What could possibly make the idea of taking a game like Skyrim on the go any better? Throwing in some Zelda-related goodies will probably do it, but how do you get them?
For the uninitiated, there are three Zelda-themed items in the Switch version of Skyrim, namely Link's Champion Tunic, the Master Sword, and the Hylian Shield. It's an interesting addition and certainly adds a little bit of Nintendo fun into Bethesda's colossal northern world.
There are two ways in which they can be unlocked; right from the start using amiibo, as well as in-game through a gruelling challenge.
In order to unlock them you need to equip the amiibo power from your magic menu and press R as default to create a circle of light on the ground. Then simply scan any amiibo that represents a Zelda character or creature and a suspiciously Breath of the Wild-looking chest will appear.
The contents are randomised, but by scanning a Zelda amiibo as opposed to any other general amiibo you'll have a chance to find one of the three items we mentioned above.
If you're less endowed in the amiibo department you can also trek all the way to the very top of the Throat of the World, the highest peak in the game, where the three items will be waiting patiently for you.
Are you planning taking a breath of wild air during your time in Tamriel? Let us know down there in the comments.
Comments 19
Wasn't this on here yesterday?
Buff Link
So the Link amiibo I bought back in 2014 can get the amiibo unlockables. The amiibo is a piece of paid DLC that keeps on giving.
Just follow the yellow brick road! 😂
@Bunkerneath
Yes it was, but was taken down again after a few minutes. Some NDA issue would be my guess?
I had been wondering what the tunic would look like on a female charakter, and I thought it would be grand if it were the BotW Zelda clothes instead... but the latter is certainly only wishful thinking.
I suppose you can just keep exiting out the game and adjusting the days in your switch settings. Since you have only a 20% chance you won't get them right away
I'll probably eventually pick up skyrim, however I've also been thinking about getting PSVR and skyrim in VR sounds even more interesting lol.
As I recall you go to the Throat of the World fairly early in the story. What is grueling about that?
Yay, and wow. It is going to be a holy bash to play. I'm so excited.
$15 dollar for loot boxes, Great. Just play the game, LOL!
Now where is my dragonbron armor in Breath of the Wild?
@Agramonte But it's like infinite daily loot boxes you can use across many games. So not the same thing.
@Dang69 You paying real money for a box that gives you a random item in game. You get more bang for the buck - but It is the same thing.
If you want 1 more "random" chance a day you buy one more Amiibo... it is the same money trap.
I mean to each their own - whatever makes a game fun. But lets not pretend that it is not what it is
@Agramonte This is loot boxes without the exploitation. The entire business model behind loot boxes is to prey on people’s weakness to gambling - that dopamine hit at taking just one more pull of the slots, over and over - and to use it to drain their wallets.
Loot boxes are an unbounded cost that scales with a player’s vulnerability to psychological manipulation. Amiibo chests are a fixed cost item - they don’t exploit people’s vulnerabilities for financial gain.
They are still bad from a game design perspective, like a lot of dlc, because the game has to be either balanced around having them or be broken by them, and amiibo themselves exploit different psychological weaknesses (gotta-collect-em-all-ness and artificial scarcity) in their business model. But loot boxes they’re not, in the ways that really matter.
edit: I missed reading in your post that you were using buying multiple amiibo as a vehicle for amiibo chests to become unbounded. That could be a fair argument, if a bit of a reach, except that Nintendo’s anachronism of only offering them through physical sales serendipitously shuts it down. Gambling relies on the immediate urge to continue pulling because the next one might be a win. Unless you’re hunkered down with your Switch in the local electronics department, chain-tearing amiibo boxes open, the barrier of going to the store and buying another figure shuts the immediate feedback loop right down.
@Fath Yes, What is being exploited is the "one more" "maybe the next try" for a satisfying reward. It really is no different from killing the same MOB for 6hrs trying to get item X... it could always be "the next monster" with the drop... so you kill one more - for ever. Once you monetize that mechanic you in another ball park.
The 24 hrs provides an urge window. It does not kill the loop - it amplifies it - you need to wait to get what you want. Or you go buy 2 more at the store and get 3-9 tries a day. That is the Scratch-Off card model. Nobody prints those at home.
If Nintendo really wanted to break the cycle they could simply make it where a list comes down and you pick your reward. There is no "next try". You pay $15 dollars and you get "instant gratification" + a toy. Someone inclined to gambling will not care for that.
What falls from the sky from Amiibos is a payed loot box. Again, I do not think that makes Nintendo evil or Amiibos bad. But lets call a Fox a Fox regardless how we dress it.
I'm just glad we could unlock them without buying them toys.
@Agramonte It's more like a cousin really. Sure it's a 'box' and it has 'loot' but it's a one time purchase that I can use again and again multiple times and across multiple games. Actual lootboxes are one time use purchases unlike amiibos. Amiibos are more akin to a 'season pass' for dlc across multiple games.
@WillTheLion Oh see, in Zelda I bought my little cousin Rider Link ( you tap and gave you a Horse). And gave him my old Wolf link (gives you the pet) Those I see as DLC + a toy for kids.
Anything that drops a box and is randomized reward in my book is a loot box. All this other stuff you mention is a smoke screen. You still paying money for a kid to play digital roulette. The business model (or how far that model exploits an urge) does not change that.
@Agramonte You can get the Armor very early in game without the amiibos. So it's not anything you're making it out to be
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