Shin Megami Tensei X Fire Emblem - AKA Genei Ibun Roku #FE - was shown off in a brief and almost incomprehensible video during Nintendo's E3 Digital Event which left fans none the wiser as to what kind of experience this crossover will provide. Thankfully, GameSpot has been talking to the team behind the game to get a better idea of the setting, style and gameplay involved.
According to Fire Emblem producer and Nintendo group manager Hitoshi Yamagami, the idea was a fairly random one:
In our team at Nintendo Co., Ltd, there's a woman who really loves the Shin Megami Tensei series. This is how this all started. And when she started this conversation within the company, we were working with Atlus at the time on a purikura [decorative photography] program for DSi and 3DS. At the time she said, 'Mr. Yamagami, there's something I would like to do. I want to make a game that mixes Fire Emblem and Shin Megami Tensei.' And we said, that's exciting, let's give it a shot! But when we brought it to Atlus, they said, we'd like to but we can't, we're busy.
The idea was shelved until Atlus approached Nintendo and things started moving in the right direction, as Atlus producer Shinjiro Takada explains:
When they asked if I wanted to [work with Nintendo], I was heading the Devil Survivor series. So once that series finished, two years after that conversation, I said, let's give this a shot.
Yamagami also revealed that the game won't be a turn-based strategy title, but instead a more conventional "Japanese" RPG:
From Nintendo's point of view, because it's Fire Emblem, we thought, let's make this a turn-based strategy game. In the beginning, even Atlus wanted to make it a turn-based strategy, but after finishing the concept for it, I said, no, don't do this, if you do something like this, it's something [Fire Emblem developer] Intelligent Systems could just make with the main series. Do something we can't do. That's when we decided to make it a JRPG set in modern Japan.
The story involves two students who notice that the world is being attacked by supernatural beings - a common theme in the Shin Megami Tensei series. The duo become pop stars in order to combat these beasts, as music allows them to become more connected with "Mirages" - spiritual warriors who enter our reality to offer help.
Yamagami explains that this concept allowed them to introduce fantasy characters from Fire Emblem in a modern-day setting:
One of the reasons [we made Fire Emblem characters Mirages] is because since it's an RPG in modern times, we can't have a Pegasus Knight suddenly show up and have the player think that it all makes sense. Because Fire Emblem has its own world, we had to have these characters enter the modern world as visitors from a mirror dimension, called the Idolosphere. And as there are ally units like Chrom and Shiida who come from this world, there are also antagonists that come from that world as well and want to destroy our world.
Takada expands on this:
This is why the characters are all entertainers: in Japan, similar to Greek mythology, there's the idea of the gods being connected to the arts. It's a shamanistic element that's been interpreted by Atlus. The idea is, Japanese priestesses would dance and the dancing would bring them closer to the gods. We wanted to spin this in an Atlus way, so all the characters in the game have some connection to the arts, and that connection and their ability to express themselves attracts the Mirages to them. People who are good at singing or dancing or acting have really strong bonds with Mirages.
While the tone and the setting might not scream Fire Emblem, Yamagami thinks that long-time fans of the series will spot the influence of Intelligent Systems' famed franchise:
What I'm most proud about this game is the fact that despite everything that we've said about it, as you play through the story, you'll realize that, what happens happens for a reason, because this game is inspired by Fire Emblem. So as a Fire Emblem fan, you'll recognize why things are happening; it's happening because it's Fire Emblem.
Now we know a little more about the game, are you more interested in playing it? Let us know by posting a comment.
[source gamespot.com]
Comments 97
Yes, It looks unique enough to warrant a purchase from me.
This looked pretty good in the Treehouse segments. Bats, but pretty good.
There's a space on my shelf for this. Great to get some more solid news about it rather than the... blitz in the DE.
I really want this game. I got a feeling it will be a Smash hit in Japan.
Another solid JRPG for Wii U is more than a welcome edition on the shelf next to XCX.
Side note: But a main entry on Wii U could sell some systems...don't y'all think?
I want this, seems unique enough.
Uh oh... This is giving me some really bad Final Fantasy X-2 flashbacks... Oh God, no... Why pop stars? What about other art forms, or summoning using musical instruments, or as they directly alluded towards, traditional dancing? Why not a choice of those instead of what I can already predict will be cringe-worthy pseudo J-pop singing? Use brush strokes or guitar picks or a geometric portal scryed by folk dance steps or something like that instead, please, for the love of God...
I know stuff like Hatsune Miku is popular, but... This pop star hero/heroine concept is just plain trite. JRPG's have been down this path before, and it rarely ends well...
I watched this on the Treehouse and really liked the look of it. Maybe they should have showed a little bit of that in the digital event? Showing a trailer made up purely of cinematics maybe wasn't the best way to ease the fears of people that think it's vaporware after being announced such a long time ago.
After watching the digital event, I really knew nothing, not even a genre, but after seeing the Treehouse I'm definitely interested. It looks like a lite version of Persona.
@Mainsaile I'd like to think so but other then Awakening, the series hasn't sold well, and console versions have fared far worse then hand held games. I really want a new FE to play at home but I dont think it will happen.
This is very much Japanese fanservice. They may get a massive kick out of this, but I don't see how this has anything to do with SMT or FE. Just because you see FE characters doesn't mean anything. StreetfighterxTekken aaaand no Tekken.
I'm buying 1st day its available. It's kind of sad that there are few games out on Wii U but it does have the effect that we get the more obscure Japan centric titles translated and available in the west. I love this one and Fatal Frame. Add the more main stream Mario Maker & Yoshi's wooly world and I'm still pretty happy with the Wii U lineup.
@Mainsaile Probably as much of a system seller as Path of Radiance and Radiant Dawn. (AKA a big fat Nope)
Well, this concept kind of bewilders me but I will definitely give the game a chance. I was just disappointed that the trailer didn't really tell us anything more about the game. Knowing that it is an jrpg now, I'm more interested since I always enjoy a good jrpg. And modern day Japan? Sign me up. It stinks that it won't use Fire Emblem's style of gameplay, but this should still turn out to be a solid game. That's all that matters to me, and keep in mind this is Atlus. They have made plenty of weird, but great games. This will just be another one most likely.
as long as Radiant Dawn arrives on the Wii U eshop at the same time, I'll be happy ...
Pop artist are big in Japan. But it is a Japanese game and most people like JRPGs otherwise here in the West we wouldn't have gotten so many lately. I love the Japanese culture and this game looks awesome. Can't wait to play it. I wonder when it's coming out. I know according to the info graphic from Nintendo it said 2016.
@KO-Cub It's basically using FE characters as Personas instead of demons... Which makes this a Persona spin off title in practice, if not in name. I can only hope the game won't be anywhere near as horrendously bad as... That abomination you mentioned that I won't dignify with a name.
This is my most wanted game on Wii U! Even more than XCX.
Ah, the idol and pop star stuff makes more sense now! I knew the rest of the stuff, but I still didn't really know why Atlus went with the entertainment industry as a way to attract the mirages.
That's cool though! I'm really looking forward to this game!
@PlywoodStick Personas don't have a will of their own though... When you see Chrom, that is going to be Chrom. You also don't fuse yourself with your Persona. That only happens in DDS.
Also, Music is only one of the arts to be explored. (And really, what is the issue with pop? It's one thing everyone listens to.) Another Performa is going to be based on the talant of acting.
i want an anime of this plz Nintendo <----
but this looks really fun, remind me abit of... Kingdom Hearts sorta
Very excited for this, if it is one genre Wii U is lacking in it would be good RPGs.
@PlywoodStick - I've never played either of these series but FFX-2 did pop into my mind as well. AKA the worst FF ever. Well maybe FFCCTCB on Wii was worse.
It's a JRPG so I'm interested, but I'm not sure how much. May need a break after XCX before FFXV, if that ever gets dated. And then KH3 and someday FFVII remake. We'll see.
Don't like that it looks much too japanese...
@PlywoodStick don't worry, it did the same for me. I am more on the fence about this now.
This game looks awful, it's nothing like either of the franchises it's crossovering.
Oh and before people say "OH WELL IT'S LIKE PERSONA" you clearly have never played Persona 1 - 3 because they're nowhere near as generic animu as Persona 4.
I NEED IT
i think this is the best part of E3 this year in my opinion.
i will get it, either in pegi 12-16
also i think this trailer ost sound cool and i like it
Definitely picking this up, despite that I've never played a game in either of the franchises which inspired it. It has been a long time since I properly played a JRPG and this one is so artistically creative and fun that it seems like the ideal game to rekindle my interest in the genre.
@NaughtyOttsel22 Nothing about Persona 4 is generic. Hell, if there is generic stuff then what is?
And being like Persona? If I remember correctly, DDS had you fuse with demons. So this isn't out there to say that there are more than just Persona references
I still think the pop star thing is pretty weird (Just how easy is it for random Japanese high school students to become pop idols?), but a JRPG in this style sounds rather interesting.
I just wish they weren't anticipating an M rating. Just what kind of content are they sticking in this game to achieve that rating? Neither animé-style JRPGs nor Fire Emblem are known for excessive portrayals of violence, while even the fanservice heavy "Senran Kagura Burst" managed a T rating. What exactly are they planning, blantant sexual references and/or actual nudity?!
@Spoony Then what's the point? Taking away the SMT and FE and people would be confused as heck. There's elements of both all over the place.
I am so hyped for this game. The game play looked great. I'm expecting an awesome soundtrack!
@BulbasaurusRex Shin Megami Tensei is known to be f@$#ed up in the head. That's all I gotta say.
How can people praise this and trash Federation Force? This game is a disgrace to the Fire Emblem IP. Turning them into pop stars? Are you kidding me? Even if there was a rockverse instead of the idolverse and I could beat down someone with a guitar, I wouldn't get this. And what's the deal with people playing games for the "fanservice"? There is a much better alternative that rhymes with corn.
It's moments like these where I take a step back at E3 and say to myself, "thank the heavens above for this."
Seriously, this looks so good in my opinion. Day one buy for me.
The treehouse convinced me to get this game 😀 looks good although at this moment in time it doesn't look like a crossover it's more of a shin megami game with some fire emblem characters in it
@OlicityBlows
The characters from FE are not turned into POP stars they lend their powers to the new characters in this game. Later on you unlock attacks that summon the regular FE characters or their dark form at least. Chrom looks pretty sweet actually.
@OlicityBlows - People are praising this because they're they like a lot of color and it's anime looks. Fire Emblem and SMT had always had mixed fans, I bet most Awakening fans would by this just because. But Metroid fans are so Veteran, they're the same, they all want one thing, and it's 1 thousand Metroid fans with one mind.
@SamirMalik EVERYTHING about Persona 4 is generic, it's just a Scooby Doo mystery with the most anime trope leads in existence.
It's easily the worst Persona.
Also I meant the tone is just Persona 4, everything about this rubbish screams it.
I don't enjoy turn based strategy games very much, so the game sounds much more fun now I know it'll be a JRPG. I'll keep an eye on this game and go find some Treehouse footage of it.
@SetupDisk Well, I didn't watch the treehouse stream so maybe it's not as big as a disgrace to the Fire Emblem IP as I thought but my opinion on pop music and romantic fanservice will never change.
@KO-Cub That makes sense as FE's fanbase may have more mainstream fans than veterans due to Awakening but as a veteran of both series I don't get it. I'm disappointed as anyone that we didn't get a real Metroid but the outrage was over the top.
Ahhh, intriguing. The video left me bewildered but now the fog has risen
Just watched the Treehouse, and this game looks fantastic. Probably already been linked but here you go: https://www.youtube.com/watch?v=WGwLy6eAZpE
as a hardcore FE fan I'm still confused and unsure, but I'll still keep an eye on it
@OlicityBlows Are you saying that you'd prefer an old turn based Fire Emblem with shiny HD graphics on your WiiU? Well, me too. But at least FE still lives on 3DS... And this looks enough crazy to be interesting. If the combat system works, then I'll have no problem.
BTW, do we need a microphone to play this?
@crimsontadpoles
We'll make a Fire Emblem fan out of you yet.
One day, you will wonder how you ever hated turn based games (good ones, anyways). I used to hate them too (with a passion) but Awakening followed by FFX changed that forever
When they localize it for the west, they should should turn it into heavy metal music which summons the shin megami tensei demons, playing at festivals such as ozzfest or at least Bonnaroo or glastonbury or something
Hell yeah!!
@Spoony It's not called that anymore. The working title is Genei Ibun Roku #FE
@OlicityBlows There are plenty new Fire Emblem games to play. (You can't say the same for Metroid.) Play one of those instead of complaining about this harmless spin off.
I was never a fan of games that revolved around popstar heroes/heroines. the artstyle isn't for me either. It's all just too much for me and so I'm not touching this game whatsoever. I do hope it sells well just because nintendo needs another win with its IPs.
I'm still very much looking forward to this game, despite how cancerous those Vocaloid-like tracks are for me. Hopefully the regular OST of the game will be more in the vein of Fire Emblem's epic themes, SMT's rock or something inbetween. No idol bullcrap during a boss battle, pretty please.
Best FE game since Radiant Dawn.
Waifu Emblem Awakening and Casual Emblem Fates can't touch this.
I'm really looking forward to this game. Been psyched about it ever since the first teaser was realized.
This is my most hyped game on WiiU atm Love SMT, love fire Emblem, bring it on!!
If this game had a legit name I'd have already pre-ordered it through Best Buy.
I hate Fire Emblem a lot, and from what I saw so far of this game, it did give me strong vibes of FFX-2 (which I thought was okay, if too fanservicey). I'm just going to wait until it comes out before passing judgement, it's not going to be an automatic buy.
@DarthNocturnal I don't think the demon designs are the only factor. If you've played one of the games you should know how messed up the story can get sometimes.
I like the idea, but the j-pop Tokyo thing is so boring.
@JaxonH
It's going to be tricky to convert me, even with all your enthusiasm. I've played through the whole of Fire Emblem Awakening, and I loved the story, the music and the characters. However, I didn't enjoy the actual gameplay itself.
The biggest thing that puts me off strategy games is that I suck at them. Even on the easy difficulty and permadeath turned off, the second half of Awakening was a real struggle for me.
Well I won't be one of the people who are dismissing this game, looks really interesting. It might not be like a SMT game or a FE game (as people were expecting) but it definitely looks like Atlus knows what is doing. Replacing demons with FE characters as Mirages sounds cool but I will miss some demons.
Still looking forward to this game. I love SMT, its spinoffs and FE. It is slowly becoming a must-buy for me.
I'm disappointed that there won't be traditional fire emblem turn based gameplay in it but If nintendo releases path of radience or radient dawn on the eshop then I'll forgive them. Also I probably will pick this up when it comes out as it seems very unique and interesting.
Well this wasn't quite what I expected, given from the initial trailer I thought it'd be darker. But now that the concept is explained it makes more sense. It's a little bit goofy and anime, similar to P4 but not totally. I think this just shows the sillier side of Atlus.
Anyways, as long as the combat is good, this will be a must-have for me.
@crimsontadpoles
I can appreciate that.
Once you learn the weapon triangle and always use the right weapon against your foe, and learn to ALWAYS keep Pegasus Knights out of reach of archers, you can move on to some basic tactics to advance on the enemy.
I always check the total reach of the enemy with Y, then check the individual enemies' reach of attack zone within the general vicinity of my characters. What I do is, I will find the enemy with the farthest reach, and make a mental note of the last square they can attack to. Then I check the attack reach of all other close enemies and see where their attack reach ends. Then I move a unit that's strong against the closest enemy into the very first square of his attack reach, but OUT OF ATTACK REACH of the other enemies. That way when my turn ends only that one enemy will attack me, while the others won't because they're still out of reach. I do this with as many of my units as possible per turn. And those left over, I might double down so that I have TWO units for every one enemy that's being lured into attacking me.
This "divide and conquer" approach whittles off the enemies' strength in numbers, as one enemy to fight for each unit or two units of mine is much more manageable. It's not perfect, and sometimes you can't get around the fact that 4+ enemies are within reach and are all going to attack. But in those instances, where I know they're rolling deep against me, I'll peel off as many as I can in my turn, so maybe out of 5 enemies only 3 are left, and make sure I have my strongest units leftover to take the brunt of the attack. After killing a few enemies, I may even move some different units with full health to buffer the ones left in the open after attacking. Because the AI is smart, they always tend to pick out your weakest link and spam attacks all on that one unit, even on EASY MODE.
I found the explanations during the Treehous presentation very insightful, actually. It's just that the schedule put the team on pressure, and they were kinda talking past each other at times. Also, I'm pretty sure the translator kinda messed up some of the stuff. But the symbolism and mythological references are exactly what I couldn't really connect at first, and the serious tone also lacked a lot of emphasis, so I'm grateful for the presentation.
However, I think I did a big mistake by focusing too much on the visual side for comparison between this and Fire Emblem/Shin Megami Tensei, but at the same time, we didn't get any gameplay until now, so there was nothing else to compare. And I'm still very dissatisfied with the unnecessary amounts of fanservice, since I'm not expecting them to reference that in-game.
That said, the visuals still don't remind me of either franchise at all (except for the PERSONA 4-inspired menu design), but the gameplay certainly has both sides, even if it's not the best of both. After the Treehouse presentation, I regained some of my hype, and I'm more inclined to get the game again.
@NaughtyOttsel22 Well, somebody didn't get far in PERSONA 4.
If you paid any attention to the characters, you'd be aware that, while the cast definitely follows some rather uncreative animé tropes, it develops them through the Social Link system and the story itself in very creative directions, to the point where these very tropes become part of an incredibly authentic and deep personality.
Also, don't act like no other PERSONA game did that. PERSONA 3 is just as guilty of using tropes to start the cast, but also develops them through the Social Links. What is the "worst" PERSONA game simply boils down to taste, since they are objectively equal, so don't go around spouting nonsense.
@PlywoodStick
The biggest problem I have is how sickly Japanese this game is, it's like biting into taffy that has too much sugar in that it'll rot your teeth.
This really seems like weeaboo bait with all the high school j-POp junk
And this complaint coming from an Asian guy
The fan servicey designs are a massive turnoff. I mean I like women but even I don't feel comfortable with giant busts jiggling in front of me the entire day.
Not to mention the treehouse showed giant maid costumes and missing siblings. Two more giant anime cliches
I'm a big Persona fan so I'm definitely interested in this. I love how those games go from day to day and they fight monsters while also trying to live their life.
It does seem a bit sweeter than the typical Persona games, but this is Atlus. I'd be surprised if it didn't eventually go to a dark twisty place.
@BulbasaurusRex
It might have something to do with the extremely over sexualized young women in the game.
@Kaze_Memaryu Yet I finished it 5 times.
@NaughtyOttsel22 I have played both persona 3 and 4, and to be quite honest 3 had way more "animu" influences/moments than 4.
"The story involves two students who notice that the world is being attacked by supernatural beings. The duo become pop stars in order to combat these beasts," You gotta love Japan man. You don't get these concepts anywhere else.
I'm amazed at how many people seem to think this looks unique. I'd love a link to some gameplay videos because I must have missed them. All I've seen is a game heavily rooted in Japanese Pop and Idol culture with boob jiggle physics. Not saying it won't be a fun game, but the praise it's been getting so far for basically showing us nothing is mind blowing to me.
"Do something we can't do. That's when we decided to make it a JRPG set in modern Japan." -Shinjiro Takada, director of the Devil Survivor games
AHAHAHAHAHAHAHA
@JaxonH
Thanks, that's a lot of good quality advice. I really loved the story in Awakening, so I might still keep an eye on Fire Emblem Fates if the story is as good as it currently looks.
Awesome. I didn't expect it to be a straight up FE game, so I don't understand the whingeing. It's atlus so it'll be good at minimum. I hate j poop but I still reckon this'll be fun
@Morpheel Not in this lifetime.
@Tsurii I actually did want to see a new video of this game! I just didn't know they were doing a treehouse event! I'll definitely be checking that out, so thank you for that. Glad to see there is at least one other person who is being positive about this game!
I thought the trailer at E3 sucked but I really liked what was shown off at the Treehouse. I don't care for dancing pop, cheesiness of the game but I was impressed with the gameplay.
@PlywoodStick Wait till you see them dancing and singing in mid battle as an attack...
I've watched the Treehouse showing us this game and there are two things which I don't like.
First one is the theme they chose being so focused on pop stars and idols. I am an Asian who consumes Japanese entertainment including anime and Japanese music so I can understand how the theme chosen fits the modern Japan setting. But the way they've emphasized the pop star theme gives me a very strong vibe of something along the lines of groups like AKB48 which is targeted at Japanese otakus (And no, just liking to watch anime does not make you an otaku). Furthermore, the dancing and singing in mid battle as I've mentioned before just really isn't something I like from a RPG.
The second one is the fact they keep saying how certain elements from the game are drawn from FE. From what I've seen, to say that it draws inspiration from FE just doesn't feel like it's completely true. The battle mechanics (including the weapon triangle) are generic and what you would expect from a modern JRPG. What's left which even remotely shows how it's related to FE are the characters. For me personally, if you can change the names and faces of the FE characters and the game and story still works, then it's not really much relevance to FE.
I still think that a battle system similar to The Last Remnant while including different mechanics from both series which this is inspired from would be more relevant (Although even then I would still dislike the theme).
@NaughtyOttsel22 Playing through a game doesn't mean understanding its context, or having paid attention to the writing (a lot of scarecam LP's show that very nicely).
@Kaze_Memaryu I understood the context, it's Scooby Doo meets Persona with the most generic anime tropes thrown in.
Not a bad game at all but it's the worst Persona.
@KO-Cub Street Fighter X Tekken had "no Tekken" because it was based on Street Fighter's engine. Tekken X Street Fighter is a planned game to be based on Tekken's engine. If Shin Megami Tensei X Fire Emblem is based more on SMT/Persona, and if it is a success, we may see a Fire Emblem X Shin Megami Tensei based on Fire Emblem (hopefully with the full sized character tactic style of Codename: STEAM).
I like the gameplay. Its JPOP atmosphere is different compared to all the other games I played. Looks like they worked pretty hard on the game.
@NaughtyOttsel22 And that statement proves you didn't understand it in the slightest, so your "criticism" is completely worthless.
If you wanted to shove some sarcasm into the laconic summary of PERSONA 4, that would fit, but going by that (incredibly flawed) logic, PERSONA 3 would be "Hip Hop Supernatural with kids", PERSONA 2 would be "Phantom of the Opera, the highschool musical", and PERSONA would be "Blues Clues with Demons".
@eaglebob345 - No. There's a big difference between SFxTekken being SF fused Tekken and SF+Tekken being SF adding some Tekken. Especially when, this is supposed to be a fused game and they don't add anything from either but a bunch of measly cameo's and references.
@Kaze_Memaryu lol you keep believing that mate.
I could do without the pop stars bit, really. Not as off-putting as Steam's aesthetic for me, but not exactly exciting.
That makes a little more sense at least. I was totally lost before. It's still quite the departure though, and the jpop doesn't really grab me, but I'll wait for a review and decide from there.
This quickly became the WiiU game I am most excited about alongside Zelda ...
fe x smt x idol master )
I'm still not a fan of the whole j-pop concept and boobs bouncing everywhere ala Hyper dimension neptunia, but the battle gameplay looked solid enough for me to give it a shot. +It supposedly has elements of both both SMT & FE (two greatest RPG series nowadays), so it can't be that bad... Right?
You know why I'm happy for this and not FedForce? One this actually looks unique and fun, and two because we get a mainline Fire Emblem the same year, unlike FedForce where we still have no idea when a real Metroid will even be announced.
I don't get why people act like this game doesn't have elements from SMT and FE. Watch the battle sequences and you see influences from both. SMT has the icons that denote the type of attack you dole out and so does this game, FE has the rock-paper-scissors style gameplay, which this game has as well. Seriously, how do people NOT see it?
@IronMan28
I imagine the J-pop dancing scenes are enough for many people to not look at the game below the surface. And to be quite honest I can't blame them at all for that.
I've only played awakening and haven't played SMT at all but even though I'm still kind of confused about how this combines the two it still looks interesting to me so it's a definint must buy for me.
@IronMan28 A turd wrapped in gold, continues being a turd, no matter if you spray it with lysol or axe, the essence of the turd will soon come through. Just sayin´....
@Expa0 I didn't say anything about whether or not I thought this game looked good. Just sayin'...
@ALEC_EIFFEL I didn't look too far below the surface, or at least I didn't think I had, so I can't say I agree with them. People need to stop being so closed-minded about games, it's pretty ridiculous.
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