Some of you may remember Teslagrad from a few years back, the metroidvania title that featured beautiful, hand-drawn 2D graphics. The gloomy, steampunk-esque environments created a fantastic atmosphere, and the magnetism-centric puzzles were quite smartly designed. It was certainly a unique title on the eShop, and Rain Games recently talked a bit about how it performed.
Ole Ivar Rudi -- Art Director of Rain Games -- sat down with Nintendo Okie to discuss both Teslagrad and it's upcoming pseudo-sequel, World to the West. When discussing Teslagrad, Rudi revealed that it was subject to positive critical reception and sold 1.6 million copies across all platforms. The meat of these came from Playstation platforms, likely due in no small part to the game being a free giveaway with PS+, but it also sold "surprisingly well" on the Wii U. When discussing World to the West, Rudi talked a bit about how the art style is generally more upbeat and cheery than its predecessor. Seeing as how World to the West will feature four separate playable characters in a team setting, it made more sense to go down the adventurous route as opposed to isolated.
The team dynamic of the characters lends itself to lighter, more adventurous mood than the solitary journey in Teslagrad- The city of Teslagrad is pretty much the darkest and dreariest place in our universe, with its constant dark rain clouds, oppressive government and ever-present electrical crackling. There are some sequences in World to the West that take place there, and a few familiar faces pop up in the story, but mostly we move on to other, more exotic locales.
Moving on, Rudi also discussed what platforms it will be released for. He was tight lipped about which platforms exactly would be receiving it, but was keen to stress that it will be a multi-platform release. Beyond that, he also hinted that it may be arriving on "new hardware", so perhaps an NX release is on the cards.
We're definitely aiming for a multi-platform release and it will definitely be released in the future- We're keeping a bit mum on the subject of which platforms it will launch on first- there's some new hardware coming up, too, so that's exciting. who knows, maybe it'll even release on that (sly look)
What do you think? Did you enjoy Teslagrad? Will you be getting World to the West? Drop us a comment in the section below.
[source nintendo-okie.com]
Comments 23
I LOVE THIS GAME!!! Everything about it, whether it was the art the audio, or the level design I LOVE IT. I actually wanted to do a write up and analysis on my channel showcasing the beauty and utter magnificence of this game. I would love to get in contact with the genius who designed this as I have been making a Steam Punk-esque platformer for the past couple of years ( except mine has a good focus on jazz and Bossa Nova)(And walking through walls..). Also sorry for the fanboying...
"definitely be released in the future"
A profound statment for the ages
This game was good but not great. Great art style but the gameplay although good was a bit lacking. Still a new game by them needs my attention.
I havent seen it anywhere at retail, and the only one I see online is for Europe, does/will the announced american version for retail even exist? Im asking mainly about Mexico City, Mexico (where Im living now) but Im sure many US Canadian Wii U owners might also want to know about it. I dont really mind the price tag
... @ollibald ?
Um... did NA ever get a physical release of Teslagrad? I was waiting for that and... well... I know you guys in EU did. >_>
Teslagrad is one of my favorite games this gen, hands down. I have beaten it several times and absolutely love it. Can't wait for the sequel.
Teslagrad was one of the first indie games I ever bought on Wii U. It intrigued me... I guess you could say I thought it had a... magnetic sort of charm.
...But seriously, I very much enjoyed that game, and now I'm looking forward to its sequel. I also love how Rain Games seems committed to fleshing out this universe. I really appreciate that kind of passion they have toward their creations.
Impressive numbers! I've just seen the Vita retail version for cheap so make that 1.600001 million
I didn't like this game at all. I hated the "flash" looking graphics and the game physics felt weird. Beat one level and never touched it again.
STILL waiting for the North American physical release. I even asked the creator about it here on Nintendo Life and was told that it was still coming. I have passed on multiple eShop sales due to the promised physical release (which I was willing to pay retail price for) and I'm honestly getting to the point where I'll pass altogether (or maybe I'll get it on a Humble Bundle for a hefty discount). I am happy for the developers that it was successful though, great job guys.
I loved Telsagrad so World to the West is definitely on my radar as a game to watch. I really need to play through the game again but I have too many games I have yet to play and I tend to work my way through unplayed games first but you can bet that when I slim my collection down a bit this one will be near the top of my replay list. So many beautiful moments in this game!
The only takeaway from this article is this:
"The meat of these came from Playstation platforms, likely due in no small part to the game being a free giveaway with PS+, but it also sold "surprisingly well" on the Wii U."
Notice there is no elaboration on what "surprisingly well" actually was. EVERYTHING sells best on PlayStation. Also, PlayStation sells the best.
@gatorboi352 Wouldn't be surprised if ~1 million of those were from the free giveaway alone. I'm glad it's been successful, tho.
Teslagrad is one of my all time favourite games. The story telling, the art, the mechanics, the secrets, and the boss fights were all perfect IMO. I also love metroidvania's. It's only downfall was the length. I can't believe anyone would call this game average or just good, it's a flat out masterpiece.
@Tendogamerxxx That's "Flash looking graphics" to you? Wow. The art was hand drawn iirc, flash art is what you see in games like Turtle Tale. To each their own but that opinion is flat out crazy IMO. I can't believe anyone wouldn't like the art, even my wife who doesn't play much games commented without being prodded that the game looked beautiful. Also by level i assume you mean section? The game has no levels, it's a fully connected metroidvania with no loading between rooms.
@tripunktoj : Its sold at Retail in Norway, but only for Wii U.
Terraria is also in retails.
I saw Teslagrad Wii U version in a store here in Oslo, Norway!
I was tempted to buy, but I already have the eShop version.
If this game was free on PS+, I would have expected the sales number to be higher than 1.6million across all platforms. And it was released physically as well. Seems a little low.
Definitely up for a sequel.
I liked Teslagrad very much and look forward to their next game, especially since parts of it is set in the same universe Maybe Oleg or the King will be back?!
I love Teslagrad so much. Big big respect to @ollibald and the team for such a fun and beautiful game that does not skimp on the difficulty. Such a perfect balance.
World to the West is an instabuy for me, no doubt.
@Ventilator Yes, Ive seen EU versions of the game online, I wish the console wasnt region locked. I think I also saw the boxed version for other platforms (not sure in what region), but Im a 100% Nintendo gamer and personally I prefer to play all of my games on Nintendo consoles. So yes, I hope a Wii U disc version for America is still on its way to retailers all over the continent.
@tripunktoj : Yeah. DuckTales Remastered retail only exists in USA.
It varies by region.
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