Atooi's Chicken Wiggle is nearing release, and Jools Watsham has now revealed what the game will cost once it hits the 3DS eShop.
Watsham had previously stated that Chicken Wiggle would cost $10, but since then he's been adding loads more content to the game and feels that a price point of $14.99 is more sensible, given the work involved:
What do you make of this revised price? Will you be taking a leap of faith with Chicken Wiggle? Let us know by posting a comment.
Comments 40
whata....
Too much for me but I'm a cheapskate! It's all about the gameplay though, I can be convinced to cough up the money.
Well the trailer definitely doesn't sell it
That's still a good price! I don't understand why people expect games to be super cheap, you need to realise that a lot of work goes into developing a game and development isn't cheap.
I think it would sell a lot better if it was 10$. It could potentially even make them more money in that case.
I believe Jools has done some calculations, but the price seems a bit too high for my taste.
Doesn't matter. If someone wants it they will get it. If they didn't want it it will always bee too expensive. If it was $10, then they would say it should have been $5.
Lol, that's almost a Switch-download price?! Heck no won't I pay that!!
Looks great but bring it to switch. Im over 3ds its graphics look so 2013 DS now.
Looks rubbish. Trailer was terrible
Sorry, but no.
I would buy for $10.
And now that Treasurenatus won't be coming to 3DS, I won't buy Chicken Wiggle.
@JasonLee99 I bought BOMB MONKEY on the launch, full price.
So if I'm saying that I would buy CW for $10, I surely mean it.
It's interesting this 'speech', but at the same time, people like you are always complaing that the eShop doesn't have constant sales.
Go figure...
$15 seems like a fair price, 40 levels and online sharing of created levels. I think this looks awesome, one of the games I've been looking forward to playing.
Honestly, even $10 would be pushing it big time. This looks like a $4.99 game, tops.
Well, if those levels are more than just a series of basic puzzle rooms and little else I'm fine with that price. But, if that's all they are, and the whole thing ultimately feels kind of shallow and hollow, then I don't think it's worth it personally.
Not saying it's not worth paying a price that covers the developers dev time, but just that in this day and age the price has to reflect what value the consumer perceives they are getting in a game more than how much a developer has calculated they need to make to turn a profit on it or whatever. If it's a simple series of 40 puzzles and little else, and they can't turn a profit selling it at a tenner, then maybe they need to reconsider the types of games they are making and why they're making them. The market is far less forgiving these days and expects to get really simple and basic stuff for free a lot of the time, with ad revenue basically paying the dev for their work.
So many recent indie games have made that design "mistake", imo, where the content doesn't feel like it's taking you anywhere, as in on an adventure, and instead just feels like a bunch of puzzles with whatever visual skin stuck over them to look appealing--but that does not a truly satisfying game experience make to me. And, I feel a truly satisfying experience commands more value than a few well designed puzzles that ultimately feel like something you could just as well have solved for free on the back page of a paper by the time you're done (even though I know you can't have truly interactive puzzles in a paper--it's the principle I'm on about).
I have a feeling Chicken Wiggle is going to make that mistake and forgo any of the "going on a journey/adventure" part of truly rewarding "platforming" game design and just give us 40 puzzles to solve. And I say this knowing fine well it has a level creator and that kind of stuff too, for added "replayability"--it also looks nice and polished too--but that doesn't address the main concern and issue I often have with games like this.
I hope I'm wrong and it's a proper little platform game that takes us on a wee adventure through cool worlds filled with interesting and fun enemies, lots of little hidden areas and secrets to discover, a little bit of story to give it depth and soul too, and which just happens to have a little bit of puzzle solving mixed in here and there as well.
Are there going to be boss fights at least? I wish the other guy would release dementium 2 remastered
$3.99 - my top price.
Edit: nah after watching some footage, I'd put it at 99 cent game in general, though for myself I hated Bomb Monkey (huge puzzle fan too) so it is a no-go for me.
That's too much. Way too much.
@impurekind Amen!
For me this competes with the Boxboy series, but with less levels and a higher price. 3DS market, I'm sure, is brutal since the release of the switch. Mine is not being played anymore.
I'm hopeful this game takes me on an adventure, if it doesn't, I'll probably skip. There are so many games!
If it does go the adventure route, I'll still probably wait for a sale, because again, there are so many games! I can get Mario maker on discount for the 3ds for $30, and I expect it has more than 2x as much content.
I think the trailer hurts the game more than the price.
@Jessica286 That was just a "sneak peak" rather than a proper trailer for the game--hopefully we actually get one of those at some point in the near future.
You can see a lot more of the game here though (at least the level editor part):
https://www.youtube.com/watch?v=i2IfeRyu6oI&t=259s
"Much thought has gone into the pricing..."
No, it didn't. $14.99 is about as standard for a digital game as you can get. Make it $11.43 or $13.76 and then I'll believe you put some thought into the pricing. Heck even $11.99 or $12.49. All $14.99 tells me is you decided, heck $10 isn't enough, let's make it $15. That's not "much thought".
Eh, I suspect a lot of people wouldn't pay more than the cost of a small bucket of fried chicken drumsticks for that. Not even $10. For this, some wouldn't even pay for the cost of a 6 piece box of chicken Mcnuggets. That's how it is now. Expectations are higher than 20-30 years ago. Doesn't help that Toki Tori has this beat by miles, and it's cheaper.
You know what? Just buy Toki Tori 1 & 2 instead if you want something like this. Chicken Wiggle is a Toki Tori, Banjo Kazooie, SNES-ass apple-tomato hybrid knockoff.
I like puzzle platformers enough that I would pay that. This one looks particularly adorable.
@rjejr
Sometimes it takes a lot of research to allow yourself to make the obvious choice.
On eshop, past $10 is when they start saying 'we really got something'.
Or they were developing to be "retail level" but opted to go digital only. If the games a meatier affair, I don't mind at all.
@AG_Awesome Atooi doesn't have the rights for Dementium.
@PlywoodStick Well, Toki Tori is nothing original. It's more like a 'reimagination' (to use an euphemism) of Penguin Land.
Reminds mii that RPG maker comes out today and to make RPG's it costs as much as a retail game (more if you live here), so ya, both games would have to wait for mii.
@Lina-MG I know, that's why I said the other guy. lol. I forget what his company is called.
@impurekind I completely agree. For me that's been the problem I've had with Renegade Kid's games for years now. They never feel worth the asking price. Like with mutant mudds for example. That game felt like a cheap mega man/ run and gun knock off and it costs $8 at the time of it's release. At that point I had already been playing might switch force which was around $6 iirc and I felt like it was a much better experience for cheaper. I couldn't justify spending the $8 on mutant mudds at the time because it didn't feel worth it. The game felt too basic. I've bought almost every Renegade kid game on sale because the quality of the titles never really felt like they justified their initial price tag. For Xeodrifter at $10 I could simply spend and extra $2-$4 and get shantae or cave story instead. Now this game costs $15 and I'm finding myself asking "how is this worth $15 when you can get the shovel knight campaign for the same price?"
@msvt I feel like same about bomb monkey. It was a decent puzzle game but there were some surprising missing features. What would have gave the game some more strategy was if they had implemented a next piece preview instead of the stupid dancing monkey that just wastes space on the top screen
@Oat Well, Xeodrifter was definitely a pretty fleshed-out adventure/journey kind of experience, for what it was, but a couple of Renegade Kidd's (now Atooi) games have fallen into the trap I mentioned above. And my gut says Chicken Wiggle might be one of the less full and rounded titles. It looks polished enough, and fun for what it is, but it's like playing Super Mario Maker vs Super Mario World to me: One is a proper fleshed-out and meaty game that makes you feel like you went on a great adventure by the time you finish (where you end up the hero who defeats a big "Dragon" and saves a princess and a whole bunch of Yoshi eggs and so on), and the other is a bunch of random levels--I'm not saying they aren't a whole load of fun and extremely creative at times--but not much else in terms of feeling like there's more to the game than that as an adventure-like experience. And to me the best platform/adventure/action games leave me feeling like I actually saved theday or something, not just completed a bunch of glorified puzzle rooms. So, here's hoping Chicken Wiggle makes me feel the former.
This pricing will ultimately just destroy the games sales, unless of course Chicken Wiggle surprises us and is really good, I always liked how this game looked, but I don't think it's going to be anything amazing. The problem the developer has is HE sees the game more worth the price than the majority of gamers would.
He better really wow us with a new big trailer showing off what it's got (or doesn't got), or else this game really isn't going to sell well.
Sorry @Jools if it was 9.99 I would pick it up. I have been very ill the past couple years and have really had to get picky. In fact so picky that this year I only get 4 retail games and 60 dollars for Eshop indie titles. I love to support ya wherever your at cause you are very talented its just a matter of money for me. I love the artwork in Chicken Wiggle.
edit-just now lol. Internet Sharing level design might have moved this onto my list. Im really intrigued with this. One of my retail buys this year is RPGMaker Fes which arrives tommorrow. I cant wait to see what I can do with RPG Sharing games. I think if the level designer is good in Chicken wiggle I might move it up my list. I sure liked it better when money wasnt a issue. I havent worked now in 2 years. I do surveys online for extra videogame money which I make about 200 dollars a year. I wish Nintendo had something for me to do at home for a job. I could customer service from home anyway the level editor is huge to me. I will probably pick it up now. Stereoscopic 3d is huge for me also. Most new games are not doing it anymore. Well most new indie titles anyway.
I'm willing to consider this as I'll never overlook a good creation tool (especially one that looks as good as this), but they're going to need an updated trailer to really sell this.
@impurekind thanks, I'll watch it.
It's of my opinion that all of Renegade Kid's games have been too highly priced. I get that he makes these games himself and he wants to get the most money possible, but I think the pricing has been detremental to sales.
I would have bought Mutant Mudds if it was around £3-5, but it never was so I never bothered with it. Xeodrifter had good reviews but it was about £8 for a two hour game, so nope. The only game I actually did buy from them was Dementium (because I wanted to play an FPS on 3DS), but it didn't take me long to realise just how bad the game was.
Obviously, pricing is still not where it needs to be. One look in this comment section should be enough to show him what people think.
You should be charging about £2-3 for this. Think Digger Dan DX or Toki Tori...
But, for me, it's too late anyway. I wanted to get all your games a couple years back but couldn't justify the price. I've moved onto Switch now.
I can see 3 things happening 1 he does well and sets £€$15 standard
2nd it flops he ends up leaving the industry I hope this doesn't happen he is hard working indie good luck.
3 it does OK and jowls ends downloading unreal engine 4 and making eternal darkness 2 one can hope
@123akis Yes, but for that amount of money there are plenty of other games you could get. This trailer looks very basic, and considering the games I could get for $5 right now in Steam...this is way overpriced. Aura-aura Climber, from Nintendo, feels like a much more polished version of this game, for $2!
A lot of these games, unless you really like the gameplay, will not bring customers. To customers like me, I wonder if the price justifies the length and experience. If these aren't justified, I'm not going to buy it. Mighty Switch Force nails this aspect as a cheap, well made short game.
Also a game's value should never be based on how many people made it.
Given the 3DS now has a Super Mario Maker, a hefty pricetag would have made this game redundant. But with that online component, fifteen bucks doesn't look like that much. I might still be wrong, of course, but I see no harm in this. I'll wait for a review.
More like "much thought has been put in the profit of Chicken Wiggle". Seriously no Indie game (especially a 3DS indie game) should cost anything more than $10. Anyway I won't be buying it because I'm going all out on the Switch rn
"Will you be taking a leap of faith with Chicken Wiggle?"
No.
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