2016 is nearly at an end, and it was an interesting year for Nintendo. It made its first moves into mobile, played its part in the extravagances of the Pokémon 20th Anniversary, while also going big on The Legend of Zelda: Breath of the Wild. It was a year that also had some lows, such as supply issues with the popular NES Mini, relatively quiet release slates (particularly for Wii U at retail) and some negative publicity around Super Mario Run. The big event of the year was likely the Switch reveal, which has nevertheless been overwhelmed by rumours courtesy of the Nintendo ship being far leakier than usual.
With plenty to digest, some of our writers have put together thoughts on their highlights (and lowlights) from 2016; we'll also have a full editorial on Nintendo's year before 2017 rolls around.
Mitch Vogel
Let's get one thing out of the way, 2016 was not a good year for the Wii U. 2015 already made it blindingly evident that the company was ceasing development on new projects, opting instead to shift them to what is now known as the Switch. Unfortunately, we felt the full effects of this in 2016, wherein very few major releases came to the ill-fated platform. Sure, there were some highlights, like Tokyo Mirage Sessions #FE and Paper Mario: Color Splash, but they were unfortunately too scarce to be anything beyond short-lived bumps in interest.
The announcement of the Switch certainly didn't help the Wii U either. I don't think I've ever seen a console get abandoned as fast as the Wii U; it felt like I was writing every week about another game in development that's cancelling its Wii U port in favour for a Switch version. There was even a rumour that Breath of the Wild wasn't performing up to Nintendo's standards and would be cancelled in the same vein. The scary thing is, I could easily see that as actually happening; the E3 demo was inconsistent, and while there's certainly been a lot of time to polish it up, it wouldn't be out of the realm of reason for Nintendo to pass on the Wii U port, although it would irreparably torch fan relations and trust in doing so.
Though the Wii U has been consistently hitting new lows, it hasn't all been doom and gloom with Nintendo. Pokémon GO was one of the biggest sensations of this summer, and while that wasn't a direct Nintendo game, it still importantly boosted brand awareness for the company. I've never seen anything — game-related or otherwise — unite people in the same way as Pokémon GO. Nearly everyone I know played it to some degree and I'll never forget the first time I visited a park near my house wherein literally hundreds of people were milling about catching 'em all. People of all ages and demographics were being connected in a way that's never been done before, and I think it'll be a long time before anything manages to do something on that scale again.
And, of course, the 3DS has continued being Nintendo's biggest source of stability (software updates included). Games like Pokémon Sun and Moon, Monster Hunter Generations, and Kirby: Planet Robobot have continued filling out the already impressive software library on the aging portable and proven that it will continue to be a viable platform even in a post-Switch world. There's a reason that Nintendo is keeping the 3DS around, and it's been nice to have a Nintendo platform that, in many ways, has made up for the continued shortfalls of the Wii U.
Liam Doolan
This year will be remembered as an exciting new chapter in Nintendo's history. The company's movement into the mobile games market is arguably the best decision they've made in a long time. Unless you were in total isolation, it was hard to ignore the Pokémon GO craze that swept the globe earlier this year. I haven't seen this widespread level of enthusiasm in Pokémon since the original trading cards and games were released in the '90s. I think it's definitely contributed to the success of Pokémon Sun and Moon on the 3DS.
The recent release of Super Mario Run on iOS devices has been just as positively received. I believe Nintendo's decision to promote its first Mario mobile game at an Apple keynote was a smart decision. The magnitude of this type of event is unrivalled given the popularity of new iPhone unveilings and Apple conferences. Nintendo's social media application Miitomo is the cherry on top. It's got to be one of my most played games this year, since its release. I somehow lost my copy of Tomodachi Life on 3DS quite a few years ago, so this spiritual mobile variation has been giving me my daily Mii fix since.
Of course, there have also been a few bumpy moments for Nintendo this year, but based on the what we've seen of the company's mobile activity so far, I haven't heard this much discussion about Nintendo and the likes of Mario since the Wii & DS generation. Good or bad, I honestly think this is a step in the right direction moving forward.
Ben Stegner
Wow, what a year. Despite the obvious lack of Wii U retail games, loyal players had enough to keep them satisfied through 2016. On the good side, Twilight Princess HD was finally the definitive version of the game (no motion controls, and the best graphics), Color Splash wasn't a total disappointment like Sticker Star, and the Wii U got caught up on some games previously available on other platforms (like Super Meat Boy).
Digital led the year. The newest Phoenix Wright game was highly anticipated and didn't disappoint. Rhythm Heaven Megamix is the meatiest entry in the series but still a perfect entry point for new players. And we got BoxBoxBoy!, one of the finest titles of the year and a sequel to a surprise hit. Virtual Console was decent too, with cult hits like StarTropics and some good SNES times for New 3DS owners.
For me, the biggest disappointment of the year came from Star Fox Zero. Controls aside, the game failed to re-capture the magic of true branching paths of SF64. The two-player was pretty fun, but the thought of playing through that game again anytime soon makes me feel ill.
Overall, 2016 was a year when we had to carefully enjoy what we had. The few major releases from Nintendo were mostly good, but we still got a taste of the Switch to keep us excited for more. Let's hope 2017 brings the quality and quantity we know Nintendo can deliver.
Alan Lopez
One foot cemented into a cinder block made from materials of the past, the other outstretched and suspicious, toes gingerly dipped into the future: this Dadaist sculpture is Nintendo in 2016.
It is absolutely unheard of that a major, digital entertainment company in this modern age would call a mulligan on an entire calendar year. But because Nintendo's software and hardware development remains in complete upheaval in preparation for a major hardware release in 2017, 2016 will be consummately remembered as the year Nintendo entered the mobile market.
In fact, there likely has never been an easier end-of-year narrative to write for the 127 year old company; hardly anything was released all year, all the while Pokémon GO made gamers out of everyone you've ever known. Yet the fact that this denotation is true virtually by default does not make it any less anachronistic. Nintendo on your smartphone? THAT Nintendo? For their fans around the world, the transition has been a strange mix of excitement, eye rolling and fun. The optimist might say "growing pains".
From a personal standpoint - one with two decades of Nintendo sensibilities coursing through his veins - I'm here to reaffirm to you that Nintendo as crafters of whip smart gameplay is in no danger of being extinguished … at least not if some of the tiny projects the company scattered throughout the year are anything to go by. Novel but critically successful titles like Nintendo's BoxBoxBoy and Game Freak's highly unlikely Pocket Card Jockey, a digitally released, horse racing solitaire simulator (!), prove that two of Nintendo's major game development pillars / close partners have still got it. And with uncharted waters up ahead in 2017, Nintendo is going to need a lot more where that came from.
Matthew Forde
For many 2016 will be seen as the year the Wii U was truly laid to rest, though mockers will claim the system was buried before it started, it was 2016 that I felt put the true nail in the coffin. What onlookers do not realise is that in its final year as Nintendo's home console there were still some delightful experiences to be had. Polar opposite to this, the 3DS had another strong year with contributions from both first and third party software contributing to the already vast library of games. Digitally too there were some unexpected hits like Pocket Card Jockey and 6180 the moon that possibly fell under the radar; I'd absolutely recommend both.
In truth, the gargantuan that is Pokémon kept the wheels turning, with Pokémon Red and Blue being released on the Nintendo eShop in late February helping to kick off debatably the Pocket Monsters' most popular year since their original release. Many then rekindled their youth when Pokémon GO made its way onto the App Store in July, and within a week became the most downloaded mobile game ever. Personally I fell back in love when X & Y were released after years of what I felt were stagnation in the series, so with this in mind I was thrilled to see everyone from teens to the elderly trying to catch a Pidgey on their local corner. A highlight (or lowlight depending how you look at it) of my year was hearing rumours that an Omastar had appeared approximately half a mile from my location. Next thing I know my friend and I are sprinting through the streets of York desperate to catch this rare beast. Moments like this and so many were experienced throughout the world making Pokémon GO an undeniable success, unseen on this global scale and unlikely ever to be seen again.
On the fighting scene Pokkén Tournament gave long-term franchises like Street Fighter a run for their money and, finally, when you think Poke-mania couldn't rise even higher, the seventh generation brought Pokémon Sun & Moon. For the first time since the Game Boy the conventional rules had been torn up and given a fresh paint of coat, therefore making my experience the most fun I've had since Crystal.
Undoubtedly the year of Pokémon, there was one game that to my surprise eclipsed everything Pikachu tried to throw at me. Never having ventured into the series, I was astonished at just how much joy I had with Kirby: Planet Robobot. Now I know Kirby is normally known for its lack of challenge and sometimes seen as too kid friendly, yet the pink puffball carried one hell of a whack. Suiting up like a camp Iron Man, Kirby's adventure into Planet Robobot provided me both exhilarating and challenging levels making use of the 3D capabilities more than any other title for the handheld. Just the right length at around 8 hours, Planet Robobot never let up being the most solid outing I've played in sometime. In a year full of Poke-madness, Nintendo's ginormous leap into the mobile market with Super Mario Run, an overall gloom feeling with the Wii U, mass celebrity deaths and certain political events worldwide, for me I find it fantastic that the gleeful pink blob resides at the top of my tree this Christmas, ready to sound in the New Year.
Share some of your thoughts, highlights and lowlights from Nintendo's 2016 in the comments below.
Comments 64
This year sucks not just Wii U, but also movies and anime
2017 is going to be dope
3DS is a great year for RPG fans
This year is all about Pokemon and the NES mini imo
"People of all ages and demographics were being connected in a way that's never been done before"
Yes let's pretend the Wii never happened, ok?
When I think of Nintendo this year, I think of the barebones VC support on both consoles. (Sigh...)
I only buy home consoles and this year for the Wii U was god awful. Good thing I am not a Nintendo Only gamer.
As a Wii U only owner the year was absolutely awful with sparse mediocre releases and cancellations. The 3DS fared much better with some big titles. And I couldn't buy an NES Mini Classic despite pre ordering it back in July. Here's hoping that Nintendo perform a lot better in 2017 in every sense of the word.
RPGs for the 3DS were great this year. Really the the 3DS was great for me this year. Need some more gaming categories though, one can only play RPG games for so long without a longing for some car racing games or maybe some fighting games. Virtual Console was kinda weak if you ask me, they should really start porting games from the Gameboy advance days onto this thing though.
This year (2016) is the most Shocking from Nintendo. First, NX revelation (Switch). Second, ACNL new updates. Third, some 3DS games from Wii U titles. Fourth, Very Sudden launching of Miitopia. Fifth, Tons of New 3DS bundles in so many colors. Sixth, ....Wii U is (finally???) Dead...(Still my assume).
But the bad on 2016 : Limited stock of Mini NES, Super Mario Run trouble, Some watered version of 3DS games from Wii U (limited functions and features), still too much Amiibo focused, No price cut for Wii U.
I thought this year was okay for the Wii U. This year gave me Pokken Torunament, Tokyo Mirage Sessions #FE, Paper Mario: Color Splash (and soon, Shantae: Half-Genie Hero), though I enjoyed Star Fox Zero for what it was. Additionally, the Wii U eShop had Axiom Verge, Super Meat Boy, and Twisted Fusion, all of which I enjoyed. Yes, the Wii U definitely didn't end its final act in a bang as we all hoped, but overall, I enjoyed the games I got from the system this year. By the time the Switch takes the throne, I am going to remember all the fun times I had with the Wii U and as a result, I am going to keep my system for all time.
As for the 3DS...wow, this year is much better than last year, which was a massive disappointment for me through and through, sans Hatsune Miku: Project Mirai DX and The Legend of Dark Witch 2. The amount of 3DS games 2016 gave me triples what I bought last year, including Mario & Luigi: Paper Jam, Fire Emblem Fates: Special Edition, Mega Man Legacy Collection, Parascientific Escape, Gurumin 3D, Fairune II, Kirby: Planet Robobot, and Mario Party: Star Rush, not to mention the big update for Animal Crossing: New Leaf. I'll say it again: Much much better than what last year gave me.
I wish Nintendo can provide 3rd party developers or Indies to create cute Boxing games like Animal Boxing NDS or K-1 Pocket GP GBA. 3DS still lack of those games, Boxing / Kickboxing games for everyone.
For all of the nonsense, delays and disappointments, I played my Wii U nearly exclusively this year. Enjoyed the final Splatfests, the occasional MK8 tourney, some games from the Ninty Humble bumble packages, esp. Shantae and the Pirate's Curse, jumping on previously expensive titles thanks to the "Selects", a stellar DLC from Shinen for FAST Racing NEO, and trying to wade into the backlog of games (Lego City presently up).
Miitomo and Super Mario Run are great by me. Play them a ton. Pokemon Go got all of the attention, but I had serious connection issues (which Big N would have been lambasted for) and eventually deleted the app.
2017 seems really promising though with LoZ and the Switch, and rumors of MK8.5 and Splat2n.
I'm okay with it, and I'm stupid. So what if we couldn't get the NES Classic Edition? At least we can get eShop Cards and the SAME Games on Wii U Virtual Console! We don't need Plug-N-Plays, but we need COMPILATION TITLES on the Nintendo Switch. This way here, Nintendo can STILL compensate for the aggrivation of those who wanted the NES Classic Editions, so we won't ever say "MEOW THIS! I'M MAKING THE SWITCH TO XBOX! CALL OF DUTY IS MORE FUN THAN MARIO!" And the funny thing is I'm actually considering skipping the idea of pre-ordering Nintendo Switch, and going right to XBox One S, for one game, and one game alone: Rare Replay! LET the scalpers eat up the Switch, I'm buying the XBox! After all, I already have a PS4!
Terrible year for Nintendo as a whole, not just Wii U.
@mitch "it wouldn't be out of the realm of reason for Nintendo to pass on the Wii U port, although it would irreparably torch fan relations and trust in doing so."
No it wouldn't. Wii U owners would be "pissed" sure, all 7 of them, and then they would promptly get right back up and go buy a Switch (as they all intend to do) and Zelda on that instead.
Also, after reading Liam Doolan's excerpts I am convinced he is an employee of Nintendo. I mean, just look at this gem right here: "Nintendo's social media application Miitomo is the cherry on top. It's got to be one of my most played games this year, since its release."
@Anti-Matter if K-1 was still as popular as it was then I am sure we would have seen a new K-1 game. K-1, MMA, pro-wrestling have all lost popularity in Japan so we just don't see these games anymore unfortunately.
New Japan pro-wrestling is the most successful fight league in Japan at the moment but all we get is poopy mobile games.
@kobashi100
Unfortunatelly, K-1 franchises stopped on year 2006 for PS2 (K-1 World GP 2006 PS2 Japan was the last game) but surprisingly the real K-1 sport still continue until this year.
With the Wii U on life support during most of 2016 - especially in the second half of the year - I feel the 3DS had a much stronger than expected year in my own personal opinion. A steady stream of releases, ranging from good to very controversial, was a nice hallmark of the year with a few to anticipate for 2017.
I got an NES Mini by waiting in line on launch day, or I wouldn't have been able to find one. With stock in many stores on both that and the 3DS running completely dry for the holidays - almost all stores in my area had zero stock of 3DS and 2DS in the second half of December - I worry that Nintendo won't have the foresight to properly stock the Switch in March.
Terrible terrible year if your a Nintendo only gamer. But if your a new Wii u owner in 2016 you have a lot of good games.
2016 was a good year for gamers in all platforms in general. Hope 2017 gets better
@gatorboi352
Ah... i'm not pissed off by Short lifespan of Wii U ( I bought Wii U on April 2016, it was too late actually...). Instead, my Nintendo families will be expanded. Gosh... I think I need some extra space for displaying Switch, beside my Wii and Wii U (And they will look like Nintendo siblings).
@Anti-Matter off course you won't be pissed off. You've only owned the Wii u less than a year so there's a lot of good games to choose.
Star Fox Zero was so disappointing. I really thought that was going to be the game to bring Star Fox back to its former greatness.
It's years like these that make me happy I play on more than just Nintendo consoles. No matter what Switch ends up like at the end, it'll definitely be a more eventful year in terms of Nintendo software than 2016, I think. Not that it was all bad but mediocre and ultimately forgettable. Literally couldn't remember a single WiiU game of 2016 prior to compiling my Top 10 of 2016 and if it wasn't for Pokémon, the 3DS wouldn't fare off any better.
This year started off rather well on the Nintendo front, plenty of fun games in the first half of the year though I still played plenty of XB1. Once July hit though, my XB1 usage went through the roof. Nintendo's 2nd half of the year has been rather sad for me though I will judge Switch the same way I judge other consoles. If it's a great console with enough games I'm interested in, I'll buy at launch, if we're seeing another weak launch window like with Wii U then I'll likely wait a while.
One thing's for sure, I'll be awake at 4am on January 13th on this site, watching the Switch presentation live.
Good: 3DS
Bad: WiiU
I think it's too early to make a judgment on Nintendo's mobile ventures.
@hieveryone
Idk if 2017 will be better than 2016. We're already expecting an emoji movie.
I've had such a back log of games to get through this year that I've only recently downloaded Affordable Space Adventures and Axiom Verge. I wasn't using the Wii U as much so thought I'd try games I'd passed on previously. For Christmas I was given the SteamWorld Collection so I'll still be playing for a while yet. Otherwise I'd just be playing the 3DS.
The launch of the Switch next year should see a lot more good releases.
@gatorboi352 @SLIGEACH_EIRE
You guys had nothing but negative sentiment and continued disappointment bordering on conspiratorial distrust of anyone less upset than you with your Wii U console in 2016?
What a shocker!
For me, 2016 was a mixed bag. I was kind of disappointed in the direction Fire Emblem went, but I found Tokyo Mirage Sessions to be a welcome surprise.
I would have liked to see a release of Zelda BoTW this year, but getting to finally pick up Windwaker HD as a select was nice.
Odd choice of headline photo, being the Pokémon Center in ikebukuro, that has 95% nothing to do with Nintendo.
@Action51 Right! Because Wii U had a great year. That's why it's dead and being replaced in March.
Yeah 2016 was pretty dreadful. Most of my gaming was on the PS4. I will say though that the 3DS had a decent year. I loved Pokemon and Fire Emblem for example.
In general, we knew it was going to be a bad year. It was apparent ever since the disaster that was E3 2015. With that, I'd say the biggest disappointment was Star Fox. It wasn't terrible, but it certainly wasn't good either. To me, it really showed the fatal flaw of the Wii U's supposed strength. My second biggest disappointment was the botched NES Classic release (or lack thereof). A time when Nintendo really needs some cash, they make nothing of the one thing that will actually sell as a nice stocking-stuffer. That's Nintendo logic for you.
@Action51 Hey, 2016 hasn't been all bad for me; I do own an Xbox One as well after all! Gaming has been great! Can't wait for Resident Evil 7! You know, Resident Evil? That game series that Nintendo once had an exclusive deal with back on the GameCube? Man.... New Nintendo sucks.
@gatorboi352
I've been meaning to ask someone who might know, but have you played the demo of the new Resident Evil? If so, how was it? I heard it was first person, and I'm usually not a fan of that. I loved, loved, loved Revelations on the 3DS however. Can you provide some feedback about what you know about the game?
Let's not forget, the year Nintendo became best friends with the DMCA.
If a person only has a 3DS and not a Wii U, it was a good year for them, especially with Super Mario Maker releasing for it. The Wii U hasn't had a good year since launch...seriously, a few games doesn't make it a good year for the console, it's still pathetic no matter what when dozens of games get released on the other consoles and PC on a monthly basis. 2017 should be good for them...the Switch will definitely sell with all the publicity it's getting, and people seem like they're set to buy it (at least at the moment, but January could prove more light into that. Anyways, they have Zelda coming out next year and I'm sure there will be plenty other surprises that have yet to be mentioned for Switch and possibly the 3DS, as it seems the Amiibo has kind of slowed down at the moment too (granted that could rise back up with the Switch release). I really hope they do better in 2017...they definitely need a better year with high profits!!!
@gatorboi352 Technically, the first one to own the Resident Evil's as exclusives, was Playstation 1, Gamecube got the remasters, but had part 4 for a longer period of time, just like Dreamcast had Code Veronica for quite a long time.
3ds had a very good year, I always had something new to play. The RPG-Palooza was fantastic IMO.
@Wolfcreek897 I was really hoping for GBA games on New 3DS, I would love to at least have the two Metroid games for on the go.
Agreed, when the best game on a console in a given year is a remake of a 10-year-old game, said console has had its brains well and truly blown out. I still enjoyed Pokken, Star Fox Zero and Star Fox Guard this year though. Yes, I enjoyed Star Fox Zero.
@Mr_Zurkon Well, as someone who bought a 3DS at launch I actually have a GBA Metroid game on my 3DS (was given to us on the "Ambassador Programme"). I'd have thought Nintendo would have released this onto the eShop by now.
In regards to my Nintendo 2016... I only have my 3DS and it was a good year for me, especially with Pokémon Go blowing up the way it did.
Pokken gave long term fighting franchises a run for their money? Ummm No.
3DS has been off the charts this year.
My WiiU is in a box in a cupboard atm and my Wii is back under the telly.
@MoonKnight7 the new RE7 demo might be the best thing I've played since ZombiU. Honestly, it's like ZombiU, RE4 and Texas Chainsaw Massacre got put in a blender. It's masterful, and it's just a demo.
For me it hasnt been a really bad year since I have been buying all the past titles I missed beetween 2013 and 2015
@JLPick oh, i never said Nintendo was the first. I was just pointing out the fact that the GameCube, heralded as Nintendo's worst effort before Wii U took that honor, even managed to have things like exclusive rights to franchises like Resident Evil.
Hell, even Wii got a bunch of RE games. Since 2011 though, Nintendo just started sucking majorly.
it is sad to see that wii U has so few games of its own. hears hoping switch gets a good number of games that aren't just VC games.
I still play my Wii U daily because the backlog of games on my Wii U requires more free time than I actually have.
Just started Terraria, Color Splash and Project Zero, yet to play Tokyo Mirage Sessions, Pokken Tournament, Wonderful 101, Pikmin 3, Bayonetta 2 and Starfox Zero not including eshop titles and games still not finished.
Just finished Sniper Elite V2, Bayonetta 1, Assassins Creed Black Flag, Xenoblade X (which I could play forever) and a heap of others.
Wii U might not have many games released for it but man, I'm enjoying my time with it.
Hey that photo of the Pokemon Center looks familiar (at the top of the page). I went there in Japan, or at least a very similar one. It was in Osaka at the top of a big department store (14th floor or so). Really neat to see all that Pokemon stuff in one place.
@gatorboi352
Cool! Glad you liked it, I'll give it a try. Thanks!
@Action51 "You guys had nothing but negative sentiment and continued disappointment bordering on conspiratorial distrust of anyone less upset than you with your Wii U console in 2016?
What a shocker!"
It's quite the legacy isn't it? One to tell the grandkids...
"how did you spend your younger years grandpa?"
"I went on a small Nintendo site and told everyone everything Nintendo did was crap."
"You didn't travel the world and meet loads of interesting people?"
"Nope, berating Nintendo and the people who like Nintendo is far too important! Oh by the way did I tell you the Wii U was underpowered garbage?"
No matter how many downfalls Nintendo has, there will always be good things as well!
@WiltonRoots nah man, just bored at work, like many of us on this or any site on the internet, ever. Just sharing opinions.
Twilight Princess, Pokken Tournament, Color Splash, TMSxFE, Star Fox Zero, Minecraft Story (TellTale games on a Nintendo platform) and the NES Mini is my highlights off 2016 my lowlights is that I haven't played the Wii U much since the summer.
My favourite Nintendo game of 2016 is Starfox Zero. I didn't bother with Twilight Princess because I have the original.
@gatorboi352 I see where you're coming from, generally I only post myself when I'm bored, I know you're trying to push buttons, I used to love doing it myself, but do you really want to be remembered as someone who's down to earth or someone who's a tit? I got done with trolling a loooong time ago. There's not that many points to be gained.
@Mart1ndo Starfox Zero is one of my favourite games this year...that Star Wars vibe.....
@WiltonRoots
I was playing it tonight and it's an amazing game. I hadn't played in in a couple of months so it took me a while to remember the controls. Love it.
@WiltonRoots heh, if you think I'm here to troll you're sorely mistaken.
I'm basically what over half of this community, and any life long Nintendo fan, has become anymore. And that, is jaded. Spurned. No longer drinking the kool aid. Largely because there is no more kool aid. There's just baffling decisions and goofy blunders anymore out of Kyoto. Lessons not learned. Repeat mistakes. It's both grown tiresome yet also extremely entertaining (the latter because I don't have any financial ties to the company, the former because I have nostalgic ties).
Either way, Switch simply shows Nintendo is merely continuing to blindly throw darts against a wall of ideas hoping something sticks whereas their competitors have a stark goal and firm understanding of what they are and are not.
No offense but @SLIGEACH_EIRE and @gatorboi352 are the only ones here with more than half a brain IMO
Carry on, gentlemen
@gatorboi352
Careful now. Don't won't to hurt anyone's feelings by not agreeing with their opinion or not sharing their company worship/loyalty.
Hell, I almost got lynched earlier this year for saying Star Fox on the WiiU was absolutely #$€%#.
Actually Star Fox was the last straw that broke a lot of my support for Nintendo. How can a gaming company regarded by many as "superior" release such garbage? It was an insult to my loyalty. I was offended. I contacted them to get a refund.
@gatorboi352 It's not worth getting angry over. It's only videogames at the end of the day... don't like the look of the Switch? Don't buy it. Simple as that. I didn't like the look of the Wii, PS3 or Xbox 360. What did I do? I didn't buy them.
@gatorboi352 Nintendo seems to have a lot of things to do and do right...they've been a mess since the final year of the Wii and never really seemed to even attempt to pick up their mess on the Wii U...which they had the option to try and pick it up, they were just having more fun counting money in their vault, rather than caring (at least it seemed that way)...technically, they still don't listen to their fans or even the buzz around the internet, which they somewhat should, it helps them look at what certain people would want and what they don't want, which could help them make the system powerful and make the games that people would purchase. I know what you're saying though, Resident Evil actually had a history on the Gamecube and Wii...the remasters then seemed to pop over to PS4, which makes me wonder that if the Wii U actually sold, would they have been on it...would more 3rd parties be willing to make decent games for the Wii U, or would it turn into a shovel ware system with mediocre games. The Wii U's launch games were sad, so hopefully nintendo gets it right for the Switch, doesn't show a bunch of games that won't come out for another year or two, loads of droughts, nothing but re-releases of games already out on the other consoles, decent 3rd party exclusives, new IP's, a decent virtual console without the same games being added every now and then, more games being added to the store, virtual games being added on a weekly basis, instead of one per month, more N64 titles, Gamecube coming every week or two instead of stopping after a while, and...well, just more brains in their team and marketing. Maybe with fresh YOUNG blood into their team, they can pick it up and start making right choices...sorry this comment was so large.
@WiltonRoots wait what? Who's angry? I even said at times i find their blunders entertaining.
@JLPick no i get it, and agree. Look no further than the XB1 as what a company should do in correcting early mistakes.
Now, the XB1 (essentially a less powerful PS4 clone) has sold double of what Wii U has and in one less years time.
If that isn't a wake up call to Nintendo then nothing will be. And looking at early Switch info, they clearly didn't learn.
@gatorboi352 I know. Zelda looks fun, but the graphics don't look as great as Twilight Princess or even Ocarina Of Time...not amazing. It just seems nintendo does what ever they want without listening to anyone, which is why I think they need some fresh YOUNG blood in their headquarters. I agree that Microsoft learned (don't own the system, but if more exclusives come out, I'll think about it), but even Sony learned from mistakes. Hopefully, January 12 will show a better understanding, but nintendo should start advertising on TV now, or it's going to be too late once again for them.
@gatorboi352 I'm sorry which part of Xbone was genius? The part where they made the most hated console reveal of all time managing the trinity of alway online DRM, a ban on second games and a built Kinect camera you cant turn off. Then telling their fans "If you don't like it buy a 360". Then hastily removing all those "features" and just releasing a console that was practically no different than a PS4.
Or do you mean the bit after release where almost every third party exclusive they made went over to the PS4? Most recent example being Tomb Raider which Microsoft paid tens of millions for an exculisivity deal.
Or perhaps you mean how no Xbone (or PS4) exclusive has sold more than 3 million? Which is less than Mario Kart 8 (8 million), Mario 3D world (5 million), Mario Maker (3.7 million) and Splatoon (4.5 million). This despite PS4 and Xbone exclusives having roughly 3 times the budget. AAA gaming is careening towards a massive crash, toning the hardware may be the only thing that saves them.
http://segmentnext.com/2016/01/08/xbox-one-vs-ps4-comparing-exclusives-that-have-sold-over-1-million-copies-so-far/
@Bhazor do you work for Nintendo? That was some impressive NDF spin on your part.
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