years. I'll then keep a separate hard drive to back the whole thing up, as you can't even rely on your hard drive surviving multiple years.
That's why I'll always have my cartridge based consoles and early disc based ones (up to GC/PS2). At least it's easy to access most of those games roms fresh from the internet and play them via mod chips and Everdrives. I'm certain I'll still have the ability to play those games in my retirement, at least.
Really old school views...
Don't be afraid of tomorrow : it will be just like today, only a little bit different !
Don't be.
Rejoice for less games taking space in your house. But who am I to speak with a collection of 200 physical games.
"It's not something I'd previously considered, but now I'm scared, too!" This sums it up perfectly for me. It's also the least popular option, apparently. Also, holy crap that's a lot of comments.
Yesterday I bought a physical game from a store for the first time in years: Snipperclips Plus. I did it only because one local store had it 20zł cheaper than eShop. Other than that I'd only buy physical if the game seems like it would take a lot of space; I have physical Zelda and I'd buy Mario Odyssey on cart too (if I had any interest in it).
I can see why people cling to physical on consoles, but for PC it's already a vestige; a box you buy at a store is mostly for holding a Steam code in. The disc may as well be a mug coaster. And I'm fine with that.
What is more worrying is something Nintendo has been shielding themselves from so far: the "game as a service" model. Big modern titles are now rife with microtransactions and/or daily login bonuses, even predominately single player games like Shadow Of War have daily challenges and a freaking lootbox shop! It's getting absolutely absurd. And what if the "service" is down or switched off completely? Paragon shut down in January, but that was a free game and they returned any money spent by players. Evolve wasn't; came out with full price, DLCs and season passes up the wazoo. But the game itself proved short lived and servers emptied. Then they reinvented the game, made it free-to-play and introduced a microtransaction model to support it, which is not what the initial buyers paid for. And then this version was shut down completely, leaving everyone with nothing.
This is what awaits you.
The problem isn't that we're going digital. The problem is that every few years an all new ecosystem is built. Every new console generation throws away the old and fully replaces it with something else.
This made sense in a time when everything was offline. But now that we are online, Nintendo/Sony/Microsoft need to rethink how they create an ecosystem that can be expanded upon instead of requiring a full replacement every time. I feel like the move to more generic hardware will allow for better backwards compatibility in the future. It's ridiculous that Switch gamers can't play their Wii U games on the Switch. A Steam like model is way better suited for the modern era.
People defending digital with the "I went all digital" are the exact same arguments people used to use to defend digital music stores with DRM-locked music, which was the standard back then, even iTunes... but then they started to notice the issues.
Notice how all those who claim they went digital just did it recently this generation? The oldest consoles with digital service don't have their access cut off yet, hell, even the Ouya still has it's storefront up.
But these cracks will start to show, just as they did with music, today the only reason digital music survived is because they gave up and removed all DRM, even Apple was not able to fight against this in iTunes, now music being DRM-free will be the standard.
Digital has zero consumer protection or ownership laws like physical does.... once those cracks start to show in due time and people get angry... do you think the console manufacturers are just going to sit back and let this heavily one-sided cash cow die... or do you think they are going to fight and bribe legislators like crazy to prevent any consumer-protection laws for digital content from being passed? You have seen in the last few years how insanely greedy they are becoming with nonsense like endless microtransactions, online passes, loot boxes, etc.
@GrizzledVeteran An article mentioning misplacing cartridges and one comment doesn't constitute a blanket excuse for going digital. I've never heard anyone complain about the issue before and I suspect its not that big of a deal.
I don't know what your point is about googling one person's opinion piece on the matter
And I have no clue how you come to the conclusion that I am advocating going all digital or like to be fleeced. I have stated numerous times that a having both physical and digital media existing together is the perfect scenario. But I don't believe it will be the case. I too bought a physical version of Breath of the Wild. I too would not pay the same amount or more for a digital game than I would for a physical game (because as I stated before, there are many games I don't plan on playing more than once and love the option to sell them or trade for other games).
But I am also not blind to the fact that its coming. It might not be next year, 5 years or even 10. But it is coming. And there's no sense in complaining about it. You speak accordingly with your wallet and what you choose to buy.
@JDORS I vaguely recall OnLive. I don't seem to recall this device or service involving Microsoft, Nintendo or Sony. Which is my point. The game changes when one of these guys is the one to figure out how to go all digital and meets consumers in the middle just enough to give them the confidences to jump in as well.
@JDORS No one really had issues with traveling to Blockbuster or to Tower Records to rent and buy movies and music respectively....until they had other options to get those things cheaper and faster.
And I didn't necessarily say digital was completely affordable now. But at some point, someone is going to figure out how to price things that will be part advantageous to consumers and to the developers/publishers as well.
I do recall the Xbox One debacle. And like the market should, it spoke and Microsoft backtracked. I didn't say things were going to go all digital and people would just shut up and take it as it is. There's gonna be aspect of it that the industry will try to push that will be anti-consumer or not advantageous to consumers. We will and should respond by not buying into those practices. I don't care what the medium is. They will respond accordingly when they feel they are losing the customer and ultimately, money
@SimonMKWii
I did the Opposite.
For Music, i tend to having digital form. Well... MP3 files.
But, for Games and Movies, i want Physical.
It's a MUST for me as collector.
Personally I'm a physical guy because downloads will eventually take up a lot of space, and SD cards are too much of a hassle, especially because if I want all my games on one it'll cost a lot. Sure Switch has a backup feature, but it's kind of pointless if you can just get it physical. Most of the time I only download if it's a download exclusive or I get a gift card/download code. I'll probably need an SD card eventually for my Switch, but even then it's only for extra snapshots and stuff and downloading for the above reasons, and when I run out of system memory.
@Anti-Matter same.
@UmbreonsPapa I stopped reading after you stated "I've never heard anyone complain about the issue before and I suspect its not that big of a deal."
You have a right to your own opinions, but if you're going to deny or ignore facts and (multiple) specific examples, then it's obvious you have other issues to work on.
Best of luck.
Excellent article. Definitely a reality none of us can escape. My nostalgia personally peaks at the N64 era when cartridges and the golden age of "same-room gaming" was prevalent. Since that time, I've played countless games, classics or other, and maybe it's just the years of gaming, but I'm fine with not playing a lot of those games again. With so many re-releases, remasters, and sequelitis along side fresh, new experiences, I just roll with it as it goes. I still have an NES in my closet, but I only pull it out for random novelty purposes. So for me these days, physical really just serves my purpose for GameFly and trade-in purposes. Sadly, without physical versions of some games, I've been "forced" to buy them (e.g. Ace Attorney Phoenix Wright:SoJ). Since my money is limited these days, I find myself thanking the heavens for cheaper games in the form of Indies as I don't mind the occasional $5-$20 experience. I find it a sad state of affairs but, hopefully someone will create a company with the specific intent to ROM dump as many games, across platforms, regardless of time period, into a place of singular access to preserves our games-- We'll just have to wait and see where it all goes from here...
Online shops shouldn't close. Servers don't cost that much. When they do they should just release the games in internet for free. A only digital future in inevitable.
You make some good points, and it's true that future generations will be unable to buy many digital-only games, but it's not as bad as you think. As long as you're diligent with backing up your data, you should be able to maintain access to your digital purchases (and game updates and patches) indefinitely.
@Yorumi Don't forget that even if you have to get new hardware and Nintendo doesn't drop this tied-to-individual-hardware policy, you can still count on them to transfer your account to your new system.
As for movies and music, all movies and most music is still available physically for people like me who prefer them that way, and I don't see that changing anytime soon.
@dimi It's definitely not inevitable. I won't go so far as to say it will never happen, but it certainly won't happen any time soon. Just like the resurgence of vinyl (Which is bonkers, mind you) there will always be those (Myself included) that prefer physical media.
There's a lot of benefits of physical still. Currently, you can often get physical cheaper. I can lend my cartridge to friends. One cartridge can be shared across multiple systems within the family. I don't have to worry about not being able to play/re-download my games in the future should the company go belly up.
For PC, I did make the decision to go digital only. I've been trying to buy more and more DRM free, but I have a ton of Steam games. So It's not like I'm fully against digital games, but for something with as much history as Nintendo that is used by multiple people in my household, I will almost always by physical where possible.
I feel the same about cartridges containing outdated versions of the game. Any game that got updates or dlc basically becomes worthless for a collector.
I have -or had?- an amazing LoZ collection, but now that there's dlc, I don't feel like it can or will ever be complete, as that is digital only. Four Swords Anniversary was the same, but in a way it had a physical version as well.
That makes me question whether or not it's worth getting Hyrule Warriors for the third time. It won't make the collection complete, and I'm not that excited to actually play it again. So I probably won't even get it.
@roadrunner343 you got some fair points there. But vinyl is analog recording. I don't see any CD or LaserDisc audio revival anytime soon!
@dimi I won't disagree there - I don't see CD's making a comeback anytime soon. Personally, I either purchase physical so I can rip lossless files from the disc, or I just use Spotify. Though, I imagine I'm in the minority of those who prefer discs so I can have lossless FLAC files =D
Honestly, I think that's my main concern with a digital only future - if it were possible to purchase DRM-free games, like you can for PC, I wouldn't be as concerned. At least then I could backup my own files and know that I have them for the future when needed. I'd still prefer physical for Nintendo, but that's just nostalgia and the collector in me talking.
I am ambivalent toward digital. I've gotten a lot of digital games on my 3DS, but I much prefer physical.
Digital only does bother me because where I live we have truly crappy internet. It can take hours to download games digitally. I don't have patience for that [removed].
Mind your language - Octane
Where did my comment go?
I'm ambivalent toward digital. I have a lot of downloads on my 3DS, but I much prefer physical.
I have crappy internet, and downloads can take hours, so I don't like this idea of digital only.
@UmbreonsPapa I think digital only will only really take off if 1, they do some sort of digital trade in system where you can sell old games and redeem credit for the simple reason they will loose alot of off the cuff purchases if not and 2, if they lower the price of digital games. The majority of games up for pre order on all console formats you can pre order the physical copy for a reasonable chunk less. We see this before the one came out and they stated it was a digital only system and everyone went mad. Microsoft back tracked stating physical games would now be available. I for one would much rather have physical. Something about buying a game and having a physical box to open/hold.
The is no need to fear the digital future.
I have a few old game boy game that can no longer play.
So just because you have a physical copy will not save retro gaming for future generations.
Because physical copy will decay with time.
Digital copies will be able to survive longer because they we are able to make backups.
What we need to fear and stand up to are companies that limiting our digital rights.
If I have purchased a digital right to a game one one system, I do not see the fairness of me having to buy the same exact game on update system.
Imagine if Nintendo made a force update to the Switch that improves the operating system, but prevent is from running old game, be that physical or digital.
Sure you can play new and better games, but you lose the old ones.
Sound horrible right? Well that what happening with nearly all console generations.
We get to keep our old game as long as the media and console works, after that tough luck.
And even when we get a new media that not limited by physical means, the companies chose not to support it and add limitation to the user so they can sell the same game again, in the same format!
I willing to bet their is a age divide to peoples opinions on this subject.
Things age out over time, it’s just a reality. I have my old Atari VCS system and a few games still but I don’t even have a tv to play it on any longer. It’s just sitting taking up space in a box in my basement. Along with my old TI-99, C64, Genesis, Super Nin, etc. and a few games for each. I had already sold off a bunch of it at a few garage sales over the years. It’s too much. Video tapes, DVD’s, etc, it’s just clutter now. I don’t want disks or carts buried in various corners of my house.
After cleaning out my parents’ house after they passed away, I knew I didn’t want clutter any longer. They had nowhere near the amount of stuff as I do now and it was still onerous to plow through. And you know some of these things are just buried being untouched, for what, to potentially come across them years later, have an AHH moment, playing them for a few minutes (assuming you still have the outlet to do so), and then tuck them back away into obscurity taking up space again?
No more. The older you get, the more you appreciate trying to keep clutter in check.
@Heavyarms55
current gen is very disposable and it's deigned to be that way, it's not there for the long term, 20 years from now this gen won't be playable at all (collecting physical copies of ps4, xbox one or switch is a complete waste of time), the fact that cloud gaming will potentially kill that off even further and it's sad to see that a lot of people are embracing that fully.
so for now 100 years from now the nes snes and so forth will still be the only console gen that is playable without the internet.
I will neither speak for anyone else, nor will I be so vain as to try and push my views as the better or correct ones, what I say is just how I roll...
I do not "fear" an all digital world, my issue is more practical,
I like to own hard copies because I like to trade, sell, borrow, ect. if my systems go kaput, I don't want to be forced to register/unregister then redownload, ect.
I just want to throw it in and bam, if I don't feel like the game is worth keeping, I can sell/trade it, if I don't like it, (for used) I can take it back in a few days, I can rent or borrow to see if all the media hype and ads really are true or was it all bs and the game sucks (for me at least), I love going to game shops, yard sales and flea markets and online for used games and/or hard to find games, maybe I want to give one of my games to my kids.....unfortunately I can't transfer just one game over
buying digital is like getting a tattoo, once you buy it, you're stuck with it whether you like it or not, Nintendo also pretty bad about taking games off their list, I may not have know about a game at first, or maybe I just didn't have the money at the time, but too little to late, oh wait, GameStop still has, screw digital
I'm a practical person and digital at this point, it is NOT practical for a person like me
I am terrified of this, but for a very different reason. I am a gamer on low income fixed and cash only lifestyle and can't afford bank fees. I live and depend on gaming to keep my bipolar health stable its only thing that helps with moods and anxiety for me. I can only buy in physical stores with cash. So I would not mind all digital if they were obligated to sell them in physical brick and mortar locations and honor cash only consumers needs.
@dew12333 I also think there will be a class divide of lower income who live cash only life like me versus middle and upper class who can afford bank and card fees.
@dimi what about us low income gamers who live cash only life and can not do any online shopping huh? typical ignorant classist bs
@MeloMan first off i loved n64 games however lets ne real their game cartridge's were pretty crappy and not reliable. I actually still have my N64 one the few game consoles I still like to play (along with my Sega genesis) but the cartridges era was aggravating having to blow in bottom of them to get game run i do not miss lol
I'm preparing like a prepper for the all digital apocalypse, not that I need to worry about it as I keep physical game cards
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